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author | Jesusaves <cpntb1@ymail.com> | 2019-11-06 20:58:38 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-11-06 20:58:38 -0300 |
commit | 9eeae22a27f2a572f7f089097a8d72ee14366621 (patch) | |
tree | 35318b6b19c5f7cdcdc99fa119e4ee9b05ec755a /graphics | |
parent | a037c4b6bb00ebeb60d261abe0437799da0d9a30 (diff) | |
download | clientdata-9eeae22a27f2a572f7f089097a8d72ee14366621.tar.gz clientdata-9eeae22a27f2a572f7f089097a8d72ee14366621.tar.bz2 clientdata-9eeae22a27f2a572f7f089097a8d72ee14366621.tar.xz clientdata-9eeae22a27f2a572f7f089097a8d72ee14366621.zip |
Fix
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/sprites/equipment/shields/dragonshield.xml | 174 |
1 files changed, 87 insertions, 87 deletions
diff --git a/graphics/sprites/equipment/shields/dragonshield.xml b/graphics/sprites/equipment/shields/dragonshield.xml index 1383b7e7..f176f0da 100644 --- a/graphics/sprites/equipment/shields/dragonshield.xml +++ b/graphics/sprites/equipment/shields/dragonshield.xml @@ -1,87 +1,87 @@ -<?xml version="1.0"?>
-<sprite name="player" action="stand">
- <imageset name="shield" src="graphics/sprites/equipment/shields/dragonshield.png" width="64" height="64" />
-
- <action name="default" imageset="shield">
- </action>
-
- <action name="stand" imageset="shield">
- <animation direction="down">
- <frame index="0" />
- </animation>
- <animation direction="left">
- <frame index="18" />
- </animation>
- <animation direction="up">
- <frame index="36" />
- </animation>
- <animation direction="right">
- <frame index="54" />
- </animation>
- </action>
-
- <action name="walk" imageset="shield">
- <animation direction="down">
- <sequence start="1" end="6" delay="75" />
- </animation>
- <animation direction="left">
- <sequence start="19" end="24" delay="75" />
- </animation>
- <animation direction="up">
- <sequence start="37" end="42" delay="75" />
- </animation>
- <animation direction="right">
- <sequence start="55" end="60" delay="75" />
- </animation>
- </action>
-
- <action name="sit" imageset="shield">
- <animation direction="down">
- <frame index="7" />
- </animation>
- <animation direction="left">
- <frame index="25" />
- </animation>
- <animation direction="up">
- <frame index="43" />
- </animation>
- <animation direction="right">
- <frame index="61" />
- </animation>
- </action>
-
- <action name="dead" imageset="shield">
- <animation direction="down">
- <frame index="8" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="left">
- <frame index="8" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="up">
- <frame index="8" offsetX ="0" offsetY ="32" />
- </animation>
- <animation direction="right">
- <frame index="8" offsetX ="0" offsetY ="32" />
- </animation>
- </action>
-
- <action name="attack" imageset="shield">
- <animation direction="down">
- <sequence start="9" end="12" delay="75" />
- <end />
- </animation>
- <animation direction="left">
- <sequence start="27" end="30" delay="75" />
- <end />
- </animation>
- <animation direction="up">
- <sequence start="45" end="48" delay="75" />
- <end />
- </animation>
- <animation direction="right">
- <sequence start="63" end="66" delay="75" />
- <end />
- </animation>
- </action>
-
-</sprite>
+<?xml version="1.0"?> +<sprite> + <imageset name="shield" src="graphics/sprites/equipment/shields/dragonshield.png" width="64" height="64" /> + + <action name="default" imageset="shield"> + </action> + + <action name="stand" imageset="shield"> + <animation direction="down"> + <frame index="0" /> + </animation> + <animation direction="left"> + <frame index="18" /> + </animation> + <animation direction="up"> + <frame index="36" /> + </animation> + <animation direction="right"> + <frame index="54" /> + </animation> + </action> + + <action name="walk" imageset="shield"> + <animation direction="down"> + <sequence start="1" end="6" delay="75" /> + </animation> + <animation direction="left"> + <sequence start="19" end="24" delay="75" /> + </animation> + <animation direction="up"> + <sequence start="37" end="42" delay="75" /> + </animation> + <animation direction="right"> + <sequence start="55" end="60" delay="75" /> + </animation> + </action> + + <action name="sit" imageset="shield"> + <animation direction="down"> + <frame index="7" /> + </animation> + <animation direction="left"> + <frame index="25" /> + </animation> + <animation direction="up"> + <frame index="43" /> + </animation> + <animation direction="right"> + <frame index="61" /> + </animation> + </action> + + <action name="dead" imageset="shield"> + <animation direction="down"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="left"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="up"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + <animation direction="right"> + <frame index="8" offsetX ="0" offsetY ="32" /> + </animation> + </action> + + <action name="attack" imageset="shield"> + <animation direction="down"> + <sequence start="9" end="12" delay="75" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="27" end="30" delay="75" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="45" end="48" delay="75" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="63" end="66" delay="75" /> + <end /> + </animation> + </action> + +</sprite> |