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authorJesusaves <cpntb1@ymail.com>2019-08-05 19:29:59 -0300
committerJesusaves <cpntb1@ymail.com>2019-08-05 19:29:59 -0300
commit268776aa6b210fee7cf33657e5af481995b298b6 (patch)
tree6ee53a6ebdd721966ef0eab5acbdb1d84f9cb463 /graphics
parent27b4bb75072b6539e665eefa4d768d884d92ed44 (diff)
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Use #5259a2 as a pallete to try to redo Desert City floors.
The blue on floor should be as close to the floor itself as possible imo.
Diffstat (limited to 'graphics')
-rw-r--r--graphics/tilesets/desert_city_indoors.pngbin72989 -> 71725 bytes
1 files changed, 0 insertions, 0 deletions
diff --git a/graphics/tilesets/desert_city_indoors.png b/graphics/tilesets/desert_city_indoors.png
index 30be7459..c88c2574 100644
--- a/graphics/tilesets/desert_city_indoors.png
+++ b/graphics/tilesets/desert_city_indoors.png
Binary files differ