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author | Jesusaves <cpntb1@ymail.com> | 2020-10-04 12:04:18 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-10-04 12:04:18 -0300 |
commit | bac0f56d33df8611bb70ea8d603fb8377db7dc21 (patch) | |
tree | 3e88c6b83b04089487db083f1684014ad246a358 /graphics | |
parent | 5107ca21dbae7e8db6bdfcf3b8c336f47fe97c15 (diff) | |
download | clientdata-bac0f56d33df8611bb70ea8d603fb8377db7dc21.tar.gz clientdata-bac0f56d33df8611bb70ea8d603fb8377db7dc21.tar.bz2 clientdata-bac0f56d33df8611bb70ea8d603fb8377db7dc21.tar.xz clientdata-bac0f56d33df8611bb70ea8d603fb8377db7dc21.zip |
Replace Skull Slime XML
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/sprites/monsters/skullslime.xml | 36 |
1 files changed, 14 insertions, 22 deletions
diff --git a/graphics/sprites/monsters/skullslime.xml b/graphics/sprites/monsters/skullslime.xml index 1a738d3e..01a57c74 100644 --- a/graphics/sprites/monsters/skullslime.xml +++ b/graphics/sprites/monsters/skullslime.xml @@ -1,56 +1,48 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/monsters/skullslime.png|W" width="20" height="20"/> + <imageset name="base" src="graphics/sprites/monsters/skullslime.png|W" width="52" height="24"/> <action name="stand" imageset="base"> <animation> - <frame index="0"/> + <frame index="0" offsetY="-4"/> </animation> </action> <action name="walk" imageset="base"> <animation direction="down"> - <sequence start="0" end="2" delay="200"/> + <sequence start="0" end="3" delay="200" offsetY="-4"/> </animation> <animation direction="left"> - <frame index="0" delay="200"/> - <sequence start="3" end="4" delay="200"/> + <frame index="0" delay="200" offsetY="-4"/> + <sequence start="10" end="12" delay="200" offsetY="-4"/> </animation> <animation direction="up"> - <frame index="0" delay="200"/> - <sequence start="5" end="6" delay="200"/> + <frame index="0" delay="200" offsetY="-4"/> + <sequence start="19" end="21" delay="200" offsetY="-4"/> </animation> <animation direction="right"> - <frame index="0" delay="200"/> - <sequence start="7" end="8" delay="200"/> + <frame index="0" delay="200" offsetY="-4"/> + <sequence start="28" end="30" delay="200" offsetY="-4"/> </animation> </action> <action name="dead" imageset="base"> <animation> - <frame index="9"/> + <frame index="8" delay="100" offsetY="-4"/> </animation> </action> <action name="attack" imageset="base"> <animation direction="down"> - <frame index="0" delay="200"/> - <frame index="1" delay="200"/> - <frame index="5" delay="200"/> + <sequence start="4" end="7" delay="100" offsetY="-4"/> <end/> </animation> <animation direction="left"> - <frame index="0" delay="200"/> - <frame index="1" delay="200"/> - <frame index="5" delay="200"/> + <sequence start="4" end="7" delay="100" offsetY="-4"/> <end/> </animation> <animation direction="up"> - <frame index="0" delay="200"/> - <frame index="1" delay="200"/> - <frame index="5" delay="200"/> + <sequence start="22" end="25" delay="100" offsetY="-4"/> <end/> </animation> <animation direction="right"> - <frame index="0" delay="200"/> - <frame index="1" delay="200"/> - <frame index="5" delay="200"/> + <sequence start="22" end="25" delay="100" offsetY="-4"/> <end/> </animation> </action> |