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author | Jesusaves <cpntb1@ymail.com> | 2019-01-15 11:49:20 -0200 |
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committer | Jesusaves <cpntb1@ymail.com> | 2019-01-15 11:49:20 -0200 |
commit | cf8c79ccde80d685057fddfb0c17734a9c0413ae (patch) | |
tree | 7c19fd8cb16535461efb5ca328a94d4ec0777269 /graphics | |
parent | a3e9901dc6804e919f64a0b71751859ad1df50de (diff) | |
download | clientdata-cf8c79ccde80d685057fddfb0c17734a9c0413ae.tar.gz clientdata-cf8c79ccde80d685057fddfb0c17734a9c0413ae.tar.bz2 clientdata-cf8c79ccde80d685057fddfb0c17734a9c0413ae.tar.xz clientdata-cf8c79ccde80d685057fddfb0c17734a9c0413ae.zip |
[skip ci] The tutorial island campfire still looks horrible, just a tad less bad
Diffstat (limited to 'graphics')
-rw-r--r-- | graphics/particles/campfire.particle.xml | 87 | ||||
-rw-r--r-- | graphics/particles/hellblaze.particle.xml | 87 |
2 files changed, 174 insertions, 0 deletions
diff --git a/graphics/particles/campfire.particle.xml b/graphics/particles/campfire.particle.xml new file mode 100644 index 00000000..875ddcf4 --- /dev/null +++ b/graphics/particles/campfire.particle.xml @@ -0,0 +1,87 @@ +<?xml version="1.0"?> +<!-- +A red and yellow blaze. Does not really look like fire but looks awesome +nevertheless. Maybe we could modify this effect and use it for some persistent +AoE fire magic spell. + +It is about 100 pixels wide and 200 pixels high, takes about 280 particles and +lowers my FPS by about 30%. +--> +<effect> + <particle + position-x = "0" + position-y = "15" + position-z = "150" + > + <emitter> + <property name="position-z" value="-150" /> + <property name="position-y" value="32" /> + <property name="acceleration" value="0.05"/> + <property name="momentum" value="0.95"/> + <property name="image" value="graphics/particles/glow-small.png|W:#dd3311"/> + <property name="lifetime" min="40" max="140"/> + <property name="fade-in" value="30"/> + <property name="fade-out" value="30"/> + <property name="output" min="1" max="2"/> + <property name="horizontal-angle" min="0" max="360" /> + <property name="power" min="1" max="3" /> + </emitter> + <emitter> + <property name="position-z" value="-150" /> + <property name="position-y" value="32" /> + <property name="acceleration" value="0.05"/> + <property name="momentum" value="0.95"/> + <property name="image" value="graphics/particles/glow-small.png|W:#ffff00"/> + <property name="lifetime" min="40" max="140"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="30"/> + <property name="output" min="0" max="1"/> + <property name="horizontal-angle" min="0" max="360" /> + <property name="power" min="0" max="2" /> + </emitter> + <emitter> + <property name="position-z" value="-150" /> + <property name="position-y" value="32" /> + <property name="acceleration" value="0.05"/> + <property name="momentum" value="0.95"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#dd3311"/> + <property name="lifetime" min="40" max="140"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="50"/> + <property name="output" min="-1" max="1"/> + <property name="randomnes" value="150"/> + <property name="horizontal-angle" min="0" max="360" /> + <property name="power" min="0" max="2" /> + </emitter> + <emitter> + <property name="position-z" value="-150" /> + <property name="position-y" value="32" /> + <property name="acceleration" value="0.05"/> + <property name="momentum" value="0.95"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#ddff00"/> + <property name="lifetime" min="40" max="140"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="50"/> + <property name="output" min="-1" max="1"/> + <property name="randomnes" value="150"/> + <property name="horizontal-angle" min="0" max="360" /> + <property name="power" min="0" max="2" /> + </emitter> + <emitter> + <property name="position-z" value="-150" /> + <property name="position-y" value="32" /> + <property name="acceleration" value="0.05"/> + <property name="momentum" value="0.95"/> + <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> + <sequence start="0" end="14" delay="20"/> + <frame index="14" delay="1000"/> + </animation> + <property name="lifetime" min="40" max="140"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="50"/> + <property name="output" min="-1" max="1"/> + <property name="horizontal-angle" min="0" max="360" /> + <property name="power" min="0" max="2" /> + </emitter> + </particle> +</effect> diff --git a/graphics/particles/hellblaze.particle.xml b/graphics/particles/hellblaze.particle.xml new file mode 100644 index 00000000..55b45c20 --- /dev/null +++ b/graphics/particles/hellblaze.particle.xml @@ -0,0 +1,87 @@ +<?xml version="1.0"?> +<!-- +A red and yellow blaze. Does not really look like fire but looks awesome +nevertheless. Maybe we could modify this effect and use it for some persistent +AoE fire magic spell. + +It is about 100 pixels wide and 200 pixels high, takes about 280 particles and +lowers my FPS by about 30%. +--> +<effect> + <particle + position-x = "0" + position-y = "0" + position-z = "150" + > + <emitter> + <property name="position-z" value="-150" /> + <property name="position-y" value="32" /> + <property name="acceleration" value="0.05"/> + <property name="momentum" value="0.95"/> + <property name="image" value="graphics/particles/glow-medium.png|W:#dd3311"/> + <property name="lifetime" min="60" max="160"/> + <property name="fade-in" value="30"/> + <property name="fade-out" value="30"/> + <property name="output" min="1" max="2"/> + <property name="horizontal-angle" min="0" max="360" /> + <property name="power" min="1" max="3" /> + </emitter> + <emitter> + <property name="position-z" value="-150" /> + <property name="position-y" value="32" /> + <property name="acceleration" value="0.05"/> + <property name="momentum" value="0.95"/> + <property name="image" value="graphics/particles/glow-medium.png|W:#ffff00"/> + <property name="lifetime" min="40" max="140"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="30"/> + <property name="output" min="0" max="1"/> + <property name="horizontal-angle" min="0" max="360" /> + <property name="power" min="0" max="2" /> + </emitter> + <emitter> + <property name="position-z" value="-150" /> + <property name="position-y" value="32" /> + <property name="acceleration" value="0.05"/> + <property name="momentum" value="0.95"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#dd3311"/> + <property name="lifetime" min="60" max="160"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="50"/> + <property name="output" min="-1" max="1"/> + <property name="randomnes" value="200"/> + <property name="horizontal-angle" min="0" max="360" /> + <property name="power" min="0" max="2" /> + </emitter> + <emitter> + <property name="position-z" value="-150" /> + <property name="position-y" value="32" /> + <property name="acceleration" value="0.05"/> + <property name="momentum" value="0.95"/> + <property name="image" value="graphics/particles/orb-medium.png|W:#ddff00"/> + <property name="lifetime" min="60" max="160"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="50"/> + <property name="output" min="-1" max="1"/> + <property name="randomnes" value="200"/> + <property name="horizontal-angle" min="0" max="360" /> + <property name="power" min="0" max="2" /> + </emitter> + <emitter> + <property name="position-z" value="-150" /> + <property name="position-y" value="32" /> + <property name="acceleration" value="0.05"/> + <property name="momentum" value="0.95"/> + <animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8"> + <sequence start="0" end="14" delay="20"/> + <frame index="14" delay="1000"/> + </animation> + <property name="lifetime" min="60" max="160"/> + <property name="fade-in" value="10"/> + <property name="fade-out" value="50"/> + <property name="output" min="-1" max="1"/> + <property name="horizontal-angle" min="0" max="360" /> + <property name="power" min="0" max="2" /> + </emitter> + </particle> +</effect> |