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authorJesusaves <cpntb1@ymail.com>2018-06-11 20:52:20 -0300
committerJesusaves <cpntb1@ymail.com>2018-06-11 20:52:20 -0300
commit3f6da7a7a432d8ea8d59e8daac4b33c65d4137db (patch)
tree74afafa9f68aee4d92dfd5910a3780a25b53b0ec /graphics/sprites
parentd080553f62f86cfe19e5751e6d79028030f2d8ee (diff)
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Add cute squirrels
Diffstat (limited to 'graphics/sprites')
-rw-r--r--graphics/sprites/monsters/squirrel.pngbin0 -> 12888 bytes
-rw-r--r--graphics/sprites/monsters/squirrel.xml68
2 files changed, 68 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/squirrel.png b/graphics/sprites/monsters/squirrel.png
new file mode 100644
index 00000000..36e863ca
--- /dev/null
+++ b/graphics/sprites/monsters/squirrel.png
Binary files differ
diff --git a/graphics/sprites/monsters/squirrel.xml b/graphics/sprites/monsters/squirrel.xml
new file mode 100644
index 00000000..8bf96d79
--- /dev/null
+++ b/graphics/sprites/monsters/squirrel.xml
@@ -0,0 +1,68 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/squirrel.png|R" width="32" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="16" end="19" delay="375"/>
+ <sequence start="20" end="25" delay="75"/>
+ <sequence start="16" end="19" delay="120"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="0" end="3" delay="375"/>
+ <sequence start="4" end="7" delay="75"/>
+ <sequence start="0" end="3" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="24" end="27" delay="375"/>
+ <sequence start="28" end="31" delay="75"/>
+ <sequence start="24" end="27" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="8" end="11" delay="375"/>
+ <sequence start="12" end="15" delay="75"/>
+ <sequence start="8" end="11" delay="75"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="48" end="50" delay="110"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="32" end="34" delay="110"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="56" end="58" delay="110"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="40" end="42" delay="110"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation>
+ <sequence start="54" end="55" delay="800"/>
+ <frame index="55" delay="5000"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="16" delay="250"/>
+ <frame index="52" delay="250"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="250"/>
+ <frame index="36" delay="250"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="24" delay="250"/>
+ <frame index="60" delay="250"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" delay="250"/>
+ <frame index="44" delay="250"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>