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authorMicksha <ms-shaman@gmx.de>2020-04-15 23:24:39 +0000
committerJesusaves <cpntb1@ymail.com>2020-04-15 23:24:39 +0000
commit4a1ac5cdb24d3ffacc47e470c234e65ae89695b7 (patch)
tree9a1ef2bb938a8ebd4f1bdddf3f00fabf955b8e72 /maps/002-2.tmx
parent26fdb67dd4714dd08b17a570c33714c740054fd0 (diff)
downloadclientdata-4a1ac5cdb24d3ffacc47e470c234e65ae89695b7.tar.gz
clientdata-4a1ac5cdb24d3ffacc47e470c234e65ae89695b7.tar.bz2
clientdata-4a1ac5cdb24d3ffacc47e470c234e65ae89695b7.tar.xz
clientdata-4a1ac5cdb24d3ffacc47e470c234e65ae89695b7.zip
Candor Domain, C006-4
Also contains: * Self-Made-Problems :tm: , moves all evol tilesets to evol/ * Voice effects for Candor Gates
Diffstat (limited to 'maps/002-2.tmx')
-rw-r--r--maps/002-2.tmx28
1 files changed, 14 insertions, 14 deletions
diff --git a/maps/002-2.tmx b/maps/002-2.tmx
index 936b7f3b..3ef13a3c 100644
--- a/maps/002-2.tmx
+++ b/maps/002-2.tmx
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" tiledversion="1.0.3" orientation="orthogonal" renderorder="right-down" width="80" height="62" tilewidth="32" tileheight="32" nextobjectid="6">
+<map version="1.2" tiledversion="1.2.3" orientation="orthogonal" renderorder="right-down" width="80" height="62" tilewidth="32" tileheight="32" infinite="0" nextlayerid="10" nextobjectid="6">
<properties>
<property name="actorsfix" value="1"/>
<property name="license" value="CC BY-SA 3.0"/>
@@ -15,10 +15,10 @@
<image source="../graphics/tilesets/ship-indoor-fringe.png" width="512" height="512"/>
</tileset>
<tileset firstgid="385" name="Box" tilewidth="32" tileheight="32" tilecount="36" columns="6">
- <image source="../graphics/tilesets/box.png" width="192" height="192"/>
+ <image source="../graphics/tilesets/evol/box.png" width="192" height="192"/>
</tileset>
<tileset firstgid="421" name="Shadow" tilewidth="32" tileheight="32" tilecount="128" columns="8">
- <image source="../graphics/tilesets/shadow.png" width="256" height="512"/>
+ <image source="../graphics/tilesets/evol/shadow.png" width="256" height="512"/>
</tileset>
<tileset firstgid="549" name="Collision" tilewidth="32" tileheight="32" tilecount="9" columns="3">
<image source="../graphics/tilesets/collision.png" width="96" height="96"/>
@@ -27,12 +27,12 @@
<image source="../graphics/tilesets/ship-indoor-x2x4.png" width="64" height="128"/>
</tileset>
<tileset firstgid="559" name="Box x1x2" tilewidth="32" tileheight="64" tilecount="8" columns="4">
- <image source="../graphics/tilesets/box-x1x2.png" width="128" height="128"/>
+ <image source="../graphics/tilesets/evol/box-x1x2.png" width="128" height="128"/>
</tileset>
<tileset firstgid="567" name="Sunlight x1x5" tilewidth="32" tileheight="160" tilecount="4" columns="4">
- <image source="../graphics/tilesets/sunlight-x1x5.png" width="128" height="160"/>
+ <image source="../graphics/tilesets/evol/sunlight-x1x5.png" width="128" height="160"/>
</tileset>
- <layer name="Ground" width="80" height="62">
+ <layer id="1" name="Ground" width="80" height="62">
<data encoding="csv">
89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,
89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,
@@ -98,7 +98,7 @@
89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89,89
</data>
</layer>
- <layer name="Ground 2" width="80" height="62">
+ <layer id="2" name="Ground 2" width="80" height="62">
<data encoding="csv">
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
@@ -164,7 +164,7 @@
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
- <layer name="Fringe" width="80" height="62">
+ <layer id="3" name="Fringe" width="80" height="62">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
@@ -230,7 +230,7 @@
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</data>
</layer>
- <layer name="Over" width="80" height="62">
+ <layer id="4" name="Over" width="80" height="62">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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@@ -296,7 +296,7 @@
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</data>
</layer>
- <layer name="Over 2" width="80" height="62">
+ <layer id="5" name="Over 2" width="80" height="62">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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@@ -362,7 +362,7 @@
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</data>
</layer>
- <layer name="Shadow" width="80" height="62">
+ <layer id="6" name="Shadow" width="80" height="62">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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@@ -428,7 +428,7 @@
421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,421,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
- <layer name="Collision" width="80" height="62" visible="0">
+ <layer id="7" name="Collision" width="80" height="62" visible="0">
<data encoding="csv">
550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,
550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,
@@ -494,7 +494,7 @@
550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550,550
</data>
</layer>
- <layer name="Heights" width="80" height="62" visible="0">
+ <layer id="8" name="Heights" width="80" height="62" visible="0">
<data encoding="csv">
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@@ -560,7 +560,7 @@
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</data>
</layer>
- <objectgroup name="Object" visible="0">
+ <objectgroup id="9" name="Object" visible="0">
<object id="1" name="To Second Deck" type="warp" x="1056" y="736" width="32" height="32">
<properties>
<property name="dest_map" value="002-1"/>