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author | Saulc <lucashelaine14@gmail.com> | 2020-04-25 08:28:42 +0000 |
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committer | Saulc <lucashelaine14@gmail.com> | 2020-04-25 08:28:42 +0000 |
commit | bae1e0edd81df72c5301639920a76989904629ea (patch) | |
tree | debdb0ab06f68356171a9fbe7595cfab15ba511e /items.xml | |
parent | b4fdd4f1036896e9d8c718e18bc0cf73e3cedd3f (diff) | |
download | clientdata-bae1e0edd81df72c5301639920a76989904629ea.tar.gz clientdata-bae1e0edd81df72c5301639920a76989904629ea.tar.bz2 clientdata-bae1e0edd81df72c5301639920a76989904629ea.tar.xz clientdata-bae1e0edd81df72c5301639920a76989904629ea.zip |
Change piou slayer into bug slayer
Diffstat (limited to 'items.xml')
-rw-r--r-- | items.xml | 2 |
1 files changed, 1 insertions, 1 deletions
@@ -6061,7 +6061,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. attack-action="attack" hit-effect-id="810" weight="500"> - <sprite>equipment/weapons/piouslayer.xml</sprite> + <sprite>equipment/weapons/bugslayer.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> </item> |