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authorSaulc <lucashelaine14@gmail.com>2018-01-31 19:32:57 +0100
committerSaulc <lucashelaine14@gmail.com>2018-01-31 19:32:57 +0100
commitccf89a7bb34f88ad3956dba6b69cf754d4161d4d (patch)
tree46cb86bbb60056050f99b692094e322d5226f906
parent22228b4c77ab6859f56e9e9c807f546353b53c35 (diff)
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add candor stuff
-rw-r--r--graphics/items/equipment/chest/candorshirt.pngbin0 -> 697 bytes
-rw-r--r--graphics/items/equipment/feet/candorboots.pngbin0 -> 861 bytes
-rw-r--r--graphics/items/equipment/head/candorheadband.pngbin0 -> 776 bytes
-rw-r--r--graphics/items/equipment/legs/candorshorts.pngbin0 -> 527 bytes
-rw-r--r--graphics/sprites/equipment/chest/candorshirt-male.pngbin0 -> 21992 bytes
-rw-r--r--graphics/sprites/equipment/chest/candorshirt-male.xml11
-rw-r--r--graphics/sprites/equipment/feet/candorboots-male.pngbin0 -> 15196 bytes
-rw-r--r--graphics/sprites/equipment/feet/candorboots-male.xml11
-rw-r--r--graphics/sprites/equipment/head/candorheadband.pngbin0 -> 1083 bytes
-rw-r--r--graphics/sprites/equipment/head/candorheadband.xml229
-rw-r--r--graphics/sprites/equipment/head/graduationcap.pngbin0 -> 746 bytes
-rw-r--r--graphics/sprites/equipment/head/graduationcap.xml229
-rw-r--r--graphics/sprites/equipment/legs/candorshorts-male.pngbin0 -> 9519 bytes
-rw-r--r--graphics/sprites/equipment/legs/candorshorts-male.xml11
-rw-r--r--graphics/sprites/equipment/legs/cottonshorts-male.png (renamed from graphics/sprites/equipment/legs/cottonshort-male.png)bin9210 -> 9210 bytes
-rw-r--r--graphics/sprites/equipment/legs/cottonshorts-male.xml11
-rw-r--r--graphics/sprites/equipment/legs/jeansshorts-male.pngbin0 -> 9482 bytes
-rw-r--r--graphics/sprites/equipment/legs/jeansshorts-male.xml (renamed from graphics/sprites/equipment/legs/cottonshort-male.xml)2
-rw-r--r--graphics/sprites/equipment/neck/beard.pngbin0 -> 261 bytes
-rw-r--r--graphics/sprites/equipment/neck/beard.xml5
-rw-r--r--items.xml63
21 files changed, 571 insertions, 1 deletions
diff --git a/graphics/items/equipment/chest/candorshirt.png b/graphics/items/equipment/chest/candorshirt.png
new file mode 100644
index 00000000..12e4501e
--- /dev/null
+++ b/graphics/items/equipment/chest/candorshirt.png
Binary files differ
diff --git a/graphics/items/equipment/feet/candorboots.png b/graphics/items/equipment/feet/candorboots.png
new file mode 100644
index 00000000..62db84fb
--- /dev/null
+++ b/graphics/items/equipment/feet/candorboots.png
Binary files differ
diff --git a/graphics/items/equipment/head/candorheadband.png b/graphics/items/equipment/head/candorheadband.png
new file mode 100644
index 00000000..1e19cb7a
--- /dev/null
+++ b/graphics/items/equipment/head/candorheadband.png
Binary files differ
diff --git a/graphics/items/equipment/legs/candorshorts.png b/graphics/items/equipment/legs/candorshorts.png
new file mode 100644
index 00000000..cd9f693c
--- /dev/null
+++ b/graphics/items/equipment/legs/candorshorts.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/candorshirt-male.png b/graphics/sprites/equipment/chest/candorshirt-male.png
new file mode 100644
index 00000000..88d73e60
--- /dev/null
+++ b/graphics/sprites/equipment/chest/candorshirt-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/chest/candorshirt-male.xml b/graphics/sprites/equipment/chest/candorshirt-male.xml
new file mode 100644
index 00000000..a3dcf6e7
--- /dev/null
+++ b/graphics/sprites/equipment/chest/candorshirt-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2012 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/chest/candorshirt-male.png|W"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/feet/candorboots-male.png b/graphics/sprites/equipment/feet/candorboots-male.png
new file mode 100644
index 00000000..e958b18d
--- /dev/null
+++ b/graphics/sprites/equipment/feet/candorboots-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/feet/candorboots-male.xml b/graphics/sprites/equipment/feet/candorboots-male.xml
new file mode 100644
index 00000000..688a8da8
--- /dev/null
+++ b/graphics/sprites/equipment/feet/candorboots-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2012 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/feet/candorboots-male.png|W"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/head/candorheadband.png b/graphics/sprites/equipment/head/candorheadband.png
new file mode 100644
index 00000000..25640f1a
--- /dev/null
+++ b/graphics/sprites/equipment/head/candorheadband.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/candorheadband.xml b/graphics/sprites/equipment/head/candorheadband.xml
new file mode 100644
index 00000000..6f921baa
--- /dev/null
+++ b/graphics/sprites/equipment/head/candorheadband.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/candorheadband.png|W" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ <frame index="2" offsetX="-1" offsetY="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="150"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-29" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="225"/>
+ <frame index="0" offsetX="0" offsetY="-27" delay="75"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-29" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-25" delay="225"/>
+ <frame index="2" offsetX="-2" offsetY="-24" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-25" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-29" delay="225"/>
+ <frame index="3" offsetX="-5" offsetY="-30" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-6" offsetY="-20"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="21" offsetY="-4"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-29" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-28" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="140"/>
+ <frame index="2" offsetX="-1" offsetY="-26" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="2" offsetY="-28" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="100"/>
+ <frame index="0" offsetX="0" offsetY="-24" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-30" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="300"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="100"/>
+ <frame index="3" offsetX="-3" offsetY="-31" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-28" delay="100"/>
+ <frame index="3" offsetX="1" offsetY="-27" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-30" delay="280"/>
+ <frame index="0" offsetX="-1" offsetY="-31" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-24" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-30" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="420"/>
+ <frame index="2" offsetX="-3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-30" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-27" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY="-27" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-28" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-30" delay="140"/>
+ <frame index="0" offsetX="0" offsetY="-25" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-31" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-32" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-25" delay="280"/>
+ <frame index="2" offsetX="-2" offsetY="-23" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-2" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-31" delay="140"/>
+ <frame index="3" offsetX="-1" offsetY="-32" delay="140"/>
+ <frame index="3" offsetX="3" offsetY="-28" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/head/graduationcap.png b/graphics/sprites/equipment/head/graduationcap.png
new file mode 100644
index 00000000..86a5103e
--- /dev/null
+++ b/graphics/sprites/equipment/head/graduationcap.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/graduationcap.xml b/graphics/sprites/equipment/head/graduationcap.xml
new file mode 100644
index 00000000..02cb2d12
--- /dev/null
+++ b/graphics/sprites/equipment/head/graduationcap.xml
@@ -0,0 +1,229 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/graduationcap.png" width="27" height="14"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-49"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-49"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-49"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="150"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-49" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="150"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-49" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="150"/>
+ <frame index="2" offsetX="-2" offsetY="-49" delay="75"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="150"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-49" delay="75"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-50" delay="75"/>
+ <frame index="1" offsetX="4" offsetY="-51" delay="75"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="75"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="75"/>
+ <frame index="3" offsetX="-4" offsetY="-51" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="75"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="225"/>
+ <frame index="0" offsetX="-1" offsetY="-47" delay="75"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY="-49" delay="225"/>
+ <frame index="1" offsetX="5" offsetY="-50" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-2" offsetY="-49" delay="225"/>
+ <frame index="2" offsetX="-3" offsetY="-48" delay="75"/>
+ <frame index="2" offsetX="-3" offsetY="-49" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-49" delay="225"/>
+ <frame index="3" offsetX="-6" offsetY="-50" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-37"/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-40"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY="-41"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-7" offsetY="-40"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="0" offsetX="30" offsetY="-15"/>
+ </animation>
+ </action>
+ <action name="attack_2hand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-49" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY="-48" delay="140"/>
+ <frame index="1" offsetX="3" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="5" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="-2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="140"/>
+ <frame index="2" offsetX="-2" offsetY="-50" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="1" offsetY="-48" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="-4" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="1" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_sword_stab" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="100"/>
+ <frame index="0" offsetX="-1" offsetY="-44" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-50" delay="100"/>
+ <frame index="1" offsetX="4" offsetY="-51" delay="100"/>
+ <frame index="1" offsetX="0" offsetY="-48" delay="100"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="300"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="100"/>
+ <frame index="3" offsetX="-4" offsetY="-51" delay="100"/>
+ <frame index="3" offsetX="-1" offsetY="-48" delay="100"/>
+ <frame index="3" offsetX="0" offsetY="-47" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_spear" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-2" offsetY="-50" delay="280"/>
+ <frame index="0" offsetX="-2" offsetY="-51" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-44" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="5" offsetY="-50" delay="140"/>
+ <frame index="1" offsetX="6" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="1" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="420"/>
+ <frame index="2" offsetX="-4" offsetY="-52" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-4" offsetY="-50" delay="140"/>
+ <frame index="3" offsetX="-5" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="0" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-47" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="attack_chop" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="-1" offsetY="-47" delay="140"/>
+ <frame index="0" offsetX="-2" offsetY="-48" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-50" delay="140"/>
+ <frame index="0" offsetX="-1" offsetY="-45" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-51" delay="140"/>
+ <frame index="1" offsetX="4" offsetY="-52" delay="140"/>
+ <frame index="1" offsetX="-1" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-3" offsetY="-49" delay="280"/>
+ <frame index="2" offsetX="-3" offsetY="-47" delay="280"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="-3" offsetY="-51" delay="140"/>
+ <frame index="3" offsetX="-2" offsetY="-52" delay="140"/>
+ <frame index="3" offsetX="2" offsetY="-48" delay="140"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/candorshorts-male.png b/graphics/sprites/equipment/legs/candorshorts-male.png
new file mode 100644
index 00000000..3db2d63b
--- /dev/null
+++ b/graphics/sprites/equipment/legs/candorshorts-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/candorshorts-male.xml b/graphics/sprites/equipment/legs/candorshorts-male.xml
new file mode 100644
index 00000000..26f3cc02
--- /dev/null
+++ b/graphics/sprites/equipment/legs/candorshorts-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2014 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/legs/candorshorts-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/cottonshort-male.png b/graphics/sprites/equipment/legs/cottonshorts-male.png
index 1a703805..1a703805 100644
--- a/graphics/sprites/equipment/legs/cottonshort-male.png
+++ b/graphics/sprites/equipment/legs/cottonshorts-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/cottonshorts-male.xml b/graphics/sprites/equipment/legs/cottonshorts-male.xml
new file mode 100644
index 00000000..83440d7d
--- /dev/null
+++ b/graphics/sprites/equipment/legs/cottonshorts-male.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Reid
+Copyright (C) 2014 Evol Online -->
+<sprite>
+ <imageset name="base"
+ src="graphics/sprites/equipment/legs/cottonshorts-male.png"
+ width="64"
+ height="64"/>
+
+ <include file="races/human-male.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/legs/jeansshorts-male.png b/graphics/sprites/equipment/legs/jeansshorts-male.png
new file mode 100644
index 00000000..6c4c7d05
--- /dev/null
+++ b/graphics/sprites/equipment/legs/jeansshorts-male.png
Binary files differ
diff --git a/graphics/sprites/equipment/legs/cottonshort-male.xml b/graphics/sprites/equipment/legs/jeansshorts-male.xml
index 76882efa..bbf88a78 100644
--- a/graphics/sprites/equipment/legs/cottonshort-male.xml
+++ b/graphics/sprites/equipment/legs/jeansshorts-male.xml
@@ -3,7 +3,7 @@
Copyright (C) 2014 Evol Online -->
<sprite>
<imageset name="base"
- src="graphics/sprites/equipment/legs/cottonshort-male.png"
+ src="graphics/sprites/equipment/legs/jeansshorts-male.png"
width="64"
height="64"/>
diff --git a/graphics/sprites/equipment/neck/beard.png b/graphics/sprites/equipment/neck/beard.png
new file mode 100644
index 00000000..03b033cf
--- /dev/null
+++ b/graphics/sprites/equipment/neck/beard.png
Binary files differ
diff --git a/graphics/sprites/equipment/neck/beard.xml b/graphics/sprites/equipment/neck/beard.xml
new file mode 100644
index 00000000..abd9e928
--- /dev/null
+++ b/graphics/sprites/equipment/neck/beard.xml
@@ -0,0 +1,5 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/beard.png|W" width="40" height="40"/>
+ <include file="equipment/head/mustache.xml"/>
+</sprite>
diff --git a/items.xml b/items.xml
index 6864a6b1..da7ea3f1 100644
--- a/items.xml
+++ b/items.xml
@@ -2370,6 +2370,17 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
<sprite gender="unisex">equipment/chest/vnecksweater-male.xml</sprite>
<sprite gendefvner="female">equipment/chest/vnecksweater-female.xml</sprite>
</item>
+ <item id="1321"
+ image="equipment/chest/candorshirt.png"
+ name="Candor Shirt"
+ description="."
+ defense="2"
+ level="1"
+ type="equip-torso"
+ weight="35">
+ <sprite gender="unisex">equipment/chest/candorshirt-male.xml</sprite>
+ <sprite gender="female">equipment/chest/candorshirt-male.xml</sprite>
+ </item>
<!-- Boots -->
<item id="1800"
@@ -2407,6 +2418,17 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
<sprite gender="unisex">equipment/feet/boots-male.xml|#212121</sprite>
<sprite gender="female">equipment/feet/boots-female.xml|#40332d,5e4a3d,705740,a1825d,b59767,dbbf88</sprite>
</item>
+ <item id="1803"
+ image="equipment/feet/candorboots.png"
+ name="Candor Boots"
+ description=""
+ defense="5"
+ level="4"
+ type="equip-feet"
+ weight="18"
+ maxFloorOffset="8">
+ <sprite gender="unisex">equipment/feet/candorboots-male.xml</sprite>
+ </item>
<!-- Gloves -->
<item id="2000"
@@ -2636,6 +2658,17 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
maxFloorOffset="8">
<sprite gender="unisex">equipment/legs/savior-male.xml</sprite>
</item>
+ <item id="2217"
+ image="equipment/legs/candorshorts.png"
+ name="Candor Shorts"
+ description=""
+ defense="1"
+ level="1"
+ type="equip-legs"
+ weight="280"
+ maxFloorOffset="8">
+ <sprite gender="unisex">equipment/legs/candorshorts-male.xml</sprite>
+ </item>
<!-- Rings -->
<item id="2500"
@@ -3310,6 +3343,36 @@ Colors for dyeable equipments or items are now set up by itemcolors.xml.
<item from="-15" to="-19"/>
</replace>
</item>
+ <item id="2939"
+ image="equipment/head/candorheadband.png"
+ name="Candor Head Band"
+ description="A."
+ defense="11"
+ level="8"
+ type="equip-head"
+ weight="22">
+ <sprite>equipment/head/candorheadband.xml</sprite>
+ <replace sprite="hair">
+ <item from="-5" to="-4"/>
+ <item from="-14" to="-9"/>
+ <item from="-15" to="-19"/>
+ </replace>
+ </item>
+ <item id="2940"
+ image="equipment/head/graduationcap.png"
+ name="Graduation Cap"
+ description="A"
+ defense="110"
+ level="8"
+ type="equip-head"
+ weight="22">
+ <sprite>equipment/head/graduationcap.xml</sprite>
+ <replace sprite="hair">
+ <item from="-5" to="-4"/>
+ <item from="-14" to="-9"/>
+ <item from="-15" to="-19"/>
+ </replace>
+ </item>
<!-- Neck Armors -->
<item id="3200"