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authorJesusaves <cpntb1@ymail.com>2019-05-18 12:09:38 -0300
committerJesusaves <cpntb1@ymail.com>2019-05-18 12:09:38 -0300
commit83c4ffe6e11027d0a58d33154b3ede8d8b403d24 (patch)
tree85606f692cb9f3cdaaeb4cc3335878301f69e302
parent1c78bfccee1985021ed14a29e7f3c875b5c90109 (diff)
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"Pixies", which are just fancy snowflak-- I mean, are just an improvement over
Fairies. What about Nymphs? Meh, who cares.
-rw-r--r--LICENSE1
-rw-r--r--graphics/sprites/monsters/pixie.pngbin0 -> 7248 bytes
-rw-r--r--graphics/sprites/monsters/pixie.xml62
-rw-r--r--monsters.xml22
4 files changed, 85 insertions, 0 deletions
diff --git a/LICENSE b/LICENSE
index 48c59a0f..adee8d44 100644
--- a/LICENSE
+++ b/LICENSE
@@ -1534,6 +1534,7 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors
graphics/sprites/monsters/pikpik.png (Alige) (CC BY-SA 3.0) (-)
graphics/sprites/monsters/pinkie.png (Crush) (CC BY-SA 3.0) (-)
graphics/sprites/monsters/piou.png (Reid) (CC BY-SA 3.0) (FotherJ)
+ graphics/sprites/monsters/pixie.png (The Mana World DE) (GPLv2) (?)
graphics/sprites/monsters/plant.png (Crush, Seradest) (GPLv2) (-)
graphics/sprites/monsters/plushroom.png (Reid) (CC BY-SA 3.0) (-)
graphics/sprites/monsters/poisonspikymushroom.png (Yuuki) (GPLv2) (Saulc)
diff --git a/graphics/sprites/monsters/pixie.png b/graphics/sprites/monsters/pixie.png
new file mode 100644
index 00000000..824ba97a
--- /dev/null
+++ b/graphics/sprites/monsters/pixie.png
Binary files differ
diff --git a/graphics/sprites/monsters/pixie.xml b/graphics/sprites/monsters/pixie.xml
new file mode 100644
index 00000000..6eb33905
--- /dev/null
+++ b/graphics/sprites/monsters/pixie.xml
@@ -0,0 +1,62 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/pixie.png|W" width="29" height="30" />
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ </animation>
+ <animation direction="left">
+ <frame index="6" />
+ </animation>
+ <animation direction="up">
+ <frame index="0" />
+ </animation>
+ <animation direction="right">
+ <frame index="12" />
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="6" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="0" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="12" />
+ <end />
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <sequence start="18" end="21" delay="250"/>
+ <frame index="21"/>
+ </animation>
+ </action>
+
+<action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="2" end="5" delay="150" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="8" end="11" delay="150" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="0" end="0" delay="150" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="14" end="17" delay="150" />
+ <end />
+ </animation>
+ </action>
+</sprite>
diff --git a/monsters.xml b/monsters.xml
index cc1075fb..2e36101e 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -1036,4 +1036,26 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sprite>monsters/goblinbear.xml</sprite>
<sound event="hit">monsters/frostiana/hit1.ogg</sound>
</monster>
+ <monster id="1215" name="Vanity Pixie">
+ <sprite>monsters/pixie.xml|#aaaaee</sprite>
+ <sound event="hit">monsters/frostiana/hit1.ogg</sound>
+ </monster>
+ <monster id="1216" name="Holy Pixie">
+ <sprite>monsters/pixie.xml|#ffffff</sprite>
+ <sound event="hit">monsters/frostiana/hit1.ogg</sound>
+ </monster>
+ <monster id="1217" name="Shadow Pixie">
+ <sprite>monsters/pixie.xml|#ee00aa</sprite>
+ <sound event="hit">monsters/frostiana/hit1.ogg</sound>
+ </monster>
+ <monster id="1218" name="Nulity Pixie">
+ <sprite>monsters/pixie.xml|#aaff88</sprite>
+ <sound event="hit">monsters/frostiana/hit1.ogg</sound>
+ </monster>
+
+ <!-- RESERVED -->
+ <monster id="1500" name="Moubootaur">
+ <sprite>monsters/mouboo.xml</sprite>
+ <sound event="hit">monsters/frostiana/hit1.ogg</sound>
+ </monster>
</monsters>