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author | Jesusaves <cpntb1@ymail.com> | 2020-07-22 18:09:06 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-07-22 18:09:06 -0300 |
commit | d712518395a32d2f4b6b7f239a2f12f4e306dacd (patch) | |
tree | 24ad7c6dee65a48e0a7b54f68cfaa4daaf2e544c /maps/021-0.tmx | |
parent | 7947f30bfd4bbddf0077e5324609222569b08894 (diff) | |
download | clientdata-d712518395a32d2f4b6b7f239a2f12f4e306dacd.tar.gz clientdata-d712518395a32d2f4b6b7f239a2f12f4e306dacd.tar.bz2 clientdata-d712518395a32d2f4b6b7f239a2f12f4e306dacd.tar.xz clientdata-d712518395a32d2f4b6b7f239a2f12f4e306dacd.zip |
Not a hard rule, but I prefer maps to be saved with collision and heights invisible.
Also: Update several maps to Tiled 1.4.1 format
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