summaryrefslogtreecommitdiff
path: root/maps/001-8.tmx
diff options
context:
space:
mode:
authorJesusaves <cpntb1@ymail.com>2020-07-22 18:09:06 -0300
committerJesusaves <cpntb1@ymail.com>2020-07-22 18:09:06 -0300
commitd712518395a32d2f4b6b7f239a2f12f4e306dacd (patch)
tree24ad7c6dee65a48e0a7b54f68cfaa4daaf2e544c /maps/001-8.tmx
parent7947f30bfd4bbddf0077e5324609222569b08894 (diff)
downloadclientdata-d712518395a32d2f4b6b7f239a2f12f4e306dacd.tar.gz
clientdata-d712518395a32d2f4b6b7f239a2f12f4e306dacd.tar.bz2
clientdata-d712518395a32d2f4b6b7f239a2f12f4e306dacd.tar.xz
clientdata-d712518395a32d2f4b6b7f239a2f12f4e306dacd.zip
Not a hard rule, but I prefer maps to be saved with collision and heights invisible.
Also: Update several maps to Tiled 1.4.1 format
Diffstat (limited to 'maps/001-8.tmx')
-rw-r--r--maps/001-8.tmx16
1 files changed, 8 insertions, 8 deletions
diff --git a/maps/001-8.tmx b/maps/001-8.tmx
index f8f796aa..ce0c3499 100644
--- a/maps/001-8.tmx
+++ b/maps/001-8.tmx
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" tiledversion="1.0.3" orientation="orthogonal" renderorder="right-down" width="100" height="100" tilewidth="32" tileheight="32" nextobjectid="15">
+<map version="1.4" tiledversion="1.4.1" orientation="orthogonal" renderorder="right-down" width="100" height="100" tilewidth="32" tileheight="32" infinite="0" nextlayerid="8" nextobjectid="15">
<properties>
<property name="author" value="Jesusalva"/>
<property name="license" value="GPL 2.0 ; CC BY-SA 3.0"/>
@@ -23,7 +23,7 @@
<tileset firstgid="330" name="Woodland_x4" tilewidth="32" tileheight="128" tilecount="16" columns="16">
<image source="../graphics/tilesets/woodland_x4.png" width="512" height="128"/>
</tileset>
- <layer name="Ground" width="100" height="100">
+ <layer id="1" name="Ground" width="100" height="100">
<data encoding="csv">
125,127,71,71,71,127,71,126,71,127,71,127,127,126,71,71,126,126,127,71,126,126,71,71,71,71,71,127,71,127,126,127,127,71,126,127,127,71,127,127,71,127,127,126,127,71,126,71,127,126,127,127,71,126,127,126,71,126,126,71,127,71,127,71,127,126,127,71,126,126,127,71,71,127,71,127,127,71,126,126,126,127,127,126,127,127,127,126,126,126,126,127,127,71,127,126,127,126,71,72,
141,87,159,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,143,87,87,87,87,87,87,87,87,87,87,87,159,87,87,87,87,159,87,87,143,87,87,87,87,87,87,87,87,87,87,87,143,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,87,143,87,87,159,87,87,87,144,
@@ -127,7 +127,7 @@
102,103,174,175,175,103,175,174,175,103,103,174,175,174,175,175,174,103,175,175,103,174,174,175,174,174,174,174,103,174,174,174,103,174,103,174,175,175,174,175,174,103,175,175,175,103,103,175,103,174,174,103,103,103,175,103,103,174,103,174,175,174,103,175,174,174,174,103,103,175,103,174,174,175,103,174,174,174,174,175,103,174,175,175,174,103,174,175,175,175,175,174,174,175,175,175,174,175,175,104
</data>
</layer>
- <layer name="Fringe" width="100" height="100">
+ <layer id="2" name="Fringe" width="100" height="100">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
@@ -231,7 +231,7 @@
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
- <layer name="Over" width="100" height="100">
+ <layer id="3" name="Over" width="100" height="100">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
@@ -335,7 +335,7 @@
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
- <layer name="Collision" width="100" height="100">
+ <layer id="4" name="Collision" width="100" height="100" visible="0">
<data encoding="csv">
290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,
290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,
@@ -439,7 +439,7 @@
290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290,290
</data>
</layer>
- <layer name="Heights" width="100" height="100" visible="0">
+ <layer id="5" name="Heights" width="100" height="100" visible="0">
<data encoding="csv">
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
@@ -543,7 +543,7 @@
0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
</data>
</layer>
- <objectgroup color="#ff00ff" name="Spawns">
+ <objectgroup color="#ff00ff" id="6" name="Spawns">
<object id="9" name="Piousse" type="spawn" x="608" y="608" width="1984" height="1984">
<properties>
<property name="death" value="20000"/>
@@ -593,7 +593,7 @@
</properties>
</object>
</objectgroup>
- <objectgroup color="#ff0000" name="Margin" visible="0">
+ <objectgroup color="#ff0000" id="7" name="Margin" visible="0">
<object id="1" name="Margin" type="fixme" x="0" y="0" width="640" height="640"/>
<object id="3" name="Margin" type="fixme" x="2560" y="2560" width="640" height="640"/>
<object id="4" name="Margin" type="fixme" x="0" y="2560" width="640" height="640"/>