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author | Jesusaves <cpntb1@ymail.com> | 2020-06-26 02:03:03 -0300 |
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committer | Jesusaves <cpntb1@ymail.com> | 2020-06-26 02:03:03 -0300 |
commit | 24fd005f293c04a6a8f412e50649972894847d15 (patch) | |
tree | 747db6a51a5cffb97834b84feefe497c0cad09ac /avatars.xml | |
parent | d0c45f4f8df020442b652d1ea9dde3d44d13f7ad (diff) | |
download | clientdata-24fd005f293c04a6a8f412e50649972894847d15.tar.gz clientdata-24fd005f293c04a6a8f412e50649972894847d15.tar.bz2 clientdata-24fd005f293c04a6a8f412e50649972894847d15.tar.xz clientdata-24fd005f293c04a6a8f412e50649972894847d15.zip |
Build a handful of boss chambers in HHSS.
I actually should restrict your maze movement with more dynamic barriers,
add switches, and force exploration and boss fights.
This means actually solving the maze and I'm too lazy for that rn
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