summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorSaulc <lucashelaine14@gmail.com>2018-02-17 22:51:12 +0100
committerSaulc <lucashelaine14@gmail.com>2018-02-17 22:51:12 +0100
commit2f215a6b3bdadb0e54eb0ab6c4ba6cdea05a6f9e (patch)
tree5e9478926a9980da452892b836ec328703a6bd07
parentbb10ead3ae573ebf4b9a3ccf6f8d581dbd8d1d00 (diff)
downloadclientdata-2f215a6b3bdadb0e54eb0ab6c4ba6cdea05a6f9e.tar.gz
clientdata-2f215a6b3bdadb0e54eb0ab6c4ba6cdea05a6f9e.tar.bz2
clientdata-2f215a6b3bdadb0e54eb0ab6c4ba6cdea05a6f9e.tar.xz
clientdata-2f215a6b3bdadb0e54eb0ab6c4ba6cdea05a6f9e.zip
add viking helmet
-rw-r--r--graphics/sprites/equipment/head/vikinghelmet.pngbin0 -> 2801 bytes
-rw-r--r--graphics/sprites/equipment/head/vikinghelmet.xml142
-rw-r--r--items.xml17
3 files changed, 158 insertions, 1 deletions
diff --git a/graphics/sprites/equipment/head/vikinghelmet.png b/graphics/sprites/equipment/head/vikinghelmet.png
new file mode 100644
index 00000000..e936ac0d
--- /dev/null
+++ b/graphics/sprites/equipment/head/vikinghelmet.png
Binary files differ
diff --git a/graphics/sprites/equipment/head/vikinghelmet.xml b/graphics/sprites/equipment/head/vikinghelmet.xml
new file mode 100644
index 00000000..3af31523
--- /dev/null
+++ b/graphics/sprites/equipment/head/vikinghelmet.xml
@@ -0,0 +1,142 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/equipment/head/vikinghelmet.png" width="40" height="40" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-29" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-29"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-25"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-29"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-29" delay="75" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="1" offsetX="0" offsetY ="-29" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-29" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-27" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-25" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-24" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-30" delay="75" />
+ <frame index="1" offsetX="4" offsetY ="-31" delay="75" />
+ <frame index="1" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="1" offsetX="-1" offsetY ="-27" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-23" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-3" offsetY ="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-31" delay="75"/>
+ <frame index="3" offsetX="0" offsetY ="-28" delay="75"/>
+ <frame index="3" offsetX="1" offsetY ="-27" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="attack_bow" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-27" delay="75" />
+ <frame index="0" offsetX="0" offsetY ="-28" delay="75" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="3" offsetY ="-29" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-29" delay="75" />
+ <frame index="1" offsetX="3" offsetY ="-29" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-30" delay="75" />
+ <frame index="1" offsetX="5" offsetY ="-30" delay="75" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="0" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="0" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-26" delay="75"/>
+ <frame index="2" offsetX="-1" offsetY ="-25" delay="75"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-1" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="-1" offsetY ="-29" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-30" delay="75"/>
+ <frame index="3" offsetX="-3" offsetY ="-30" delay="75"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="sit" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetX="0" offsetY ="-17" />
+ </animation>
+ <animation direction="left">
+ <frame index="1" offsetX="4" offsetY ="-20"/>
+ </animation>
+ <animation direction="up">
+ <frame index="2" offsetX="-1" offsetY ="-17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="3" offsetX="-5" offsetY ="-20"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="4" offsetX="19" offsetY="-4"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/items.xml b/items.xml
index 864b1a08..7778c9cb 100644
--- a/items.xml
+++ b/items.xml
@@ -3448,7 +3448,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
description="A"
defense="25"
level="10"
- type="equip-torso"
+ type="equip-head"
weight="22">
<sprite>equipment/head/graduationcap.xml</sprite>
<replace sprite="hair">
@@ -3457,6 +3457,21 @@ Colors for dyeable equipments or items are set up by itemcolors.xml.
<item from="-15" to="-19"/>
</replace>
</item>
+ <item id="2941"
+ image="equipment/head/vikinghelmet.png"
+ name="Viking Helmet"
+ description="Rakinorf"
+ defense="1"
+ level="1"
+ type="equip-head"
+ weight="22">
+ <sprite>equipment/head/vikinghelmet.xml</sprite>
+ <replace sprite="hair">
+ <item from="-5" to="-4"/>
+ <item from="-14" to="-9"/>
+ <item from="-15" to="-19"/>
+ </replace>
+ </item>
<!-- Neck Armors -->
<item id="3200"