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author | Saulc <lucashelaine14@gmail.com> | 2018-02-20 20:57:11 +0100 |
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committer | Saulc <lucashelaine14@gmail.com> | 2018-02-20 20:57:11 +0100 |
commit | 2bcbb890e3056f4f9b3a511eed187c9a8e8b5141 (patch) | |
tree | 9bae0a7dcddb80ee44a2ce5338f3c76a1fbb3007 | |
parent | 60c2d35030ae2ef7a9ee98e159ed9502bc94d8b2 (diff) | |
download | clientdata-2bcbb890e3056f4f9b3a511eed187c9a8e8b5141.tar.gz clientdata-2bcbb890e3056f4f9b3a511eed187c9a8e8b5141.tar.bz2 clientdata-2bcbb890e3056f4f9b3a511eed187c9a8e8b5141.tar.xz clientdata-2bcbb890e3056f4f9b3a511eed187c9a8e8b5141.zip |
Add sailor and corsair hats
-rw-r--r-- | graphics/sprites/equipment/head/corsairhat.png | bin | 0 -> 1136 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/corsairhat.xml | 229 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/sailorhat-female.xml (renamed from graphics/sprites/equipment/head/sailor-hat-female.xml) | 2 | ||||
-rw-r--r-- | graphics/sprites/equipment/head/sailorhat.png (renamed from graphics/sprites/equipment/head/sailor-hat.png) | bin | 1694 -> 1694 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/sailorhat.xml (renamed from graphics/sprites/equipment/head/sailor-hat.xml) | 2 | ||||
-rw-r--r-- | items.xml | 32 |
6 files changed, 263 insertions, 2 deletions
diff --git a/graphics/sprites/equipment/head/corsairhat.png b/graphics/sprites/equipment/head/corsairhat.png Binary files differnew file mode 100644 index 00000000..f1615d52 --- /dev/null +++ b/graphics/sprites/equipment/head/corsairhat.png diff --git a/graphics/sprites/equipment/head/corsairhat.xml b/graphics/sprites/equipment/head/corsairhat.xml new file mode 100644 index 00000000..0895923e --- /dev/null +++ b/graphics/sprites/equipment/head/corsairhat.xml @@ -0,0 +1,229 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/equipment/head/corsairhat.png" width="27" height="17"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-48"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-47"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-45"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-47"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="150"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="150"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-47" delay="75"/> + <frame index="1" offsetX="2" offsetY="-46" delay="75"/> + <frame index="1" offsetX="2" offsetY="-47" delay="150"/> + <frame index="1" offsetX="2" offsetY="-46" delay="75"/> + <frame index="1" offsetX="2" offsetY="-47" delay="75"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-45" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-46" delay="150"/> + <frame index="2" offsetX="-2" offsetY="-45" delay="75"/> + <frame index="2" offsetX="-2" offsetY="-46" delay="150"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-3" offsetY="-47" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-46" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-47" delay="150"/> + <frame index="3" offsetX="-3" offsetY="-46" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-47" delay="75"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-46" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-43" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="6" offsetY="-48" delay="75"/> + <frame index="1" offsetX="6" offsetY="-49" delay="75"/> + <frame index="1" offsetX="2" offsetY="-46" delay="75"/> + <frame index="1" offsetX="1" offsetY="-45" delay="75"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-45" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-43" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-48" delay="75"/> + <frame index="3" offsetX="-6" offsetY="-49" delay="75"/> + <frame index="3" offsetX="-3" offsetY="-46" delay="75"/> + <frame index="3" offsetX="-2" offsetY="-45" delay="75"/> + <end/> + </animation> + </action> + <action name="attack_bow" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-47" delay="225"/> + <frame index="0" offsetX="-1" offsetY="-46" delay="75"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="75"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="5" offsetY="-47" delay="225"/> + <frame index="1" offsetX="7" offsetY="-48" delay="150"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-2" offsetY="-45" delay="225"/> + <frame index="2" offsetX="-3" offsetY="-44" delay="75"/> + <frame index="2" offsetX="-3" offsetY="-45" delay="75"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-47" delay="225"/> + <frame index="3" offsetX="-8" offsetY="-48" delay="150"/> + <end/> + </animation> + </action> + <action name="sit" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-36"/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="6" offsetY="-38"/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-1" offsetY="-37"/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-9" offsetY="-38"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="0" offsetX="21" offsetY="-4"/> + </animation> + </action> + <action name="attack_2hand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-47" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-43" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-48" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-43" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="2" offsetY="-46" delay="140"/> + <frame index="1" offsetX="5" offsetY="-49" delay="140"/> + <frame index="1" offsetX="7" offsetY="-49" delay="140"/> + <frame index="1" offsetX="0" offsetY="-45" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-45" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-43" delay="140"/> + <frame index="2" offsetX="-2" offsetY="-46" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-1" offsetY="-46" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-49" delay="140"/> + <frame index="3" offsetX="-6" offsetY="-49" delay="140"/> + <frame index="3" offsetX="-1" offsetY="-45" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_sword_stab" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-46" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-47" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="100"/> + <frame index="0" offsetX="-1" offsetY="-43" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="6" offsetY="-48" delay="100"/> + <frame index="1" offsetX="6" offsetY="-49" delay="100"/> + <frame index="1" offsetX="2" offsetY="-46" delay="100"/> + <frame index="1" offsetX="1" offsetY="-45" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-45" delay="300"/> + <frame index="2" offsetX="-3" offsetY="-43" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-48" delay="100"/> + <frame index="3" offsetX="-6" offsetY="-49" delay="100"/> + <frame index="3" offsetX="-3" offsetY="-46" delay="100"/> + <frame index="3" offsetX="-2" offsetY="-45" delay="100"/> + <end/> + </animation> + </action> + <action name="attack_spear" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-2" offsetY="-49" delay="280"/> + <frame index="0" offsetX="-2" offsetY="-50" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-43" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="7" offsetY="-48" delay="140"/> + <frame index="1" offsetX="8" offsetY="-49" delay="140"/> + <frame index="1" offsetX="3" offsetY="-50" delay="140"/> + <frame index="1" offsetX="1" offsetY="-45" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-45" delay="420"/> + <frame index="2" offsetX="-4" offsetY="-48" delay="140"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-6" offsetY="-48" delay="140"/> + <frame index="3" offsetX="-7" offsetY="-49" delay="140"/> + <frame index="3" offsetX="-2" offsetY="-50" delay="140"/> + <frame index="3" offsetX="0" offsetY="-45" delay="140"/> + <end/> + </animation> + </action> + <action name="attack_chop" imageset="base"> + <animation direction="down"> + <frame index="0" offsetX="-1" offsetY="-46" delay="140"/> + <frame index="0" offsetX="-2" offsetY="-47" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-49" delay="140"/> + <frame index="0" offsetX="-1" offsetY="-44" delay="140"/> + <end/> + </animation> + <animation direction="left"> + <frame index="1" offsetX="6" offsetY="-50" delay="140"/> + <frame index="1" offsetX="6" offsetY="-49" delay="140"/> + <frame index="1" offsetX="6" offsetY="-50" delay="140"/> + <frame index="1" offsetX="1" offsetY="-46" delay="140"/> + <end/> + </animation> + <animation direction="up"> + <frame index="2" offsetX="-3" offsetY="-45" delay="280"/> + <frame index="2" offsetX="-3" offsetY="-43" delay="280"/> + <end/> + </animation> + <animation direction="right"> + <frame index="3" offsetX="-5" offsetY="-50" delay="140"/> + <frame index="3" offsetX="-5" offsetY="-49" delay="140"/> + <frame index="3" offsetX="-4" offsetY="-50" delay="140"/> + <frame index="3" offsetX="0" offsetY="-46" delay="140"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/equipment/head/sailor-hat-female.xml b/graphics/sprites/equipment/head/sailorhat-female.xml index 116bae84..7bb952ff 100644 --- a/graphics/sprites/equipment/head/sailor-hat-female.xml +++ b/graphics/sprites/equipment/head/sailorhat-female.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> <sprite> - <imageset height="15" name="base" src="graphics/sprites/equipment/head/sailor-hat.png" width="21"/> + <imageset height="15" name="base" src="graphics/sprites/equipment/head/sailorhat.png" width="21"/> <action imageset="base" name="stand"> <animation direction="down"> <frame index="0" offsetX="-1" offsetY="-48"/> diff --git a/graphics/sprites/equipment/head/sailor-hat.png b/graphics/sprites/equipment/head/sailorhat.png Binary files differindex d3380fe5..d3380fe5 100644 --- a/graphics/sprites/equipment/head/sailor-hat.png +++ b/graphics/sprites/equipment/head/sailorhat.png diff --git a/graphics/sprites/equipment/head/sailor-hat.xml b/graphics/sprites/equipment/head/sailorhat.xml index 327c78d3..77fa9b0d 100644 --- a/graphics/sprites/equipment/head/sailor-hat.xml +++ b/graphics/sprites/equipment/head/sailorhat.xml @@ -1,6 +1,6 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/equipment/head/sailor-hat.png" width="21" height="15"/> + <imageset name="base" src="graphics/sprites/equipment/head/sailorhat.png" width="21" height="15"/> <action name="stand" imageset="base"> <animation direction="down"> <frame index="0" offsetX="-1" offsetY="-48"/> @@ -3503,7 +3503,39 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. <item from="-14" to="-9"/> <item from="-15" to="-19"/> </replace> + </item> + <item id="2944" + image="equipment/head/sailorhat.png" + name="Sailor Hat" + description="Rakinorf" + defense="1" + level="1" + type="equip-head" + weight="22"> + <sprite gender="unisex">equipment/head/sailorhat.xml</sprite> + <sprite gender="female">equipment/head/sailorhat-female.xml</sprite> + <replace sprite="hair"> + <item from="-5" to="-4"/> + <item from="-14" to="-9"/> + <item from="-15" to="-19"/> + </replace> </item> + <item id="2945" + image="equipment/head/corsairhat.png" + name="Corsair Hat" + description="Rakinorf" + defense="1" + level="1" + type="equip-head" + weight="22"> + <sprite>equipment/head/corsairhat.xml</sprite> + <replace sprite="hair"> + <item from="-5" to="-4"/> + <item from="-14" to="-9"/> + <item from="-15" to="-19"/> + </replace> + </item> + <!-- Neck Armors --> <item id="3200" |