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author | Saulc <lucashelaine14@gmail.com> | 2018-02-17 22:51:12 +0100 |
---|---|---|
committer | Saulc <lucashelaine14@gmail.com> | 2018-02-17 22:51:12 +0100 |
commit | 2f215a6b3bdadb0e54eb0ab6c4ba6cdea05a6f9e (patch) | |
tree | 5e9478926a9980da452892b836ec328703a6bd07 | |
parent | bb10ead3ae573ebf4b9a3ccf6f8d581dbd8d1d00 (diff) | |
download | clientdata-2f215a6b3bdadb0e54eb0ab6c4ba6cdea05a6f9e.tar.gz clientdata-2f215a6b3bdadb0e54eb0ab6c4ba6cdea05a6f9e.tar.bz2 clientdata-2f215a6b3bdadb0e54eb0ab6c4ba6cdea05a6f9e.tar.xz clientdata-2f215a6b3bdadb0e54eb0ab6c4ba6cdea05a6f9e.zip |
add viking helmet
-rw-r--r-- | graphics/sprites/equipment/head/vikinghelmet.png | bin | 0 -> 2801 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/head/vikinghelmet.xml | 142 | ||||
-rw-r--r-- | items.xml | 17 |
3 files changed, 158 insertions, 1 deletions
diff --git a/graphics/sprites/equipment/head/vikinghelmet.png b/graphics/sprites/equipment/head/vikinghelmet.png Binary files differnew file mode 100644 index 00000000..e936ac0d --- /dev/null +++ b/graphics/sprites/equipment/head/vikinghelmet.png diff --git a/graphics/sprites/equipment/head/vikinghelmet.xml b/graphics/sprites/equipment/head/vikinghelmet.xml new file mode 100644 index 00000000..3af31523 --- /dev/null +++ b/graphics/sprites/equipment/head/vikinghelmet.xml @@ -0,0 +1,142 @@ +<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/vikinghelmet.png" width="40" height="40" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-29" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-29"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-27" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-25" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-24" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-30" delay="75" />
+ <frame index="1" offsetX="4" offsetY ="-31" delay="75" />
+ <frame index="1" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="1" offsetX="-1" offsetY ="-27" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-23" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY ="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-27" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-27" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY ="-29" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-29" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-29" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-30" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="0" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-30" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-17" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY ="-20"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="19" offsetY="-4"/>
+ </animation>
+ </action>
+
+</sprite>
@@ -3448,7 +3448,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. description="A" defense="25" level="10" - type="equip-torso" + type="equip-head" weight="22"> <sprite>equipment/head/graduationcap.xml</sprite> <replace sprite="hair"> @@ -3457,6 +3457,21 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. <item from="-15" to="-19"/> </replace> </item> + <item id="2941" + image="equipment/head/vikinghelmet.png" + name="Viking Helmet" + description="Rakinorf" + defense="1" + level="1" + type="equip-head" + weight="22"> + <sprite>equipment/head/vikinghelmet.xml</sprite> + <replace sprite="hair"> + <item from="-5" to="-4"/> + <item from="-14" to="-9"/> + <item from="-15" to="-19"/> + </replace> + </item> <!-- Neck Armors --> <item id="3200" |