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author | Jesusaves <cpntb1@ymail.com> | 2020-07-27 19:58:32 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-07-27 19:58:32 -0300 |
commit | c07ea8558a22474383c57fe119a2a606c490968a (patch) | |
tree | 3457ad8f0c2cc139d54eb73972914f9c3c2830e5 /graphics | |
parent | 7af761e7a8f88a82f07f7dec72d5683d85117f70 (diff) | |
download | clientdata-c07ea8558a22474383c57fe119a2a606c490968a.tar.gz clientdata-c07ea8558a22474383c57fe119a2a606c490968a.tar.bz2 clientdata-c07ea8558a22474383c57fe119a2a606c490968a.tar.xz clientdata-c07ea8558a22474383c57fe119a2a606c490968a.zip |
Prepare Tengu and Golem (for Fortress Island) (to clean up workspace)
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/sprites/monsters/golem.png | bin | 0 -> 1088605 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/golem.xml | 192 | ||||
-rw-r--r-- | graphics/sprites/monsters/tengu.png | bin | 0 -> 2273016 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/tengu.xml | 200 |
4 files changed, 392 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/golem.png b/graphics/sprites/monsters/golem.png Binary files differnew file mode 100644 index 00000000..81287408 --- /dev/null +++ b/graphics/sprites/monsters/golem.png diff --git a/graphics/sprites/monsters/golem.xml b/graphics/sprites/monsters/golem.xml new file mode 100644 index 00000000..03f9b740 --- /dev/null +++ b/graphics/sprites/monsters/golem.xml @@ -0,0 +1,192 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Authors: Micksha +Copyright (C) 2011-2020 Evol Online --> +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/golem.png" + width="128" + height="128" + offsetY="-4"/> + + <action name="spawn" imageset="mob"> + + <animation direction="default"> + <frame index="214" delay="60"/> + <frame index="213" delay="60"/> + <frame index="212" delay="60"/> + <frame index="211" delay="60"/> + <frame index="210" delay="60"/> + <frame index="209" delay="60"/> + <frame index="208" delay="60"/> + <frame index="207" delay="60"/> + <frame index="206" delay="60"/> + <frame index="205" delay="60"/> + <frame index="204" delay="60"/> + <end /> + + </animation> + </action> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + + <animation direction="downright"> + <frame index="1"/> + </animation> + + <animation direction="right"> + <frame index="2"/> + </animation> + + <animation direction="upright"> + <frame index="3"/> + </animation> + + <animation direction="up"> + <frame index="4"/> + </animation> + + <animation direction="upleft"> + <frame index="5"/> + </animation> + + <animation direction="left"> + <frame index="6"/> + </animation> + + <animation direction="downleft"> + <frame index="7"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="12" end="23" delay="120"/> + </animation> + + <animation direction="downright"> + <sequence start="24" end="35" delay="120"/> + </animation> + + <animation direction="right"> + <sequence start="36" end="47" delay="120"/> + </animation> + + <animation direction="upright"> + <sequence start="48" end="59" delay="120"/> + </animation> + + <animation direction="up"> + <sequence start="60" end="71" delay="120"/> + </animation> + + <animation direction="upleft"> + <sequence start="72" end="83" delay="120"/> + </animation> + + <animation direction="left"> + <sequence start="84" end="95" delay="120"/> + </animation> + + <animation direction="downleft"> + <sequence start="96" end="107" delay="120"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="108" end="118" delay="80"/> + <end /> + </animation> + + <animation direction="downright"> + <sequence start="120" end="130" delay="80"/> + <end /> + </animation> + + <animation direction="right"> + <sequence start="132" end="142" delay="80"/> + <end /> + </animation> + + <animation direction="upright"> + <sequence start="144" end="154" delay="80"/> + <end /> + </animation> + + <animation direction="up"> + <sequence start="156" end="166" delay="80"/> + <end /> + </animation> + + <animation direction="upleft"> + <sequence start="168" end="178" delay="80"/> + <end /> + </animation> + + <animation direction="left"> + <sequence start="180" end="190" delay="80"/> + <end /> + </animation> + + <animation direction="downleft"> + <sequence start="192" end="202" delay="80"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + + <animation direction="down"> + <sequence start="204" end="214" delay="100"/> + <frame index="215" /> + <end /> + </animation> + + <animation direction="downright"> + <sequence start="216" end="226" delay="100"/> + <frame index="227" /> + <end /> + </animation> + + <animation direction="right"> + <sequence start="228" end="238" delay="100"/> + <frame index="239" /> + <end /> + </animation> + + <animation direction="upright"> + <sequence start="240" end="250" delay="100"/> + <frame index="255" /> + <end /> + </animation> + + <animation direction="up"> + <sequence start="252" end="262" delay="100"/> + <frame index="263" /> + <end /> + </animation> + + <animation direction="upleft"> + <sequence start="264" end="274" delay="100"/> + <frame index="275" /> + <end /> + </animation> + + <animation direction="left"> + <sequence start="276" end="286" delay="100"/> + <frame index="287" /> + <end /> + </animation> + + <animation direction="downleft"> + <sequence start="288" end="298" delay="100"/> + <frame index="299" /> + <end /> + </animation> + + </action> + +</sprite> diff --git a/graphics/sprites/monsters/tengu.png b/graphics/sprites/monsters/tengu.png Binary files differnew file mode 100644 index 00000000..d7db48d9 --- /dev/null +++ b/graphics/sprites/monsters/tengu.png diff --git a/graphics/sprites/monsters/tengu.xml b/graphics/sprites/monsters/tengu.xml new file mode 100644 index 00000000..15c93ef7 --- /dev/null +++ b/graphics/sprites/monsters/tengu.xml @@ -0,0 +1,200 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Authors: Micksha +Copyright (C) 2011-2019 Evol Online --> +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/tengu.png" + width="128" + height="128" + offsetY="0"/> + + <action name="spawn" imageset="mob"> + <animation direction="default"> + <sequence start="512" end="520" delay="100"/> + </animation> + </action> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + + <animation direction="downleft"> + <frame index="224"/> + </animation> + + <animation direction="left"> + <frame index="192"/> + </animation> + + <animation direction="upleft"> + <frame index="160"/> + </animation> + + <animation direction="up"> + <frame index="128"/> + </animation> + + <animation direction="upright"> + <frame index="96"/> + </animation> + + <animation direction="right"> + <frame index="64"/> + </animation> + + <animation direction="downright"> + <frame index="32"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="4" end="16" delay="50"/> + </animation> + + <animation direction="downleft"> + <sequence start="228" end="240" delay="50"/> + <end/> + </animation> + + <animation direction="left"> + <sequence start="196" end="208" delay="50"/> + <end/> + </animation> + + <animation direction="upleft"> + <sequence start="164" end="176" delay="50"/> + <end/> + </animation> + + <animation direction="up"> + <sequence start="132" end="144" delay="50"/> + <end/> + </animation> + + <animation direction="upright"> + <sequence start="100" end="112" delay="50"/> + <end/> + </animation> + + <animation direction="right"> + <sequence start="68" end="80" delay="50"/> + <end/> + </animation> + + <animation direction="downright"> + <sequence start="36" end="48" delay="50"/> + <end/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="17" end="31" delay="50"/> + <end /> + </animation> + + <animation direction="downleft"> + <sequence start="241" end="255" delay="50"/> + <end /> + </animation> + + <animation direction="left"> + <sequence start="209" end="223" delay="50"/> + <end /> + </animation> + + <animation direction="upleft"> + <sequence start="177" end="191" delay="50"/> + <end /> + </animation> + + <animation direction="up"> + <sequence start="145" end="159" delay="50"/> + <end /> + </animation> + + <animation direction="upright"> + <sequence start="113" end="127" delay="50"/> + <end /> + </animation> + + <animation direction="right"> + <sequence start="81" end="95" delay="50"/> + <end /> + </animation> + + <animation direction="downright"> + <sequence start="49" end="63" delay="50"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation direction="down"> + <sequence start="256" end="260" delay="70"/> + <frame index="260" delay="500"/> + <sequence start="261" end="265" delay="100"/> + <frame index="266"/> + <end/> + </animation> + + <animation direction="downleft"> + <sequence start="480" end="484" delay="70"/> + <frame index="484" delay="500"/> + <sequence start="485" end="489" delay="100"/> + <frame index="490"/> + <end/> + </animation> + + <animation direction="left"> + <sequence start="448" end="452" delay="70"/> + <frame index="452" delay="500"/> + <sequence start="453" end="457" delay="100"/> + <frame index="458"/> + <end/> + </animation> + + <animation direction="upleft"> + <sequence start="416" end="420" delay="70"/> + <frame index="420" delay="500"/> + <sequence start="421" end="425" delay="100"/> + <frame index="426"/> + <end/> + </animation> + + <animation direction="up"> + <sequence start="384" end="388" delay="70"/> + <frame index="388" delay="500"/> + <sequence start="389" end="393" delay="100"/> + <frame index="394"/> + <end/> + </animation> + + <animation direction="upright"> + <sequence start="352" end="356" delay="70"/> + <frame index="356" delay="500"/> + <sequence start="357" end="361" delay="100"/> + <frame index="362"/> + <end/> + </animation> + + <animation direction="right"> + <sequence start="320" end="324" delay="70"/> + <frame index="324" delay="500"/> + <sequence start="325" end="329" delay="100"/> + <frame index="330"/> + <end/> + </animation> + + <animation direction="downright"> + <sequence start="288" end="292" delay="70"/> + <frame index="292" delay="500"/> + <sequence start="293" end="297" delay="100"/> + <frame index="298"/> + <end/> + </animation> + </action> + +</sprite> |