diff options
author | Saulc <lucashelaine14@gmail.com> | 2018-01-31 19:32:57 +0100 |
---|---|---|
committer | Saulc <lucashelaine14@gmail.com> | 2018-01-31 19:32:57 +0100 |
commit | ccf89a7bb34f88ad3956dba6b69cf754d4161d4d (patch) | |
tree | 46cb86bbb60056050f99b692094e322d5226f906 /graphics/sprites | |
parent | 22228b4c77ab6859f56e9e9c807f546353b53c35 (diff) | |
download | clientdata-ccf89a7bb34f88ad3956dba6b69cf754d4161d4d.tar.gz clientdata-ccf89a7bb34f88ad3956dba6b69cf754d4161d4d.tar.bz2 clientdata-ccf89a7bb34f88ad3956dba6b69cf754d4161d4d.tar.xz clientdata-ccf89a7bb34f88ad3956dba6b69cf754d4161d4d.zip |
add candor stuff
Diffstat (limited to 'graphics/sprites')
16 files changed, 508 insertions, 1 deletions
diff --git a/graphics/sprites/equipment/chest/candorshirt-male.png b/graphics/sprites/equipment/chest/candorshirt-male.png Binary files differnew file mode 100644 index 00000000..88d73e60 --- /dev/null +++ b/graphics/sprites/equipment/chest/candorshirt-male.png diff --git a/graphics/sprites/equipment/chest/candorshirt-male.xml b/graphics/sprites/equipment/chest/candorshirt-male.xml new file mode 100644 index 00000000..a3dcf6e7 --- /dev/null +++ b/graphics/sprites/equipment/chest/candorshirt-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/chest/candorshirt-male.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/feet/candorboots-male.png b/graphics/sprites/equipment/feet/candorboots-male.png Binary files differnew file mode 100644 index 00000000..e958b18d --- /dev/null +++ b/graphics/sprites/equipment/feet/candorboots-male.png diff --git a/graphics/sprites/equipment/feet/candorboots-male.xml b/graphics/sprites/equipment/feet/candorboots-male.xml new file mode 100644 index 00000000..688a8da8 --- /dev/null +++ b/graphics/sprites/equipment/feet/candorboots-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/feet/candorboots-male.png|W" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/head/candorheadband.png b/graphics/sprites/equipment/head/candorheadband.png Binary files differnew file mode 100644 index 00000000..25640f1a --- /dev/null +++ b/graphics/sprites/equipment/head/candorheadband.png diff --git a/graphics/sprites/equipment/head/candorheadband.xml b/graphics/sprites/equipment/head/candorheadband.xml new file mode 100644 index 00000000..6f921baa --- /dev/null +++ b/graphics/sprites/equipment/head/candorheadband.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/candorheadband.png|W" width="40" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-29" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-29" delay="75"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" delay="150"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="0" offsetY="-29" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> + <frame index="2" offsetX="-1" offsetY="-25" delay="75"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="0" offsetY="-29" delay="75"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY="-29" delay="150"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="0" offsetY="-29" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="75"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <frame index="0" offsetX="0" offsetY="-25" delay="75"/> + <frame index="0" offsetX="0" offsetY="-24" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="75"/> + <frame index="1" offsetX="4" offsetY="-31" delay="75"/> + <frame index="1" offsetX="0" offsetY="-28" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="225"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="75"/> + <frame index="3" offsetX="0" offsetY="-28" delay="75"/> + <frame index="3" offsetX="1" offsetY="-27" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="225"/> + <frame index="0" offsetX="0" offsetY="-27" delay="75"/> + <frame index="0" offsetX="0" offsetY="-28" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-29" delay="225"/> + <frame index="1" offsetX="5" offsetY="-30" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-25" delay="225"/> + <frame index="2" offsetX="-2" offsetY="-24" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-25" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-29" delay="225"/> + <frame index="3" offsetX="-5" offsetY="-30" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-20"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="0" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-20"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="4" offsetX="21" offsetY="-4"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-28" delay="140"/> + <frame index="0" offsetX="0" offsetY="-24" delay="140"/> + <frame index="0" offsetX="0" offsetY="-29" delay="140"/> + <frame index="0" offsetX="0" offsetY="-24" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-28" delay="140"/> + <frame index="1" offsetX="3" offsetY="-31" delay="140"/> + <frame index="1" offsetX="5" offsetY="-31" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="140"/> + <frame index="2" offsetX="-1" offsetY="-26" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="2" offsetY="-28" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="140"/> + <frame index="3" offsetX="2" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="100"/> + <frame index="0" offsetX="0" offsetY="-28" delay="100"/> + <frame index="0" offsetX="0" offsetY="-25" delay="100"/> + <frame index="0" offsetX="0" offsetY="-24" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-30" delay="100"/> + <frame index="1" offsetX="4" offsetY="-31" delay="100"/> + <frame index="1" offsetX="0" offsetY="-28" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="300"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-31" delay="100"/> + <frame index="3" offsetX="0" offsetY="-28" delay="100"/> + <frame index="3" offsetX="1" offsetY="-27" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-30" delay="280"/> + <frame index="0" offsetX="-1" offsetY="-31" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-24" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="5" offsetY="-30" delay="140"/> + <frame index="1" offsetX="6" offsetY="-31" delay="140"/> + <frame index="1" offsetX="1" offsetY="-32" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-27" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="420"/> + <frame index="2" offsetX="-3" offsetY="-28" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-30" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-31" delay="140"/> + <frame index="3" offsetX="1" offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-27" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="0" offsetY="-27" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-28" delay="140"/> + <frame index="0" offsetX="0" offsetY="-30" delay="140"/> + <frame index="0" offsetX="0" offsetY="-25" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-32" delay="140"/> + <frame index="1" offsetX="4" offsetY="-31" delay="140"/> + <frame index="1" offsetX="4" offsetY="-32" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-28" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-25" delay="280"/> + <frame index="2" offsetX="-2" offsetY="-23" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-2" offsetY="-32" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-31" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-32" delay="140"/> + <frame index="3" offsetX="3" offsetY="-28" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/graduationcap.png b/graphics/sprites/equipment/head/graduationcap.png Binary files differnew file mode 100644 index 00000000..86a5103e --- /dev/null +++ b/graphics/sprites/equipment/head/graduationcap.png diff --git a/graphics/sprites/equipment/head/graduationcap.xml b/graphics/sprites/equipment/head/graduationcap.xml new file mode 100644 index 00000000..02cb2d12 --- /dev/null +++ b/graphics/sprites/equipment/head/graduationcap.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/graduationcap.png" width="27" height="14"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-49"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-49"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-49"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-49"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-48" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-49" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-49" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-49" delay="75"/> + <frame index="1" offsetX="0" offsetY="-48" delay="75"/> + <frame index="1" offsetX="0" offsetY="-49" delay="150"/> + <frame index="1" offsetX="0" offsetY="-48" delay="75"/> + <frame index="1" offsetX="0" offsetY="-49" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-49" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-50" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-49" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-50" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-49" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-48" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-49" delay="150"/> + <frame index="3" offsetX="-1" offsetY="-48" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-49" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-45" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-50" delay="75"/> + <frame index="1" offsetX="4" offsetY="-51" delay="75"/> + <frame index="1" offsetX="0" offsetY="-48" delay="75"/> + <frame index="1" offsetX="-1" offsetY="-47" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-49" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-47" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-50" delay="75"/> + <frame index="3" offsetX="-4" offsetY="-51" delay="75"/> + <frame index="3" offsetX="-1" offsetY="-48" delay="75"/> + <frame index="3" offsetX="0" offsetY="-47" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-48" delay="225"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="3" offsetY="-49" delay="225"/> + <frame index="1" offsetX="5" offsetY="-50" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-49" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-48" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-49" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-49" delay="225"/> + <frame index="3" offsetX="-6" offsetY="-50" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-37"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-40"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-41"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-7" offsetY="-40"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="0" offsetX="30" offsetY="-15"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-48" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-49" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="0" offsetY="-48" delay="140"/> + <frame index="1" offsetX="3" offsetY="-51" delay="140"/> + <frame index="1" offsetX="5" offsetY="-51" delay="140"/> + <frame index="1" offsetX="-2" offsetY="-47" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-49" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-47" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-50" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="1" offsetY="-48" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-51" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-51" delay="140"/> + <frame index="3" offsetX="1" offsetY="-47" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-47" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-45" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-50" delay="100"/> + <frame index="1" offsetX="4" offsetY="-51" delay="100"/> + <frame index="1" offsetX="0" offsetY="-48" delay="100"/> + <frame index="1" offsetX="-1" offsetY="-47" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-49" delay="300"/> + <frame index="2" offsetX="-3" offsetY="-47" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-50" delay="100"/> + <frame index="3" offsetX="-4" offsetY="-51" delay="100"/> + <frame index="3" offsetX="-1" offsetY="-48" delay="100"/> + <frame index="3" offsetX="0" offsetY="-47" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-50" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-51" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-44" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="5" offsetY="-50" delay="140"/> + <frame index="1" offsetX="6" offsetY="-51" delay="140"/> + <frame index="1" offsetX="1" offsetY="-52" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-47" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-49" delay="420"/> + <frame index="2" offsetX="-4" offsetY="-52" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-4" offsetY="-50" delay="140"/> + <frame index="3" offsetX="-5" offsetY="-51" delay="140"/> + <frame index="3" offsetX="0" offsetY="-52" delay="140"/> + <frame index="3" offsetX="2" offsetY="-47" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-47" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-48" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-50" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-45" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="4" offsetY="-52" delay="140"/> + <frame index="1" offsetX="4" offsetY="-51" delay="140"/> + <frame index="1" offsetX="4" offsetY="-52" delay="140"/> + <frame index="1" offsetX="-1" offsetY="-48" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-49" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-47" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-52" delay="140"/> + <frame index="3" offsetX="-3" offsetY="-51" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-52" delay="140"/> + <frame index="3" offsetX="2" offsetY="-48" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/legs/candorshorts-male.png b/graphics/sprites/equipment/legs/candorshorts-male.png Binary files differnew file mode 100644 index 00000000..3db2d63b --- /dev/null +++ b/graphics/sprites/equipment/legs/candorshorts-male.png diff --git a/graphics/sprites/equipment/legs/candorshorts-male.xml b/graphics/sprites/equipment/legs/candorshorts-male.xml new file mode 100644 index 00000000..26f3cc02 --- /dev/null +++ b/graphics/sprites/equipment/legs/candorshorts-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2014 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/candorshorts-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/cottonshort-male.png b/graphics/sprites/equipment/legs/cottonshorts-male.png Binary files differindex 1a703805..1a703805 100644 --- a/graphics/sprites/equipment/legs/cottonshort-male.png +++ b/graphics/sprites/equipment/legs/cottonshorts-male.png diff --git a/graphics/sprites/equipment/legs/cottonshorts-male.xml b/graphics/sprites/equipment/legs/cottonshorts-male.xml new file mode 100644 index 00000000..83440d7d --- /dev/null +++ b/graphics/sprites/equipment/legs/cottonshorts-male.xml @@ -0,0 +1,11 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2014 Evol Online --> +<sprite> + <imageset name="base" + src="graphics/sprites/equipment/legs/cottonshorts-male.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/equipment/legs/jeansshorts-male.png b/graphics/sprites/equipment/legs/jeansshorts-male.png Binary files differnew file mode 100644 index 00000000..6c4c7d05 --- /dev/null +++ b/graphics/sprites/equipment/legs/jeansshorts-male.png diff --git a/graphics/sprites/equipment/legs/cottonshort-male.xml b/graphics/sprites/equipment/legs/jeansshorts-male.xml index 76882efa..bbf88a78 100644 --- a/graphics/sprites/equipment/legs/cottonshort-male.xml +++ b/graphics/sprites/equipment/legs/jeansshorts-male.xml @@ -3,7 +3,7 @@ Copyright (C) 2014 Evol Online --> <sprite> <imageset name="base" - src="graphics/sprites/equipment/legs/cottonshort-male.png" + src="graphics/sprites/equipment/legs/jeansshorts-male.png" width="64" height="64"/> diff --git a/graphics/sprites/equipment/neck/beard.png b/graphics/sprites/equipment/neck/beard.png Binary files differnew file mode 100644 index 00000000..03b033cf --- /dev/null +++ b/graphics/sprites/equipment/neck/beard.png diff --git a/graphics/sprites/equipment/neck/beard.xml b/graphics/sprites/equipment/neck/beard.xml new file mode 100644 index 00000000..abd9e928 --- /dev/null +++ b/graphics/sprites/equipment/neck/beard.xml @@ -0,0 +1,5 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/beard.png|W" width="40" height="40"/> + <include file="equipment/head/mustache.xml"/> +</sprite> |