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author | Saulc <lucashelaine14@gmail.com> | 2018-01-14 15:31:05 +0100 |
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committer | Saulc <lucashelaine14@gmail.com> | 2018-01-14 15:31:05 +0100 |
commit | d30e48c50fc167311a6ec12634f75b4302bda0fc (patch) | |
tree | b2c4ba271703897cc929c02ae65f7ee48833e4dc /graphics/sprites/monsters/icedfluffy.xml | |
parent | bb43a4cc9261dfdf4d548415155e80af69eac6b6 (diff) | |
download | clientdata-d30e48c50fc167311a6ec12634f75b4302bda0fc.tar.gz clientdata-d30e48c50fc167311a6ec12634f75b4302bda0fc.tar.bz2 clientdata-d30e48c50fc167311a6ec12634f75b4302bda0fc.tar.xz clientdata-d30e48c50fc167311a6ec12634f75b4302bda0fc.zip |
add lot of monsters
Diffstat (limited to 'graphics/sprites/monsters/icedfluffy.xml')
-rw-r--r-- | graphics/sprites/monsters/icedfluffy.xml | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/icedfluffy.xml b/graphics/sprites/monsters/icedfluffy.xml new file mode 100644 index 00000000..32ec098f --- /dev/null +++ b/graphics/sprites/monsters/icedfluffy.xml @@ -0,0 +1,71 @@ +<?xml version="1.0"?> +<sprite> + + <!-- Editado por Lunovox em 03/04/2010 para o evento de Páscoa --> + <imageset name="base" src="graphics/sprites/monsters/icedfluffy.png|W;C" width="28" height="32" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY ="-3" /> + </animation> + <animation direction="left"> + <frame index="10" offsetY ="-6" /> + </animation> + <animation direction="up"> + <frame index="20" offsetY ="-4" /> + </animation> + <animation direction="right"> + <frame index="30" offsetY ="-6" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="100" offsetY ="-3" /> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="100" offsetY ="-6" /> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="100" offsetY ="-4" /> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="100" offsetY ="-6" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY ="-3" /> + </animation> + <animation direction="left"> + <frame index="19" offsetY ="-6" /> + </animation> + <animation direction="up"> + <frame index="29" offsetY ="-4" /> + </animation> + <animation direction="right"> + <frame index="39" offsetY ="-6" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY ="-3" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY ="-6" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetY ="-4" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetY ="-6" /> + <end /> + </animation> + </action> + +</sprite> |