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author | Jesusaves <cpntb1@ymail.com> | 2020-04-25 14:37:24 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-04-25 14:37:24 -0300 |
commit | ffc53f5b02cfe4ba04c63c47327c0cc3f5618a29 (patch) | |
tree | e6d642d2d2a884c8dd229822ef4fd1cad3d8e17a /skillunits.xml | |
parent | 47ddc2be96ce37b06bf9ca1c287a078c4cacaea2 (diff) | |
download | clientdata-ffc53f5b02cfe4ba04c63c47327c0cc3f5618a29.tar.gz clientdata-ffc53f5b02cfe4ba04c63c47327c0cc3f5618a29.tar.bz2 clientdata-ffc53f5b02cfe4ba04c63c47327c0cc3f5618a29.tar.xz clientdata-ffc53f5b02cfe4ba04c63c47327c0cc3f5618a29.zip |
Update woodenbow.png with original version
Create a new bow sprite for generic ranged.
Maybe we should gray scale it and dye bows?
Diffstat (limited to 'skillunits.xml')
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