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authorJesusaves <cpntb1@ymail.com>2022-01-15 12:27:02 -0300
committerJesusaves <cpntb1@ymail.com>2022-01-15 12:27:02 -0300
commit21ee45be8f0f4214282318fd27231a7dc6e3a0c8 (patch)
tree2fa2120cb6b7eaf1f1d539f0dd393a9cceec881a
parent8812cd28db124f09e418ad39a815339fc493579b (diff)
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Add 1014 Ent Abomination (I lacked a good name for this one)
-rw-r--r--LICENSE1
-rw-r--r--graphics/sprites/monsters/ent.pngbin0 -> 63539 bytes
-rw-r--r--graphics/sprites/monsters/ent.xml56
-rw-r--r--monsters.xml6
4 files changed, 61 insertions, 2 deletions
diff --git a/LICENSE b/LICENSE
index 42769583..443aa132 100644
--- a/LICENSE
+++ b/LICENSE
@@ -1841,6 +1841,7 @@ https://wiki.moubootaurlegends.org/Contributors
graphics/sprites/monsters/dragon-pet.png (?, lunovox) (GPLv2) (TMW-Br, LoF, Jesusalva)
graphics/sprites/monsters/duck.png (Meway) (CC BY-SA 3.0) (-)
graphics/sprites/monsters/dummy.png (Reid) (CC BY-SA 3.0) (-)
+ graphics/sprites/monsters/ent.png (macmanmatty) (CC BY 4.0) (jesusalva)
graphics/sprites/monsters/evilpinkie.png (Crush) (CC BY-SA 3.0) (TMW UFB)
graphics/sprites/monsters/fairy.png (lunovox) (GPLv2) (TMW-Br)
graphics/sprites/monsters/firegoblin.png (?) (GPLv2) (Neoriceisgood)
diff --git a/graphics/sprites/monsters/ent.png b/graphics/sprites/monsters/ent.png
new file mode 100644
index 00000000..07287e54
--- /dev/null
+++ b/graphics/sprites/monsters/ent.png
Binary files differ
diff --git a/graphics/sprites/monsters/ent.xml b/graphics/sprites/monsters/ent.xml
new file mode 100644
index 00000000..ce66861a
--- /dev/null
+++ b/graphics/sprites/monsters/ent.xml
@@ -0,0 +1,56 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/ent.png" width="112" height="112"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" offsetY="-11"/>
+ </animation>
+ <animation direction="right">
+ <frame index="12" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <frame index="18" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="2" delay="200" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="6" end="8" delay="200" offsetY="-11"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="14" delay="200" offsetY="-11"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="18" end="20" delay="200" offsetY="-10"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <sequence start="24" end="27" delay="150"/>
+ <frame index="27" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="3" end="5" delay="150" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="9" end="11" delay="150" offsetY="-11"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="15" end="17" delay="150" offsetY="-11"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="23" delay="150" offsetY="-10"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/monsters.xml b/monsters.xml
index 0187de32..678ad7bf 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -109,9 +109,11 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<monster id="1013" name="Pikpik" targetCursor="small">
<sprite>monsters/pikpik.xml</sprite>
</monster>
- <monster id="1014" name="Croconut" targetCursor="small">
- <sprite>monsters/croconut.xml</sprite>
+ <monster id="1014" name="Ent Abomination" targetCursor="small">
+ <sprite>monsters/ent.xml</sprite>
<sound event="hit">monsters/crocotree/die1.ogg</sound>
+ <sound event="hit">monsters/frostiana/hit1.ogg</sound>
+ <sound event="hit">monsters/shroom/shroomhit.ogg</sound>
<sound event="die">monsters/crocotree/die1.ogg</sound>
</monster>
<monster id="1015" name="Tipiu" targetCursor="medium" walkType="fly">