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author | Saulc <lucas@debian> | 2018-01-13 19:41:26 +0100 |
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committer | Saulc <lucas@debian> | 2018-01-13 19:41:26 +0100 |
commit | 4c4f4be30bae96e6cd943de326b1a4b1b841dcd4 (patch) | |
tree | a94e0a063e5df2a9f7f84f720982a3bca0c0cf6d /graphics/sprites/monsters/mouboo.xml | |
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Initial commit
Diffstat (limited to 'graphics/sprites/monsters/mouboo.xml')
-rw-r--r-- | graphics/sprites/monsters/mouboo.xml | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/mouboo.xml b/graphics/sprites/monsters/mouboo.xml new file mode 100644 index 00000000..afb8b3ba --- /dev/null +++ b/graphics/sprites/monsters/mouboo.xml @@ -0,0 +1,68 @@ +<?xml version="1.0"?> +<!-- Authors: Reid, Yuuki +Copyright (C) 2016 Evol Online --> + +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/mouboo.png" + width="80" + height="80"/> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="15"/> + </animation> + <animation direction="up"> + <frame index="30"/> + </animation> + <animation direction="right"> + <frame index="45"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="1" end="6" delay="75"/> + </animation> + <animation direction="left"> + <sequence start="16" end="21" delay="75"/> + </animation> + <animation direction="up"> + <sequence start="31" end="36" delay="75"/> + </animation> + <animation direction="right"> + <sequence start="46" end="51" delay="75"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="7" end="13" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="22" end="28" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="37" end="43" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="52" end="58" delay="75"/> + <end/> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation> + <frame index="14" delay="150"/> + <frame index="29" delay="150"/> + <frame index="44" delay="150"/> + <frame index="59" delay="5150"/> + </animation> + </action> +</sprite> |