summaryrefslogtreecommitdiff
path: root/graphics/sprites/monsters
diff options
context:
space:
mode:
authorSaulc <lucashelaine14@gmail.com>2018-05-20 16:49:08 +0000
committerSaulc <lucashelaine14@gmail.com>2018-05-20 16:49:08 +0000
commitb8673d9d2ffac8768d5c3255d103c0859d293b97 (patch)
tree846219b237da3673be4489ed83e63130233ed930 /graphics/sprites/monsters
parent273fe2a3d2d4d4393c5c36aba271a96fa6597c8a (diff)
downloadclientdata-b8673d9d2ffac8768d5c3255d103c0859d293b97.tar.gz
clientdata-b8673d9d2ffac8768d5c3255d103c0859d293b97.tar.bz2
clientdata-b8673d9d2ffac8768d5c3255d103c0859d293b97.tar.xz
clientdata-b8673d9d2ffac8768d5c3255d103c0859d293b97.zip
add murderer scorpion xml
Diffstat (limited to 'graphics/sprites/monsters')
-rw-r--r--graphics/sprites/monsters/murdererscorpion.xml64
1 files changed, 64 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/murdererscorpion.xml b/graphics/sprites/monsters/murdererscorpion.xml
new file mode 100644
index 00000000..0d57e230
--- /dev/null
+++ b/graphics/sprites/monsters/murdererscorpion.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/murdererscorpion.png" width="48" height="45"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetX="-1" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetX="-1" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="2"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="2"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetX="-1" offsetY="3"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="2"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="2"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="2"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetX="-1" offsetY="3"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY="2"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>