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authorJesusaves <cpntb1@ymail.com>2019-06-17 10:24:16 -0300
committerJesusaves <cpntb1@ymail.com>2019-06-17 10:24:16 -0300
commiteab85d8cccc13ddba2dc1281c064500bc80ccfc8 (patch)
tree92a3fd4bc138cb50a37ea7b054b0258469fd7e91
parent954c941197f3f0af8610e813dc85afa43f4bdff4 (diff)
downloadclientdata-eab85d8cccc13ddba2dc1281c064500bc80ccfc8.tar.gz
clientdata-eab85d8cccc13ddba2dc1281c064500bc80ccfc8.tar.bz2
clientdata-eab85d8cccc13ddba2dc1281c064500bc80ccfc8.tar.xz
clientdata-eab85d8cccc13ddba2dc1281c064500bc80ccfc8.zip
New monsters, add Archants in some maps
-rw-r--r--maps/015-1.tmx30
-rw-r--r--maps/015-5.tmx38
-rw-r--r--maps/023-3.tmx3
-rw-r--r--monsters.xml6
4 files changed, 51 insertions, 26 deletions
diff --git a/maps/015-1.tmx b/maps/015-1.tmx
index 5de09b07..5b42b104 100644
--- a/maps/015-1.tmx
+++ b/maps/015-1.tmx
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" tiledversion="1.0.3" orientation="orthogonal" renderorder="right-down" width="200" height="200" tilewidth="32" tileheight="32" nextobjectid="89">
+<map version="1.2" tiledversion="1.2.2" orientation="orthogonal" renderorder="right-down" width="200" height="200" tilewidth="32" tileheight="32" infinite="0" nextlayerid="11" nextobjectid="90">
<properties>
<property name="author" value="TMW.org, Saulc"/>
<property name="license" value="GPL v2+"/>
@@ -22,7 +22,7 @@
<tileset firstgid="1050" source="../graphics/tilesets/woodland_x3.tsx"/>
<tileset firstgid="1082" source="../graphics/tilesets/woodland_village.tsx"/>
<tileset firstgid="1338" source="../graphics/tilesets/woodland_village_x2.tsx"/>
- <layer name="Ground1" width="200" height="200">
+ <layer id="1" name="Ground1" width="200" height="200">
<data encoding="csv">
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30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,
@@ -226,7 +226,7 @@
30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,120,120,120,120,120,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30,30
</data>
</layer>
- <layer name="Ground2" width="200" height="200">
+ <layer id="2" name="Ground2" width="200" height="200">
<data encoding="csv">
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@@ -430,7 +430,7 @@
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</data>
</layer>
- <layer name="FixIt" width="200" height="200">
+ <layer id="3" name="FixIt" width="200" height="200">
<data encoding="csv">
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@@ -634,7 +634,7 @@
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</data>
</layer>
- <layer name="Fringe" width="200" height="200">
+ <layer id="4" name="Fringe" width="200" height="200">
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@@ -838,7 +838,7 @@
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- <layer name="Over1" width="200" height="200">
+ <layer id="5" name="Over1" width="200" height="200">
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@@ -1042,7 +1042,7 @@
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- <layer name="Collision" width="200" height="200">
+ <layer id="6" name="Collision" width="200" height="200">
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@@ -1246,7 +1246,7 @@
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</layer>
- <layer name="Heights" width="200" height="200">
+ <layer id="7" name="Heights" width="200" height="200">
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- <objectgroup name="Warps" visible="0">
+ <objectgroup id="8" name="Warps" visible="0">
<object id="63" name="To Woodlands" type="warp" x="3168" y="4256" width="64" height="32">
<properties>
<property name="dest_map" value="014-1"/>
@@ -1473,7 +1473,7 @@
</properties>
</object>
</objectgroup>
- <objectgroup color="#ff7f00" name="Particles" visible="0">
+ <objectgroup color="#ff7f00" id="9" name="Particles" visible="0">
<object id="69" name="graphics/particles/flame.particle.xml" type="particle_effect" x="4384" y="3232" width="32" height="32"/>
<object id="70" name="graphics/particles/flame.particle.xml" type="particle_effect" x="5504" y="864" width="32" height="32"/>
<object id="71" name="graphics/particles/flame.particle.xml" type="particle_effect" x="5664" y="864" width="32" height="32"/>
@@ -1484,7 +1484,7 @@
<object id="76" name="graphics/particles/flame.particle.xml" type="particle_effect" x="1376" y="2112" width="32" height="32"/>
<object id="77" name="graphics/particles/flame.particle.xml" type="particle_effect" x="896" y="2048" width="32" height="32"/>
</objectgroup>
- <objectgroup color="#fcff00" name="Spawns">
+ <objectgroup color="#fcff00" id="10" name="Spawns">
<object id="65" name="Bif" type="spawn" x="64" y="256" width="7680" height="6272">
<properties>
<property name="death" value="45000"/>
@@ -1565,5 +1565,13 @@
<property name="spawn" value="45000"/>
</properties>
</object>
+ <object id="89" name="Archant" type="spawn" x="2624" y="32" width="3688" height="2048">
+ <properties>
+ <property name="death" value="30000"/>
+ <property name="max_beings" value="4"/>
+ <property name="monster_id" value="1026"/>
+ <property name="spawn" value="30000"/>
+ </properties>
+ </object>
</objectgroup>
</map>
diff --git a/maps/015-5.tmx b/maps/015-5.tmx
index 39dac6b8..83e4bb6c 100644
--- a/maps/015-5.tmx
+++ b/maps/015-5.tmx
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.0" tiledversion="1.0.3" orientation="orthogonal" renderorder="right-down" width="425" height="210" tilewidth="32" tileheight="32" nextobjectid="39">
+<map version="1.2" tiledversion="1.2.2" orientation="orthogonal" renderorder="right-down" width="425" height="210" tilewidth="32" tileheight="32" infinite="0" nextlayerid="11" nextobjectid="41">
<properties>
<property name="license" value="GPL"/>
<property name="manaplus version" value="2"/>
@@ -15,7 +15,7 @@
<tileset firstgid="154" source="../graphics/tilesets/cave_bilevel.tsx"/>
<tileset firstgid="410" source="../graphics/tilesets/woodland_ground.tsx"/>
<tileset firstgid="666" source="../graphics/tilesets/cave_ani_wetwall.tsx"/>
- <layer name="Ground1" width="425" height="210">
+ <layer id="1" name="Ground1" width="425" height="210">
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- <layer name="Ground2" width="425" height="210">
+ <layer id="2" name="Ground2" width="425" height="210">
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@@ -1085,7 +1085,7 @@
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</data>
</layer>
- <layer name="Height" width="425" height="210" visible="0">
+ <layer id="6" name="Height" width="425" height="210" visible="0">
<data encoding="csv">
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@@ -1299,7 +1299,7 @@
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</data>
</layer>
- <objectgroup name="Objects">
+ <objectgroup id="7" name="Objects">
<object id="7" name="To Winterlands" type="warp" x="2592" y="4416" width="32" height="32">
<properties>
<property name="dest_map" value="014-5"/>
@@ -1315,7 +1315,7 @@
</properties>
</object>
</objectgroup>
- <objectgroup color="#ffff00" name="Mobs">
+ <objectgroup color="#ffff00" id="8" name="Mobs">
<object id="13" name="Cave Maggot" type="spawn" x="11008" y="1984" width="608" height="256">
<properties>
<property name="death" value="30000"/>
@@ -1476,8 +1476,24 @@
<property name="spawn" value="100000"/>
</properties>
</object>
+ <object id="39" name="Archant" type="spawn" x="2944" y="3616" width="2304" height="2688">
+ <properties>
+ <property name="death" value="30000"/>
+ <property name="max_beings" value="6"/>
+ <property name="monster_id" value="1026"/>
+ <property name="spawn" value="30000"/>
+ </properties>
+ </object>
+ <object id="40" name="Archant" type="spawn" x="10720" y="832" width="2304" height="2688">
+ <properties>
+ <property name="death" value="30000"/>
+ <property name="max_beings" value="6"/>
+ <property name="monster_id" value="1026"/>
+ <property name="spawn" value="30000"/>
+ </properties>
+ </object>
</objectgroup>
- <objectgroup color="#ff5500" name="Mobs 2" visible="0">
+ <objectgroup color="#ff5500" id="9" name="Mobs 2" visible="0">
<object id="31" name="Cave Maggot" type="spawn" x="800" y="160" width="12128" height="6112">
<properties>
<property name="death" value="30000"/>
@@ -1495,7 +1511,7 @@
</properties>
</object>
</objectgroup>
- <objectgroup color="#00ff00" name="Particles" visible="0">
+ <objectgroup color="#00ff00" id="10" name="Particles" visible="0">
<object id="2" name="graphics/particles/hillunderfall2.particle.xml" type="particle_effect" x="1760" y="5700" width="64" height="64"/>
<object id="27" name="graphics/particles/flame.particle.xml" type="particle_effect" x="5600" y="4416" width="32" height="32"/>
<object id="30" name="graphics/particles/flame.particle.xml" type="particle_effect" x="12160" y="3360" width="32" height="32"/>
diff --git a/maps/023-3.tmx b/maps/023-3.tmx
index 74cbacc2..10ae267a 100644
--- a/maps/023-3.tmx
+++ b/maps/023-3.tmx
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8"?>
-<map version="1.2" tiledversion="1.2.2" orientation="orthogonal" renderorder="right-down" width="240" height="240" tilewidth="32" tileheight="32" infinite="0" nextlayerid="446" nextobjectid="10">
+<map version="1.2" tiledversion="1.2.2" orientation="orthogonal" renderorder="right-down" width="240" height="240" tilewidth="32" tileheight="32" infinite="0" nextlayerid="447" nextobjectid="10">
<properties>
<property name="AutomappingRadius" value="1"/>
<property name="DeleteTiles" value="true"/>
@@ -1258,4 +1258,5 @@
</properties>
</object>
</objectgroup>
+ <objectgroup color="#ffff00" id="446" name="Spawns"/>
</map>
diff --git a/monsters.xml b/monsters.xml
index 721527ad..28382e96 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -97,9 +97,8 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sound event="spawn">monsters/mushroom/spawn1.ogg</sound>
<sound event="spawn">monsters/mushroom/spawn2.ogg</sound>
</monster>
- <monster id="1012" name="Frostiana" targetCursor="small">
- <sprite>monsters/frostiana.xml</sprite>
- <attack id="1" effect-id="21"/>
+ <monster id="1012" name="Ice Maggot" targetCursor="small">
+ <sprite>monsters/cavemaggot.xml|#009eff</sprite>
<sound event="die">monsters/mushroom/die1.ogg</sound>
<sound event="die">monsters/mushroom/die2.ogg</sound>
<sound event="hit">monsters/frostiana/hit1.ogg</sound>
@@ -273,6 +272,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
</monster>
<monster id="1043" name="Poison Spiky Mushroom" targetCursor="medium">
<sprite>monsters/poisonspikymushroom.xml</sprite>
+ <attack id="1" effect-id="21"/>
<sound event="hit">monsters/shroom/shroomhit.ogg</sound>
</monster>
<monster id="1044" name="Giant Mutated Bat" targetCursor="large" walkType="fly">