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author | Jesusaves <cpntb1@ymail.com> | 2019-09-07 17:00:10 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-09-07 17:00:10 -0300 |
commit | 80afa63809968c37d96437710e9e5cac34347c8b (patch) | |
tree | e93c9b9f9fe1ecda7c97da95cf54b3900973e87c /graphics | |
parent | 69ca5d77a62cefd9c640ad0a45dc0655fdaf0832 (diff) | |
download | clientdata-80afa63809968c37d96437710e9e5cac34347c8b.tar.gz clientdata-80afa63809968c37d96437710e9e5cac34347c8b.tar.bz2 clientdata-80afa63809968c37d96437710e9e5cac34347c8b.tar.xz clientdata-80afa63809968c37d96437710e9e5cac34347c8b.zip |
Wounded Soldier (from Wesnoth) - Needed for Benjamin, maybe I'll use death frame
in a near future? Would be more realist anyway
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/sprites/npcs/sprite/wesnoth-wounds.png | bin | 0 -> 2799 bytes | |||
-rw-r--r-- | graphics/sprites/npcs/xml/wesnoth-wounds.xml | 16 |
2 files changed, 16 insertions, 0 deletions
diff --git a/graphics/sprites/npcs/sprite/wesnoth-wounds.png b/graphics/sprites/npcs/sprite/wesnoth-wounds.png Binary files differnew file mode 100644 index 00000000..8cf0e7b4 --- /dev/null +++ b/graphics/sprites/npcs/sprite/wesnoth-wounds.png diff --git a/graphics/sprites/npcs/xml/wesnoth-wounds.xml b/graphics/sprites/npcs/xml/wesnoth-wounds.xml new file mode 100644 index 00000000..8eee2d91 --- /dev/null +++ b/graphics/sprites/npcs/xml/wesnoth-wounds.xml @@ -0,0 +1,16 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Jesusalva +Copyright (C) 2018 TMW2--> + +<sprite> + <imageset name="base" + src="graphics/sprites/npcs/sprite/wesnoth-wounds.png" + width="72" + height="72"/> + + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> +</sprite> |