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authorSaulc <lucashelaine14@gmail.com>2018-01-29 01:19:51 +0100
committerSaulc <lucashelaine14@gmail.com>2018-01-29 01:19:51 +0100
commit4adb986c71ce29f12abceb7456264b3483e5e5ae (patch)
treeed6feb013c37f44b61196310faa89d6c38369f86 /graphics/sprites
parentf2fc6f1d9cf4d569173a89482d3a6f5408346fc4 (diff)
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add 6 types of scorpions and addsome new item pictures
Diffstat (limited to 'graphics/sprites')
-rw-r--r--graphics/sprites/monsters/blackscorpion.pngbin0 -> 10504 bytes
-rw-r--r--graphics/sprites/monsters/blackscorpion.xml64
-rw-r--r--graphics/sprites/monsters/candorscorpion.pngbin0 -> 10598 bytes
-rw-r--r--graphics/sprites/monsters/candorscorpion.xml64
-rw-r--r--graphics/sprites/monsters/goldenscorpion.pngbin0 -> 11296 bytes
-rw-r--r--graphics/sprites/monsters/goldenscorpion.xml64
-rw-r--r--graphics/sprites/monsters/nightscorpion.pngbin0 -> 10538 bytes
-rw-r--r--graphics/sprites/monsters/nightscorpion.xml64
-rw-r--r--graphics/sprites/monsters/redscorpion.pngbin0 -> 10671 bytes
-rw-r--r--graphics/sprites/monsters/redscorpion.xml64
-rw-r--r--graphics/sprites/monsters/scorpion.pngbin7855 -> 10602 bytes
-rw-r--r--graphics/sprites/monsters/scorpionmodel.pngbin0 -> 7855 bytes
12 files changed, 320 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/blackscorpion.png b/graphics/sprites/monsters/blackscorpion.png
new file mode 100644
index 00000000..9bd25d8c
--- /dev/null
+++ b/graphics/sprites/monsters/blackscorpion.png
Binary files differ
diff --git a/graphics/sprites/monsters/blackscorpion.xml b/graphics/sprites/monsters/blackscorpion.xml
new file mode 100644
index 00000000..887210c7
--- /dev/null
+++ b/graphics/sprites/monsters/blackscorpion.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/blackscorpion.png" width="48" height="45"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX="-1" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetX="-1" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX="-1" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="2"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="2"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX="-1" offsetY="3"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY="2"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/candorscorpion.png b/graphics/sprites/monsters/candorscorpion.png
new file mode 100644
index 00000000..8a8ed2ed
--- /dev/null
+++ b/graphics/sprites/monsters/candorscorpion.png
Binary files differ
diff --git a/graphics/sprites/monsters/candorscorpion.xml b/graphics/sprites/monsters/candorscorpion.xml
new file mode 100644
index 00000000..d8bda6e8
--- /dev/null
+++ b/graphics/sprites/monsters/candorscorpion.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/candorscorpion.png" width="48" height="45"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX="-1" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetX="-1" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX="-1" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="2"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="2"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX="-1" offsetY="3"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY="2"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/goldenscorpion.png b/graphics/sprites/monsters/goldenscorpion.png
new file mode 100644
index 00000000..cf76d484
--- /dev/null
+++ b/graphics/sprites/monsters/goldenscorpion.png
Binary files differ
diff --git a/graphics/sprites/monsters/goldenscorpion.xml b/graphics/sprites/monsters/goldenscorpion.xml
new file mode 100644
index 00000000..682022cf
--- /dev/null
+++ b/graphics/sprites/monsters/goldenscorpion.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/goldenscorpion.png" width="48" height="45"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX="-1" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetX="-1" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX="-1" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="2"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="2"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX="-1" offsetY="3"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY="2"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/nightscorpion.png b/graphics/sprites/monsters/nightscorpion.png
new file mode 100644
index 00000000..c34a55a4
--- /dev/null
+++ b/graphics/sprites/monsters/nightscorpion.png
Binary files differ
diff --git a/graphics/sprites/monsters/nightscorpion.xml b/graphics/sprites/monsters/nightscorpion.xml
new file mode 100644
index 00000000..b2cc764e
--- /dev/null
+++ b/graphics/sprites/monsters/nightscorpion.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/nightscorpion.png" width="48" height="45"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX="-1" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetX="-1" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX="-1" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="2"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="2"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX="-1" offsetY="3"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY="2"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/redscorpion.png b/graphics/sprites/monsters/redscorpion.png
new file mode 100644
index 00000000..c628e2fc
--- /dev/null
+++ b/graphics/sprites/monsters/redscorpion.png
Binary files differ
diff --git a/graphics/sprites/monsters/redscorpion.xml b/graphics/sprites/monsters/redscorpion.xml
new file mode 100644
index 00000000..dbf02c37
--- /dev/null
+++ b/graphics/sprites/monsters/redscorpion.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/redscorpion.png" width="48" height="45"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX="-1" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetX="-1" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX="-1" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="2"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="2"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX="-1" offsetY="3"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY="2"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/scorpion.png b/graphics/sprites/monsters/scorpion.png
index 0bd693fd..78941ffd 100644
--- a/graphics/sprites/monsters/scorpion.png
+++ b/graphics/sprites/monsters/scorpion.png
Binary files differ
diff --git a/graphics/sprites/monsters/scorpionmodel.png b/graphics/sprites/monsters/scorpionmodel.png
new file mode 100644
index 00000000..0bd693fd
--- /dev/null
+++ b/graphics/sprites/monsters/scorpionmodel.png
Binary files differ