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authorMicksha <ms-shaman@gmx.de>2021-08-03 11:15:34 -0300
committerJesusaves <cpntb1@ymail.com>2021-08-03 11:15:34 -0300
commitb4d83a0f955152240a3a084f412e7d304d429a55 (patch)
tree7404cd1f33ade166598ee3a295a25a272ef51baf
parent0d409020abfb3654fe36493f3a10e03ffec258f6 (diff)
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Add the awesome monsters from TMW rEvolt
-rw-r--r--LICENSE3
-rw-r--r--graphics/sprites/monsters/frog-big.pngbin0 -> 141250 bytes
-rw-r--r--graphics/sprites/monsters/frog-big.xml120
-rw-r--r--graphics/sprites/monsters/frog-small.pngbin0 -> 44691 bytes
-rw-r--r--graphics/sprites/monsters/frog-small.xml120
-rw-r--r--graphics/sprites/monsters/mister-prickel.pngbin0 -> 561159 bytes
-rw-r--r--graphics/sprites/monsters/mister-prickel.xml223
-rw-r--r--monsters.xml13
8 files changed, 478 insertions, 1 deletions
diff --git a/LICENSE b/LICENSE
index 7773e71a..52116b3b 100644
--- a/LICENSE
+++ b/LICENSE
@@ -1801,6 +1801,8 @@ https://wiki.moubootaurlegends.org/Contributors
graphics/sprites/monsters/forestdragon.png (Saulc) (GPLv2) (TMW-Br)
graphics/sprites/monsters/forestmushroom.png (Saulc) (CC BY-SA 3.0) (Yuuki)
graphics/sprites/monsters/forestpiou.png (Saulc) (CC BY-SA 3.0) (Reid, FotherJ)
+ graphics/sprites/monsters/frog-big.png (Hocus Pocus Fidibus) (CC BY-SA 4.0, GPLv3) (TMW rEvolt)
+ graphics/sprites/monsters/frog-small.png (Hocus Pocus Fidibus) (CC BY-SA 4.0, GPLv3) (TMW rEvolt)
graphics/sprites/monsters/frostiana.png (Reid) (CC BY-SA 3.0) (-)
graphics/sprites/monsters/gate.png (Irvkard) (GPLv2) (TMW-BR)
graphics/sprites/monsters/giantmaggot.png (?) (GPLv2) (Neoriceisgood)
@@ -1828,6 +1830,7 @@ https://wiki.moubootaurlegends.org/Contributors
graphics/sprites/monsters/manapiou.png (Saulc) (CC BY-SA 3.0) (Reid, FotherJ)
graphics/sprites/monsters/mandragora.png (Alige) (GPLv2) (Aethyra Mandrake)
graphics/sprites/monsters/mimic.png (?, jesusalva) (GPLv2) (TMW-Br)
+ graphics/sprites/monsters/mister-prickel.png (Hocus Pocus Fidibus) (CC BY-SA 4.0, GPLv3) (TMW rEvolt)
graphics/sprites/monsters/moggun.png (Modanung, Pateame) (GPLv2) (-)
graphics/sprites/monsters/moonshroom.png (Cassy, Yuuki) (GPLv2) (-)
graphics/sprites/monsters/moubi.png (Yuuki) (GPLv2) (Hocus, Reid, Jesusalva)
diff --git a/graphics/sprites/monsters/frog-big.png b/graphics/sprites/monsters/frog-big.png
new file mode 100644
index 00000000..f98d3aef
--- /dev/null
+++ b/graphics/sprites/monsters/frog-big.png
Binary files differ
diff --git a/graphics/sprites/monsters/frog-big.xml b/graphics/sprites/monsters/frog-big.xml
new file mode 100644
index 00000000..09f4bc35
--- /dev/null
+++ b/graphics/sprites/monsters/frog-big.xml
@@ -0,0 +1,120 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/frog-big.png" width="64" height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="24"/>
+ </animation>
+ <animation direction="upright">
+ <frame index="36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="48"/>
+ </animation>
+ <animation direction="upleft">
+ <frame index="60"/>
+ </animation>
+ <animation direction="left">
+ <frame index="72"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="84"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="11" delay="50"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="12" end="23" delay="50"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="24" end="35" delay="50"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="36" end="47" delay="50"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="48" end="59" delay="50"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="60" end="71" delay="50"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="72" end="83" delay="50"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="84" end="95" delay="50"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="96" end="104" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="108" end="116" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="120" end="128" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="132" end="140" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="144" end="152" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="156" end="164" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="168" end="176" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="180" end="188" delay="50"/>
+ <end/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="19"/>
+ </animation>
+ <animation direction="right">
+ <frame index="32"/>
+ </animation>
+ <animation direction="upright">
+ <frame index="43"/>
+ </animation>
+ <animation direction="up">
+ <frame index="53"/>
+ </animation>
+ <animation direction="upleft">
+ <frame index="66"/>
+ </animation>
+ <animation direction="left">
+ <frame index="79"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="90"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/monsters/frog-small.png b/graphics/sprites/monsters/frog-small.png
new file mode 100644
index 00000000..dc8f6fb4
--- /dev/null
+++ b/graphics/sprites/monsters/frog-small.png
Binary files differ
diff --git a/graphics/sprites/monsters/frog-small.xml b/graphics/sprites/monsters/frog-small.xml
new file mode 100644
index 00000000..ca06f34c
--- /dev/null
+++ b/graphics/sprites/monsters/frog-small.xml
@@ -0,0 +1,120 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/frog-small.png" width="32" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="24"/>
+ </animation>
+ <animation direction="upright">
+ <frame index="36"/>
+ </animation>
+ <animation direction="up">
+ <frame index="48"/>
+ </animation>
+ <animation direction="upleft">
+ <frame index="60"/>
+ </animation>
+ <animation direction="left">
+ <frame index="72"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="84"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="11" delay="55"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="12" end="23" delay="55"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="24" end="35" delay="55"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="36" end="47" delay="55"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="48" end="59" delay="55"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="60" end="71" delay="55"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="72" end="83" delay="55"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="84" end="95" delay="55"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="96" end="104" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="108" end="116" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="120" end="128" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="132" end="140" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="144" end="152" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="156" end="164" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="168" end="176" delay="50"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="180" end="188" delay="50"/>
+ <end/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="7"/>
+ </animation>
+ <animation direction="downright">
+ <frame index="19"/>
+ </animation>
+ <animation direction="right">
+ <frame index="32"/>
+ </animation>
+ <animation direction="upright">
+ <frame index="43"/>
+ </animation>
+ <animation direction="up">
+ <frame index="53"/>
+ </animation>
+ <animation direction="upleft">
+ <frame index="66"/>
+ </animation>
+ <animation direction="left">
+ <frame index="79"/>
+ </animation>
+ <animation direction="downleft">
+ <frame index="90"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/monsters/mister-prickel.png b/graphics/sprites/monsters/mister-prickel.png
new file mode 100644
index 00000000..1b5e40e1
--- /dev/null
+++ b/graphics/sprites/monsters/mister-prickel.png
Binary files differ
diff --git a/graphics/sprites/monsters/mister-prickel.xml b/graphics/sprites/monsters/mister-prickel.xml
new file mode 100644
index 00000000..c8276010
--- /dev/null
+++ b/graphics/sprites/monsters/mister-prickel.xml
@@ -0,0 +1,223 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Authors: Micksha
+Copyright (C) 2011-2020 Evol Online -->
+<sprite>
+ <imageset name="mob"
+ src="graphics/sprites/monsters/mister-prickel.png"
+ width="64"
+ height="64"/>
+
+ <action name="spawn" imageset="mob">
+
+ <animation direction="default">
+ <sequence start="12" end="22" delay="60"/>
+ <end />
+
+ </animation>
+ </action>
+
+ <action name="stand" imageset="mob">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+
+ <animation direction="downleft">
+ <frame index="1"/>
+ </animation>
+
+ <animation direction="left">
+ <frame index="2"/>
+ </animation>
+
+ <animation direction="upleft">
+ <frame index="3"/>
+ </animation>
+
+ <animation direction="up">
+ <frame index="4"/>
+ </animation>
+
+ <animation direction="upright">
+ <frame index="5"/>
+ </animation>
+
+ <animation direction="right">
+ <frame index="6"/>
+ </animation>
+
+ <animation direction="downright">
+ <frame index="7"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="mob">
+ <animation direction="down">
+ <sequence start="108" end="117" delay="80"/>
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="120" end="129" delay="80"/>
+ </animation>
+
+ <animation direction="left">
+ <sequence start="132" end="141" delay="80"/>
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="144" end="153" delay="80"/>
+ </animation>
+
+ <animation direction="up">
+ <sequence start="156" end="165" delay="80"/>
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="168" end="177" delay="80"/>
+ </animation>
+
+ <animation direction="right">
+ <sequence start="180" end="189" delay="80"/>
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="192" end="201" delay="80"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="mob">
+ <animation direction="down">
+ <sequence start="204" end="215" delay="60"/>
+ <end />
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="216" end="227" delay="60"/>
+ <end />
+ </animation>
+
+ <animation direction="left">
+ <sequence start="228" end="239" delay="60"/>
+ <end />
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="240" end="251" delay="60"/>
+ <end />
+ </animation>
+
+ <animation direction="up">
+ <sequence start="252" end="263" delay="60"/>
+ <end />
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="264" end="275" delay="60"/>
+ <end />
+ </animation>
+
+ <animation direction="right">
+ <sequence start="276" end="287" delay="60"/>
+ <end />
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="288" end="299" delay="80"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_distance" imageset="mob">
+ <animation direction="down">
+ <sequence start="348" end="359" delay="60"/>
+ <end />
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="360" end="371" delay="60"/>
+ <end />
+ </animation>
+
+ <animation direction="left">
+ <sequence start="372" end="383" delay="60"/>
+ <end />
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="384" end="395" delay="60"/>
+ <end />
+ </animation>
+
+ <animation direction="up">
+ <sequence start="300" end="311" delay="60"/>
+ <end />
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="312" end="323" delay="60"/>
+ <end />
+ </animation>
+
+ <animation direction="right">
+ <sequence start="324" end="335" delay="60"/>
+ <end />
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="336" end="347" delay="80"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="mob">
+
+ <animation direction="down">
+ <sequence start="396" end="402" delay="100"/>
+ <frame index="403"/>
+ <end />
+ </animation>
+
+ <animation direction="downright">
+ <sequence start="408" end="414" delay="100"/>
+ <frame index="415" />
+ <end />
+ </animation>
+
+ <animation direction="right">
+ <sequence start="420" end="426" delay="100"/>
+ <frame index="427" />
+ <end />
+ </animation>
+
+ <animation direction="upright">
+ <sequence start="432" end="438" delay="100"/>
+ <frame index="439" />
+ <end />
+ </animation>
+
+ <animation direction="up">
+ <sequence start="444" end="450" delay="100"/>
+ <frame index="451" />
+ <end />
+ </animation>
+
+ <animation direction="upleft">
+ <sequence start="456" end="462" delay="100"/>
+ <frame index="463" />
+ <end />
+ </animation>
+
+ <animation direction="left">
+ <sequence start="468" end="474" delay="100"/>
+ <frame index="475" />
+ <end />
+ </animation>
+
+ <animation direction="downleft">
+ <sequence start="480" end="486" delay="100"/>
+ <frame index="487" />
+ <end />
+ </animation>
+
+ </action>
+
+</sprite>
diff --git a/monsters.xml b/monsters.xml
index 1fd6d9ff..27b19563 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -383,7 +383,7 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sound event="hurt">monsters/loghead/logheadhurt4.ogg</sound>
<sound event="hurt">monsters/loghead/logheadhurt5.ogg</sound>
</monster>
- <monster id="1067" name="Fire Goblin" targetCursor="medium">
+ <monster id="1067" name="Flamelet Lizard" targetCursor="medium">
<sprite>monsters/firegoblin.xml</sprite>
<sound event="hit">monsters/firegoblin/firegoblinhit.ogg</sound>
<sound event="hit">monsters/firegoblin/firegoblinhit2.ogg</sound>
@@ -1437,6 +1437,17 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<monster id="1435" name="Shrewboo">
<sprite>monsters/shrewboo.xml</sprite>
</monster>
+ <monster id="1436" name="Mister Prickel" targetCursor="medium">
+ <sprite>monsters/mister-prickel.xml</sprite>
+ <attack id="1" action="attack"/>
+ <attack id="382" action="attack_distance"/>
+ </monster>
+ <monster id="1437" name="Small Frog" targetCursor="small">
+ <sprite>monsters/frog-small.xml</sprite>
+ </monster>
+ <monster id="1438" name="Big Frog" targetCursor="small">
+ <sprite>monsters/frog-big.xml</sprite>
+ </monster>
<!-- RESERVED -->
<monster id="1492" name="Gladiator">