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authorJesusaves <cpntb1@ymail.com>2021-04-01 17:31:19 -0300
committerJesusaves <cpntb1@ymail.com>2021-04-01 17:31:19 -0300
commit1cfe0c369e13cfc948853b1419bfbbd1970c1370 (patch)
treef1ae59386e1be3b810cc0b4ce00bb6925de1b5ea /maps/018-2-2.tmx
parent776d847222ddb7d85b0eb42c18bee43b871eeaab (diff)
downloadclientdata-1cfe0c369e13cfc948853b1419bfbbd1970c1370.tar.gz
clientdata-1cfe0c369e13cfc948853b1419bfbbd1970c1370.tar.bz2
clientdata-1cfe0c369e13cfc948853b1419bfbbd1970c1370.tar.xz
clientdata-1cfe0c369e13cfc948853b1419bfbbd1970c1370.zip
Update all maps to Tiled 1.4.1+
Lock some of the height layer to prevent accidental editing
Diffstat (limited to 'maps/018-2-2.tmx')
-rw-r--r--maps/018-2-2.tmx18
1 files changed, 10 insertions, 8 deletions
diff --git a/maps/018-2-2.tmx b/maps/018-2-2.tmx
index 3ea4c7f2..2ed60105 100644
--- a/maps/018-2-2.tmx
+++ b/maps/018-2-2.tmx
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" tiledversion="1.0.3" orientation="orthogonal" renderorder="right-down" width="240" height="240" tilewidth="32" tileheight="32" nextobjectid="6">
+<map version="1.4" tiledversion="1.4.1" orientation="orthogonal" renderorder="right-down" width="240" height="240" tilewidth="32" tileheight="32" infinite="0" nextlayerid="7" nextobjectid="6">
<properties>
<property name="author" value="Jesusalva"/>
<property name="license" value="GPL v2+, CC BY SA 3.0+"/>
@@ -8,7 +8,9 @@
<property name="music" value="Unforgiving_Lands.ogg"/>
<property name="name" value="Heroes Hold - Main Dungeon"/>
</properties>
- <tileset firstgid="1" source="../graphics/tilesets/collision.tsx"/>
+ <tileset firstgid="1" name="collision" tilewidth="32" tileheight="32" tilecount="9" columns="3">
+ <image source="../graphics/tilesets/collision.png" width="96" height="96"/>
+ </tileset>
<tileset firstgid="10" name="collision" tilewidth="32" tileheight="32" tilecount="9" columns="3">
<image source="../graphics/tilesets/collision.png" width="96" height="96"/>
</tileset>
@@ -18,7 +20,7 @@
<tileset firstgid="147" name="cave_x2" tilewidth="32" tileheight="64" tilecount="16" columns="16">
<image source="../graphics/tilesets/cave_x2.png" width="512" height="64"/>
</tileset>
- <layer name="Ground" width="240" height="240">
+ <layer id="1" name="Ground" width="240" height="240">
<data encoding="csv">
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@@ -262,7 +264,7 @@
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</data>
</layer>
- <layer name="Fringe" width="240" height="240">
+ <layer id="2" name="Fringe" width="240" height="240">
<data encoding="csv">
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@@ -506,7 +508,7 @@
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</data>
</layer>
- <layer name="Over" width="240" height="240">
+ <layer id="3" name="Over" width="240" height="240">
<data encoding="csv">
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@@ -750,7 +752,7 @@
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</data>
</layer>
- <layer name="Collision" width="240" height="240" visible="0">
+ <layer id="4" name="Collision" width="240" height="240" visible="0">
<data encoding="csv">
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@@ -994,7 +996,7 @@
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</data>
</layer>
- <layer name="Heights" width="240" height="240" visible="0">
+ <layer id="5" name="Heights" width="240" height="240" visible="0">
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