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author | Saulc <lucashelaine14@gmail.com> | 2018-09-05 23:50:49 +0000 |
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committer | Saulc <lucashelaine14@gmail.com> | 2018-09-05 23:50:49 +0000 |
commit | 5748aea1c394a6976ab551d760c5728e0e29c2fe (patch) | |
tree | 72666e0a839b7470674cc46448cf967620ad3c00 /graphics/sprites | |
parent | eb775690aa10a086f98c2d2d621b8f970dc031c6 (diff) | |
download | clientdata-5748aea1c394a6976ab551d760c5728e0e29c2fe.tar.gz clientdata-5748aea1c394a6976ab551d760c5728e0e29c2fe.tar.bz2 clientdata-5748aea1c394a6976ab551d760c5728e0e29c2fe.tar.xz clientdata-5748aea1c394a6976ab551d760c5728e0e29c2fe.zip |
add candor ghosts xml
Diffstat (limited to 'graphics/sprites')
-rw-r--r-- | graphics/sprites/monsters/candorghost.xml | 69 |
1 files changed, 69 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/candorghost.xml b/graphics/sprites/monsters/candorghost.xml new file mode 100644 index 00000000..a6af9852 --- /dev/null +++ b/graphics/sprites/monsters/candorghost.xml @@ -0,0 +1,69 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Saulc +Copyright (C) 2018 TMW2: Moubootaur Legends --> +<sprite> + <imageset name="base" + src="graphics/sprites/monsters/candorghost.png" + width="50" + height="64"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="right"> + <frame index="30"/> + </animation> + <animation direction="up"> + <frame index="20"/> + </animation> + <animation direction="left"> + <frame index="10"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="0" end="4" delay="200"/> + </animation> + <animation direction="right"> + <sequence start="30" end="34" delay="200"/> + </animation> + <animation direction="up"> + <sequence start="20" end="24" delay="200"/> + </animation> + <animation direction="left"> + <sequence start="10" end="14" delay="200"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="0" end="8" delay="150"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="30" end="38" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="20" end="28" delay="150"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="10" end="18" delay="150"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" delay="0"/> + </animation> + <animation direction="right"> + <frame index="39" delay="0"/> + </animation> + <animation direction="up"> + <frame index="29" delay="0"/> + </animation> + <animation direction="left"> + <frame index="19" delay="0"/> + </animation> + </action> +</sprite> |