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authorSaulc <lucas@debian>2018-01-13 19:41:26 +0100
committerSaulc <lucas@debian>2018-01-13 19:41:26 +0100
commit4c4f4be30bae96e6cd943de326b1a4b1b841dcd4 (patch)
treea94e0a063e5df2a9f7f84f720982a3bca0c0cf6d /graphics/sprites/equipment/weapons
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Initial commit
Diffstat (limited to 'graphics/sprites/equipment/weapons')
-rw-r--r--graphics/sprites/equipment/weapons/backsword.pngbin0 -> 9733 bytes
-rw-r--r--graphics/sprites/equipment/weapons/backsword.xml11
-rw-r--r--graphics/sprites/equipment/weapons/knife.pngbin0 -> 4758 bytes
-rw-r--r--graphics/sprites/equipment/weapons/knife.xml170
-rw-r--r--graphics/sprites/equipment/weapons/piouslayer.pngbin0 -> 7104 bytes
-rw-r--r--graphics/sprites/equipment/weapons/piouslayer.xml11
-rw-r--r--graphics/sprites/equipment/weapons/traininggladius.pngbin0 -> 7506 bytes
-rw-r--r--graphics/sprites/equipment/weapons/traininggladius.xml11
-rw-r--r--graphics/sprites/equipment/weapons/woodenbow.pngbin0 -> 5830 bytes
-rw-r--r--graphics/sprites/equipment/weapons/woodenbow.xml11
-rw-r--r--graphics/sprites/equipment/weapons/woodensword.pngbin0 -> 7551 bytes
-rw-r--r--graphics/sprites/equipment/weapons/woodensword.xml11
12 files changed, 225 insertions, 0 deletions
diff --git a/graphics/sprites/equipment/weapons/backsword.png b/graphics/sprites/equipment/weapons/backsword.png
new file mode 100644
index 00000000..1ba1a9b2
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/backsword.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/backsword.xml b/graphics/sprites/equipment/weapons/backsword.xml
new file mode 100644
index 00000000..7206ad5a
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/backsword.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2011-2016 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/weapons/backsword.png"
+ width="64"
+ height="64"/>
+
+ <include file="equipment/weapons/knife.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/knife.png b/graphics/sprites/equipment/weapons/knife.png
new file mode 100644
index 00000000..6a50ee9f
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/knife.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/knife.xml b/graphics/sprites/equipment/weapons/knife.xml
new file mode 100644
index 00000000..ce34a3ee
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/knife.xml
@@ -0,0 +1,170 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2012-2013 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/weapons/knife.png"
+ width="64"
+ height="64"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="16"/>
+ </animation>
+ <animation direction="up">
+ <frame index="32"/>
+ </animation>
+ <animation direction="right">
+ <frame index="48"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="80"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="17" end="22" delay="80"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="33" end="38" delay="80"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="49" end="54" delay="80"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="7" end="10" delay="80"/>
+ <frame index="11" delay="250"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="23" end="26" delay="80"/>
+ <frame index="27" delay="250"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="39" end="42" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="58" delay="80"/>
+ <frame index="59" delay="250"/>
+ <end/>
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <sequence start="11" end="15" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="31" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="43" end="47" delay="80"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="59" end="63" delay="80"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="68"/>
+ </animation>
+ <animation direction="left">
+ <frame index="69"/>
+ </animation>
+ <animation direction="up">
+ <frame index="70"/>
+ </animation>
+ <animation direction="right">
+ <frame index="71"/>
+ </animation>
+ </action>
+
+ <action name="sittop" imageset="base">
+ <animation direction="down">
+ <frame index="64"/>
+ </animation>
+ <animation direction="left">
+ <frame index="65"/>
+ </animation>
+ <animation direction="up">
+ <frame index="66"/>
+ </animation>
+ <animation direction="right">
+ <frame index="67"/>
+ </animation>
+ </action>
+
+ <action name="standride" imageset="base">
+ <animation direction="down">
+ <frame index="64"/>
+ </animation>
+ <animation direction="left">
+ <frame index="65"/>
+ </animation>
+ <animation direction="up">
+ <frame index="66"/>
+ </animation>
+ <animation direction="right">
+ <frame index="67"/>
+ </animation>
+ </action>
+
+ <action name="spawnride" imageset="base">
+ <animation direction="down">
+ <frame index="64"/>
+ </animation>
+ <animation direction="left">
+ <frame index="65"/>
+ </animation>
+ <animation direction="up">
+ <frame index="66"/>
+ </animation>
+ <animation direction="right">
+ <frame index="67"/>
+ </animation>
+ </action>
+
+ <action name="ride" imageset="base">
+ <animation direction="down">
+ <frame index="64"/>
+ </animation>
+ <animation direction="left">
+ <frame index="65"/>
+ </animation>
+ <animation direction="up">
+ <frame index="66"/>
+ </animation>
+ <animation direction="right">
+ <frame index="67"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="72"/>
+ </animation>
+ <animation direction="left">
+ <frame index="72"/>
+ </animation>
+ <animation direction="up">
+ <frame index="72"/>
+ </animation>
+ <animation direction="right">
+ <frame index="72"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/piouslayer.png b/graphics/sprites/equipment/weapons/piouslayer.png
new file mode 100644
index 00000000..c2c5ecd4
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/piouslayer.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/piouslayer.xml b/graphics/sprites/equipment/weapons/piouslayer.xml
new file mode 100644
index 00000000..bc86db0d
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/piouslayer.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2011-2013 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/weapons/piouslayer.png"
+ width="64"
+ height="64"/>
+
+ <include file="equipment/weapons/knife.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/traininggladius.png b/graphics/sprites/equipment/weapons/traininggladius.png
new file mode 100644
index 00000000..a2641dc8
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/traininggladius.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/traininggladius.xml b/graphics/sprites/equipment/weapons/traininggladius.xml
new file mode 100644
index 00000000..5e95e0c3
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/traininggladius.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2011-2015 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/weapons/traininggladius.png"
+ width="64"
+ height="64"/>
+
+ <include file="equipment/weapons/knife.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/woodenbow.png b/graphics/sprites/equipment/weapons/woodenbow.png
new file mode 100644
index 00000000..50cc1cfa
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/woodenbow.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/woodenbow.xml b/graphics/sprites/equipment/weapons/woodenbow.xml
new file mode 100644
index 00000000..63accbdd
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/woodenbow.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2011-2016 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/weapons/woodenbow.png"
+ width="64"
+ height="64"/>
+
+ <include file="equipment/weapons/knife.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/weapons/woodensword.png b/graphics/sprites/equipment/weapons/woodensword.png
new file mode 100644
index 00000000..c364d305
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/woodensword.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/woodensword.xml b/graphics/sprites/equipment/weapons/woodensword.xml
new file mode 100644
index 00000000..23f09d2a
--- /dev/null
+++ b/graphics/sprites/equipment/weapons/woodensword.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2011-2015 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/weapons/woodensword.png"
+ width="64"
+ height="64"/>
+
+ <include file="equipment/weapons/knife.xml"/>
+</sprite>