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authorJesusaves <cpntb1@ymail.com>2019-11-06 20:41:22 -0300
committerJesusaves <cpntb1@ymail.com>2019-11-06 20:41:22 -0300
commita037c4b6bb00ebeb60d261abe0437799da0d9a30 (patch)
tree5b0a0eca854a856825847b5072f2c3e058218b03
parent4fe968eb8aa0b2e7055a9b80dc3e484841384ba0 (diff)
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Missing shield sprites
-rw-r--r--LICENSE3
-rw-r--r--graphics/sprites/equipment/shields/britshield.pngbin0 -> 43789 bytes
-rw-r--r--graphics/sprites/equipment/shields/britshield.xml11
-rw-r--r--graphics/sprites/equipment/shields/dragon.pngbin0 -> 14653 bytes
-rw-r--r--graphics/sprites/equipment/shields/dragonshield.xml87
-rw-r--r--graphics/sprites/equipment/shields/knight.pngbin0 -> 37219 bytes
-rw-r--r--graphics/sprites/equipment/shields/knight.xml11
-rw-r--r--items.xml9
8 files changed, 120 insertions, 1 deletions
diff --git a/LICENSE b/LICENSE
index a10724c5..2c1fadff 100644
--- a/LICENSE
+++ b/LICENSE
@@ -1428,10 +1428,13 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors
graphics/sprites/equipment/shields/barrel.png (Reid) (CC BY-SA 3.0) (-)
graphics/sprites/equipment/shields/bladeshield.png (Irukard) (CC BY-SA 3.0) (Ernando)
graphics/sprites/equipment/shields/braknar.png (?) (GPLv2) (TMW-Br)
+ graphics/sprites/equipment/shields/britshield.png (?) (GPLv2) (TMW-Br)
graphics/sprites/equipment/shields/buckler.png (?) (GPLv2) (TMW-Br)
graphics/sprites/equipment/shields/leather.png (?) (GPLv2) (TMW-Br)
graphics/sprites/equipment/shields/wooden.png (Enchilado) (CC BY-SA 3.0) (-)
graphics/sprites/equipment/shields/candorbola.png (Saulc) (GPLv2) (-)
+ graphics/sprites/equipment/shields/dragon.png (?) (GPLv2) (TMW-Br)
+ graphics/sprites/equipment/shields/knight.png (?) (GPLv2) (TMW-Br)
graphics/sprites/equipment/shields/kidbola.png (Saulc) (GPLv2) (Aline/TMW-Br)
graphics/sprites/equipment/shields/tulimsharbola.png (Saulc) (GPLv2) (Aline/TMW-Br)
graphics/sprites/equipment/shields/pioubola.png (Saulc) (GPLv2) (Aline/TMW-Br)
diff --git a/graphics/sprites/equipment/shields/britshield.png b/graphics/sprites/equipment/shields/britshield.png
new file mode 100644
index 00000000..1abe6db4
--- /dev/null
+++ b/graphics/sprites/equipment/shields/britshield.png
Binary files differ
diff --git a/graphics/sprites/equipment/shields/britshield.xml b/graphics/sprites/equipment/shields/britshield.xml
new file mode 100644
index 00000000..2378f236
--- /dev/null
+++ b/graphics/sprites/equipment/shields/britshield.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Jesusalva
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="shield"
+ src="graphics/sprites/equipment/shields/britshield.png"
+ width="64"
+ height="64"/>
+
+ <include file="equipment/shields/standard.xml"/>
+</sprite>
diff --git a/graphics/sprites/equipment/shields/dragon.png b/graphics/sprites/equipment/shields/dragon.png
new file mode 100644
index 00000000..3f11c57a
--- /dev/null
+++ b/graphics/sprites/equipment/shields/dragon.png
Binary files differ
diff --git a/graphics/sprites/equipment/shields/dragonshield.xml b/graphics/sprites/equipment/shields/dragonshield.xml
new file mode 100644
index 00000000..1383b7e7
--- /dev/null
+++ b/graphics/sprites/equipment/shields/dragonshield.xml
@@ -0,0 +1,87 @@
+<?xml version="1.0"?>
+<sprite name="player" action="stand">
+ <imageset name="shield" src="graphics/sprites/equipment/shields/dragonshield.png" width="64" height="64" />
+
+ <action name="default" imageset="shield">
+ </action>
+
+ <action name="stand" imageset="shield">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="18" />
+ </animation>
+ <animation direction="up">
+ <frame index="36" />
+ </animation>
+ <animation direction="right">
+ <frame index="54" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="shield">
+ <animation direction="down">
+ <sequence start="1" end="6" delay="75" />
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="24" delay="75" />
+ </animation>
+ <animation direction="up">
+ <sequence start="37" end="42" delay="75" />
+ </animation>
+ <animation direction="right">
+ <sequence start="55" end="60" delay="75" />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="shield">
+ <animation direction="down">
+ <frame index="7" />
+ </animation>
+ <animation direction="left">
+ <frame index="25" />
+ </animation>
+ <animation direction="up">
+ <frame index="43" />
+ </animation>
+ <animation direction="right">
+ <frame index="61" />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="shield">
+ <animation direction="down">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="left">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="up">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ <animation direction="right">
+ <frame index="8" offsetX ="0" offsetY ="32" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="shield">
+ <animation direction="down">
+ <sequence start="9" end="12" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="27" end="30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="45" end="48" delay="75" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="63" end="66" delay="75" />
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/equipment/shields/knight.png b/graphics/sprites/equipment/shields/knight.png
new file mode 100644
index 00000000..1643464f
--- /dev/null
+++ b/graphics/sprites/equipment/shields/knight.png
Binary files differ
diff --git a/graphics/sprites/equipment/shields/knight.xml b/graphics/sprites/equipment/shields/knight.xml
new file mode 100644
index 00000000..1ba2eb8c
--- /dev/null
+++ b/graphics/sprites/equipment/shields/knight.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Jesusalva
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="shield"
+ src="graphics/sprites/equipment/shields/knight.png"
+ width="64"
+ height="64"/>
+
+ <include file="equipment/shields/standard.xml"/>
+</sprite>
diff --git a/items.xml b/items.xml
index 85b4b74e..7c4889e1 100644
--- a/items.xml
+++ b/items.xml
@@ -4514,6 +4514,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
level="70"
type="equip-shield"
weight="2400">
+ <sprite>equipment/shields/knight.xml</sprite>
</item>
<item id="2704"
image="equipment/shields/britshield.png"
@@ -4524,6 +4525,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
level="50"
type="equip-shield"
weight="2240">
+ <sprite>equipment/shields/britshield.xml</sprite>
</item>
<item id="2705"
image="equipment/shields/saviorshield.png"
@@ -4534,6 +4536,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
level="102"
type="equip-shield"
weight="2710">
+ <!-- TODO FIXME -->
</item>
<item id="2706"
image="equipment/shields/bromenalshield.png"
@@ -4544,6 +4547,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
level="60"
type="equip-shield"
weight="2900">
+ <!-- TODO FIXME -->
</item>
<item id="2707"
image="equipment/shields/roundleathershield.png"
@@ -4565,6 +4569,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
level="60"
type="equip-shield"
weight="6500">
+ <!-- TODO FIXME -->
</item>
<item id="2709"
image="equipment/shields/braknarshield.png"
@@ -4597,6 +4602,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
level="80"
type="equip-shield"
weight="2500">
+ <sprite>equipment/shields/steel.xml</sprite>
</item>
<item id="2712"
image="equipment/shields/dragonshield.png"
@@ -4607,6 +4613,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
level="92"
type="equip-shield"
weight="2500">
+ <sprite>equipment/shields/dragon.xml</sprite>
</item>
<item id="2713"
image="equipment/shields/kidbola.png"
@@ -4790,7 +4797,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
</item>
<item id="2906"
image="equipment/head/bull.png"
- name="Bull"
+ name="Bull Helmet"
description="It causes a lot of carnage!"
effect="Move Speed -6%"
defense="106"