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author | Saulc <lucashelaine14@gmail.com> | 2018-02-18 15:55:18 +0100 |
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committer | Saulc <lucashelaine14@gmail.com> | 2018-02-18 15:55:18 +0100 |
commit | 31ef6f925fe766beae0ad2a26d0e5f01ba78e04d (patch) | |
tree | b561547511bb9c1464747fc3cf66e699f0e2827c /graphics/sprites/equipment | |
parent | 69cdfa86d435b045eb32ae3a9259fc195404ead4 (diff) | |
download | clientdata-31ef6f925fe766beae0ad2a26d0e5f01ba78e04d.tar.gz clientdata-31ef6f925fe766beae0ad2a26d0e5f01ba78e04d.tar.bz2 clientdata-31ef6f925fe766beae0ad2a26d0e5f01ba78e04d.tar.xz clientdata-31ef6f925fe766beae0ad2a26d0e5f01ba78e04d.zip |
add alpha mouboo head
Diffstat (limited to 'graphics/sprites/equipment')
-rw-r--r-- | graphics/sprites/equipment/head/alphamouboohead.png | bin | 0 -> 5834 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/alphamouboohead.xml | 135 |
2 files changed, 135 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/head/alphamouboohead.png b/graphics/sprites/equipment/head/alphamouboohead.png Binary files differnew file mode 100644 index 00000000..9bdbdcbc --- /dev/null +++ b/graphics/sprites/equipment/head/alphamouboohead.png diff --git a/graphics/sprites/equipment/head/alphamouboohead.xml b/graphics/sprites/equipment/head/alphamouboohead.xml new file mode 100644 index 00000000..475a8499 --- /dev/null +++ b/graphics/sprites/equipment/head/alphamouboohead.xml @@ -0,0 +1,135 @@ +<?xml version="1.0"?> +<sprite name="player" action="stand"> + + <imageset name="base" src="graphics/sprites/equipment/head/alphamouboohead.png" width="42" height="64"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-16"/> + </animation> + <animation direction="left"> + <frame index="1" offsetY="-16"/> + </animation> + <animation direction="up"> + <frame index="2" offsetY="-16"/> + </animation> + <animation direction="right"> + <frame index="3" offsetY="-16"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" delay="75" offsetY="-15"/> + <frame index="0" delay="150" offsetY="-16"/> + <frame index="0" delay="75" offsetY="-15"/> + <frame index="0" delay="150" offsetY="-16"/> + </animation> + <animation direction="left"> + <frame index="1" delay="75" offsetY="-16"/> + <frame index="1" delay="75" offsetY="-15"/> + <frame index="1" delay="150" offsetY="-16"/> + <frame index="1" delay="75" offsetY="-15"/> + <frame index="1" delay="75" offsetY="-16"/> + </animation> + <animation direction="up"> + <frame index="2" delay="75" offsetY="-16"/> + <frame index="2" delay="150" offsetY="-17"/> + <frame index="2" delay="75" offsetY="-16"/> + <frame index="2" delay="150" offsetY="-17"/> + </animation> + <animation direction="right"> + <frame index="3" delay="75" offsetY="-16"/> + <frame index="3" delay="75" offsetY="-15"/> + <frame index="3" delay="150" offsetY="-16"/> + <frame index="3" delay="75" offsetY="-15"/> + <frame index="3" delay="75" offsetY="-16"/> + </animation> + </action> + + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="5"/> + </animation> + <animation direction="left"> + <frame index="6"/> + </animation> + <animation direction="up"> + <frame index="7"/> + </animation> + <animation direction="right"> + <frame index="8"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="4" offsetX="20" offsetY="10"/> + </animation> + <animation direction="left"> + <frame index="4" offsetX="20" offsetY="10"/> + </animation> + <animation direction="up"> + <frame index="4" offsetX="20" offsetY="10"/> + </animation> + <animation direction="right"> + <frame index="4" offsetX="20" offsetY="10"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" delay="75" offsetX="0" offsetY="-14"/> + <frame index="0" delay="75" offsetX="0" offsetY="-15"/> + <frame index="0" delay="75" offsetX="0" offsetY="-12"/> + <frame index="0" delay="75" offsetX="0" offsetY="-11"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" delay="75" offsetX="4" offsetY="-17"/> + <frame index="1" delay="75" offsetX="4" offsetY="-18"/> + <frame index="1" delay="75" offsetX="0" offsetY="-15"/> + <frame index="1" delay="75" offsetX="-1" offsetY="-14"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" delay="225" offsetX="-1" offsetY="-16"/> + <frame index="2" delay="75" offsetX="-1" offsetY="-14"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" delay="75" offsetX="-3" offsetY="-17"/> + <frame index="3" delay="75" offsetX="-3" offsetY="-18"/> + <frame index="3" delay="75" offsetX="0" offsetY="-15"/> + <frame index="3" delay="75" offsetX="1" offsetY="-14"/> + <end/> + </animation> + </action> + + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" delay="225" offsetY="-15"/> + <frame index="0" delay="75" offsetY="-14"/> + <frame index="0" delay="75" offsetY="-15"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" delay="225" offsetX="3" offsetY="-16"/> + <frame index="1" delay="150" offsetX="5" offsetY="-17"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" delay="150" offsetX="0" offsetY="-16"/> + <frame index="2" delay="75" offsetX="-1" offsetY="-16"/> + <frame index="2" delay="75" offsetX="-1" offsetY="-15"/> + <frame index="2" delay="75" offsetX="-1" offsetY="-16"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" delay="225" offsetX="-3" offsetY="-16"/> + <frame index="3" delay="150" offsetX="-5" offsetY="-17"/> + <end/> + </animation> + </action> + +</sprite> |