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authorSean Hulka <sean.hulka@gmail.com>2020-11-14 23:04:14 +0000
committerSean Hulka <sean.hulka@gmail.com>2020-11-14 23:04:14 +0000
commit9f62ae5168343422b8e81748df6d53af6d28da61 (patch)
treec6740a0494f7b56ba889ad15a5d678fc4c7380d8
parent0b132a1d82c4a2d5ad7706b4b7c18f884e65d208 (diff)
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Change spritesheet to be divisible by 64 pixels.
Update xml file.
-rw-r--r--graphics/sprites/equipment/weapons/immortal.pngbin54390 -> 63679 bytes
-rw-r--r--graphics/sprites/equipment/weapons/immortal.xml6
2 files changed, 3 insertions, 3 deletions
diff --git a/graphics/sprites/equipment/weapons/immortal.png b/graphics/sprites/equipment/weapons/immortal.png
index cdbff793..622adada 100644
--- a/graphics/sprites/equipment/weapons/immortal.png
+++ b/graphics/sprites/equipment/weapons/immortal.png
Binary files differ
diff --git a/graphics/sprites/equipment/weapons/immortal.xml b/graphics/sprites/equipment/weapons/immortal.xml
index 3842e3de..1909a1dc 100644
--- a/graphics/sprites/equipment/weapons/immortal.xml
+++ b/graphics/sprites/equipment/weapons/immortal.xml
@@ -1,12 +1,12 @@
<?xml version="1.0" encoding="utf-8"?>
-<!-- Author: Jesusalva
+<!-- Author: Jesusalva, dangerDuck
Copyright (C) 2018-2020 TMW2: Moubootaur Legends -->
<sprite>
<imageset name="base"
src="graphics/sprites/equipment/weapons/immortal.png"
- width="64"
- height="64"/>
+ width="128"
+ height="128"/>
<include file="races/human-male.xml"/>
</sprite>