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author | Saulc <lucas@debian> | 2018-01-13 19:41:26 +0100 |
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committer | Saulc <lucas@debian> | 2018-01-13 19:41:26 +0100 |
commit | 4c4f4be30bae96e6cd943de326b1a4b1b841dcd4 (patch) | |
tree | a94e0a063e5df2a9f7f84f720982a3bca0c0cf6d /graphics/sprites/monsters | |
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Initial commit
Diffstat (limited to 'graphics/sprites/monsters')
39 files changed, 4365 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/blub-little.png b/graphics/sprites/monsters/blub-little.png Binary files differnew file mode 100644 index 00000000..2696a93b --- /dev/null +++ b/graphics/sprites/monsters/blub-little.png diff --git a/graphics/sprites/monsters/blub-little.xml b/graphics/sprites/monsters/blub-little.xml new file mode 100644 index 00000000..4ddcd679 --- /dev/null +++ b/graphics/sprites/monsters/blub-little.xml @@ -0,0 +1,483 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2011-2013 Evol Online --> +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/blub-little.png" + width="9" + height="9" + offsetY="-11"/> + + <action name="spawn" imageset="mob"> + <animation direction="default"> + <!-- Coming out of the ground. --> + <frame index="0" delay="200" offsetY="2"/> + <frame index="1" delay="150" offsetY="2"/> + <frame index="2" delay="250" offsetY="2"/> + <frame index="1" delay="150" offsetY="2"/> + <frame index="0" delay="130" offsetY="2"/> + <frame index="5" delay="150" offsetY="2"/> + <frame index="4" delay="250" offsetY="2"/> + <frame index="5" delay="150" offsetY="2"/> + <frame index="0" delay="200" offsetY="2"/> + <frame index="0" delay="160" offsetY="1"/> + <frame index="0" delay="140"/> + <jump action="stand"/> + </animation> + </action> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <!-- Static --> + <frame index="0" delay="4000"/> + <!-- Looking Around --> + <frame index="1" delay="150"/> + <frame index="2" delay="250"/> + <frame index="1" delay="150"/> + <frame index="0" delay="130"/> + <frame index="5" delay="150"/> + <frame index="4" delay="250"/> + <frame index="5" delay="150"/> + <frame index="0" delay="200"/> + </animation> + + <animation direction="downleft"> + <!-- Static --> + <frame index="1" delay="4000"/> + <!-- Looking Around --> + <frame index="0" delay="150"/> + <frame index="5" delay="250"/> + <frame index="0" delay="150"/> + <frame index="1" delay="130"/> + <frame index="2" delay="150"/> + <frame index="3" delay="250"/> + <frame index="2" delay="150"/> + <frame index="1" delay="200"/> + </animation> + + <animation direction="left"> + <!-- Static --> + <frame index="2" delay="4000"/> + <!-- Looking Around --> + <frame index="1" delay="150"/> + <frame index="0" delay="250"/> + <frame index="1" delay="150"/> + <frame index="2" delay="130"/> + <frame index="3" delay="700"/> + </animation> + + <animation direction="upleft"> + <!-- Static --> + <frame index="3" delay="5000"/> + <!-- Looking Around --> + <frame index="2" delay="150"/> + <frame index="1" delay="250"/> + <frame index="2" delay="150"/> + <frame index="3" delay="680"/> + </animation> + + <animation direction="up"> + <!-- Static --> + <frame index="3" delay="5300"/> + <!-- Looking Around --> + <frame index="2" delay="250"/> + <frame index="3" delay="430"/> + <frame index="4" delay="250"/> + </animation> + + <animation direction="upright"> + <!-- Static --> + <frame index="3" delay="5680"/> + <!-- Looking Around --> + <frame index="4" delay="150"/> + <frame index="5" delay="250"/> + <frame index="4" delay="150"/> + </animation> + + <animation direction="right"> + <!-- Static --> + <frame index="4" delay="5000"/> + <!-- Looking Around --> + <frame index="3" delay="550"/> + <frame index="4" delay="130"/> + <frame index="5" delay="150"/> + <frame index="0" delay="250"/> + <frame index="5" delay="150"/> + </animation> + + <animation direction="downright"> + <!-- Static --> + <frame index="5" delay="5000"/> + <!-- Looking Around --> + <frame index="4" delay="150"/> + <frame index="3" delay="250"/> + <frame index="4" delay="150"/> + <frame index="5" delay="130"/> + <frame index="0" delay="150"/> + <frame index="1" delay="250"/> + <frame index="0" delay="150"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <!-- Static Head --> + <frame index="0" delay="2080"/> + <!-- Turning Head --> + <sequence start="0" end="3" delay="130"/> + <frame index="3" delay="260"/> + <sequence start="4" end="5" delay="130"/> + </animation> + + <animation direction="downleft"> + <!-- Static Head --> + <frame index="1" delay="2080"/> + <!-- Turning Head --> + <sequence start="1" end="3" delay="130"/> + <frame index="3" delay="260"/> + <sequence start="4" end="5" delay="130"/> + <frame index="0" delay="130"/> + </animation> + + <animation direction="left"> + <!-- Static Head --> + <frame index="2" delay="2210"/> + <!-- Turning Head --> + <frame index="3" delay="390"/> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="1" delay="130"/> + </animation> + + <animation direction="upleft"> + <!-- Static Head --> + <frame index="3" delay="2470"/> + <!-- Turning Head --> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="2" delay="130"/> + </animation> + + <animation direction="up"> + <!-- Static Head --> + <frame index="3" delay="2340"/> + <!-- Turning Head --> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="3" delay="130"/> + </animation> + + <animation direction="upright"> + <!-- Static Head --> + <frame index="3" delay="2210"/> + <!-- Turning Head --> + <sequence start="4" end="5" delay="130"/> + <sequence start="0" end="2" delay="130"/> + <frame index="3" delay="260"/> + </animation> + + <animation direction="right"> + <!-- Static Head --> + <frame index="4" delay="2210"/> + <!-- Turning Head --> + <frame index="5" delay="130"/> + <sequence start="0" end="2" delay="130"/> + <frame index="5" delay="390"/> + </animation> + + <animation direction="downright"> + <!-- Static Head --> + <frame index="5" delay="2210"/> + <!-- Turning Head --> + <sequence start="0" end="2" delay="130"/> + <frame index="3" delay="390"/> + <frame index="4" delay="130"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <frame index="0" delay="140" offsetY="1"/> + <frame index="0" delay="280" offsetY="2"/> + <frame index="0" delay="90" offsetY="1"/> + <frame index="0" delay="90" offsetY="-1"/> + <frame index="1" delay="80" offsetY="-3"/> + <frame index="2" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-8"/> + <frame index="3" delay="90" offsetY="-11"/> + <frame index="3" delay="100" offsetY="-14"/> + <frame index="4" delay="100" offsetY="-17"/> + <frame index="5" delay="110" offsetY="-18"/> + <frame index="0" delay="110" offsetY="-16"/> + <frame index="1" delay="110" offsetY="-13"/> + <frame index="2" delay="100" offsetY="-11"/> + <frame index="3" delay="80" offsetY="-9"/> + <frame index="3" delay="70" offsetY="-7"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="4" delay="90" offsetY="-3"/> + <frame index="5" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="downleft"> + <frame index="1" delay="140" offsetY="1"/> + <frame index="1" delay="280" offsetY="2"/> + <frame index="1" delay="90" offsetY="1"/> + <frame index="1" delay="90" offsetY="-1"/> + <frame index="2" delay="80" offsetY="-3"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-8"/> + <frame index="3" delay="90" offsetY="-11"/> + <frame index="4" delay="100" offsetY="-14"/> + <frame index="5" delay="100" offsetY="-17"/> + <frame index="0" delay="110" offsetY="-18"/> + <frame index="1" delay="110" offsetY="-16"/> + <frame index="2" delay="110" offsetY="-13"/> + <frame index="3" delay="100" offsetY="-11"/> + <frame index="3" delay="80" offsetY="-9"/> + <frame index="3" delay="70" offsetY="-7"/> + <frame index="4" delay="80" offsetY="-5"/> + <frame index="5" delay="90" offsetY="-3"/> + <frame index="0" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="left"> + <frame index="2" delay="140" offsetY="1"/> + <frame index="2" delay="280" offsetY="2"/> + <frame index="2" delay="90" offsetY="1"/> + <frame index="2" delay="90" offsetY="-1"/> + <frame index="3" delay="80" offsetY="-3"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-8"/> + <frame index="4" delay="90" offsetY="-11"/> + <frame index="5" delay="100" offsetY="-14"/> + <frame index="0" delay="100" offsetY="-17"/> + <frame index="1" delay="110" offsetY="-18"/> + <frame index="2" delay="110" offsetY="-16"/> + <frame index="3" delay="110" offsetY="-13"/> + <frame index="3" delay="100" offsetY="-11"/> + <frame index="3" delay="80" offsetY="-9"/> + <frame index="4" delay="70" offsetY="-7"/> + <frame index="5" delay="80" offsetY="-5"/> + <frame index="0" delay="90" offsetY="-3"/> + <frame index="1" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="upleft"> + <frame index="3" delay="140" offsetY="1"/> + <frame index="3" delay="280" offsetY="2"/> + <frame index="3" delay="90" offsetY="1"/> + <frame index="3" delay="90" offsetY="-1"/> + <frame index="3" delay="80" offsetY="-3"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="4" delay="90" offsetY="-8"/> + <frame index="5" delay="90" offsetY="-11"/> + <frame index="0" delay="100" offsetY="-14"/> + <frame index="1" delay="100" offsetY="-17"/> + <frame index="2" delay="110" offsetY="-18"/> + <frame index="3" delay="110" offsetY="-16"/> + <frame index="3" delay="110" offsetY="-13"/> + <frame index="3" delay="100" offsetY="-11"/> + <frame index="4" delay="80" offsetY="-9"/> + <frame index="5" delay="70" offsetY="-7"/> + <frame index="0" delay="80" offsetY="-5"/> + <frame index="1" delay="90" offsetY="-3"/> + <frame index="2" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="up"> + <frame index="3" delay="140" offsetY="1"/> + <frame index="3" delay="280" offsetY="2"/> + <frame index="3" delay="90" offsetY="1"/> + <frame index="3" delay="90" offsetY="-1"/> + <frame index="3" delay="80" offsetY="-3"/> + <frame index="4" delay="80" offsetY="-5"/> + <frame index="5" delay="90" offsetY="-8"/> + <frame index="0" delay="90" offsetY="-11"/> + <frame index="1" delay="100" offsetY="-14"/> + <frame index="2" delay="100" offsetY="-17"/> + <frame index="3" delay="110" offsetY="-18"/> + <frame index="3" delay="110" offsetY="-16"/> + <frame index="3" delay="110" offsetY="-13"/> + <frame index="4" delay="100" offsetY="-11"/> + <frame index="5" delay="80" offsetY="-9"/> + <frame index="0" delay="70" offsetY="-7"/> + <frame index="1" delay="80" offsetY="-5"/> + <frame index="2" delay="90" offsetY="-3"/> + <frame index="3" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="upright"> + <frame index="3" delay="140" offsetY="1"/> + <frame index="3" delay="280" offsetY="2"/> + <frame index="3" delay="90" offsetY="1"/> + <frame index="3" delay="90" offsetY="-1"/> + <frame index="4" delay="80" offsetY="-3"/> + <frame index="5" delay="80" offsetY="-5"/> + <frame index="0" delay="90" offsetY="-8"/> + <frame index="1" delay="90" offsetY="-11"/> + <frame index="2" delay="100" offsetY="-14"/> + <frame index="3" delay="100" offsetY="-17"/> + <frame index="3" delay="110" offsetY="-18"/> + <frame index="3" delay="110" offsetY="-16"/> + <frame index="4" delay="110" offsetY="-13"/> + <frame index="5" delay="100" offsetY="-11"/> + <frame index="0" delay="80" offsetY="-9"/> + <frame index="1" delay="70" offsetY="-7"/> + <frame index="2" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-3"/> + <frame index="3" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="right"> + <frame index="4" delay="140" offsetY="1"/> + <frame index="4" delay="280" offsetY="2"/> + <frame index="4" delay="90" offsetY="1"/> + <frame index="4" delay="90" offsetY="-1"/> + <frame index="5" delay="80" offsetY="-3"/> + <frame index="0" delay="80" offsetY="-5"/> + <frame index="1" delay="90" offsetY="-8"/> + <frame index="2" delay="90" offsetY="-11"/> + <frame index="3" delay="100" offsetY="-14"/> + <frame index="3" delay="100" offsetY="-17"/> + <frame index="3" delay="110" offsetY="-18"/> + <frame index="4" delay="110" offsetY="-16"/> + <frame index="5" delay="110" offsetY="-13"/> + <frame index="0" delay="100" offsetY="-11"/> + <frame index="1" delay="80" offsetY="-9"/> + <frame index="2" delay="70" offsetY="-7"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-3"/> + <frame index="3" delay="100" offsetY="-1"/> + <end /> + </animation> + + <animation direction="downright"> + <frame index="5" delay="140" offsetY="1"/> + <frame index="5" delay="280" offsetY="2"/> + <frame index="5" delay="90" offsetY="1"/> + <frame index="5" delay="90" offsetY="-1"/> + <frame index="0" delay="80" offsetY="-3"/> + <frame index="1" delay="80" offsetY="-5"/> + <frame index="2" delay="90" offsetY="-8"/> + <frame index="3" delay="90" offsetY="-11"/> + <frame index="3" delay="100" offsetY="-14"/> + <frame index="3" delay="100" offsetY="-17"/> + <frame index="4" delay="110" offsetY="-18"/> + <frame index="5" delay="110" offsetY="-16"/> + <frame index="0" delay="110" offsetY="-13"/> + <frame index="1" delay="100" offsetY="-11"/> + <frame index="2" delay="80" offsetY="-9"/> + <frame index="3" delay="70" offsetY="-7"/> + <frame index="3" delay="80" offsetY="-5"/> + <frame index="3" delay="90" offsetY="-3"/> + <frame index="4" delay="100" offsetY="-1"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation direction="down"> + <frame index="0" delay="80"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offsetY="2"/> + </animation> + + <animation direction="downleft"> + <frame index="1" delay="80"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offsetY="2"/> + </animation> + + <animation direction="left"> + <frame index="2" delay="80"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offsetY="2"/> + </animation> + + <animation direction="upleft"> + <frame index="3" delay="220"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offsetY="2"/> + </animation> + + <animation direction="up"> + <frame index="3" delay="150"/> + <frame index="4" delay="80"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offsetY="2"/> + </animation> + + <animation direction="upright"> + <frame index="3" delay="80"/> + <frame index="4" delay="70"/> + <frame index="5" delay="70"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="80"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offsetY="2"/> + </animation> + + <animation direction="right"> + <frame index="4" delay="80"/> + <frame index="5" delay="70"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="80"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offsetY="2"/> + </animation> + + <animation direction="downright"> + <frame index="5" delay="80"/> + <frame index="0" delay="70"/> + <frame index="1" delay="70"/> + <frame index="2" delay="70"/> + <frame index="3" delay="210"/> + <frame index="4" delay="80"/> + <frame index="5" delay="80"/> + <frame index="6" delay="90"/> + <frame index="6" delay="130" offsetY="1"/> + <frame index="6" delay="150" offsetY="2"/> + <frame index="7" offsetY="2"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/blub-toppy.png b/graphics/sprites/monsters/blub-toppy.png Binary files differnew file mode 100644 index 00000000..17018bd0 --- /dev/null +++ b/graphics/sprites/monsters/blub-toppy.png diff --git a/graphics/sprites/monsters/blub-toppy.xml b/graphics/sprites/monsters/blub-toppy.xml new file mode 100644 index 00000000..cff6c407 --- /dev/null +++ b/graphics/sprites/monsters/blub-toppy.xml @@ -0,0 +1,576 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2014 Evol Online --> +<sprite> + <imageset name="blub" + src="graphics/sprites/monsters/blub-toppy.png" + width="16" + height="16"/> + + <action name="spawn" imageset="blub"> + <animation direction="default"> + <!-- Coming out of the ground. --> + <frame index="10" delay="130"/> + <frame index="9" delay="120"/> + <frame index="8" delay="110"/> + <frame index="0" delay="1170"/> + <jump action="stand"/> + </animation> + </action> + + <action name="stand" imageset="blub"> + <animation direction="down"> + <frame index="0" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="0" delay="100"/> + <goto label="rotate" rand="2"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="0" end="7" delay="110"/> + </animation> + + <animation direction="downleft"> + <frame index="1" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="1" delay="100"/> + <goto label="rotate" rand="2"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="1" end="7" delay="110"/> + <frame index="0" delay="110"/> + </animation> + + <animation direction="left"> + <frame index="2" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="2" delay="100"/> + <goto label="rotate" rand="2"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="2" end="7" delay="110"/> + <sequence start="0" end="1" delay="110"/> + </animation> + + <animation direction="upleft"> + <frame index="3" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="3" delay="100"/> + <goto label="rotate" rand="2"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="3" end="7" delay="110"/> + <sequence start="0" end="2" delay="110"/> + </animation> + + <animation direction="up"> + <frame index="4" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="4" delay="100"/> + <goto label="rotate" rand="2"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="4" end="7" delay="110"/> + <sequence start="0" end="3" delay="110"/> + </animation> + + <animation direction="upright"> + <frame index="5" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="5" delay="100"/> + <goto label="rotate" rand="2"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="5" end="7" delay="110"/> + <sequence start="0" end="4" delay="110"/> + </animation> + + <animation direction="right"> + <frame index="6" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="6" delay="100"/> + <goto label="rotate" rand="2"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="6" end="7" delay="110"/> + <sequence start="0" end="5" delay="110"/> + </animation> + + <animation direction="downright"> + <frame index="7" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="7" delay="100"/> + <goto label="rotate" rand="2"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <frame index="7" delay="110"/> + <sequence start="0" end="6" delay="110"/> + </animation> + </action> + + <action name="walk" imageset="blub"> + <animation direction="down"> + <frame index="0" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="0" delay="100"/> + <goto label="rotate" rand="4"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="0" end="7" delay="110"/> + </animation> + + <animation direction="downleft"> + <frame index="1" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="1" delay="100"/> + <goto label="rotate" rand="4"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="1" end="7" delay="110"/> + <frame index="0" delay="110"/> + </animation> + + <animation direction="left"> + <frame index="2" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="2" delay="100"/> + <goto label="rotate" rand="4"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="2" end="7" delay="110"/> + <sequence start="0" end="1" delay="110"/> + </animation> + + <animation direction="upleft"> + <frame index="3" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="3" delay="100"/> + <goto label="rotate" rand="4"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="3" end="7" delay="110"/> + <sequence start="0" end="2" delay="110"/> + </animation> + + <animation direction="up"> + <frame index="4" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="4" delay="100"/> + <goto label="rotate" rand="4"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="4" end="7" delay="110"/> + <sequence start="0" end="3" delay="110"/> + </animation> + + <animation direction="upright"> + <frame index="5" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="5" delay="100"/> + <goto label="rotate" rand="4"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="5" end="7" delay="110"/> + <sequence start="0" end="4" delay="110"/> + </animation> + + <animation direction="right"> + <frame index="6" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="6" delay="100"/> + <goto label="rotate" rand="4"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="6" end="7" delay="110"/> + <sequence start="0" end="5" delay="110"/> + </animation> + + <animation direction="downright"> + <frame index="7" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="7" delay="100"/> + <goto label="rotate" rand="4"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <frame index="7" delay="110"/> + <sequence start="0" end="6" delay="110"/> + </animation> + </action> + + <action name="attack" imageset="blub"> + <animation direction="down"> + <frame index="0" delay="100" offsetY="1"/> + <frame index="0" delay="140" offsetY="3"/> + <frame index="0" delay="90" offsetY="1"/> + <frame index="0" delay="80" offsetY="-1"/> + <frame index="1" delay="70" offsetY="-3"/> + <frame index="1" delay="60" offsetY="-5"/> + <frame index="1" delay="60" offsetY="-7"/> + <frame index="2" delay="50" offsetY="-9"/> + <frame index="2" delay="50" offsetY="-10"/> + <frame index="3" delay="40" offsetY="-12"/> + <frame index="3" delay="40" offsetY="-14"/> + <frame index="4" delay="40" offsetY="-16"/> + <frame index="4" delay="40" offsetY="-18"/> + <frame index="5" delay="40" offsetY="-20"/> + <frame index="5" delay="50" offsetY="-22"/> + <!-- Hit the cible. --> + <frame index="6" delay="50" offsetY="-25"/> + <frame index="6" delay="60" offsetY="-28"/> + <frame index="7" delay="70" offsetY="-32"/> + <frame index="7" delay="70" offsetY="-34"/> + <!-- Peak reached. --> + <frame index="0" delay="90" offsetY="-37"/> + <frame index="1" delay="70" offsetY="-37"/> + <frame index="1" delay="70" offsetY="-36"/> + <frame index="2" delay="60" offsetY="-35"/> + <frame index="2" delay="60" offsetY="-34"/> + <frame index="3" delay="50" offsetY="-32"/> + <frame index="3" delay="40" offsetY="-27"/> + <frame index="4" delay="40" offsetY="-25"/> + <frame index="4" delay="40" offsetY="-23"/> + <frame index="5" delay="40" offsetY="-20"/> + <frame index="5" delay="50" offsetY="-16"/> + <frame index="6" delay="50" offsetY="-13"/> + <frame index="6" delay="60" offsetY="-10"/> + <frame index="7" delay="60" offsetY="-7"/> + <frame index="7" delay="70" offsetY="-4"/> + <frame index="0" delay="70" offsetY="-2"/> + <frame index="0" delay="80"/> + <end /> + </animation> + + <animation direction="downleft"> + <frame index="1" delay="100" offsetY="1"/> + <frame index="1" delay="140" offsetY="3"/> + <frame index="1" delay="90" offsetY="1"/> + <frame index="1" delay="80" offsetY="-1"/> + <frame index="2" delay="70" offsetY="-3"/> + <frame index="2" delay="60" offsetY="-5"/> + <frame index="2" delay="60" offsetY="-7"/> + <frame index="3" delay="50" offsetY="-9" offsetX="-1"/> + <frame index="3" delay="50" offsetY="-11" offsetX="-1"/> + <frame index="4" delay="40" offsetY="-13" offsetX="-2"/> + <frame index="4" delay="40" offsetY="-15" offsetX="-3"/> + <frame index="5" delay="40" offsetY="-17" offsetX="-4"/> + <frame index="5" delay="40" offsetY="-19" offsetX="-5"/> + <frame index="6" delay="40" offsetY="-21" offsetX="-6"/> + <frame index="6" delay="50" offsetY="-23" offsetX="-7"/> + <!-- Hit the cible. --> + <frame index="7" delay="50" offsetY="-25" offsetX="-8"/> + <frame index="7" delay="60" offsetY="-29" offsetX="-7"/> + <frame index="0" delay="70" offsetY="-32" offsetX="-7"/> + <frame index="0" delay="70" offsetY="-35" offsetX="-6"/> + <!-- Peak reached. --> + <frame index="1" delay="90" offsetY="-37" offsetX="-6"/> + <frame index="2" delay="70" offsetY="-38" offsetX="-5"/> + <frame index="2" delay="70" offsetY="-37" offsetX="-5"/> + <frame index="3" delay="60" offsetY="-36" offsetX="-4"/> + <frame index="3" delay="60" offsetY="-34" offsetX="-4"/> + <frame index="4" delay="50" offsetY="-33" offsetX="-3"/> + <frame index="4" delay="40" offsetY="-30" offsetX="-3"/> + <frame index="5" delay="40" offsetY="-28" offsetX="-2"/> + <frame index="5" delay="40" offsetY="-23" offsetX="-2"/> + <frame index="6" delay="40" offsetY="-20" offsetX="-1"/> + <frame index="6" delay="50" offsetY="-16" offsetX="-1"/> + <frame index="7" delay="50" offsetY="-13"/> + <frame index="7" delay="60" offsetY="-10"/> + <frame index="0" delay="60" offsetY="-7"/> + <frame index="0" delay="70" offsetY="-4"/> + <frame index="1" delay="70" offsetY="-2"/> + <frame index="1" delay="80"/> + <end /> + </animation> + + <animation direction="left"> + <frame index="2" delay="100" offsetY="1"/> + <frame index="2" delay="140" offsetY="3"/> + <frame index="2" delay="90" offsetY="1"/> + <frame index="2" delay="80" offsetY="-1"/> + <frame index="3" delay="70" offsetY="-3"/> + <frame index="3" delay="60" offsetY="-5"/> + <frame index="3" delay="60" offsetY="-7" offsetX="-1"/> + <frame index="4" delay="50" offsetY="-10" offsetX="-2"/> + <frame index="4" delay="50" offsetY="-12" offsetX="-3"/> + <frame index="5" delay="40" offsetY="-15" offsetX="-5"/> + <frame index="5" delay="40" offsetY="-18" offsetX="-7"/> + <frame index="6" delay="40" offsetY="-21" offsetX="-9"/> + <frame index="6" delay="40" offsetY="-24" offsetX="-11"/> + <frame index="7" delay="40" offsetY="-27" offsetX="-13"/> + <frame index="7" delay="50" offsetY="-30" offsetX="-15"/> + <!-- Hit the cible. --> + <frame index="0" delay="50" offsetY="-33" offsetX="-16"/> + <frame index="0" delay="60" offsetY="-36" offsetX="-15"/> + <frame index="1" delay="70" offsetY="-39" offsetX="-14"/> + <frame index="1" delay="70" offsetY="-41" offsetX="-13"/> + <!-- Peak reached. --> + <frame index="2" delay="90" offsetY="-43" offsetX="-12"/> + <frame index="3" delay="70" offsetY="-43" offsetX="-11"/> + <frame index="3" delay="70" offsetY="-42" offsetX="-10"/> + <frame index="4" delay="60" offsetY="-40" offsetX="-9"/> + <frame index="4" delay="60" offsetY="-38" offsetX="-8"/> + <frame index="5" delay="50" offsetY="-36" offsetX="-7"/> + <frame index="5" delay="40" offsetY="-33" offsetX="-6"/> + <frame index="6" delay="40" offsetY="-30" offsetX="-5"/> + <frame index="6" delay="40" offsetY="-25" offsetX="-4"/> + <frame index="7" delay="40" offsetY="-21" offsetX="-3"/> + <frame index="7" delay="50" offsetY="-17" offsetX="-2"/> + <frame index="0" delay="50" offsetY="-13" offsetX="-1"/> + <frame index="0" delay="60" offsetY="-10"/> + <frame index="1" delay="60" offsetY="-7"/> + <frame index="1" delay="70" offsetY="-4"/> + <frame index="2" delay="70" offsetY="-2"/> + <frame index="2" delay="80"/> + <end /> + </animation> + + <animation direction="upleft"> + <frame index="3" delay="100" offsetY="1"/> + <frame index="3" delay="140" offsetY="3"/> + <frame index="3" delay="90" offsetY="1"/> + <frame index="3" delay="80" offsetY="-1"/> + <frame index="4" delay="70" offsetY="-3"/> + <frame index="4" delay="60" offsetY="-5"/> + <frame index="4" delay="60" offsetY="-7"/> + <frame index="5" delay="50" offsetY="-11" offsetX="-1"/> + <frame index="5" delay="50" offsetY="-13" offsetX="-1"/> + <frame index="6" delay="40" offsetY="-17" offsetX="-2"/> + <frame index="6" delay="40" offsetY="-21" offsetX="-3"/> + <frame index="7" delay="40" offsetY="-25" offsetX="-4"/> + <frame index="7" delay="40" offsetY="-29" offsetX="-5"/> + <frame index="0" delay="40" offsetY="-33" offsetX="-6"/> + <frame index="0" delay="50" offsetY="-37" offsetX="-7"/> + <!-- Hit the cible. --> + <frame index="1" delay="50" offsetY="-41" offsetX="-8"/> + <frame index="1" delay="60" offsetY="-43" offsetX="-7"/> + <frame index="2" delay="70" offsetY="-46" offsetX="-7"/> + <frame index="2" delay="70" offsetY="-47" offsetX="-6"/> + <!-- Peak reached. --> + <frame index="3" delay="90" offsetY="-49" offsetX="-6"/> + <frame index="4" delay="70" offsetY="-48" offsetX="-5"/> + <frame index="4" delay="70" offsetY="-47" offsetX="-5"/> + <frame index="5" delay="60" offsetY="-44" offsetX="-4"/> + <frame index="5" delay="60" offsetY="-42" offsetX="-4"/> + <frame index="6" delay="50" offsetY="-39" offsetX="-3"/> + <frame index="6" delay="40" offsetY="-36" offsetX="-3"/> + <frame index="7" delay="40" offsetY="-32" offsetX="-2"/> + <frame index="7" delay="40" offsetY="-27" offsetX="-2"/> + <frame index="0" delay="40" offsetY="-22" offsetX="-1"/> + <frame index="0" delay="50" offsetY="-18" offsetX="-1"/> + <frame index="1" delay="50" offsetY="-13"/> + <frame index="1" delay="60" offsetY="-10"/> + <frame index="2" delay="60" offsetY="-7"/> + <frame index="2" delay="70" offsetY="-4"/> + <frame index="3" delay="70" offsetY="-2"/> + <frame index="3" delay="80"/> + <end /> + </animation> + + <animation direction="up"> + <frame index="4" delay="100" offsetY="1"/> + <frame index="4" delay="140" offsetY="3"/> + <frame index="4" delay="90" offsetY="1"/> + <frame index="4" delay="80" offsetY="-1"/> + <frame index="5" delay="70" offsetY="-3"/> + <frame index="5" delay="60" offsetY="-5"/> + <frame index="5" delay="60" offsetY="-7"/> + <frame index="6" delay="50" offsetY="-11"/> + <frame index="6" delay="50" offsetY="-13"/> + <frame index="7" delay="40" offsetY="-17"/> + <frame index="7" delay="40" offsetY="-21"/> + <frame index="0" delay="40" offsetY="-25"/> + <frame index="0" delay="40" offsetY="-29"/> + <frame index="1" delay="40" offsetY="-33"/> + <frame index="1" delay="50" offsetY="-37"/> + <!-- Hit the cible. --> + <frame index="2" delay="50" offsetY="-41"/> + <frame index="2" delay="60" offsetY="-43"/> + <frame index="3" delay="70" offsetY="-46"/> + <frame index="3" delay="70" offsetY="-47"/> + <!-- Peak reached. --> + <frame index="4" delay="90" offsetY="-49"/> + <frame index="5" delay="70" offsetY="-48"/> + <frame index="5" delay="70" offsetY="-47"/> + <frame index="6" delay="60" offsetY="-44"/> + <frame index="6" delay="60" offsetY="-42"/> + <frame index="7" delay="50" offsetY="-39"/> + <frame index="7" delay="40" offsetY="-36"/> + <frame index="0" delay="40" offsetY="-32"/> + <frame index="0" delay="40" offsetY="-27"/> + <frame index="1" delay="40" offsetY="-22"/> + <frame index="1" delay="50" offsetY="-18"/> + <frame index="2" delay="50" offsetY="-14"/> + <frame index="2" delay="60" offsetY="-10"/> + <frame index="3" delay="60" offsetY="-7"/> + <frame index="3" delay="70" offsetY="-4"/> + <frame index="4" delay="70" offsetY="-2"/> + <frame index="4" delay="80"/> + <end /> + </animation> + + <animation direction="upright"> + <frame index="5" delay="100" offsetY="1"/> + <frame index="5" delay="140" offsetY="3"/> + <frame index="5" delay="90" offsetY="1"/> + <frame index="5" delay="80" offsetY="-1"/> + <frame index="6" delay="70" offsetY="-3"/> + <frame index="6" delay="60" offsetY="-5"/> + <frame index="6" delay="60" offsetY="-7"/> + <frame index="7" delay="50" offsetY="-11" offsetX="1"/> + <frame index="7" delay="50" offsetY="-13" offsetX="1"/> + <frame index="0" delay="40" offsetY="-17" offsetX="2"/> + <frame index="0" delay="40" offsetY="-21" offsetX="3"/> + <frame index="1" delay="40" offsetY="-25" offsetX="4"/> + <frame index="1" delay="40" offsetY="-29" offsetX="5"/> + <frame index="2" delay="40" offsetY="-33" offsetX="6"/> + <frame index="2" delay="50" offsetY="-37" offsetX="7"/> + <!-- Hit the cible. --> + <frame index="3" delay="50" offsetY="-41" offsetX="8"/> + <frame index="3" delay="60" offsetY="-43" offsetX="7"/> + <frame index="4" delay="70" offsetY="-46" offsetX="7"/> + <frame index="4" delay="70" offsetY="-47" offsetX="6"/> + <!-- Peak reached. --> + <frame index="5" delay="90" offsetY="-49" offsetX="6"/> + <frame index="6" delay="70" offsetY="-48" offsetX="5"/> + <frame index="6" delay="70" offsetY="-47" offsetX="5"/> + <frame index="7" delay="60" offsetY="-44" offsetX="4"/> + <frame index="7" delay="60" offsetY="-42" offsetX="4"/> + <frame index="0" delay="50" offsetY="-39" offsetX="3"/> + <frame index="0" delay="40" offsetY="-36" offsetX="3"/> + <frame index="1" delay="40" offsetY="-32" offsetX="2"/> + <frame index="1" delay="40" offsetY="-27" offsetX="2"/> + <frame index="2" delay="40" offsetY="-22" offsetX="1"/> + <frame index="2" delay="50" offsetY="-18" offsetX="1"/> + <frame index="3" delay="50" offsetY="-13"/> + <frame index="3" delay="60" offsetY="-10"/> + <frame index="4" delay="60" offsetY="-7"/> + <frame index="4" delay="70" offsetY="-4"/> + <frame index="5" delay="70" offsetY="-2"/> + <frame index="5" delay="80"/> + <end /> + </animation> + + <animation direction="right"> + <frame index="6" delay="100" offsetY="1"/> + <frame index="6" delay="140" offsetY="3"/> + <frame index="6" delay="90" offsetY="1"/> + <frame index="6" delay="80" offsetY="-1"/> + <frame index="7" delay="70" offsetY="-3"/> + <frame index="7" delay="60" offsetY="-5"/> + <frame index="7" delay="60" offsetY="-7" offsetX="1"/> + <frame index="0" delay="50" offsetY="-10" offsetX="2"/> + <frame index="0" delay="50" offsetY="-12" offsetX="3"/> + <frame index="1" delay="40" offsetY="-15" offsetX="5"/> + <frame index="1" delay="40" offsetY="-18" offsetX="7"/> + <frame index="2" delay="40" offsetY="-21" offsetX="9"/> + <frame index="2" delay="40" offsetY="-24" offsetX="11"/> + <frame index="3" delay="40" offsetY="-27" offsetX="13"/> + <frame index="3" delay="50" offsetY="-30" offsetX="15"/> + <!-- Hit the cible. --> + <frame index="4" delay="50" offsetY="-33" offsetX="16"/> + <frame index="4" delay="60" offsetY="-36" offsetX="15"/> + <frame index="5" delay="70" offsetY="-39" offsetX="14"/> + <frame index="5" delay="70" offsetY="-41" offsetX="13"/> + <!-- Peak reached. --> + <frame index="6" delay="90" offsetY="-43" offsetX="12"/> + <frame index="7" delay="70" offsetY="-43" offsetX="11"/> + <frame index="7" delay="70" offsetY="-42" offsetX="10"/> + <frame index="0" delay="60" offsetY="-40" offsetX="9"/> + <frame index="0" delay="60" offsetY="-38" offsetX="8"/> + <frame index="1" delay="50" offsetY="-36" offsetX="7"/> + <frame index="1" delay="40" offsetY="-33" offsetX="6"/> + <frame index="2" delay="40" offsetY="-30" offsetX="5"/> + <frame index="2" delay="40" offsetY="-25" offsetX="4"/> + <frame index="3" delay="40" offsetY="-21" offsetX="3"/> + <frame index="3" delay="50" offsetY="-17" offsetX="2"/> + <frame index="4" delay="50" offsetY="-13" offsetX="1"/> + <frame index="4" delay="60" offsetY="-10"/> + <frame index="5" delay="60" offsetY="-7"/> + <frame index="5" delay="70" offsetY="-4"/> + <frame index="6" delay="70" offsetY="-2"/> + <frame index="6" delay="80"/> + <end /> + </animation> + + <animation direction="downright"> + <frame index="7" delay="100" offsetY="1"/> + <frame index="7" delay="140" offsetY="3"/> + <frame index="7" delay="90" offsetY="1"/> + <frame index="7" delay="80" offsetY="-1"/> + <frame index="0" delay="70" offsetY="-3"/> + <frame index="0" delay="60" offsetY="-5"/> + <frame index="0" delay="60" offsetY="-7"/> + <frame index="1" delay="50" offsetY="-9" offsetX="1"/> + <frame index="1" delay="50" offsetY="-11" offsetX="1"/> + <frame index="2" delay="40" offsetY="-13" offsetX="2"/> + <frame index="2" delay="40" offsetY="-15" offsetX="3"/> + <frame index="3" delay="40" offsetY="-17" offsetX="4"/> + <frame index="3" delay="40" offsetY="-19" offsetX="5"/> + <frame index="4" delay="40" offsetY="-21" offsetX="6"/> + <frame index="4" delay="50" offsetY="-23" offsetX="7"/> + <!-- Hit the cible. --> + <frame index="5" delay="50" offsetY="-25" offsetX="8"/> + <frame index="5" delay="60" offsetY="-29" offsetX="7"/> + <frame index="6" delay="70" offsetY="-32" offsetX="7"/> + <frame index="6" delay="70" offsetY="-35" offsetX="6"/> + <!-- Peak reached. --> + <frame index="7" delay="90" offsetY="-37" offsetX="6"/> + <frame index="0" delay="70" offsetY="-38" offsetX="5"/> + <frame index="0" delay="70" offsetY="-37" offsetX="5"/> + <frame index="1" delay="60" offsetY="-36" offsetX="4"/> + <frame index="1" delay="60" offsetY="-34" offsetX="4"/> + <frame index="2" delay="50" offsetY="-33" offsetX="3"/> + <frame index="2" delay="40" offsetY="-30" offsetX="3"/> + <frame index="3" delay="40" offsetY="-28" offsetX="2"/> + <frame index="3" delay="40" offsetY="-23" offsetX="2"/> + <frame index="4" delay="40" offsetY="-20" offsetX="1"/> + <frame index="4" delay="50" offsetY="-16" offsetX="1"/> + <frame index="5" delay="50" offsetY="-13"/> + <frame index="5" delay="60" offsetY="-10"/> + <frame index="6" delay="60" offsetY="-7"/> + <frame index="6" delay="70" offsetY="-4"/> + <frame index="7" delay="70" offsetY="-2"/> + <frame index="7" delay="80"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="blub"> + <animation direction="default"> + <frame index="0" delay="440"/> + <sequence start="8" end="10" delay="100"/> + <frame index="10"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/blub.png b/graphics/sprites/monsters/blub.png Binary files differnew file mode 100644 index 00000000..f60f6a16 --- /dev/null +++ b/graphics/sprites/monsters/blub.png diff --git a/graphics/sprites/monsters/blub.xml b/graphics/sprites/monsters/blub.xml new file mode 100644 index 00000000..24ddb526 --- /dev/null +++ b/graphics/sprites/monsters/blub.xml @@ -0,0 +1,580 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2014 Evol Online --> +<sprite> + <imageset name="blub" + src="graphics/sprites/monsters/blub.png" + width="16" + height="16"/> + + <action name="spawn" imageset="blub"> + <animation direction="default"> + <!-- Coming out of the ground. --> + <frame index="12" delay="130"/> + <frame index="11" delay="120"/> + <frame index="10" delay="110"/> + <frame index="9" delay="400"/> + <frame index="8" delay="110"/> + <!-- Rotate tentacles. --> + <frame index="0" delay="660"/> + <jump action="stand"/> + </animation> + </action> + + <action name="stand" imageset="blub"> + <animation direction="down"> + <frame index="0" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="0" delay="100"/> + <goto label="rotate" rand="2"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="0" end="7" delay="110"/> + </animation> + + <animation direction="downleft"> + <frame index="1" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="1" delay="100"/> + <goto label="rotate" rand="2"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="1" end="7" delay="110"/> + <frame index="0" delay="110"/> + </animation> + + <animation direction="left"> + <frame index="2" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="2" delay="100"/> + <goto label="rotate" rand="2"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="2" end="7" delay="110"/> + <sequence start="0" end="1" delay="110"/> + </animation> + + <animation direction="upleft"> + <frame index="3" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="3" delay="100"/> + <goto label="rotate" rand="2"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="3" end="7" delay="110"/> + <sequence start="0" end="2" delay="110"/> + </animation> + + <animation direction="up"> + <frame index="4" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="4" delay="100"/> + <goto label="rotate" rand="2"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="4" end="7" delay="110"/> + <sequence start="0" end="3" delay="110"/> + </animation> + + <animation direction="upright"> + <frame index="5" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="5" delay="100"/> + <goto label="rotate" rand="2"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="5" end="7" delay="110"/> + <sequence start="0" end="4" delay="110"/> + </animation> + + <animation direction="right"> + <frame index="6" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="6" delay="100"/> + <goto label="rotate" rand="2"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="6" end="7" delay="110"/> + <sequence start="0" end="5" delay="110"/> + </animation> + + <animation direction="downright"> + <frame index="7" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="7" delay="100"/> + <goto label="rotate" rand="2"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <frame index="7" delay="110"/> + <sequence start="0" end="6" delay="110"/> + </animation> + </action> + + <action name="walk" imageset="blub"> + <animation direction="down"> + <frame index="0" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="0" delay="100"/> + <goto label="rotate" rand="4"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="0" end="7" delay="110"/> + </animation> + + <animation direction="downleft"> + <frame index="1" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="1" delay="100"/> + <goto label="rotate" rand="4"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="1" end="7" delay="110"/> + <frame index="0" delay="110"/> + </animation> + + <animation direction="left"> + <frame index="2" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="2" delay="100"/> + <goto label="rotate" rand="4"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="2" end="7" delay="110"/> + <sequence start="0" end="1" delay="110"/> + </animation> + + <animation direction="upleft"> + <frame index="3" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="3" delay="100"/> + <goto label="rotate" rand="4"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="3" end="7" delay="110"/> + <sequence start="0" end="2" delay="110"/> + </animation> + + <animation direction="up"> + <frame index="4" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="4" delay="100"/> + <goto label="rotate" rand="4"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="4" end="7" delay="110"/> + <sequence start="0" end="3" delay="110"/> + </animation> + + <animation direction="upright"> + <frame index="5" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="5" delay="100"/> + <goto label="rotate" rand="4"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="5" end="7" delay="110"/> + <sequence start="0" end="4" delay="110"/> + </animation> + + <animation direction="right"> + <frame index="6" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="6" delay="100"/> + <goto label="rotate" rand="4"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <sequence start="6" end="7" delay="110"/> + <sequence start="0" end="5" delay="110"/> + </animation> + + <animation direction="downright"> + <frame index="7" delay="120"/> + <!-- Static Animation. --> + <label name="start"/> + <frame index="7" delay="100"/> + <goto label="rotate" rand="4"/> + <goto label="start" rand="100"/> + <!-- Rotate Animation. --> + <label name="rotate"/> + <frame index="7" delay="110"/> + <sequence start="0" end="6" delay="110"/> + </animation> + </action> + + <action name="attack" imageset="blub"> + <animation direction="down"> + <frame index="0" delay="100" offsetY="1"/> + <frame index="0" delay="140" offsetY="3"/> + <frame index="0" delay="90" offsetY="1"/> + <frame index="0" delay="80" offsetY="-1"/> + <frame index="1" delay="70" offsetY="-3"/> + <frame index="1" delay="60" offsetY="-5"/> + <frame index="1" delay="60" offsetY="-7"/> + <frame index="2" delay="50" offsetY="-9"/> + <frame index="2" delay="50" offsetY="-10"/> + <frame index="3" delay="40" offsetY="-12"/> + <frame index="3" delay="40" offsetY="-14"/> + <frame index="4" delay="40" offsetY="-16"/> + <frame index="4" delay="40" offsetY="-18"/> + <frame index="5" delay="40" offsetY="-20"/> + <frame index="5" delay="50" offsetY="-22"/> + <!-- Hit the cible. --> + <frame index="6" delay="50" offsetY="-25"/> + <frame index="6" delay="60" offsetY="-28"/> + <frame index="7" delay="70" offsetY="-32"/> + <frame index="7" delay="70" offsetY="-34"/> + <!-- Peak reached. --> + <frame index="0" delay="90" offsetY="-37"/> + <frame index="1" delay="70" offsetY="-37"/> + <frame index="1" delay="70" offsetY="-36"/> + <frame index="2" delay="60" offsetY="-35"/> + <frame index="2" delay="60" offsetY="-34"/> + <frame index="3" delay="50" offsetY="-32"/> + <frame index="3" delay="40" offsetY="-27"/> + <frame index="4" delay="40" offsetY="-25"/> + <frame index="4" delay="40" offsetY="-23"/> + <frame index="5" delay="40" offsetY="-20"/> + <frame index="5" delay="50" offsetY="-16"/> + <frame index="6" delay="50" offsetY="-13"/> + <frame index="6" delay="60" offsetY="-10"/> + <frame index="7" delay="60" offsetY="-7"/> + <frame index="7" delay="70" offsetY="-4"/> + <frame index="0" delay="70" offsetY="-2"/> + <frame index="0" delay="80"/> + <end /> + </animation> + + <animation direction="downleft"> + <frame index="1" delay="100" offsetY="1"/> + <frame index="1" delay="140" offsetY="3"/> + <frame index="1" delay="90" offsetY="1"/> + <frame index="1" delay="80" offsetY="-1"/> + <frame index="2" delay="70" offsetY="-3"/> + <frame index="2" delay="60" offsetY="-5"/> + <frame index="2" delay="60" offsetY="-7"/> + <frame index="3" delay="50" offsetY="-9" offsetX="-1"/> + <frame index="3" delay="50" offsetY="-11" offsetX="-1"/> + <frame index="4" delay="40" offsetY="-13" offsetX="-2"/> + <frame index="4" delay="40" offsetY="-15" offsetX="-3"/> + <frame index="5" delay="40" offsetY="-17" offsetX="-4"/> + <frame index="5" delay="40" offsetY="-19" offsetX="-5"/> + <frame index="6" delay="40" offsetY="-21" offsetX="-6"/> + <frame index="6" delay="50" offsetY="-23" offsetX="-7"/> + <!-- Hit the cible. --> + <frame index="7" delay="50" offsetY="-25" offsetX="-8"/> + <frame index="7" delay="60" offsetY="-29" offsetX="-7"/> + <frame index="0" delay="70" offsetY="-32" offsetX="-7"/> + <frame index="0" delay="70" offsetY="-35" offsetX="-6"/> + <!-- Peak reached. --> + <frame index="1" delay="90" offsetY="-37" offsetX="-6"/> + <frame index="2" delay="70" offsetY="-38" offsetX="-5"/> + <frame index="2" delay="70" offsetY="-37" offsetX="-5"/> + <frame index="3" delay="60" offsetY="-36" offsetX="-4"/> + <frame index="3" delay="60" offsetY="-34" offsetX="-4"/> + <frame index="4" delay="50" offsetY="-33" offsetX="-3"/> + <frame index="4" delay="40" offsetY="-30" offsetX="-3"/> + <frame index="5" delay="40" offsetY="-28" offsetX="-2"/> + <frame index="5" delay="40" offsetY="-23" offsetX="-2"/> + <frame index="6" delay="40" offsetY="-20" offsetX="-1"/> + <frame index="6" delay="50" offsetY="-16" offsetX="-1"/> + <frame index="7" delay="50" offsetY="-13"/> + <frame index="7" delay="60" offsetY="-10"/> + <frame index="0" delay="60" offsetY="-7"/> + <frame index="0" delay="70" offsetY="-4"/> + <frame index="1" delay="70" offsetY="-2"/> + <frame index="1" delay="80"/> + <end /> + </animation> + + <animation direction="left"> + <frame index="2" delay="100" offsetY="1"/> + <frame index="2" delay="140" offsetY="3"/> + <frame index="2" delay="90" offsetY="1"/> + <frame index="2" delay="80" offsetY="-1"/> + <frame index="3" delay="70" offsetY="-3"/> + <frame index="3" delay="60" offsetY="-5"/> + <frame index="3" delay="60" offsetY="-7" offsetX="-1"/> + <frame index="4" delay="50" offsetY="-10" offsetX="-2"/> + <frame index="4" delay="50" offsetY="-12" offsetX="-3"/> + <frame index="5" delay="40" offsetY="-15" offsetX="-5"/> + <frame index="5" delay="40" offsetY="-18" offsetX="-7"/> + <frame index="6" delay="40" offsetY="-21" offsetX="-9"/> + <frame index="6" delay="40" offsetY="-24" offsetX="-11"/> + <frame index="7" delay="40" offsetY="-27" offsetX="-13"/> + <frame index="7" delay="50" offsetY="-30" offsetX="-15"/> + <!-- Hit the cible. --> + <frame index="0" delay="50" offsetY="-33" offsetX="-16"/> + <frame index="0" delay="60" offsetY="-36" offsetX="-15"/> + <frame index="1" delay="70" offsetY="-39" offsetX="-14"/> + <frame index="1" delay="70" offsetY="-41" offsetX="-13"/> + <!-- Peak reached. --> + <frame index="2" delay="90" offsetY="-43" offsetX="-12"/> + <frame index="3" delay="70" offsetY="-43" offsetX="-11"/> + <frame index="3" delay="70" offsetY="-42" offsetX="-10"/> + <frame index="4" delay="60" offsetY="-40" offsetX="-9"/> + <frame index="4" delay="60" offsetY="-38" offsetX="-8"/> + <frame index="5" delay="50" offsetY="-36" offsetX="-7"/> + <frame index="5" delay="40" offsetY="-33" offsetX="-6"/> + <frame index="6" delay="40" offsetY="-30" offsetX="-5"/> + <frame index="6" delay="40" offsetY="-25" offsetX="-4"/> + <frame index="7" delay="40" offsetY="-21" offsetX="-3"/> + <frame index="7" delay="50" offsetY="-17" offsetX="-2"/> + <frame index="0" delay="50" offsetY="-13" offsetX="-1"/> + <frame index="0" delay="60" offsetY="-10"/> + <frame index="1" delay="60" offsetY="-7"/> + <frame index="1" delay="70" offsetY="-4"/> + <frame index="2" delay="70" offsetY="-2"/> + <frame index="2" delay="80"/> + <end /> + </animation> + + <animation direction="upleft"> + <frame index="3" delay="100" offsetY="1"/> + <frame index="3" delay="140" offsetY="3"/> + <frame index="3" delay="90" offsetY="1"/> + <frame index="3" delay="80" offsetY="-1"/> + <frame index="4" delay="70" offsetY="-3"/> + <frame index="4" delay="60" offsetY="-5"/> + <frame index="4" delay="60" offsetY="-7"/> + <frame index="5" delay="50" offsetY="-11" offsetX="-1"/> + <frame index="5" delay="50" offsetY="-13" offsetX="-1"/> + <frame index="6" delay="40" offsetY="-17" offsetX="-2"/> + <frame index="6" delay="40" offsetY="-21" offsetX="-3"/> + <frame index="7" delay="40" offsetY="-25" offsetX="-4"/> + <frame index="7" delay="40" offsetY="-29" offsetX="-5"/> + <frame index="0" delay="40" offsetY="-33" offsetX="-6"/> + <frame index="0" delay="50" offsetY="-37" offsetX="-7"/> + <!-- Hit the cible. --> + <frame index="1" delay="50" offsetY="-41" offsetX="-8"/> + <frame index="1" delay="60" offsetY="-43" offsetX="-7"/> + <frame index="2" delay="70" offsetY="-46" offsetX="-7"/> + <frame index="2" delay="70" offsetY="-47" offsetX="-6"/> + <!-- Peak reached. --> + <frame index="3" delay="90" offsetY="-49" offsetX="-6"/> + <frame index="4" delay="70" offsetY="-48" offsetX="-5"/> + <frame index="4" delay="70" offsetY="-47" offsetX="-5"/> + <frame index="5" delay="60" offsetY="-44" offsetX="-4"/> + <frame index="5" delay="60" offsetY="-42" offsetX="-4"/> + <frame index="6" delay="50" offsetY="-39" offsetX="-3"/> + <frame index="6" delay="40" offsetY="-36" offsetX="-3"/> + <frame index="7" delay="40" offsetY="-32" offsetX="-2"/> + <frame index="7" delay="40" offsetY="-27" offsetX="-2"/> + <frame index="0" delay="40" offsetY="-22" offsetX="-1"/> + <frame index="0" delay="50" offsetY="-18" offsetX="-1"/> + <frame index="1" delay="50" offsetY="-13"/> + <frame index="1" delay="60" offsetY="-10"/> + <frame index="2" delay="60" offsetY="-7"/> + <frame index="2" delay="70" offsetY="-4"/> + <frame index="3" delay="70" offsetY="-2"/> + <frame index="3" delay="80"/> + <end /> + </animation> + + <animation direction="up"> + <frame index="4" delay="100" offsetY="1"/> + <frame index="4" delay="140" offsetY="3"/> + <frame index="4" delay="90" offsetY="1"/> + <frame index="4" delay="80" offsetY="-1"/> + <frame index="5" delay="70" offsetY="-3"/> + <frame index="5" delay="60" offsetY="-5"/> + <frame index="5" delay="60" offsetY="-7"/> + <frame index="6" delay="50" offsetY="-11"/> + <frame index="6" delay="50" offsetY="-13"/> + <frame index="7" delay="40" offsetY="-17"/> + <frame index="7" delay="40" offsetY="-21"/> + <frame index="0" delay="40" offsetY="-25"/> + <frame index="0" delay="40" offsetY="-29"/> + <frame index="1" delay="40" offsetY="-33"/> + <frame index="1" delay="50" offsetY="-37"/> + <!-- Hit the cible. --> + <frame index="2" delay="50" offsetY="-41"/> + <frame index="2" delay="60" offsetY="-43"/> + <frame index="3" delay="70" offsetY="-46"/> + <frame index="3" delay="70" offsetY="-47"/> + <!-- Peak reached. --> + <frame index="4" delay="90" offsetY="-49"/> + <frame index="5" delay="70" offsetY="-48"/> + <frame index="5" delay="70" offsetY="-47"/> + <frame index="6" delay="60" offsetY="-44"/> + <frame index="6" delay="60" offsetY="-42"/> + <frame index="7" delay="50" offsetY="-39"/> + <frame index="7" delay="40" offsetY="-36"/> + <frame index="0" delay="40" offsetY="-32"/> + <frame index="0" delay="40" offsetY="-27"/> + <frame index="1" delay="40" offsetY="-22"/> + <frame index="1" delay="50" offsetY="-18"/> + <frame index="2" delay="50" offsetY="-14"/> + <frame index="2" delay="60" offsetY="-10"/> + <frame index="3" delay="60" offsetY="-7"/> + <frame index="3" delay="70" offsetY="-4"/> + <frame index="4" delay="70" offsetY="-2"/> + <frame index="4" delay="80"/> + <end /> + </animation> + + <animation direction="upright"> + <frame index="5" delay="100" offsetY="1"/> + <frame index="5" delay="140" offsetY="3"/> + <frame index="5" delay="90" offsetY="1"/> + <frame index="5" delay="80" offsetY="-1"/> + <frame index="6" delay="70" offsetY="-3"/> + <frame index="6" delay="60" offsetY="-5"/> + <frame index="6" delay="60" offsetY="-7"/> + <frame index="7" delay="50" offsetY="-11" offsetX="1"/> + <frame index="7" delay="50" offsetY="-13" offsetX="1"/> + <frame index="0" delay="40" offsetY="-17" offsetX="2"/> + <frame index="0" delay="40" offsetY="-21" offsetX="3"/> + <frame index="1" delay="40" offsetY="-25" offsetX="4"/> + <frame index="1" delay="40" offsetY="-29" offsetX="5"/> + <frame index="2" delay="40" offsetY="-33" offsetX="6"/> + <frame index="2" delay="50" offsetY="-37" offsetX="7"/> + <!-- Hit the cible. --> + <frame index="3" delay="50" offsetY="-41" offsetX="8"/> + <frame index="3" delay="60" offsetY="-43" offsetX="7"/> + <frame index="4" delay="70" offsetY="-46" offsetX="7"/> + <frame index="4" delay="70" offsetY="-47" offsetX="6"/> + <!-- Peak reached. --> + <frame index="5" delay="90" offsetY="-49" offsetX="6"/> + <frame index="6" delay="70" offsetY="-48" offsetX="5"/> + <frame index="6" delay="70" offsetY="-47" offsetX="5"/> + <frame index="7" delay="60" offsetY="-44" offsetX="4"/> + <frame index="7" delay="60" offsetY="-42" offsetX="4"/> + <frame index="0" delay="50" offsetY="-39" offsetX="3"/> + <frame index="0" delay="40" offsetY="-36" offsetX="3"/> + <frame index="1" delay="40" offsetY="-32" offsetX="2"/> + <frame index="1" delay="40" offsetY="-27" offsetX="2"/> + <frame index="2" delay="40" offsetY="-22" offsetX="1"/> + <frame index="2" delay="50" offsetY="-18" offsetX="1"/> + <frame index="3" delay="50" offsetY="-13"/> + <frame index="3" delay="60" offsetY="-10"/> + <frame index="4" delay="60" offsetY="-7"/> + <frame index="4" delay="70" offsetY="-4"/> + <frame index="5" delay="70" offsetY="-2"/> + <frame index="5" delay="80"/> + <end /> + </animation> + + <animation direction="right"> + <frame index="6" delay="100" offsetY="1"/> + <frame index="6" delay="140" offsetY="3"/> + <frame index="6" delay="90" offsetY="1"/> + <frame index="6" delay="80" offsetY="-1"/> + <frame index="7" delay="70" offsetY="-3"/> + <frame index="7" delay="60" offsetY="-5"/> + <frame index="7" delay="60" offsetY="-7" offsetX="1"/> + <frame index="0" delay="50" offsetY="-10" offsetX="2"/> + <frame index="0" delay="50" offsetY="-12" offsetX="3"/> + <frame index="1" delay="40" offsetY="-15" offsetX="5"/> + <frame index="1" delay="40" offsetY="-18" offsetX="7"/> + <frame index="2" delay="40" offsetY="-21" offsetX="9"/> + <frame index="2" delay="40" offsetY="-24" offsetX="11"/> + <frame index="3" delay="40" offsetY="-27" offsetX="13"/> + <frame index="3" delay="50" offsetY="-30" offsetX="15"/> + <!-- Hit the cible. --> + <frame index="4" delay="50" offsetY="-33" offsetX="16"/> + <frame index="4" delay="60" offsetY="-36" offsetX="15"/> + <frame index="5" delay="70" offsetY="-39" offsetX="14"/> + <frame index="5" delay="70" offsetY="-41" offsetX="13"/> + <!-- Peak reached. --> + <frame index="6" delay="90" offsetY="-43" offsetX="12"/> + <frame index="7" delay="70" offsetY="-43" offsetX="11"/> + <frame index="7" delay="70" offsetY="-42" offsetX="10"/> + <frame index="0" delay="60" offsetY="-40" offsetX="9"/> + <frame index="0" delay="60" offsetY="-38" offsetX="8"/> + <frame index="1" delay="50" offsetY="-36" offsetX="7"/> + <frame index="1" delay="40" offsetY="-33" offsetX="6"/> + <frame index="2" delay="40" offsetY="-30" offsetX="5"/> + <frame index="2" delay="40" offsetY="-25" offsetX="4"/> + <frame index="3" delay="40" offsetY="-21" offsetX="3"/> + <frame index="3" delay="50" offsetY="-17" offsetX="2"/> + <frame index="4" delay="50" offsetY="-13" offsetX="1"/> + <frame index="4" delay="60" offsetY="-10"/> + <frame index="5" delay="60" offsetY="-7"/> + <frame index="5" delay="70" offsetY="-4"/> + <frame index="6" delay="70" offsetY="-2"/> + <frame index="6" delay="80"/> + <end /> + </animation> + + <animation direction="downright"> + <frame index="7" delay="100" offsetY="1"/> + <frame index="7" delay="140" offsetY="3"/> + <frame index="7" delay="90" offsetY="1"/> + <frame index="7" delay="80" offsetY="-1"/> + <frame index="0" delay="70" offsetY="-3"/> + <frame index="0" delay="60" offsetY="-5"/> + <frame index="0" delay="60" offsetY="-7"/> + <frame index="1" delay="50" offsetY="-9" offsetX="1"/> + <frame index="1" delay="50" offsetY="-11" offsetX="1"/> + <frame index="2" delay="40" offsetY="-13" offsetX="2"/> + <frame index="2" delay="40" offsetY="-15" offsetX="3"/> + <frame index="3" delay="40" offsetY="-17" offsetX="4"/> + <frame index="3" delay="40" offsetY="-19" offsetX="5"/> + <frame index="4" delay="40" offsetY="-21" offsetX="6"/> + <frame index="4" delay="50" offsetY="-23" offsetX="7"/> + <!-- Hit the cible. --> + <frame index="5" delay="50" offsetY="-25" offsetX="8"/> + <frame index="5" delay="60" offsetY="-29" offsetX="7"/> + <frame index="6" delay="70" offsetY="-32" offsetX="7"/> + <frame index="6" delay="70" offsetY="-35" offsetX="6"/> + <!-- Peak reached. --> + <frame index="7" delay="90" offsetY="-37" offsetX="6"/> + <frame index="0" delay="70" offsetY="-38" offsetX="5"/> + <frame index="0" delay="70" offsetY="-37" offsetX="5"/> + <frame index="1" delay="60" offsetY="-36" offsetX="4"/> + <frame index="1" delay="60" offsetY="-34" offsetX="4"/> + <frame index="2" delay="50" offsetY="-33" offsetX="3"/> + <frame index="2" delay="40" offsetY="-30" offsetX="3"/> + <frame index="3" delay="40" offsetY="-28" offsetX="2"/> + <frame index="3" delay="40" offsetY="-23" offsetX="2"/> + <frame index="4" delay="40" offsetY="-20" offsetX="1"/> + <frame index="4" delay="50" offsetY="-16" offsetX="1"/> + <frame index="5" delay="50" offsetY="-13"/> + <frame index="5" delay="60" offsetY="-10"/> + <frame index="6" delay="60" offsetY="-7"/> + <frame index="6" delay="70" offsetY="-4"/> + <frame index="7" delay="70" offsetY="-2"/> + <frame index="7" delay="80"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="blub"> + <animation direction="default"> + <frame index="8" delay="110"/> + <frame index="9" delay="330"/> + <sequence start="10" end="12" delay="100"/> + <frame index="12"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/crafty.png b/graphics/sprites/monsters/crafty.png Binary files differnew file mode 100644 index 00000000..7ddba6da --- /dev/null +++ b/graphics/sprites/monsters/crafty.png diff --git a/graphics/sprites/monsters/crafty.xml b/graphics/sprites/monsters/crafty.xml new file mode 100644 index 00000000..43ed98fc --- /dev/null +++ b/graphics/sprites/monsters/crafty.xml @@ -0,0 +1,177 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyleft (C) 2015 Evol Online --> +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/crafty.png" + width="32" + height="32" + offsetY="-40"/> + + <action name="spawn" imageset="mob"> + <animation direction="default"> + <frame index="16" delay="180" offsetY="3"/> + <sequence start="17" end="19" delay="90" offsetY="3"/> + <frame index="1" delay="80" offsetY="1"/> + <jump action="stand"/> + </animation> + </action> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0" delay="90" offsetY="-1"/> + <frame index="1" delay="80" offsetY="2"/> + <frame index="2" delay="80" offsetY="4"/> + </animation> + + <animation direction="right"> + <frame index="4" delay="90" offsetY="-1" offsetX="2"/> + <frame index="5" delay="60" offsetY="2"/> + <frame index="6" delay="80" offsetY="4" offsetX="-2"/> + <frame index="5" delay="60" offsetY="2"/> + </animation> + + <animation direction="up"> + <frame index="8" delay="90" offsetY="-1"/> + <frame index="9" delay="80" offsetY="2"/> + <frame index="10" delay="80" offsetY="4"/> + </animation> + + <animation direction="left"> + <frame index="12" delay="90" offsetY="-1" offsetX="-2"/> + <frame index="13" delay="60" offsetY="2"/> + <frame index="14" delay="80" offsetY="4" offsetX="2"/> + <frame index="13" delay="60" offsetY="2"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <frame index="0" delay="90" offsetY="-1"/> + <frame index="1" delay="80" offsetY="2"/> + <frame index="2" delay="80" offsetY="4"/> + </animation> + + <animation direction="right"> + <frame index="4" delay="90" offsetY="-1" offsetX="2"/> + <frame index="5" delay="60" offsetY="2"/> + <frame index="6" delay="80" offsetY="4" offsetX="-2"/> + <frame index="5" delay="60" offsetY="2"/> + </animation> + + <animation direction="up"> + <frame index="8" delay="90" offsetY="-1"/> + <frame index="9" delay="80" offsetY="2"/> + <frame index="10" delay="80" offsetY="4"/> + </animation> + + <animation direction="left"> + <frame index="12" delay="90" offsetY="-1" offsetX="-2"/> + <frame index="13" delay="60" offsetY="2"/> + <frame index="14" delay="80" offsetY="4" offsetX="2"/> + <frame index="13" delay="60" offsetY="2"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <frame index="0" delay="60" offsetY="-1"/> + <frame index="1" delay="50" offsetY="3"/> + <frame index="2" delay="50" offsetY="6"/> + <frame index="0" delay="60" offsetY="7"/> + <frame index="1" delay="50" offsetY="11"/> + <frame index="2" delay="50" offsetY="17"/> + <frame index="0" delay="60" offsetY="17"/> + <frame index="1" delay="50" offsetY="14"/> + <frame index="2" delay="50" offsetY="8"/> + <frame index="1" delay="60" offsetY="4"/> + <end /> + </animation> + + <animation direction="right"> + <!-- Fall --> + <frame index="4" delay="30" offsetY="-1"/> + <frame index="4" delay="30" offsetY="2" offsetX="4"/> + <frame index="5" delay="40" offsetY="4" offsetX="8"/> + <frame index="6" delay="50" offsetY="4" offsetX="8"/> + <frame index="5" delay="30" offsetY="8" offsetX="12"/> + <frame index="4" delay="30" offsetY="8" offsetX="16"/> + <!-- Bite --> + <frame index="5" delay="40" offsetY="10" offsetX="12"/> + <frame index="6" delay="50" offsetY="10" offsetX="12"/> + <frame index="5" delay="30" offsetY="12" offsetX="16"/> + <!-- Fly back to current pos --> + <frame index="4" delay="50" offsetY="11" offsetX="14"/> + <frame index="5" delay="40" offsetY="8" offsetX="10"/> + <frame index="6" delay="50" offsetY="6" offsetX="7"/> + <frame index="5" delay="30" offsetY="3" offsetX="4"/> + <frame index="4" delay="40" offsetY="2" offsetX="1"/> + <end /> + </animation> + + <animation direction="up"> + <frame index="8" delay="60" offsetY="-1"/> + <frame index="9" delay="50" offsetY="2"/> + <frame index="10" delay="50" offsetY="4"/> + <frame index="8" delay="60" offsetY="1"/> + <frame index="9" delay="50" offsetY="4"/> + <frame index="10" delay="50" offsetY="6"/> + <frame index="8" delay="60" offsetY="2"/> + <frame index="9" delay="50" offsetY="4"/> + <frame index="10" delay="50" offsetY="6"/> + <frame index="9" delay="60" offsetY="2"/> + <end /> + </animation> + + <animation direction="left"> + <!-- Fall --> + <frame index="12" delay="30" offsetY="-1"/> + <frame index="12" delay="30" offsetY="2" offsetX="-4"/> + <frame index="13" delay="40" offsetY="4" offsetX="-8"/> + <frame index="14" delay="50" offsetY="4" offsetX="-8"/> + <frame index="13" delay="30" offsetY="8" offsetX="-12"/> + <frame index="12" delay="30" offsetY="8" offsetX="-16"/> + <!-- Bite --> + <frame index="13" delay="40" offsetY="10" offsetX="-12"/> + <frame index="14" delay="50" offsetY="10" offsetX="-12"/> + <frame index="13" delay="30" offsetY="12" offsetX="-16"/> + <!-- Fly back to current pos --> + <frame index="12" delay="50" offsetY="11" offsetX="-14"/> + <frame index="13" delay="40" offsetY="8" offsetX="-10"/> + <frame index="14" delay="50" offsetY="6" offsetX="-7"/> + <frame index="13" delay="30" offsetY="3" offsetX="-4"/> + <frame index="12" delay="40" offsetY="2" offsetX="-1"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation direction="down"> + <frame index="3" offsetY="10" delay="10"/> + <frame index="3" offsetY="20" delay="10"/> + <frame index="3" offsetY="30" delay="10"/> + <frame index="3" offsetY="40"/> + </animation> + + <animation direction="right"> + <frame index="7" offsetY="10" delay="10"/> + <frame index="7" offsetY="20" delay="10"/> + <frame index="7" offsetY="30" delay="10"/> + <frame index="7" offsetY="40"/> + </animation> + + <animation direction="up"> + <frame index="11" offsetY="10" delay="10"/> + <frame index="11" offsetY="20" delay="10"/> + <frame index="11" offsetY="30" delay="10"/> + <frame index="11" offsetY="40"/> + </animation> + + <animation direction="left"> + <frame index="15" offsetY="10" delay="10"/> + <frame index="15" offsetY="20" delay="10"/> + <frame index="15" offsetY="30" delay="10"/> + <frame index="15" offsetY="40"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/croc.png b/graphics/sprites/monsters/croc.png Binary files differnew file mode 100644 index 00000000..aa81a7aa --- /dev/null +++ b/graphics/sprites/monsters/croc.png diff --git a/graphics/sprites/monsters/croc.xml b/graphics/sprites/monsters/croc.xml new file mode 100644 index 00000000..292fa837 --- /dev/null +++ b/graphics/sprites/monsters/croc.xml @@ -0,0 +1,242 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Authors: Alige, Reid +Copyright (C) 2011-2014 Evol Online --> +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/croc.png" + width="30" + height="22" + offsetY="-4"/> + + <action name="spawn" imageset="mob"> + <animation direction="default"> + <frame index="64" delay="350"/> + <frame index="65" delay="70"/> + <frame index="66" delay="90"/> + <frame index="67" delay="210"/> + <frame index="68" delay="110"/> + <frame index="69" delay="130"/> + <frame index="70" delay="165"/> + <frame index="71" delay="90"/> + <frame index="72" delay="80"/> + <frame index="73" delay="70"/> + <jump action="stand"/> + </animation> + </action> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + + <animation direction="downleft"> + <frame index="8"/> + </animation> + + <animation direction="left"> + <frame index="16"/> + </animation> + + <animation direction="upleft"> + <frame index="24"/> + </animation> + + <animation direction="up"> + <frame index="32"/> + </animation> + + <animation direction="upright"> + <frame index="40"/> + </animation> + + <animation direction="right"> + <frame index="48"/> + </animation> + + <animation direction="downright"> + <frame index="56"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <frame index="1" delay="80"/> + <frame index="0" delay="70"/> + <frame index="2" delay="80"/> + <frame index="0" delay="70"/> + </animation> + + <animation direction="downleft"> + <frame index="9" delay="80"/> + <frame index="8" delay="70"/> + <frame index="10" delay="80"/> + <frame index="8" delay="70"/> + </animation> + + <animation direction="left"> + <frame index="17" delay="80"/> + <frame index="16" delay="70"/> + <frame index="18" delay="80"/> + <frame index="16" delay="70"/> + </animation> + + <animation direction="upleft"> + <frame index="25" delay="80"/> + <frame index="24" delay="70"/> + <frame index="26" delay="80"/> + <frame index="24" delay="70"/> + </animation> + + <animation direction="up"> + <frame index="33" delay="80"/> + <frame index="32" delay="70"/> + <frame index="34" delay="80"/> + <frame index="32" delay="70"/> + </animation> + + <animation direction="upright"> + <frame index="41" delay="80"/> + <frame index="40" delay="70"/> + <frame index="42" delay="80"/> + <frame index="40" delay="70"/> + </animation> + + <animation direction="right"> + <frame index="49" delay="80"/> + <frame index="48" delay="70"/> + <frame index="50" delay="80"/> + <frame index="48" delay="70"/> + </animation> + + <animation direction="downright"> + <frame index="57" delay="80"/> + <frame index="56" delay="70"/> + <frame index="58" delay="80"/> + <frame index="56" delay="70"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <frame index="3" delay="90"/> + <frame index="4" delay="130"/> + <frame index="3" delay="100"/> + <frame index="0" delay="50"/> + <frame index="5" delay="90"/> + <frame index="6" delay="130"/> + <frame index="5" delay="100"/> + <end /> + </animation> + + <animation direction="downleft"> + <frame index="11" delay="90"/> + <frame index="12" delay="130"/> + <frame index="11" delay="100"/> + <frame index="8" delay="50"/> + <frame index="13" delay="90"/> + <frame index="14" delay="130"/> + <frame index="13" delay="100"/> + <end /> + </animation> + + <animation direction="left"> + <frame index="19" delay="90"/> + <frame index="20" delay="130"/> + <frame index="19" delay="100"/> + <frame index="16" delay="50"/> + <frame index="21" delay="90"/> + <frame index="22" delay="130"/> + <frame index="21" delay="100"/> + <end /> + </animation> + + <animation direction="upleft"> + <frame index="27" delay="90"/> + <frame index="28" delay="130"/> + <frame index="27" delay="100"/> + <frame index="24" delay="50"/> + <frame index="29" delay="90"/> + <frame index="30" delay="130"/> + <frame index="29" delay="100"/> + <end /> + </animation> + + <animation direction="up"> + <frame index="35" delay="90"/> + <frame index="36" delay="130"/> + <frame index="35" delay="100"/> + <frame index="32" delay="50"/> + <frame index="37" delay="90"/> + <frame index="38" delay="130"/> + <frame index="37" delay="100"/> + <end /> + </animation> + + <animation direction="upright"> + <frame index="43" delay="90"/> + <frame index="44" delay="130"/> + <frame index="43" delay="100"/> + <frame index="40" delay="50"/> + <frame index="45" delay="90"/> + <frame index="46" delay="130"/> + <frame index="45" delay="100"/> + <end /> + </animation> + + <animation direction="right"> + <frame index="51" delay="90"/> + <frame index="52" delay="130"/> + <frame index="51" delay="100"/> + <frame index="48" delay="50"/> + <frame index="53" delay="90"/> + <frame index="54" delay="130"/> + <frame index="53" delay="100"/> + <end /> + </animation> + + <animation direction="downright"> + <frame index="59" delay="90"/> + <frame index="60" delay="130"/> + <frame index="59" delay="100"/> + <frame index="56" delay="50"/> + <frame index="61" delay="90"/> + <frame index="62" delay="130"/> + <frame index="61" delay="100"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation direction="down"> + <frame index="7"/> + </animation> + + <animation direction="downleft"> + <frame index="15"/> + </animation> + + <animation direction="left"> + <frame index="23"/> + </animation> + + <animation direction="upleft"> + <frame index="31"/> + </animation> + + <animation direction="up"> + <frame index="39"/> + </animation> + + <animation direction="upright"> + <frame index="47"/> + </animation> + + <animation direction="right"> + <frame index="55"/> + </animation> + + <animation direction="downright"> + <frame index="63"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/croconut.xml b/graphics/sprites/monsters/croconut.xml new file mode 100644 index 00000000..304945b1 --- /dev/null +++ b/graphics/sprites/monsters/croconut.xml @@ -0,0 +1,59 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Authors: Alige, Reid +Copyright (C) 2010-2014 Evol Online --> + +<!-- +5% used on "moving" label. +50% from the 95% unused percent from "moving" label are used on "movinglong" label. +100% from the 47,5% unused percent from "movinglong" label are used on "static" label. +--> + +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/crocotree.png" + width="18" + height="17" + offsetY="-61"/> + + <action name="stand" imageset="mob"> + <animation direction="default"> + <!-- Falling Croconut --> + <frame index="1" delay="100"/> + <frame index="3" delay="80" offsetY="1"/> + <frame index="3" delay="60" offsetY="2"/> + <frame index="3" delay="50" offsetY="4"/> + <frame index="3" delay="50" offsetY="6"/> + <frame index="3" delay="50" offsetY="8"/> + <frame index="3" delay="40" offsetY="11"/> + <frame index="3" delay="40" offsetY="14"/> + <frame index="3" delay="40" offsetY="17"/> + <frame index="3" delay="40" offsetY="20"/> + <frame index="3" delay="40" offsetY="24"/> + <frame index="3" delay="40" offsetY="28"/> + <frame index="3" delay="30" offsetY="32"/> + <frame index="3" delay="30" offsetY="36"/> + <frame index="3" delay="30" offsetY="41"/> + <frame index="3" delay="30" offsetY="46"/> + <frame index="3" delay="30" offsetY="51"/> + <frame index="3" delay="30" offsetY="57"/> + <frame index="4" delay="60" offsetY="58"/> + <frame index="5" delay="70" offsetY="58"/> + <frame index="6" offsetY="59"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="default"> + <!-- Dropped Croconut --> + <frame index="6" offsetY="59"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation> + <!-- Dropped Croconut --> + <frame index="6" offsetY="59"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/crocotree.png b/graphics/sprites/monsters/crocotree.png Binary files differnew file mode 100644 index 00000000..5d676e81 --- /dev/null +++ b/graphics/sprites/monsters/crocotree.png diff --git a/graphics/sprites/monsters/crocotree.xml b/graphics/sprites/monsters/crocotree.xml new file mode 100644 index 00000000..a1e90787 --- /dev/null +++ b/graphics/sprites/monsters/crocotree.xml @@ -0,0 +1,90 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Authors: Alige, Reid +Copyright (C) 2010-2013 Evol Online --> + +<!-- +5% used on "moving" label. +50% from the 95% unused percent from "moving" label are used on "movinglong" label. +100% from the 47,5% unused percent from "movinglong" label are used on "static" label. +--> + +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/crocotree.png" + width="18" + height="17" + offsetY="-61"/> + + <action name="stand" imageset="mob"> + <animation direction="default"> + <label name="start"/> + <goto label="static" rand="95"/> + <goto label="movinglong" rand="50"/> + <goto label="moving" rand="100"/> + <label name="moving"/> + <!-- Simple Move Animation --> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="110"/> + <frame index="2" delay="120"/> + <frame index="1" delay="110"/> + <goto label="start"/> + <label name="static"/> + <!-- Static Animation --> + <frame index="1" delay="240"/> + <goto label="start"/> + <label name="movinglong"/> + <!-- Long Move Animation --> + <frame index="2" delay="120"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="110"/> + <frame index="2" delay="120"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="110"/> + <frame index="2" delay="120"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <frame index="1" delay="110"/> + <frame index="2" delay="120"/> + <goto label="start"/> + </animation> + </action> + + <action name="hurt" imageset="mob"> + <animation direction="default"> + <frame index="2" delay="120"/> + <frame index="1" delay="110"/> + <frame index="0" delay="120"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation> + <!-- Falling Croconut --> + <frame index="1" delay="100"/> + <frame index="3" delay="80" offsetY="1"/> + <frame index="3" delay="60" offsetY="2"/> + <frame index="3" delay="50" offsetY="4"/> + <frame index="3" delay="50" offsetY="6"/> + <frame index="3" delay="50" offsetY="8"/> + <frame index="3" delay="40" offsetY="11"/> + <frame index="3" delay="40" offsetY="14"/> + <frame index="3" delay="40" offsetY="17"/> + <frame index="3" delay="40" offsetY="20"/> + <frame index="3" delay="40" offsetY="24"/> + <frame index="3" delay="40" offsetY="28"/> + <frame index="3" delay="30" offsetY="32"/> + <frame index="3" delay="30" offsetY="36"/> + <frame index="3" delay="30" offsetY="41"/> + <frame index="3" delay="30" offsetY="46"/> + <frame index="3" delay="30" offsetY="51"/> + <frame index="3" delay="30" offsetY="57"/> + <frame index="4" delay="60" offsetY="58"/> + <frame index="5" delay="70" offsetY="58"/> + <frame index="6" offsetY="59"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/cuco.png b/graphics/sprites/monsters/cuco.png Binary files differnew file mode 100644 index 00000000..ca2e7a9f --- /dev/null +++ b/graphics/sprites/monsters/cuco.png diff --git a/graphics/sprites/monsters/cuco.xml b/graphics/sprites/monsters/cuco.xml new file mode 100644 index 00000000..bc3bddb2 --- /dev/null +++ b/graphics/sprites/monsters/cuco.xml @@ -0,0 +1,108 @@ +<?xml version="1.0"?> +<!-- Author from The Mana World Brazilian +Copyright (C) 2010-2015 Evol Online --> +<sprite> + + <imageset name="base" + src="graphics/sprites/monsters/cuco.png" + width="32" + height="39"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" delay="1500"/> + <frame index="1" delay="200"/> + </animation> + <animation direction="left"> + <frame index="4" delay="1500"/> + <frame index="5" delay="200"/> + </animation> + <animation direction="up"> + <frame index="12" delay="1500"/> + <frame index="13" delay="200"/> + </animation> + <animation direction="right"> + <frame index="8" delay="1500"/> + <frame index="9" delay="200"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" delay="100"/> + <frame index="3" delay="100" offsetY="-3"/> + <frame index="3" delay="100" offsetY="-5"/> + <frame index="2" delay="100" offsetY="-6"/> + <frame index="0" delay="100" offsetY="-5"/> + <frame index="0" delay="100" offsetY="-3"/> + </animation> + <animation direction="left"> + <frame index="4" delay="100"/> + <frame index="7" delay="100" offsetY="-3"/> + <frame index="7" delay="100" offsetY="-5"/> + <frame index="6" delay="100" offsetY="-6"/> + <frame index="4" delay="100" offsetY="-5"/> + <frame index="4" delay="100" offsetY="-3"/> + </animation> + <animation direction="up"> + <frame index="12" delay="100"/> + <frame index="15" delay="100" offsetY="-3"/> + <frame index="15" delay="100" offsetY="-5"/> + <frame index="14" delay="100" offsetY="-6"/> + <frame index="12" delay="100" offsetY="-5"/> + <frame index="12" delay="100" offsetY="-3"/> + </animation> + <animation direction="right"> + <frame index="8" delay="100"/> + <frame index="11" delay="100" offsetY="-3"/> + <frame index="11" delay="100" offsetY="-5"/> + <frame index="10" delay="100" offsetY="-6"/> + <frame index="8" delay="100" offsetY="-5"/> + <frame index="8" delay="100" offsetY="-3"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="3" delay="100" offsetY="-3"/> + <frame index="3" delay="100" offsetY="-5"/> + <frame index="2" delay="100" offsetY="-6"/> + <frame index="0" delay="100" offsetY="-5"/> + <frame index="0" delay="100" offsetY="-3"/> + <end/> + </animation> + <animation direction="left"> + <frame index="7" delay="100" offsetY="-3"/> + <frame index="7" delay="100" offsetY="-5"/> + <frame index="6" delay="100" offsetY="-6"/> + <frame index="4" delay="100" offsetY="-5"/> + <frame index="4" delay="100" offsetY="-3"/> + <end/> + </animation> + <animation direction="up"> + <frame index="15" delay="100" offsetY="-3"/> + <frame index="15" delay="100" offsetY="-5"/> + <frame index="14" delay="100" offsetY="-6"/> + <frame index="12" delay="100" offsetY="-5"/> + <frame index="12" delay="100" offsetY="-3"/> + <end/> + </animation> + <animation direction="right"> + <frame index="11" delay="100" offsetY="-3"/> + <frame index="11" delay="100" offsetY="-5"/> + <frame index="10" delay="100" offsetY="-6"/> + <frame index="8" delay="100" offsetY="-5"/> + <frame index="8" delay="100" offsetY="-3"/> + <end/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation> + <sequence start="16" end="22" delay="100"/> + <frame index="23"/> + <end/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/dummy.png b/graphics/sprites/monsters/dummy.png Binary files differnew file mode 100644 index 00000000..21036647 --- /dev/null +++ b/graphics/sprites/monsters/dummy.png diff --git a/graphics/sprites/monsters/dummy.xml b/graphics/sprites/monsters/dummy.xml new file mode 100644 index 00000000..40f88c7f --- /dev/null +++ b/graphics/sprites/monsters/dummy.xml @@ -0,0 +1,40 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2015 Evol Online --> + +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/dummy.png" + width="32" + height="64"/> + + <action name="stand" imageset="mob"> + <animation direction="default"> + <frame index="0"/> + </animation> + </action> + + <action name="stand" imageset="mob" hp="75"> + <animation direction="default"> + <frame index="1"/> + </animation> + </action> + + <action name="stand" imageset="mob" hp="50"> + <animation direction="default"> + <frame index="2"/> + </animation> + </action> + + <action name="stand" imageset="mob" hp="25"> + <animation direction="default"> + <frame index="3"/> + </animation> + </action> + + <action name="dead" imageset="mob" hp="25"> + <animation> + <frame index="4"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/fluffy.png b/graphics/sprites/monsters/fluffy.png Binary files differnew file mode 100644 index 00000000..d9ffe107 --- /dev/null +++ b/graphics/sprites/monsters/fluffy.png diff --git a/graphics/sprites/monsters/fluffy.xml b/graphics/sprites/monsters/fluffy.xml new file mode 100644 index 00000000..9fbdfdcc --- /dev/null +++ b/graphics/sprites/monsters/fluffy.xml @@ -0,0 +1,72 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2015 Evol Online +Copyright (C) 2010 The Mana World Development Team --> +<sprite> + <imageset name="mob" src="graphics/sprites/monsters/fluffy.png" width="28" height="32"/> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0" offsetY="-3"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="-6"/> + </animation> + <animation direction="up"> + <frame index="20" offsetY="-4"/> + </animation> + <animation direction="right"> + <frame index="30" offsetY="-6"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="1" end="4" delay="100" offsetY="-3"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="100" offsetY="-6"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="100" offsetY="-4"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="100" offsetY="-6"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="5" end="8" delay="175" offsetY="-3"/> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="175" offsetY="-6"/> + <end /> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="175" offsetY="-4"/> + <end /> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="175" offsetY="-6"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation direction="down"> + <frame index="9" offsetY="-3"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="-6"/> + </animation> + <animation direction="up"> + <frame index="29" offsetY="-4"/> + </animation> + <animation direction="right"> + <frame index="39" offsetY="-6"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/frostiana.png b/graphics/sprites/monsters/frostiana.png Binary files differnew file mode 100644 index 00000000..99b1b78c --- /dev/null +++ b/graphics/sprites/monsters/frostiana.png diff --git a/graphics/sprites/monsters/frostiana.xml b/graphics/sprites/monsters/frostiana.xml new file mode 100644 index 00000000..0207cacf --- /dev/null +++ b/graphics/sprites/monsters/frostiana.xml @@ -0,0 +1,56 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2014 Evol Online --> +<sprite> + <imageset name="frostiana" + src="graphics/sprites/monsters/frostiana.png" + width="32" + height="32"/> + + <action name="spawn" imageset="frostiana"> + <animation direction="default"> + <frame index="0" delay="120"/> + <sequence start="1" end="3" delay="90"/> + <frame index="4" delay="110"/> + <frame index="5" delay="130"/> + <frame index="4" delay="100"/> + <frame index="3" delay="90"/> + <jump action="stand"/> + </animation> + </action> + + <action name="stand" imageset="frostiana"> + <animation direction="default"> + <frame index="4" delay="120"/> + <!-- Static Animation --> + <label name="start"/> + <frame index="4" delay="100"/> + <goto label="bouncing" rand="3"/> + <goto label="start" rand="100"/> + <label name="bouncing"/> + <!-- Bouncing Animation --> + <frame index="5" delay="130"/> + <frame index="4" delay="100"/> + <frame index="3" delay="90"/> + <frame index="4" delay="120"/> + </animation> + </action> + + <action name="attack" imageset="frostiana"> + <animation direction="default"> + <frame index="3" delay="130"/> + <frame index="4" delay="100"/> + <frame index="5" delay="210"/> + <frame index="4"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="frostiana"> + <animation direction="default"> + <sequence start="4" end="2" delay="90"/> + <frame index="6" delay="100"/> + <frame index="7"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/mananatree.png b/graphics/sprites/monsters/mananatree.png Binary files differnew file mode 100644 index 00000000..a08544ea --- /dev/null +++ b/graphics/sprites/monsters/mananatree.png diff --git a/graphics/sprites/monsters/mananatree.xml b/graphics/sprites/monsters/mananatree.xml new file mode 100644 index 00000000..a73d3268 --- /dev/null +++ b/graphics/sprites/monsters/mananatree.xml @@ -0,0 +1,72 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2015 Evol Online --> + +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/mananatree.png" + width="96" + height="128"/> + + <action name="stand" imageset="mob"> + <animation direction="default"> + <label name="start"/> + <goto label="static" rand="95"/> + <goto label="longmoving" rand="50"/> + <!-- Simple Move Animation --> + <frame index="1" delay="100"/> + <frame index="2" delay="120"/> + <frame index="1" delay="100"/> + <frame index="0" delay="100"/> + <frame index="3" delay="100"/> + <frame index="4" delay="120"/> + <frame index="3" delay="100"/> + <goto label="start"/> + <label name="static"/> + <!-- Static Animation --> + <frame index="0" delay="260"/> + <goto label="start"/> + <label name="longmoving"/> + <!-- Long Move Animation --> + <frame index="1" delay="100"/> + <frame index="2" delay="120"/> + <frame index="1" delay="100"/> + <frame index="0" delay="100"/> + <frame index="3" delay="100"/> + <frame index="4" delay="120"/> + <frame index="3" delay="100"/> + <frame index="0" delay="100"/> + <frame index="1" delay="100"/> + <frame index="2" delay="120"/> + <frame index="1" delay="100"/> + <frame index="0" delay="100"/> + <frame index="3" delay="100"/> + <frame index="4" delay="120"/> + <frame index="3" delay="100"/> + <goto label="start"/> + </animation> + </action> + + <action name="hurt" imageset="mob"> + <animation direction="default"> + <frame index="1" delay="100"/> + <frame index="2" delay="120"/> + <frame index="1" delay="100"/> + <frame index="0" delay="100"/> + <frame index="3" delay="100"/> + <frame index="4" delay="120"/> + <frame index="3" delay="100"/> + <frame index="0" delay="50"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation> + <!-- Falling Manana --> + <sequence start="5" end="9" delay="70"/> + <sequence start="10" end="18" delay="90"/> + <frame index="19"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/mouboo.png b/graphics/sprites/monsters/mouboo.png Binary files differnew file mode 100644 index 00000000..39ee00d7 --- /dev/null +++ b/graphics/sprites/monsters/mouboo.png diff --git a/graphics/sprites/monsters/mouboo.xml b/graphics/sprites/monsters/mouboo.xml new file mode 100644 index 00000000..afb8b3ba --- /dev/null +++ b/graphics/sprites/monsters/mouboo.xml @@ -0,0 +1,68 @@ +<?xml version="1.0"?> +<!-- Authors: Reid, Yuuki +Copyright (C) 2016 Evol Online --> + +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/mouboo.png" + width="80" + height="80"/> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="15"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="45"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="16" end="21" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="31" end="36" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="46" end="51" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="7" end="13" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="22" end="28" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="37" end="43" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="52" end="58" delay="75"/> + <end/> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation> + <frame index="14" delay="150"/> + <frame index="29" delay="150"/> + <frame index="44" delay="150"/> + <frame index="59" delay="5150"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/pikpik.png b/graphics/sprites/monsters/pikpik.png Binary files differnew file mode 100644 index 00000000..7e5dc1ca --- /dev/null +++ b/graphics/sprites/monsters/pikpik.png diff --git a/graphics/sprites/monsters/pikpik.xml b/graphics/sprites/monsters/pikpik.xml new file mode 100644 index 00000000..06a341e7 --- /dev/null +++ b/graphics/sprites/monsters/pikpik.xml @@ -0,0 +1,33 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Authors: Alige, Reid +Copyright (C) 2013-2014 Evol Online --> +<sprite> + <imageset name="pikpik" + src="graphics/sprites/monsters/pikpik.png" + width="32" + height="32"/> + + <action name="spawn" imageset="pikpik"> + <animation> + <!-- Spines growing. --> + <sequence start="0" end="7" delay="160"/> + <jump action="stand"/> + </animation> + </action> + + <action name="stand" imageset="pikpik"> + <animation direction="default"> + <!-- Static. --> + <frame index="8"/> + </animation> + </action> + + + <action name="dead" imageset="pikpik"> + <animation direction="default"> + <!-- Explodes and loses color. --> + <sequence start="9" end="17" delay="90"/> + <frame index="18"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/piou.png b/graphics/sprites/monsters/piou.png Binary files differnew file mode 100644 index 00000000..1040ba34 --- /dev/null +++ b/graphics/sprites/monsters/piou.png diff --git a/graphics/sprites/monsters/piou.xml b/graphics/sprites/monsters/piou.xml new file mode 100644 index 00000000..c8628e6d --- /dev/null +++ b/graphics/sprites/monsters/piou.xml @@ -0,0 +1,838 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2011-2013 Evol Online --> +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/piou.png" + width="10" + height="9" + offsetY="-12"/> + + <imageset name="acc" + src="graphics/sprites/accessories/piousse-egg.png" + width="11" + height="11" + offsetY="-12"/> + + <action name="spawn" imageset="acc"> + <animation direction="default"> + <frame index="9" delay="20" offsetY="-86"/> + <frame index="9" delay="30" offsetY="-82"/> + <frame index="9" delay="30" offsetY="-78"/> + <frame index="9" delay="30" offsetY="-74"/> + <frame index="9" delay="30" offsetY="-70"/> + <frame index="9" delay="30" offsetY="-66"/> + <frame index="9" delay="30" offsetY="-62"/> + <frame index="9" delay="40" offsetY="-58"/> + <frame index="9" delay="40" offsetY="-54"/> + <frame index="9" delay="40" offsetY="-49"/> + <frame index="9" delay="40" offsetY="-44"/> + <frame index="9" delay="40" offsetY="-40"/> + <frame index="9" delay="40" offsetY="-36"/> + <frame index="9" delay="40" offsetY="-32"/> + <frame index="9" delay="50" offsetY="-28"/> + <frame index="9" delay="50" offsetY="-24"/> + <frame index="9" delay="50" offsetY="-21"/> + <frame index="9" delay="50" offsetY="-18"/> + <frame index="9" delay="50" offsetY="-15"/> + <frame index="9" delay="50" offsetY="-12"/> + <frame index="9" delay="50" offsetY="-9"/> + <frame index="9" delay="60" offsetY="-6"/> + <frame index="9" delay="60" offsetY="-3"/> + <frame index="9" delay="60" offsetY="-1"/> + <jump action="stand"/> + </animation> + </action> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <!-- Static --> + <frame index="0" delay="1300"/> + <!-- Eating Animation --> + <sequence start="2" end="3" delay="130" repeat="4"/> + <frame index="2" delay="100"/> + <!-- Static --> + <frame index="0" delay="1900"/> + <!-- Looking Around --> + <frame index="30" delay="350"/> + <frame index="0" delay="500"/> + <frame index="35" delay="400"/> + <!-- Static --> + <frame index="0" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="2" end="3" delay="130" repeat="6"/> + <frame index="2" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="1" end="2" delay="50" offsetY="-1"/> + <frame index="1" delay="50" offsetX="1" offsetY="-3"/> + <frame index="0" delay="60" offsetX="2" offsetY="-8"/> + <frame index="1" delay="60" offsetX="3" offsetY="-11"/> + <frame index="0" delay="70" offsetX="2" offsetY="-15"/> + <frame index="35" delay="80" offsetX="1" offsetY="-18"/> + <frame index="5" delay="90" offsetX="1" offsetY="-22"/> + <frame index="20" delay="100" offsetY="-25"/> + <frame index="15" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="25" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="10" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="30" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="2" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="1" delay="90" offsetY="-3"/> + <frame index="0" delay="100" offsetY="-1"/> + </animation> + + <animation direction="downleft"> + <!-- Static --> + <frame index="30" delay="1300"/> + <!-- Eating Animation --> + <sequence start="32" end="33" delay="130" repeat="4"/> + <frame index="32" delay="100"/> + <!-- Static --> + <frame index="30" delay="1900"/> + <!-- Looking Around --> + <frame index="10" delay="350"/> + <frame index="30" delay="500"/> + <frame index="0" delay="400"/> + <!-- Static --> + <frame index="30" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="32" end="33" delay="130" repeat="6"/> + <frame index="32" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="31" end="32" delay="50" offsetY="-1"/> + <frame index="31" delay="50" offsetX="1" offsetY="-3"/> + <frame index="30" delay="60" offsetX="2" offsetY="-8"/> + <frame index="31" delay="60" offsetX="3" offsetY="-11"/> + <frame index="32" delay="70" offsetX="2" offsetY="-15"/> + <frame index="0" delay="80" offsetX="1" offsetY="-18"/> + <frame index="35" delay="90" offsetX="1" offsetY="-22"/> + <frame index="5" delay="100" offsetY="-25"/> + <frame index="20" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="15" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="25" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="10" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="32" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="31" delay="90" offsetY="-3"/> + <frame index="30" delay="100" offsetY="-1"/> + </animation> + + <animation direction="left"> + <!-- Static --> + <frame index="10" delay="1300"/> + <!-- Eating Animation --> + <sequence start="12" end="13" delay="130" repeat="4"/> + <frame index="12" delay="100"/> + <!-- Static --> + <frame index="10" delay="1900"/> + <!-- Looking Around --> + <frame index="25" delay="350"/> + <frame index="10" delay="500"/> + <frame index="30" delay="400"/> + <!-- Static --> + <frame index="10" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="12" end="13" delay="130" repeat="6"/> + <frame index="12" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="11" end="12" delay="50" offsetY="-1"/> + <frame index="11" delay="50" offsetX="1" offsetY="-3"/> + <frame index="10" delay="60" offsetX="2" offsetY="-8"/> + <frame index="11" delay="60" offsetX="3" offsetY="-11"/> + <frame index="12" delay="70" offsetX="2" offsetY="-15"/> + <frame index="30" delay="80" offsetX="1" offsetY="-18"/> + <frame index="0" delay="90" offsetX="1" offsetY="-22"/> + <frame index="35" delay="100" offsetY="-25"/> + <frame index="5" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="20" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="15" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="25" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="12" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="11" delay="90" offsetY="-3"/> + <frame index="10" delay="100" offsetY="-1"/> + </animation> + + <animation direction="upleft"> + <!-- Static --> + <frame index="25" delay="1300"/> + <!-- Eating Animation --> + <sequence start="27" end="28" delay="130" repeat="4"/> + <frame index="27" delay="100"/> + <!-- Static --> + <frame index="25" delay="1900"/> + <!-- Looking Around --> + <frame index="10" delay="350"/> + <frame index="25" delay="500"/> + <frame index="15" delay="400"/> + <!-- Static --> + <frame index="25" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="27" end="28" delay="130" repeat="6"/> + <frame index="27" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="26" end="27" delay="50" offsetY="-1"/> + <frame index="26" delay="50" offsetX="1" offsetY="-3"/> + <frame index="25" delay="60" offsetX="2" offsetY="-8"/> + <frame index="26" delay="60" offsetX="3" offsetY="-11"/> + <frame index="27" delay="70" offsetX="2" offsetY="-15"/> + <frame index="10" delay="80" offsetX="1" offsetY="-18"/> + <frame index="30" delay="90" offsetX="1" offsetY="-22"/> + <frame index="0" delay="100" offsetY="-25"/> + <frame index="35" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="5" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="20" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="15" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="27" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="26" delay="90" offsetY="-3"/> + <frame index="25" delay="100" offsetY="-1"/> + </animation> + + <animation direction="up"> + <!-- Static --> + <frame index="15" delay="1300"/> + <!-- Eating Animation --> + <sequence start="17" end="18" delay="130" repeat="4"/> + <frame index="17" delay="100"/> + <!-- Static --> + <frame index="15" delay="1900"/> + <!-- Looking Around --> + <frame index="20" delay="350"/> + <frame index="15" delay="500"/> + <frame index="25" delay="400"/> + <!-- Static --> + <frame index="15" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="17" end="18" delay="130" repeat="6"/> + <frame index="17" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="16" end="17" delay="50" offsetY="-1"/> + <frame index="16" delay="50" offsetX="1" offsetY="-3"/> + <frame index="15" delay="60" offsetX="2" offsetY="-8"/> + <frame index="16" delay="60" offsetX="3" offsetY="-11"/> + <frame index="17" delay="70" offsetX="2" offsetY="-15"/> + <frame index="25" delay="80" offsetX="1" offsetY="-18"/> + <frame index="10" delay="90" offsetX="1" offsetY="-22"/> + <frame index="30" delay="100" offsetY="-25"/> + <frame index="0" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="35" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="5" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="20" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="17" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="16" delay="90" offsetY="-3"/> + <frame index="15" delay="100" offsetY="-1"/> + </animation> + + <animation direction="upright"> + <!-- Static --> + <frame index="20" delay="1300"/> + <!-- Eating Animation --> + <sequence start="22" end="23" delay="130" repeat="4"/> + <frame index="22" delay="100"/> + <!-- Static --> + <frame index="20" delay="1900"/> + <!-- Looking Around --> + <frame index="5" delay="350"/> + <frame index="20" delay="500"/> + <frame index="15" delay="400"/> + <!-- Static --> + <frame index="20" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="22" end="23" delay="130" repeat="6"/> + <frame index="22" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="21" end="22" delay="50" offsetY="-1"/> + <frame index="21" delay="50" offsetX="1" offsetY="-3"/> + <frame index="20" delay="60" offsetX="2" offsetY="-8"/> + <frame index="21" delay="60" offsetX="3" offsetY="-11"/> + <frame index="22" delay="70" offsetX="2" offsetY="-15"/> + <frame index="15" delay="80" offsetX="1" offsetY="-18"/> + <frame index="25" delay="90" offsetX="1" offsetY="-22"/> + <frame index="10" delay="100" offsetY="-25"/> + <frame index="30" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="0" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="35" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="5" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="22" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="21" delay="90" offsetY="-3"/> + <frame index="20" delay="100" offsetY="-1"/> + </animation> + + <animation direction="right"> + <!-- Static --> + <frame index="5" delay="1300"/> + <!-- Eating Animation --> + <sequence start="7" end="8" delay="130" repeat="4"/> + <frame index="7" delay="100"/> + <!-- Static --> + <frame index="5" delay="1900"/> + <!-- Looking Around --> + <frame index="20" delay="350"/> + <frame index="5" delay="500"/> + <frame index="35" delay="400"/> + <!-- Static --> + <frame index="5" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="7" end="8" delay="130" repeat="6"/> + <frame index="7" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="6" end="7" delay="50" offsetY="-1"/> + <frame index="6" delay="50" offsetX="1" offsetY="-3"/> + <frame index="5" delay="60" offsetX="2" offsetY="-8"/> + <frame index="6" delay="60" offsetX="3" offsetY="-11"/> + <frame index="7" delay="70" offsetX="2" offsetY="-15"/> + <frame index="20" delay="80" offsetX="1" offsetY="-18"/> + <frame index="15" delay="90" offsetX="1" offsetY="-22"/> + <frame index="25" delay="100" offsetY="-25"/> + <frame index="10" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="30" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="0" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="35" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="7" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="6" delay="90" offsetY="-3"/> + <frame index="5" delay="100" offsetY="-1"/> + </animation> + + <animation direction="downright"> + <!-- Static --> + <frame index="35" delay="1300"/> + <!-- Eating Animation --> + <sequence start="37" end="38" delay="130" repeat="4"/> + <frame index="37" delay="100"/> + <!-- Static --> + <frame index="35" delay="1900"/> + <!-- Looking Around --> + <frame index="5" delay="350"/> + <frame index="35" delay="500"/> + <frame index="0" delay="400"/> + <!-- Static --> + <frame index="35" delay="1600"/> + <!-- Eating Animation x6 --> + <sequence start="37" end="38" delay="130" repeat="6"/> + <frame index="37" delay="100"/> + <!-- Jumping And Turning On Itself--> + <sequence start="36" end="37" delay="50" offsetY="-1"/> + <frame index="36" delay="50" offsetX="1" offsetY="-3"/> + <frame index="35" delay="60" offsetX="2" offsetY="-8"/> + <frame index="36" delay="60" offsetX="3" offsetY="-11"/> + <frame index="37" delay="70" offsetX="2" offsetY="-15"/> + <frame index="5" delay="80" offsetX="1" offsetY="-18"/> + <frame index="20" delay="90" offsetX="1" offsetY="-22"/> + <frame index="15" delay="100" offsetY="-25"/> + <frame index="25" delay="90" offsetX="-1" offsetY="-22"/> + <frame index="10" delay="90" offsetX="-2" offsetY="-18"/> + <frame index="30" delay="90" offsetX="-3" offsetY="-14"/> + <frame index="0" delay="90" offsetX="-2" offsetY="-10"/> + <frame index="37" delay="90" offsetX="-1" offsetY="-7"/> + <frame index="36" delay="90" offsetY="-3"/> + <frame index="35" delay="100" offsetY="-1"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <!-- Normal Jump x2 --> + <sequence start="0" end="1" delay="50" offsetY="-1"/> + <frame index="2" delay="50" offsetY="-2"/> + <frame index="1" delay="50" offsetY="-3"/> + <frame index="2" delay="50" offsetY="-4"/> + <frame index="1" delay="50" offsetY="-3"/> + <frame index="2" delay="50" offsetY="-2"/> + <frame index="1" delay="50" offsetY="-3"/> + <frame index="2" delay="50" offsetY="-4"/> + <frame index="1" delay="50" offsetY="-3"/> + <sequence value="2,1" delay="50" offsetY="-2"/> + <sequence value="2,1" delay="50" offsetY="-1"/> + <!-- Turning Jump --> + <sequence start="0" end="1" delay="50" offsetY="-1"/> + <frame index="2" delay="50" offsetY="-2"/> + <frame index="1" delay="50" offsetY="-3"/> + <frame index="2" delay="50" offsetY="-4"/> + <frame index="1" delay="60" offsetY="-5"/> + <sequence value="37,7,22,17,27" delay="80" offsetY="-6"/> + <frame index="12" delay="80" offsetY="-5"/> + <frame index="32" delay="80" offsetY="-4"/> + <frame index="2" delay="60" offsetY="-3"/> + <frame index="1" delay="50" offsetY="-2"/> + <frame index="0" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="1" delay="50" offsetY="-1"/> + <frame index="2" delay="50" offsetY="-2"/> + <frame index="1" delay="50" offsetY="-3"/> + <frame index="2" delay="50" offsetY="-4"/> + <frame index="1" delay="50" offsetY="-3"/> + <frame index="2" delay="50" offsetY="-2"/> + <frame index="1" delay="50" offsetY="-1"/> + <!-- Back Turning Jump --> + <sequence start="0" end="1" delay="50" offsetY="-1"/> + <frame index="2" delay="50" offsetY="-2"/> + <frame index="1" delay="50" offsetY="-3"/> + <frame index="2" delay="50" offsetY="-4"/> + <frame index="1" delay="60" offsetY="-5"/> + <sequence value="32,12,27,17,22" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-5"/> + <frame index="37" delay="80" offsetY="-4"/> + <frame index="2" delay="60" offsetY="-3"/> + <frame index="1" delay="50" offsetY="-2"/> + <frame index="0" delay="50" offsetY="-1"/> + </animation> + + <animation direction="downleft"> + <!-- Normal Jump x2 --> + <sequence start="30" end="31" delay="50" offsetY="-1"/> + <frame index="32" delay="50" offsetY="-2"/> + <frame index="31" delay="50" offsetY="-3"/> + <frame index="32" delay="50" offsetY="-4"/> + <frame index="31" delay="50" offsetY="-3"/> + <frame index="32" delay="50" offsetY="-2"/> + <frame index="31" delay="50" offsetY="-3"/> + <frame index="32" delay="50" offsetY="-4"/> + <frame index="31" delay="50" offsetY="-3"/> + <sequence value="32,31" delay="50" offsetY="-2"/> + <sequence value="32,31" delay="50" offsetY="-1"/> + <!-- Turning Jump --> + <sequence start="30" end="31" delay="50" offsetY="-1"/> + <frame index="32" delay="50" offsetY="-2"/> + <frame index="31" delay="50" offsetY="-3"/> + <frame index="32" delay="50" offsetY="-4"/> + <frame index="31" delay="60" offsetY="-5"/> + <sequence value="2,37,7,22,17" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-5"/> + <frame index="12" delay="80" offsetY="-4"/> + <frame index="32" delay="60" offsetY="-3"/> + <frame index="31" delay="50" offsetY="-2"/> + <frame index="30" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="31" delay="50" offsetY="-1"/> + <frame index="32" delay="50" offsetY="-2"/> + <frame index="31" delay="50" offsetY="-3"/> + <frame index="32" delay="50" offsetY="-4"/> + <frame index="31" delay="50" offsetY="-3"/> + <frame index="32" delay="50" offsetY="-2"/> + <frame index="31" delay="50" offsetY="-1"/> + <!-- Back Turning Jump --> + <sequence start="30" end="31" delay="50" offsetY="-1"/> + <frame index="32" delay="50" offsetY="-2"/> + <frame index="31" delay="50" offsetY="-3"/> + <frame index="32" delay="50" offsetY="-4"/> + <frame index="31" delay="60" offsetY="-5"/> + <sequence value="12,27,17,22,7" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-4"/> + <frame index="32" delay="60" offsetY="-3"/> + <frame index="31" delay="50" offsetY="-2"/> + <frame index="30" delay="50" offsetY="-1"/> + </animation> + + <animation direction="left"> + <!-- Normal Jump x2 --> + <sequence start="10" end="11" delay="50" offsetY="-1"/> + <frame index="12" delay="50" offsetY="-2"/> + <frame index="11" delay="50" offsetY="-3"/> + <frame index="12" delay="50" offsetY="-4"/> + <frame index="11" delay="50" offsetY="-3"/> + <frame index="12" delay="50" offsetY="-2"/> + <frame index="11" delay="50" offsetY="-3"/> + <frame index="12" delay="50" offsetY="-4"/> + <frame index="11" delay="50" offsetY="-3"/> + <sequence value="12,11" delay="50" offsetY="-2"/> + <sequence value="12,11" delay="50" offsetY="-1"/> + <!-- Turning Jump --> + <sequence start="10" end="11" delay="50" offsetY="-1"/> + <frame index="12" delay="50" offsetY="-2"/> + <frame index="11" delay="50" offsetY="-3"/> + <frame index="12" delay="50" offsetY="-4"/> + <frame index="11" delay="60" offsetY="-5"/> + <sequence value="32,2,37,7,22" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-5"/> + <frame index="27" delay="80" offsetY="-4"/> + <frame index="12" delay="60" offsetY="-3"/> + <frame index="11" delay="50" offsetY="-2"/> + <frame index="10" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="11" delay="50" offsetY="-1"/> + <frame index="12" delay="50" offsetY="-2"/> + <frame index="11" delay="50" offsetY="-3"/> + <frame index="12" delay="50" offsetY="-4"/> + <frame index="11" delay="50" offsetY="-3"/> + <frame index="12" delay="50" offsetY="-2"/> + <frame index="11" delay="50" offsetY="-1"/> + <!-- Back Turning Jump --> + <sequence start="10" end="11" delay="50" offsetY="-1"/> + <frame index="12" delay="50" offsetY="-2"/> + <frame index="11" delay="50" offsetY="-3"/> + <frame index="12" delay="50" offsetY="-4"/> + <frame index="11" delay="60" offsetY="-5"/> + <sequence value="27,17,22,7,37" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-5"/> + <frame index="32" delay="80" offsetY="-4"/> + <frame index="12" delay="60" offsetY="-3"/> + <frame index="11" delay="50" offsetY="-2"/> + <frame index="10" delay="50" offsetY="-1"/> + </animation> + + <animation direction="upleft"> + <!-- Normal Jump x2 --> + <sequence start="25" end="26" delay="50" offsetY="-1"/> + <frame index="27" delay="50" offsetY="-2"/> + <frame index="26" delay="50" offsetY="-3"/> + <frame index="27" delay="50" offsetY="-4"/> + <frame index="26" delay="50" offsetY="-3"/> + <frame index="27" delay="50" offsetY="-2"/> + <frame index="26" delay="50" offsetY="-3"/> + <frame index="27" delay="50" offsetY="-4"/> + <frame index="26" delay="50" offsetY="-3"/> + <sequence value="27,26" delay="50" offsetY="-2"/> + <sequence value="27,26" delay="50" offsetY="-1"/> + <!-- Turning Jump --> + <sequence start="25" end="26" delay="50" offsetY="-1"/> + <frame index="27" delay="45" offsetY="-2"/> + <frame index="26" delay="45" offsetY="-3"/> + <frame index="27" delay="45" offsetY="-4"/> + <frame index="26" delay="60" offsetY="-5"/> + <sequence value="12,32,2,37,7" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-5"/> + <frame index="17" delay="80" offsetY="-4"/> + <frame index="27" delay="60" offsetY="-3"/> + <frame index="26" delay="50" offsetY="-2"/> + <frame index="25" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="26" delay="50" offsetY="-1"/> + <frame index="27" delay="50" offsetY="-2"/> + <frame index="26" delay="50" offsetY="-3"/> + <frame index="27" delay="50" offsetY="-4"/> + <frame index="26" delay="50" offsetY="-3"/> + <frame index="27" delay="50" offsetY="-2"/> + <frame index="26" delay="50" offsetY="-1"/> + <!-- Back Turning Jump --> + <sequence start="25" end="26" delay="50" offsetY="-1"/> + <frame index="27" delay="50" offsetY="-2"/> + <frame index="26" delay="50" offsetY="-3"/> + <frame index="27" delay="50" offsetY="-4"/> + <frame index="26" delay="60" offsetY="-5"/> + <sequence value="17,22,7,37,2" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-5"/> + <frame index="12" delay="80" offsetY="-4"/> + <frame index="27" delay="60" offsetY="-3"/> + <frame index="26" delay="50" offsetY="-2"/> + <frame index="25" delay="50" offsetY="-1"/> + </animation> + + <animation direction="up"> + <!-- Normal Jump x2 --> + <sequence start="15" end="16" delay="50" offsetY="-1"/> + <frame index="17" delay="50" offsetY="-2"/> + <frame index="16" delay="50" offsetY="-3"/> + <frame index="17" delay="50" offsetY="-4"/> + <frame index="16" delay="50" offsetY="-3"/> + <frame index="17" delay="50" offsetY="-2"/> + <frame index="16" delay="50" offsetY="-3"/> + <frame index="17" delay="50" offsetY="-4"/> + <frame index="16" delay="50" offsetY="-3"/> + <sequence value="17,16" delay="50" offsetY="-2"/> + <sequence value="17,16" delay="50" offsetY="-1"/> + <!-- Turning Jump --> + <sequence start="15" end="16" delay="50" offsetY="-1"/> + <frame index="17" delay="50" offsetY="-2"/> + <frame index="16" delay="50" offsetY="-3"/> + <frame index="17" delay="50" offsetY="-4"/> + <frame index="16" delay="60" offsetY="-5"/> + <sequence value="27,12,32,2,37" delay="80" offsetY="-6"/> + <frame index="7" delay="80" offsetY="-5"/> + <frame index="22" delay="80" offsetY="-4"/> + <frame index="17" delay="60" offsetY="-3"/> + <frame index="16" delay="50" offsetY="-2"/> + <frame index="15" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="16" delay="50" offsetY="-1"/> + <frame index="17" delay="50" offsetY="-2"/> + <frame index="16" delay="50" offsetY="-3"/> + <frame index="17" delay="50" offsetY="-4"/> + <frame index="16" delay="50" offsetY="-3"/> + <frame index="17" delay="50" offsetY="-2"/> + <frame index="16" delay="50" offsetY="-1"/> + <!-- Back Turning Jump --> + <sequence start="15" end="16" delay="50" offsetY="-1"/> + <frame index="17" delay="50" offsetY="-2"/> + <frame index="16" delay="50" offsetY="-3"/> + <frame index="17" delay="50" offsetY="-4"/> + <frame index="16" delay="60" offsetY="-5"/> + <sequence value="22,7,37,2,32" delay="80" offsetY="-6"/> + <frame index="12" delay="80" offsetY="-5"/> + <frame index="27" delay="80" offsetY="-4"/> + <frame index="17" delay="60" offsetY="-3"/> + <frame index="16" delay="50" offsetY="-2"/> + <frame index="15" delay="50" offsetY="-1"/> + </animation> + + <animation direction="upright"> + <!-- Normal Jump x2 --> + <sequence start="20" end="21" delay="50" offsetY="-1"/> + <frame index="22" delay="50" offsetY="-2"/> + <frame index="21" delay="50" offsetY="-3"/> + <frame index="22" delay="50" offsetY="-4"/> + <frame index="21" delay="50" offsetY="-3"/> + <frame index="22" delay="50" offsetY="-2"/> + <frame index="21" delay="50" offsetY="-3"/> + <frame index="22" delay="50" offsetY="-4"/> + <frame index="21" delay="50" offsetY="-3"/> + <sequence value="22,21" delay="50" offsetY="-2"/> + <sequence value="22,21" delay="50" offsetY="-1"/> + <!-- Turning Jump --> + <sequence start="20" end="21" delay="50" offsetY="-1"/> + <frame index="22" delay="50" offsetY="-2"/> + <frame index="21" delay="50" offsetY="-3"/> + <frame index="22" delay="50" offsetY="-4"/> + <frame index="21" delay="60" offsetY="-5"/> + <sequence value="17,27,12,32,2" delay="80" offsetY="-6"/> + <frame index="37" delay="80" offsetY="-5"/> + <frame index="7" delay="80" offsetY="-4"/> + <frame index="22" delay="60" offsetY="-3"/> + <frame index="21" delay="50" offsetY="-2"/> + <frame index="20" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="21" delay="50" offsetY="-1"/> + <frame index="22" delay="50" offsetY="-2"/> + <frame index="21" delay="50" offsetY="-3"/> + <frame index="22" delay="50" offsetY="-4"/> + <frame index="21" delay="50" offsetY="-3"/> + <frame index="22" delay="50" offsetY="-2"/> + <frame index="21" delay="50" offsetY="-1"/> + <!-- Back Turning Jump --> + <sequence start="20" end="21" delay="50" offsetY="-1"/> + <frame index="22" delay="50" offsetY="-2"/> + <frame index="21" delay="50" offsetY="-3"/> + <frame index="22" delay="50" offsetY="-4"/> + <frame index="21" delay="60" offsetY="-5"/> + <sequence value="7,37,2,32,12" delay="80" offsetY="-6"/> + <frame index="27" delay="80" offsetY="-5"/> + <frame index="17" delay="80" offsetY="-4"/> + <frame index="22" delay="60" offsetY="-3"/> + <frame index="21" delay="50" offsetY="-2"/> + <frame index="20" delay="50" offsetY="-1"/> + </animation> + + <animation direction="right"> + <!-- Normal Jump x2 --> + <sequence start="5" end="6" delay="50" offsetY="-1"/> + <frame index="7" delay="50" offsetY="-2"/> + <frame index="6" delay="50" offsetY="-3"/> + <frame index="7" delay="50" offsetY="-4"/> + <frame index="6" delay="50" offsetY="-3"/> + <frame index="7" delay="50" offsetY="-2"/> + <frame index="6" delay="50" offsetY="-3"/> + <frame index="7" delay="50" offsetY="-4"/> + <frame index="6" delay="50" offsetY="-3"/> + <sequence value="7,6" delay="50" offsetY="-2"/> + <sequence value="7,6" delay="50" offsetY="-1"/> + <!-- Turning Jump --> + <sequence start="5" end="6" delay="50" offsetY="-1"/> + <frame index="7" delay="50" offsetY="-2"/> + <frame index="6" delay="50" offsetY="-3"/> + <frame index="7" delay="50" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-5"/> + <sequence value="22,17,27,12,32" delay="80" offsetY="-6"/> + <frame index="2" delay="80" offsetY="-5"/> + <frame index="37" delay="80" offsetY="-4"/> + <frame index="7" delay="60" offsetY="-3"/> + <frame index="6" delay="50" offsetY="-2"/> + <frame index="5" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="6" delay="50" offsetY="-1"/> + <frame index="7" delay="50" offsetY="-2"/> + <frame index="6" delay="50" offsetY="-3"/> + <frame index="7" delay="50" offsetY="-4"/> + <frame index="6" delay="50" offsetY="-3"/> + <frame index="7" delay="50" offsetY="-2"/> + <frame index="6" delay="50" offsetY="-1"/> + <!-- Back Turning Jump --> + <sequence start="5" end="6" delay="50" offsetY="-1"/> + <frame index="7" delay="50" offsetY="-2"/> + <frame index="6" delay="50" offsetY="-3"/> + <frame index="7" delay="50" offsetY="-4"/> + <frame index="6" delay="60" offsetY="-5"/> + <sequence value="37,2,32,12,27" delay="80" offsetY="-6"/> + <frame index="17" delay="80" offsetY="-5"/> + <frame index="22" delay="80" offsetY="-4"/> + <frame index="7" delay="60" offsetY="-3"/> + <frame index="6" delay="50" offsetY="-2"/> + <frame index="5" delay="50" offsetY="-1"/> + </animation> + + <animation direction="downright"> + <!-- Normal Jump x2 --> + <sequence start="35" end="36" delay="50" offsetY="-1"/> + <frame index="37" delay="50" offsetY="-2"/> + <frame index="36" delay="50" offsetY="-3"/> + <frame index="37" delay="50" offsetY="-4"/> + <frame index="36" delay="50" offsetY="-3"/> + <frame index="37" delay="50" offsetY="-2"/> + <frame index="36" delay="50" offsetY="-3"/> + <frame index="37" delay="50" offsetY="-4"/> + <frame index="36" delay="50" offsetY="-3"/> + <sequence value="37,36" delay="50" offsetY="-2"/> + <sequence value="37,36" delay="50" offsetY="-1"/> + <!-- Turning Jump --> + <sequence start="35" end="36" delay="50" offsetY="-1"/> + <frame index="37" delay="50" offsetY="-2"/> + <frame index="36" delay="50" offsetY="-3"/> + <frame index="37" delay="50" offsetY="-4"/> + <frame index="36" delay="60" offsetY="-5"/> + <sequence value="7,22,17,27,12" delay="80" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-5"/> + <frame index="2" delay="80" offsetY="-4"/> + <frame index="37" delay="60" offsetY="-3"/> + <frame index="36" delay="50" offsetY="-2"/> + <frame index="35" delay="50" offsetY="-1"/> + <!-- Normal Jump --> + <frame index="36" delay="50" offsetY="-1"/> + <frame index="37" delay="50" offsetY="-2"/> + <frame index="36" delay="50" offsetY="-3"/> + <frame index="37" delay="50" offsetY="-4"/> + <frame index="36" delay="50" offsetY="-3"/> + <frame index="37" delay="50" offsetY="-2"/> + <frame index="36" delay="50" offsetY="-1"/> + <!-- Back Turning Jump --> + <sequence start="35" end="36" delay="50" offsetY="-1"/> + <frame index="37" delay="50" offsetY="-2"/> + <frame index="36" delay="50" offsetY="-3"/> + <frame index="37" delay="50" offsetY="-4"/> + <frame index="36" delay="60" offsetY="-5"/> + <sequence value="2,32,12,27,17" delay="80" offsetY="-6"/> + <frame index="22" delay="80" offsetY="-5"/> + <frame index="7" delay="80" offsetY="-4"/> + <frame index="37" delay="60" offsetY="-3"/> + <frame index="36" delay="50" offsetY="-2"/> + <frame index="35" delay="50" offsetY="-1"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="0" delay="60" offsetY="2"/> + <frame index="1" delay="60" offsetY="4"/> + <frame index="2" delay="60" offsetY="6"/> + <frame index="3" delay="60" offsetY="8"/> + <frame index="1" delay="40" offsetY="6"/> + <frame index="1" delay="40" offsetY="4"/> + <frame index="0" delay="40" offsetY="2"/> + <end /> + </animation> + + <animation direction="downleft"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="30" delay="60" offsetX="-2" offsetY="2"/> + <frame index="31" delay="60" offsetX="-4" offsetY="4"/> + <frame index="32" delay="60" offsetX="-6" offsetY="6"/> + <frame index="33" delay="60" offsetX="-8" offsetY="8"/> + <frame index="31" delay="40" offsetX="-6" offsetY="6"/> + <frame index="31" delay="40" offsetX="-4" offsetY="4"/> + <frame index="30" delay="40" offsetX="-2" offsetY="2"/> + <end /> + </animation> + + <animation direction="left"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="10" delay="60" offsetX="-2"/> + <frame index="11" delay="60" offsetX="-4"/> + <frame index="12" delay="60" offsetX="-6"/> + <frame index="13" delay="60" offsetX="-8"/> + <frame index="11" delay="40" offsetX="-6"/> + <frame index="11" delay="40" offsetX="-4"/> + <frame index="10" delay="40" offsetX="-2"/> + <end /> + </animation> + + <animation direction="upleft"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="25" delay="60" offsetX="-2" offsetY="-2"/> + <frame index="26" delay="60" offsetX="-4" offsetY="-4"/> + <frame index="27" delay="60" offsetX="-6" offsetY="-6"/> + <frame index="28" delay="60" offsetX="-8" offsetY="-8"/> + <frame index="26" delay="40" offsetX="-6" offsetY="-6"/> + <frame index="26" delay="40" offsetX="-4" offsetY="-4"/> + <frame index="25" delay="40" offsetX="-2" offsetY="-2"/> + <end /> + </animation> + + <animation direction="up"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="15" delay="60" offsetY="-2"/> + <frame index="16" delay="60" offsetY="-4"/> + <frame index="17" delay="60" offsetY="-6"/> + <frame index="18" delay="60" offsetY="-8"/> + <frame index="16" delay="40" offsetY="-6"/> + <frame index="16" delay="40" offsetY="-4"/> + <frame index="15" delay="40" offsetY="-2"/> + <end /> + </animation> + + <animation direction="upright"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="20" delay="60" offsetX="2" offsetY="-2"/> + <frame index="21" delay="60" offsetX="4" offsetY="-4"/> + <frame index="22" delay="60" offsetX="6" offsetY="-6"/> + <frame index="23" delay="60" offsetX="8" offsetY="-8"/> + <frame index="21" delay="40" offsetX="6" offsetY="-6"/> + <frame index="21" delay="40" offsetX="4" offsetY="-4"/> + <frame index="20" delay="40" offsetX="2" offsetY="-2"/> + <end /> + </animation> + + <animation direction="right"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="5" delay="60" offsetX="2"/> + <frame index="6" delay="60" offsetX="4"/> + <frame index="7" delay="60" offsetX="6"/> + <frame index="8" delay="60" offsetX="8"/> + <frame index="6" delay="40" offsetX="6"/> + <frame index="6" delay="40" offsetX="4"/> + <frame index="5" delay="40" offsetX="2"/> + <end /> + </animation> + + <animation direction="downright"> + <!-- Runs to the player, bits him and goes back to its place. --> + <frame index="35" delay="60" offsetX="2" offsetY="2"/> + <frame index="36" delay="60" offsetX="4" offsetY="4"/> + <frame index="37" delay="60" offsetX="6" offsetY="6"/> + <frame index="38" delay="60" offsetX="8" offsetY="8"/> + <frame index="36" delay="40" offsetX="6" offsetY="6"/> + <frame index="36" delay="40" offsetX="4" offsetY="4"/> + <frame index="35" delay="40" offsetX="2" offsetY="2"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation direction="down"> + <frame index="4"/> + </animation> + + <animation direction="downleft"> + <frame index="34"/> + </animation> + + <animation direction="left"> + <frame index="14"/> + </animation> + + <animation direction="upleft"> + <frame index="29"/> + </animation> + + <animation direction="up"> + <frame index="19"/> + </animation> + + <animation direction="upright"> + <frame index="24"/> + </animation> + + <animation direction="right"> + <frame index="9"/> + </animation> + + <animation direction="downright"> + <frame index="39"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/plushroom.png b/graphics/sprites/monsters/plushroom.png Binary files differnew file mode 100644 index 00000000..609da11c --- /dev/null +++ b/graphics/sprites/monsters/plushroom.png diff --git a/graphics/sprites/monsters/plushroom.xml b/graphics/sprites/monsters/plushroom.xml new file mode 100644 index 00000000..3ea0ddb7 --- /dev/null +++ b/graphics/sprites/monsters/plushroom.xml @@ -0,0 +1,34 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2012-2013 Evol Online --> +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/plushroom.png" + width="64" + height="64" + offsetY="19"/> + + <action name="spawn" imageset="mob"> + <animation direction="default"> + <!-- Growing Animation --> + <sequence start="0" end="4" delay="120"/> + <sequence start="5" end="6" delay="90"/> + <jump action="stand"/> + </animation> + </action> + + <action name="stand" imageset="mob"> + <animation direction="default"> + <!-- Static --> + <frame index="7"/> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation> + <!-- Retreat Animation --> + <sequence start="8" end="13" delay="120"/> + <frame index="14"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/pumpkish.png b/graphics/sprites/monsters/pumpkish.png Binary files differnew file mode 100644 index 00000000..e4d2f8d7 --- /dev/null +++ b/graphics/sprites/monsters/pumpkish.png diff --git a/graphics/sprites/monsters/pumpkish.xml b/graphics/sprites/monsters/pumpkish.xml new file mode 100644 index 00000000..27280988 --- /dev/null +++ b/graphics/sprites/monsters/pumpkish.xml @@ -0,0 +1,21 @@ +<?xml version="1.0"?> +<!-- Author: Reid +Copyright (C) 2012-2015 Evol Online --> +<sprite> + + <imageset name="base" + src="graphics/sprites/monsters/pumpkish.png" + width="64" + height="64"/> + + <action name="stand" imageset="base"> + <animation> + <frame index="0"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation> + <frame index="1"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/ratto.png b/graphics/sprites/monsters/ratto.png Binary files differnew file mode 100644 index 00000000..fb5bded3 --- /dev/null +++ b/graphics/sprites/monsters/ratto.png diff --git a/graphics/sprites/monsters/ratto.xml b/graphics/sprites/monsters/ratto.xml new file mode 100644 index 00000000..9572a8ba --- /dev/null +++ b/graphics/sprites/monsters/ratto.xml @@ -0,0 +1,199 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2011-2013 Evol Online --> +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/ratto.png" + width="32" + height="32"/> + + <action name="spawn" imageset="mob"> + <animation direction="default"> + <frame index="0" delay="250"/> + <frame index="1" delay="150"/> + <frame index="2" delay="400"/> + <frame index="3" delay="110"/> + <frame index="4" delay="120"/> + <frame index="5" delay="160"/> + <frame index="6" delay="150"/> + <frame index="7" delay="250"/> + <jump action="stand"/> + </animation> + </action> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="7"/> + </animation> + + <animation direction="downleft"> + <frame index="56"/> + </animation> + + <animation direction="left"> + <frame index="49"/> + </animation> + + <animation direction="upleft"> + <frame index="42"/> + </animation> + + <animation direction="up"> + <frame index="35"/> + </animation> + + <animation direction="upright"> + <frame index="28"/> + </animation> + + <animation direction="right"> + <frame index="21"/> + </animation> + + <animation direction="downright"> + <frame index="14"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <frame index="8" delay="80"/> + <frame index="9" delay="70"/> + <frame index="10" delay="80"/> + <frame index="7" delay="70"/> + <end /> + </animation> + + <animation direction="downleft"> + <frame index="57" delay="120"/> + <frame index="58" delay="100"/> + <frame index="59" delay="120"/> + <frame index="56" delay="90"/> + <end /> + </animation> + + <animation direction="left"> + <frame index="50" delay="120"/> + <frame index="51" delay="100"/> + <frame index="52" delay="120"/> + <frame index="49" delay="90"/> + <end /> + </animation> + + <animation direction="upleft"> + <frame index="43" delay="120"/> + <frame index="44" delay="100"/> + <frame index="45" delay="120"/> + <frame index="42" delay="90"/> + <end /> + </animation> + + <animation direction="up"> + <frame index="36" delay="120"/> + <frame index="37" delay="100"/> + <frame index="38" delay="120"/> + <frame index="35" delay="90"/> + <end /> + </animation> + + <animation direction="upright"> + <frame index="29" delay="120"/> + <frame index="30" delay="100"/> + <frame index="31" delay="120"/> + <frame index="28" delay="90"/> + <end /> + </animation> + + <animation direction="right"> + <frame index="22" delay="120"/> + <frame index="23" delay="100"/> + <frame index="24" delay="120"/> + <frame index="21" delay="90"/> + <end /> + </animation> + + <animation direction="downright"> + <frame index="15" delay="120"/> + <frame index="16" delay="100"/> + <frame index="17" delay="120"/> + <frame index="14" delay="90"/> + <end /> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <frame index="11" delay="90"/> + <frame index="12" delay="120"/> + <frame index="13" delay="130"/> + <end /> + </animation> + + <animation direction="downleft"> + <frame index="60" delay="90"/> + <frame index="61" delay="120"/> + <frame index="62" delay="130"/> + <end /> + </animation> + + <animation direction="left"> + <frame index="53" delay="90"/> + <frame index="54" delay="120"/> + <frame index="55" delay="130"/> + <end /> + </animation> + + <animation direction="upleft"> + <frame index="46" delay="90"/> + <frame index="47" delay="120"/> + <frame index="48" delay="130"/> + <end /> + </animation> + + <animation direction="up"> + <frame index="39" delay="90"/> + <frame index="40" delay="120"/> + <frame index="41" delay="130"/> + <end /> + </animation> + + <animation direction="upright"> + <frame index="32" delay="90"/> + <frame index="33" delay="120"/> + <frame index="34" delay="130"/> + <end /> + </animation> + + <animation direction="right"> + <frame index="25" delay="90"/> + <frame index="26" delay="120"/> + <frame index="27" delay="130"/> + <end /> + </animation> + + <animation direction="downright"> + <frame index="18" delay="90"/> + <frame index="19" delay="120"/> + <frame index="20" delay="130"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation direction="down"> + <frame index="63"/> + </animation> + + <animation direction="left"> + <frame index="66"/> + </animation> + + <animation direction="up"> + <frame index="64"/> + </animation> + + <animation direction="right"> + <frame index="65"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/tipiou.png b/graphics/sprites/monsters/tipiou.png Binary files differnew file mode 100644 index 00000000..ccf5de38 --- /dev/null +++ b/graphics/sprites/monsters/tipiou.png diff --git a/graphics/sprites/monsters/tipiou.xml b/graphics/sprites/monsters/tipiou.xml new file mode 100644 index 00000000..6dae66e7 --- /dev/null +++ b/graphics/sprites/monsters/tipiou.xml @@ -0,0 +1,307 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2015 Evol Online --> +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/tipiou.png" + width="24" + height="24"/> + + <imageset name="acc" + src="graphics/sprites/accessories/tipiou-hat.png" + width="24" + height="24"/> + + <action name="spawn" imageset="acc"> + <animation direction="default"> + <frame index="34" delay="20" offsetY="-86"/> + <frame index="34" delay="30" offsetY="-82"/> + <frame index="34" delay="30" offsetY="-78"/> + <frame index="34" delay="30" offsetY="-74"/> + <frame index="34" delay="30" offsetY="-70"/> + <frame index="34" delay="30" offsetY="-66"/> + <frame index="34" delay="30" offsetY="-62"/> + <frame index="34" delay="40" offsetY="-58"/> + <frame index="34" delay="40" offsetY="-54"/> + <frame index="34" delay="40" offsetY="-49"/> + <frame index="34" delay="40" offsetY="-44"/> + <frame index="34" delay="40" offsetY="-40"/> + <frame index="34" delay="40" offsetY="-36"/> + <frame index="34" delay="40" offsetY="-32"/> + <frame index="34" delay="50" offsetY="-28"/> + <frame index="34" delay="50" offsetY="-24"/> + <frame index="34" delay="50" offsetY="-21"/> + <frame index="34" delay="50" offsetY="-18"/> + <frame index="34" delay="50" offsetY="-15"/> + <frame index="34" delay="50" offsetY="-12"/> + <frame index="34" delay="50" offsetY="-9"/> + <frame index="34" delay="60" offsetY="-6"/> + <frame index="34" delay="60" offsetY="-3"/> + <frame index="34" delay="60" offsetY="-1"/> + <jump action="stand"/> + </animation> + </action> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <!-- Static --> + <frame index="0" delay="2900"/> + <!-- Looking Around --> + <frame index="28" delay="350"/> + <frame index="0" delay="500"/> + <frame index="42" delay="400"/> + <!-- Static --> + <frame index="0" delay="1600"/> + <!-- Jumping --> + <sequence start="0" end="5" delay="70" repeat="4"/> + </animation> + + <animation direction="downleft"> + <!-- Static --> + <frame index="42" delay="2900"/> + <!-- Looking Around --> + <frame index="0" delay="350"/> + <frame index="42" delay="500"/> + <frame index="7" delay="400"/> + <!-- Static --> + <frame index="42" delay="1600"/> + <!-- Jumping --> + <sequence start="42" end="47" delay="70" repeat="4"/> + </animation> + + <animation direction="left"> + <!-- Static --> + <frame index="7" delay="2900"/> + <!-- Looking Around --> + <frame index="49" delay="350"/> + <frame index="7" delay="500"/> + <frame index="42" delay="400"/> + <!-- Static --> + <frame index="7" delay="1600"/> + <!-- Jumping --> + <sequence start="7" end="12" delay="70" repeat="4"/> + </animation> + + <animation direction="upleft"> + <!-- Static --> + <frame index="49" delay="2900"/> + <!-- Looking Around --> + <frame index="7" delay="350"/> + <frame index="49" delay="500"/> + <frame index="21" delay="400"/> + <!-- Static --> + <frame index="49" delay="1600"/> + <!-- Jumping --> + <sequence start="49" end="5" delay="70" repeat="4"/> + </animation> + + <animation direction="up"> + <!-- Static --> + <frame index="21" delay="2900"/> + <!-- Looking Around --> + <frame index="49" delay="350"/> + <frame index="21" delay="500"/> + <frame index="35" delay="400"/> + <!-- Static --> + <frame index="21" delay="1600"/> + <!-- Jumping --> + <sequence start="21" end="26" delay="70" repeat="4"/> + </animation> + + <animation direction="upright"> + <!-- Static --> + <frame index="35" delay="2900"/> + <!-- Looking Around --> + <frame index="14" delay="350"/> + <frame index="35" delay="500"/> + <frame index="21" delay="400"/> + <!-- Static --> + <frame index="35" delay="1600"/> + <!-- Jumping --> + <sequence start="35" end="40" delay="70" repeat="4"/> + </animation> + + <animation direction="right"> + <!-- Static --> + <frame index="14" delay="2900"/> + <!-- Looking Around --> + <frame index="28" delay="350"/> + <frame index="14" delay="500"/> + <frame index="35" delay="400"/> + <!-- Static --> + <frame index="14" delay="1600"/> + <!-- Jumping --> + <sequence start="14" end="19" delay="70" repeat="4"/> + </animation> + + <animation direction="downright"> + <!-- Static --> + <frame index="28" delay="2900"/> + <!-- Looking Around --> + <frame index="0" delay="350"/> + <frame index="28" delay="500"/> + <frame index="14" delay="400"/> + <!-- Static --> + <frame index="28" delay="1600"/> + <!-- Jumping --> + <sequence start="28" end="33" delay="70" repeat="4"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="0" end="5" delay="70"/> + </animation> + + <animation direction="downleft"> + <sequence start="42" end="47" delay="70"/> + </animation> + + <animation direction="left"> + <sequence start="7" end="12" delay="70"/> + </animation> + + <animation direction="upleft"> + <sequence start="49" end="54" delay="70"/> + </animation> + + <animation direction="up"> + <sequence start="21" end="26" delay="70"/> + </animation> + + <animation direction="upright"> + <sequence start="35" end="40" delay="70"/> + </animation> + + <animation direction="right"> + <sequence start="14" end="19" delay="70"/> + </animation> + + <animation direction="downright"> + <sequence start="28" end="33" delay="70"/> + </animation> + </action> + + <action name="attack" imageset="mob"> <!-- 560ms --> + <animation direction="down"> + <frame index="1" delay="60" offsetY="-2"/> + <frame index="2" delay="60" offsetY="-4"/> + <frame index="3" delay="60" offsetY="-6"/> + <frame index="1" delay="60" offsetY="-8"/> + <frame index="2" delay="60" offsetY="-10"/> + <frame index="3" delay="60" offsetY="-12"/> + <frame index="2" delay="60" offsetY="-10"/> + <frame index="5" delay="60" offsetY="-6"/> + <frame index="4" delay="80" offsetY="-2"/> + <end /> + </animation> + + <animation direction="downleft"> + <frame index="43" delay="60" offsetY="-2"/> + <frame index="44" delay="60" offsetY="-4"/> + <frame index="45" delay="60" offsetY="-6"/> + <frame index="43" delay="60" offsetY="-8"/> + <frame index="44" delay="60" offsetY="-10"/> + <frame index="45" delay="60" offsetY="-12"/> + <frame index="44" delay="60" offsetY="-10"/> + <frame index="47" delay="60" offsetY="-6"/> + <frame index="46" delay="80" offsetY="-2"/> + <end /> + </animation> + + <animation direction="left"> + <frame index="8" delay="60" offsetY="-2"/> + <frame index="9" delay="60" offsetY="-4"/> + <frame index="10" delay="60" offsetY="-6"/> + <frame index="8" delay="60" offsetY="-8"/> + <frame index="9" delay="60" offsetY="-10"/> + <frame index="10" delay="60" offsetY="-12"/> + <frame index="9" delay="60" offsetY="-10"/> + <frame index="12" delay="60" offsetY="-6"/> + <frame index="11" delay="80" offsetY="-2"/> + <end /> + </animation> + + <animation direction="upleft"> + <frame index="50" delay="60" offsetY="-2"/> + <frame index="51" delay="60" offsetY="-4"/> + <frame index="52" delay="60" offsetY="-6"/> + <frame index="50" delay="60" offsetY="-8"/> + <frame index="51" delay="60" offsetY="-10"/> + <frame index="52" delay="60" offsetY="-12"/> + <frame index="51" delay="60" offsetY="-10"/> + <frame index="54" delay="60" offsetY="-6"/> + <frame index="53" delay="80" offsetY="-2"/> + <end /> + </animation> + + <animation direction="up"> + <frame index="22" delay="60" offsetY="-2"/> + <frame index="23" delay="60" offsetY="-4"/> + <frame index="24" delay="60" offsetY="-6"/> + <frame index="22" delay="60" offsetY="-8"/> + <frame index="23" delay="60" offsetY="-10"/> + <frame index="24" delay="60" offsetY="-12"/> + <frame index="23" delay="60" offsetY="-10"/> + <frame index="26" delay="60" offsetY="-6"/> + <frame index="25" delay="80" offsetY="-2"/> + <end /> + </animation> + + <animation direction="upright"> + <frame index="36" delay="60" offsetY="-2"/> + <frame index="37" delay="60" offsetY="-4"/> + <frame index="38" delay="60" offsetY="-6"/> + <frame index="36" delay="60" offsetY="-8"/> + <frame index="37" delay="60" offsetY="-10"/> + <frame index="38" delay="60" offsetY="-12"/> + <frame index="37" delay="60" offsetY="-10"/> + <frame index="40" delay="60" offsetY="-6"/> + <frame index="39" delay="80" offsetY="-2"/> + <end /> + </animation> + + <animation direction="right"> + <frame index="15" delay="60" offsetY="-2"/> + <frame index="16" delay="60" offsetY="-4"/> + <frame index="17" delay="60" offsetY="-6"/> + <frame index="15" delay="60" offsetY="-8"/> + <frame index="16" delay="60" offsetY="-10"/> + <frame index="17" delay="60" offsetY="-12"/> + <frame index="16" delay="60" offsetY="-10"/> + <frame index="19" delay="60" offsetY="-6"/> + <frame index="18" delay="80" offsetY="-2"/> + <end /> + </animation> + + <animation direction="downright"> + <frame index="29" delay="60" offsetY="-2"/> + <frame index="30" delay="60" offsetY="-4"/> + <frame index="31" delay="60" offsetY="-6"/> + <frame index="29" delay="60" offsetY="-8"/> + <frame index="30" delay="60" offsetY="-10"/> + <frame index="31" delay="60" offsetY="-12"/> + <frame index="20" delay="60" offsetY="-10"/> + <frame index="33" delay="60" offsetY="-6"/> + <frame index="32" delay="80" offsetY="-2"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation direction="down"> + <frame index="6"/> + </animation> + <animation direction="left"> + <frame index="13"/> + </animation> + + <animation direction="up"> + <frame index="20"/> + </animation> + + <animation direction="right"> + <frame index="27"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/tortuga.png b/graphics/sprites/monsters/tortuga.png Binary files differnew file mode 100644 index 00000000..570a0615 --- /dev/null +++ b/graphics/sprites/monsters/tortuga.png diff --git a/graphics/sprites/monsters/tortuga.xml b/graphics/sprites/monsters/tortuga.xml new file mode 100644 index 00000000..8da52685 --- /dev/null +++ b/graphics/sprites/monsters/tortuga.xml @@ -0,0 +1,310 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Author: Reid +Copyright (C) 2011-2013 Evol Online --> +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/tortuga.png" + width="32" + height="32"/> + + <action name="spawn" imageset="mob"> + <animation direction="default"> + <frame index="32" delay="70" offsetY="-86"/> + <frame index="33" delay="70" offsetY="-78"/> + <frame index="34" delay="70" offsetY="-74"/> + <frame index="35" delay="70" offsetY="-70"/> + <frame index="36" delay="60" offsetY="-66"/> + <frame index="32" delay="60" offsetY="-62"/> + <frame index="33" delay="60" offsetY="-58"/> + <frame index="34" delay="60" offsetY="-54"/> + <frame index="35" delay="60" offsetY="-49"/> + <frame index="36" delay="60" offsetY="-44"/> + <frame index="32" delay="60" offsetY="-40"/> + <frame index="33" delay="60" offsetY="-36"/> + <frame index="34" delay="50" offsetY="-32"/> + <frame index="35" delay="50" offsetY="-28"/> + <frame index="36" delay="50" offsetY="-24"/> + <frame index="32" delay="50" offsetY="-21"/> + <frame index="33" delay="50" offsetY="-18"/> + <frame index="34" delay="60" offsetY="-15"/> + <frame index="35" delay="60" offsetY="-12"/> + <frame index="36" delay="60" offsetY="-9"/> + <frame index="37" delay="70" offsetY="-6"/> + <frame index="38" delay="70" offsetY="-3"/> + <frame index="39" delay="80" offsetY="-1"/> + <jump action="stand"/> + </animation> + </action> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <!-- Static --> + <frame index="0" delay="4000"/> + <!-- Moving Feet --> + <frame index="1" delay="120"/> + <frame index="0" delay="120"/> + <frame index="2" delay="120"/> + </animation> + + <animation direction="downleft"> + <!-- Static --> + <frame index="20" delay="4000"/> + <!-- Moving Feet --> + <frame index="21" delay="120"/> + <frame index="20" delay="120"/> + <frame index="22" delay="120"/> + </animation> + + <animation direction="left"> + <!-- Static --> + <frame index="12" delay="4000"/> + <!-- Moving Feet --> + <frame index="13" delay="120"/> + <frame index="12" delay="120"/> + <frame index="14" delay="120"/> + </animation> + + <animation direction="upleft"> + <!-- Static --> + <frame index="24" delay="4000"/> + <!-- Moving Feet --> + <frame index="25" delay="120"/> + <frame index="24" delay="120"/> + <frame index="26" delay="120"/> + </animation> + + <animation direction="up"> + <!-- Static --> + <frame index="4" delay="4000"/> + <!-- Moving Feet --> + <frame index="5" delay="120"/> + <frame index="4" delay="120"/> + <frame index="6" delay="120"/> + </animation> + + <animation direction="upright"> + <!-- Static --> + <frame index="28" delay="4000"/> + <!-- Moving Feet --> + <frame index="29" delay="120"/> + <frame index="28" delay="120"/> + <frame index="30" delay="120"/> + </animation> + + <animation direction="right"> + <!-- Static --> + <frame index="8" delay="4000"/> + <!-- Moving Feet --> + <frame index="9" delay="120"/> + <frame index="8" delay="120"/> + <frame index="10" delay="120"/> + </animation> + + <animation direction="downright"> + <!-- Static --> + <frame index="16" delay="4000"/> + <!-- Moving Feet --> + <frame index="17" delay="120"/> + <frame index="16" delay="120"/> + <frame index="18" delay="120"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <!-- Normal Move --> + <frame index="1" delay="120"/> + <frame index="0" delay="120"/> + <frame index="2" delay="120"/> + <frame index="0" delay="120"/> + </animation> + + <animation direction="downleft"> + <!-- Normal Move --> + <frame index="21" delay="120"/> + <frame index="20" delay="120"/> + <frame index="22" delay="120"/> + <frame index="20" delay="120"/> + </animation> + + <animation direction="left"> + <!-- Normal Move --> + <frame index="13" delay="120"/> + <frame index="12" delay="120"/> + <frame index="14" delay="120"/> + <frame index="12" delay="120"/> + </animation> + + <animation direction="upleft"> + <!-- Normal Move --> + <frame index="25" delay="120"/> + <frame index="24" delay="120"/> + <frame index="26" delay="120"/> + <frame index="24" delay="120"/> + </animation> + + <animation direction="up"> + <!-- Normal Move --> + <frame index="5" delay="120"/> + <frame index="4" delay="120"/> + <frame index="6" delay="120"/> + <frame index="4" delay="120"/> + </animation> + + <animation direction="upright"> + <!-- Normal Move --> + <frame index="29" delay="120"/> + <frame index="28" delay="120"/> + <frame index="30" delay="120"/> + <frame index="28" delay="120"/> + </animation> + + <animation direction="right"> + <!-- Normal Move --> + <frame index="9" delay="120"/> + <frame index="8" delay="120"/> + <frame index="10" delay="120"/> + <frame index="8" delay="120"/> + </animation> + + <animation direction="downright"> + <!-- Normal Move --> + <frame index="17" delay="120"/> + <frame index="16" delay="120"/> + <frame index="18" delay="120"/> + <frame index="16" delay="120"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <!-- Normal Attack --> + <frame index="0" delay="60" offsetY="2"/> + <frame index="1" delay="60" offsetY="4"/> + <frame index="0" delay="60" offsetY="6"/> + <frame index="2" delay="60" offsetY="8"/> + <frame index="0" delay="40" offsetY="6"/> + <frame index="1" delay="40" offsetY="4"/> + <frame index="1" delay="40" offsetY="2"/> + <end /> + </animation> + + <animation direction="downleft"> + <!-- Normal Attack --> + <frame index="20" delay="60" offsetY="2" offsetX="-2"/> + <frame index="21" delay="60" offsetY="4" offsetX="-4"/> + <frame index="20" delay="60" offsetY="6" offsetX="-6"/> + <frame index="22" delay="60" offsetY="8" offsetX="-8"/> + <frame index="20" delay="40" offsetY="6" offsetX="-6"/> + <frame index="21" delay="40" offsetY="4" offsetX="-4"/> + <frame index="21" delay="40" offsetY="2" offsetX="-2"/> + <end /> + </animation> + + <animation direction="left"> + <!-- Normal Attack --> + <frame index="12" delay="60" offsetX="-2"/> + <frame index="13" delay="60" offsetX="-4"/> + <frame index="12" delay="60" offsetX="-6"/> + <frame index="14" delay="60" offsetX="-8"/> + <frame index="12" delay="40" offsetX="-6"/> + <frame index="13" delay="40" offsetX="-4"/> + <frame index="13" delay="40" offsetX="-2"/> + <end /> + </animation> + + <animation direction="upleft"> + <!-- Normal Attack --> + <frame index="24" delay="60" offsetY="-2" offsetX="-2"/> + <frame index="25" delay="60" offsetY="-4" offsetX="-4"/> + <frame index="24" delay="60" offsetY="-6" offsetX="-6"/> + <frame index="26" delay="60" offsetY="-8" offsetX="-8"/> + <frame index="24" delay="40" offsetY="-6" offsetX="-6"/> + <frame index="25" delay="40" offsetY="-4" offsetX="-4"/> + <frame index="25" delay="40" offsetY="-2" offsetX="-2"/> + <end /> + </animation> + + <animation direction="up"> + <!-- Normal Attack --> + <frame index="4" delay="60" offsetY="-2"/> + <frame index="5" delay="60" offsetY="-4"/> + <frame index="4" delay="60" offsetY="-6"/> + <frame index="6" delay="60" offsetY="-8"/> + <frame index="4" delay="40" offsetY="-6"/> + <frame index="5" delay="40" offsetY="-4"/> + <frame index="5" delay="40" offsetY="-2"/> + <end /> + </animation> + + <animation direction="upright"> + <!-- Normal Attack --> + <frame index="28" delay="60" offsetY="-2" offsetX="2"/> + <frame index="29" delay="60" offsetY="-4" offsetX="4"/> + <frame index="28" delay="60" offsetY="-6" offsetX="6"/> + <frame index="30" delay="60" offsetY="-8" offsetX="8"/> + <frame index="28" delay="40" offsetY="-6" offsetX="6"/> + <frame index="29" delay="40" offsetY="-4" offsetX="4"/> + <frame index="29" delay="40" offsetY="-2" offsetX="2"/> + <end /> + </animation> + + <animation direction="right"> + <!-- Normal Attack --> + <frame index="8" delay="60" offsetX="2"/> + <frame index="9" delay="60" offsetX="4"/> + <frame index="8" delay="60" offsetX="6"/> + <frame index="10" delay="60" offsetX="8"/> + <frame index="8" delay="40" offsetX="6"/> + <frame index="9" delay="40" offsetX="4"/> + <frame index="9" delay="40" offsetX="2"/> + <end /> + </animation> + + <animation direction="downright"> + <!-- Normal Attack --> + <frame index="16" delay="60" offsetY="2" offsetX="2"/> + <frame index="17" delay="60" offsetY="4" offsetX="4"/> + <frame index="16" delay="60" offsetY="6" offsetX="6"/> + <frame index="18" delay="60" offsetY="8" offsetX="8"/> + <frame index="16" delay="40" offsetY="6" offsetX="6"/> + <frame index="17" delay="40" offsetY="4" offsetX="4"/> + <frame index="17" delay="40" offsetY="2" offsetX="2"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation direction="down"> + <frame index="3"/> + </animation> + + <animation direction="downleft"> + <frame index="23"/> + </animation> + + <animation direction="left"> + <frame index="15"/> + </animation> + + <animation direction="upleft"> + <frame index="27"/> + </animation> + + <animation direction="up"> + <frame index="7"/> + </animation> + + <animation direction="upright"> + <frame index="31"/> + </animation> + + <animation direction="right"> + <frame index="11"/> + </animation> + + <animation direction="downright"> + <frame index="19"/> + </animation> + </action> +</sprite> |