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authorSaulc <lucashelaine14@gmail.com>2018-02-25 16:05:31 +0100
committerSaulc <lucashelaine14@gmail.com>2018-02-25 16:05:31 +0100
commitf2d574770c3bf4dfcbb4936a1ee7043cc5887656 (patch)
tree980e38565b88f24c4be9389c2650e7161c39f709 /graphics/sprites/monsters
parent7471eb664fa4e9c9e96ad8c5bc6896a844bef459 (diff)
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add new cave maggots and move old cave maggot to house maggot
Diffstat (limited to 'graphics/sprites/monsters')
-rw-r--r--graphics/sprites/monsters/cavemaggot.pngbin4589 -> 4500 bytes
-rw-r--r--graphics/sprites/monsters/housemaggot.pngbin0 -> 4589 bytes
-rw-r--r--graphics/sprites/monsters/housemaggot.xml64
3 files changed, 64 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/cavemaggot.png b/graphics/sprites/monsters/cavemaggot.png
index fe5f3c0d..e3edd675 100644
--- a/graphics/sprites/monsters/cavemaggot.png
+++ b/graphics/sprites/monsters/cavemaggot.png
Binary files differ
diff --git a/graphics/sprites/monsters/housemaggot.png b/graphics/sprites/monsters/housemaggot.png
new file mode 100644
index 00000000..fe5f3c0d
--- /dev/null
+++ b/graphics/sprites/monsters/housemaggot.png
Binary files differ
diff --git a/graphics/sprites/monsters/housemaggot.xml b/graphics/sprites/monsters/housemaggot.xml
new file mode 100644
index 00000000..cab2d2d1
--- /dev/null
+++ b/graphics/sprites/monsters/housemaggot.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/housemaggot.png|W" width="20" height="15"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="150" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="150" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="150" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="150" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="-10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="-11"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="150" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="150" offsetY="-11"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="150" offsetY="-10"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="150" offsetY="-11"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>