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authorJesusaves <cpntb1@ymail.com>2020-09-12 22:08:19 -0300
committerJesusaves <cpntb1@ymail.com>2020-09-12 22:08:19 -0300
commitae33e5b9695af34d9fb9cdea17c0ba061a70458a (patch)
tree4cae71c6356b124d0ca36a009a5eff679651b601 /graphics/sprites/monsters/witchjacko.xml
parenta48316d1d9ec3d5c27b2187d6bb41a16f664c5e7 (diff)
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Add most monsters which will be used on Fortress Island
(PNG only, no monsters.xml code yet)
Diffstat (limited to 'graphics/sprites/monsters/witchjacko.xml')
-rw-r--r--graphics/sprites/monsters/witchjacko.xml47
1 files changed, 47 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/witchjacko.xml b/graphics/sprites/monsters/witchjacko.xml
new file mode 100644
index 00000000..83511cc4
--- /dev/null
+++ b/graphics/sprites/monsters/witchjacko.xml
@@ -0,0 +1,47 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/witchjacko.png" width="57" height="60"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="2" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="3" end="5" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="6" end="8" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="9" end="11" delay="200"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="12" end="14" delay="200"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="15" end="17" delay="200"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="18" end="20" delay="200"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="23" delay="200"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <sequence start="24" end="28" delay="200"/>
+ <frame index="28" delay="0"/>
+ </animation>
+ </action>
+
+</sprite>