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authorSaulc <lucashelaine14@gmail.com>2018-09-05 23:50:49 +0000
committerSaulc <lucashelaine14@gmail.com>2018-09-05 23:50:49 +0000
commit5748aea1c394a6976ab551d760c5728e0e29c2fe (patch)
tree72666e0a839b7470674cc46448cf967620ad3c00
parenteb775690aa10a086f98c2d2d621b8f970dc031c6 (diff)
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add candor ghosts xml
-rw-r--r--graphics/sprites/monsters/candorghost.xml69
1 files changed, 69 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/candorghost.xml b/graphics/sprites/monsters/candorghost.xml
new file mode 100644
index 00000000..a6af9852
--- /dev/null
+++ b/graphics/sprites/monsters/candorghost.xml
@@ -0,0 +1,69 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Saulc
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/monsters/candorghost.png"
+ width="50"
+ height="64"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="4" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="30" end="34" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="20" end="24" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="10" end="14" delay="200"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="8" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="30" end="38" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="20" end="28" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="10" end="18" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" delay="0"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" delay="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" delay="0"/>
+ </animation>
+ </action>
+</sprite>