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authorJesusaves <cpntb1@ymail.com>2020-04-25 14:37:24 -0300
committerJesusaves <cpntb1@ymail.com>2020-04-25 14:37:24 -0300
commitffc53f5b02cfe4ba04c63c47327c0cc3f5618a29 (patch)
treee6d642d2d2a884c8dd229822ef4fd1cad3d8e17a /graphics/sprites/equipment
parent47ddc2be96ce37b06bf9ca1c287a078c4cacaea2 (diff)
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Update woodenbow.png with original version
Create a new bow sprite for generic ranged. Maybe we should gray scale it and dye bows?
Diffstat (limited to 'graphics/sprites/equipment')
-rw-r--r--graphics/sprites/equipment/weapons/bow.pngbin0 -> 5830 bytes
-rw-r--r--graphics/sprites/equipment/weapons/bow.xml12
-rw-r--r--graphics/sprites/equipment/weapons/woodenbow.pngbin5830 -> 10336 bytes
3 files changed, 12 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/weapons/bow.png b/graphics/sprites/equipment/weapons/bow.png
new file mode 100644
index 00000000..50cc1cfa
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/bow.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/bow.xml b/graphics/sprites/equipment/weapons/bow.xml
new file mode 100644
index 00000000..ce179286
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/bow.xml
@@ -0,0 +1,12 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/weapons/bow.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/woodenbow.png b/graphics/sprites/equipment/weapons/woodenbow.png
index 50cc1cfa..8e07515f 100644
--- a/graphics/sprites/equipment/weapons/woodenbow.png
+++ b/graphics/sprites/equipment/weapons/woodenbow.png
Binary files differ