diff options
-rw-r--r-- | LICENSE | 3 | ||||
-rw-r--r-- | graphics/items/equipment/weapons/imortal.png | bin | 0 -> 1667 bytes | |||
-rw-r--r-- | graphics/items/equipment/weapons/zambacutou.png | bin | 0 -> 672 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/pickaxe.png | bin | 0 -> 5188 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/pickaxe.xml | 9 | ||||
-rw-r--r-- | items.xml | 80 |
6 files changed, 92 insertions, 0 deletions
@@ -448,6 +448,7 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors graphics/items/equipment/weapons/deathscythe.png (lunovox) (GPLv2) (TMW-Br) graphics/items/equipment/weapons/desertbow.png (Adarias) (GPLv2) (-) graphics/items/equipment/weapons/divinesword.png (Irukard) (CC BY-SA 3.0) (-) + graphics/items/equipment/weapons/imortal.png (?) (GPLv2) (TMW-Br) graphics/items/equipment/weapons/forestbow.png (?) (GPLv2) (tmw.org) graphics/items/equipment/weapons/halberd.png (Irukard) (CC BY-SA 3.0) (-) graphics/items/equipment/weapons/icegladius.png (ChefChelios) (CC BY-SA 3.0) (-) @@ -476,6 +477,7 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors graphics/items/equipment/weapons/woodenbow.png (Reid) (CC BY-SA 3.0) (-) graphics/items/equipment/weapons/woodenstaff.png (?) (GPLv2) (tmw.org) graphics/items/equipment/weapons/woodensword.png (Len) (CC BY-SA 3.0) (Reid) + graphics/items/equipment/weapons/zambacutou.png (?) (GPLv2) (tmw-br) graphics/items/equipment/weapons/placeholder_revolver.png (TODO: DELETE ME)(GPL 2.0) (basse/InfraRed/FreedroidRPG) graphics/items/equipment/weapons/placeholder_gatling.png (TODO: DELETE ME) (GPL 2.0) (basse/InfraRed/FreedroidRPG) @@ -1411,6 +1413,7 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors graphics/sprites/equipment/weapons/knife.png (Alige) (CC BY-SA 3.0) (-) graphics/sprites/equipment/weapons/kurogane.png (Arqueiro) (GPL 3.0) (TMW-BR) graphics/sprites/equipment/weapons/lidersword.png (?) (GPL 3.0) (TMW-BR) + graphics/sprites/equipment/weapons/pickaxe.png (?) (GPL 3.0) (TMW-BR) graphics/sprites/equipment/weapons/piouslayer.png (Alige, Reid) (CC BY-SA 3.0) (-) graphics/sprites/equipment/weapons/scorpionkinglance.png (?) (?) (TMW-BR) graphics/sprites/equipment/weapons/scythe.png (?) (?) (TMW.org) diff --git a/graphics/items/equipment/weapons/imortal.png b/graphics/items/equipment/weapons/imortal.png Binary files differnew file mode 100644 index 00000000..026dfc12 --- /dev/null +++ b/graphics/items/equipment/weapons/imortal.png diff --git a/graphics/items/equipment/weapons/zambacutou.png b/graphics/items/equipment/weapons/zambacutou.png Binary files differnew file mode 100644 index 00000000..4a33cde4 --- /dev/null +++ b/graphics/items/equipment/weapons/zambacutou.png diff --git a/graphics/sprites/equipment/weapons/pickaxe.png b/graphics/sprites/equipment/weapons/pickaxe.png Binary files differnew file mode 100644 index 00000000..da48b6fd --- /dev/null +++ b/graphics/sprites/equipment/weapons/pickaxe.png diff --git a/graphics/sprites/equipment/weapons/pickaxe.xml b/graphics/sprites/equipment/weapons/pickaxe.xml new file mode 100644 index 00000000..6b39c571 --- /dev/null +++ b/graphics/sprites/equipment/weapons/pickaxe.xml @@ -0,0 +1,9 @@ +<?xml version="1.0" encoding="utf-8"?> +<sprite> + <imageset name="weapon" + src="graphics/sprites/equipment/weapons/pickaxe.png" + width="64" + height="64"/> + + <include file="equipment/weapons/kanabo.xml"/> +</sprite> @@ -6121,6 +6121,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. level="80" type="equip-1hand" attack-action="attack" + hit-effect-id="813" weight="1100"> <sprite>equipment/weapons/piouslayer.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> @@ -6398,6 +6399,85 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. <sound event="hit">weapons/piouslayer/hit2.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> </item> + <item id="3532" + image="equipment/weapons/imortal.png" + name="Immortal Heavy Sword" + description="It glows with magic power. It cuts steel and stone. But does it makes the fighter immortal?" + effect="Crit +19 ; MATK +50" + defense=" (-77)" + agi=" (-9)" + dex=" (-9)" + attack="430" + attack-range="1" + level="96" + type="equip-2hand" + attack-action="attack" + hit-effect-id="813" + weight="1600"> + <sprite>equipment/weapons/heavyaxe.xml</sprite> + <sound event="hit">weapons/knife/hit1.ogg</sound> + <sound event="hit">weapons/piouslayer/hit1.ogg</sound> + <sound event="hit">weapons/piouslayer/hit2.ogg</sound> + <sound event="miss">weapons/axe/miss.ogg</sound> + </item> + <item id="3533" + image="equipment/weapons/zambacutou.png" + name="Zambacutou Heavy Sword" + description="Designed to kill cavalary and cause a calamity." + effect="Crit +14" + defense=" (-57)" + agi=" (-7)" + dex=" (-7)" + attack="430" + attack-range="1" + level="72" + type="equip-2hand" + attack-action="attack" + hit-effect-id="812" + weight="1400"> + <sprite>equipment/weapons/heavyaxe.xml</sprite> + <sound event="hit">weapons/knife/hit1.ogg</sound> + <sound event="hit">weapons/piouslayer/hit1.ogg</sound> + <sound event="hit">weapons/piouslayer/hit2.ogg</sound> + <sound event="miss">weapons/axe/miss.ogg</sound> + </item> + <item id="3534" + image="equipment/weapons/halberd.png" + name="Halberd" + description="Only the pro may use this weapon to quickly sweep their enemies." + effect="Crit +16" + defense=" (-67)" + agi=" (-8)" + dex=" (-8)" + attack="430" + attack-range="1" + level="84" + type="equip-2hand" + attack-action="attack" + hit-effect-id="812" + weight="1500"> + <sprite>equipment/weapons/heavyaxe.xml</sprite> + <sound event="hit">weapons/knife/hit1.ogg</sound> + <sound event="hit">weapons/piouslayer/hit1.ogg</sound> + <sound event="hit">weapons/piouslayer/hit2.ogg</sound> + <sound event="miss">weapons/axe/miss.ogg</sound> + </item> + <item id="3535" + image="equipment/weapons/pickaxe.png" + name="Pickaxe" + description="Only useful for farming Bifs." + effect="Bifs drop ore more often" + attack="0" + attack-range="1" + level="1" + type="equip-1hand" + attack-action="attack" + hit-effect-id="803" + weight="360"> + <sprite>equipment/weapons/pickaxe.xml</sprite> + <sound event="hit">weapons/axe/hit.ogg</sound> + <sound event="miss">weapons/axe/miss.ogg</sound> + </item> <!-- Fill new weapons HERE --> <item id="3600" image="equipment/weapons/savior.png" |