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author | Jesusaves <cpntb1@ymail.com> | 2018-06-12 23:37:25 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2018-06-12 23:37:25 -0300 |
commit | 8552fbc7f147ad9ef801637b70517e4aadf032f0 (patch) | |
tree | 7c3859c0573ac8253522fd2766e6cc6813f4074d /graphics | |
parent | 4a124733067f506ab0d89605c10a67db85f8880f (diff) | |
download | clientdata-8552fbc7f147ad9ef801637b70517e4aadf032f0.tar.gz clientdata-8552fbc7f147ad9ef801637b70517e4aadf032f0.tar.bz2 clientdata-8552fbc7f147ad9ef801637b70517e4aadf032f0.tar.xz clientdata-8552fbc7f147ad9ef801637b70517e4aadf032f0.zip |
Introduce the Centaur, our newest monster.
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/sprites/monsters/centaur.png | bin | 0 -> 135084 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/centaur.xml | 80 |
2 files changed, 80 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/centaur.png b/graphics/sprites/monsters/centaur.png Binary files differnew file mode 100644 index 00000000..80c7ecbd --- /dev/null +++ b/graphics/sprites/monsters/centaur.png diff --git a/graphics/sprites/monsters/centaur.xml b/graphics/sprites/monsters/centaur.xml new file mode 100644 index 00000000..a7217349 --- /dev/null +++ b/graphics/sprites/monsters/centaur.xml @@ -0,0 +1,80 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/centaur.png" width="136" height="106"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="32"/> + </animation> + <animation direction="left"> + <frame index="16"/> + </animation> + <animation direction="up"> + <frame index="48"/> + </animation> + <animation direction="right"> + <frame index="0"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="33" end="39" delay="120"/> + </animation> + <animation direction="left"> + <sequence start="17" end="23" delay="120"/> + </animation> + <animation direction="up"> + <sequence start="49" end="55" delay="120"/> + </animation> + <animation direction="right"> + <sequence start="1" end="7" delay="120"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="15" delay="300"/> + <frame index="15" delay="200"/> + <frame index="31" delay="300"/> + <frame index="31" delay="200"/> + <frame index="47" delay="500"/> + </animation> + <animation direction="up"> + <frame index="15" delay="300"/> + <frame index="15" delay="200"/> + <frame index="31" delay="300"/> + <frame index="31" delay="200"/> + <frame index="47" delay="500"/> + </animation> + <animation direction="left"> + <frame index="15" delay="300"/> + <frame index="15" delay="200"/> + <frame index="31" delay="300"/> + <frame index="31" delay="200"/> + <frame index="47" delay="500"/> + </animation> + <animation direction="right"> + <frame index="15" delay="300"/> + <frame index="15" delay="200"/> + <frame index="31" delay="300"/> + <frame index="31" delay="200"/> + <frame index="47" delay="500"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="40" end="46" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="24" end="30" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="24" end="30" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="8" end="14" delay="100"/> + <end/> + </animation> + </action> +</sprite> |