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author | Jesusaves <cpntb1@ymail.com> | 2020-05-19 08:53:22 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-05-19 08:53:22 -0300 |
commit | a7e39570dbd4aec8b6fe113cefd4a0d3d107614a (patch) | |
tree | b60160014e89237198f3310217adbe0b2b815a75 /graphics/sprites | |
parent | 75c61873d8fb16b7edf46c64acb9bcfab7839afc (diff) | |
download | clientdata-a7e39570dbd4aec8b6fe113cefd4a0d3d107614a.tar.gz clientdata-a7e39570dbd4aec8b6fe113cefd4a0d3d107614a.tar.bz2 clientdata-a7e39570dbd4aec8b6fe113cefd4a0d3d107614a.tar.xz clientdata-a7e39570dbd4aec8b6fe113cefd4a0d3d107614a.zip |
New monster: 1038 Moubi
Rare Drop: Heart Necklace
Diffstat (limited to 'graphics/sprites')
-rw-r--r-- | graphics/sprites/monsters/moubi.png | bin | 0 -> 50892 bytes | |||
-rw-r--r-- | graphics/sprites/monsters/moubi.xml | 68 |
2 files changed, 68 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/moubi.png b/graphics/sprites/monsters/moubi.png Binary files differnew file mode 100644 index 00000000..5873f24b --- /dev/null +++ b/graphics/sprites/monsters/moubi.png diff --git a/graphics/sprites/monsters/moubi.xml b/graphics/sprites/monsters/moubi.xml new file mode 100644 index 00000000..9a051d20 --- /dev/null +++ b/graphics/sprites/monsters/moubi.xml @@ -0,0 +1,68 @@ +<?xml version="1.0"?> +<!-- Authors: Micksha, Reid, Yuuki +Copyright (C) 2016-2020 Evol Online --> + +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/moubi.png" + width="80" + height="80"/> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="15"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="45"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="16" end="21" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="31" end="36" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="46" end="51" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="7" end="13" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="22" end="28" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="37" end="43" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="52" end="58" delay="75"/> + <end/> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation> + <frame index="14" delay="150"/> + <frame index="29" delay="150"/> + <frame index="44" delay="150"/> + <frame index="59" delay="5150"/> + </animation> + </action> +</sprite> |