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authorJesusaves <cpntb1@ymail.com>2019-03-25 15:35:43 -0300
committerJesusaves <cpntb1@ymail.com>2019-03-25 15:35:43 -0300
commitd73375f1be9fd9d5070c60cc4fdad9c762e20619 (patch)
tree5fa39e1e884a8dbeb71e43aa8f9c043f4da32743
parent998a2658ca7a1baa12c035e59d61c96f8326dc3f (diff)
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Terranite Protector and Terranite King
-rw-r--r--LICENSE1
-rw-r--r--graphics/sprites/equipment/shields/steel.pngbin0 -> 46026 bytes
-rw-r--r--graphics/sprites/equipment/shields/steel.xml11
-rw-r--r--monsters.xml16
4 files changed, 28 insertions, 0 deletions
diff --git a/LICENSE b/LICENSE
index bc13e97d..53780743 100644
--- a/LICENSE
+++ b/LICENSE
@@ -1333,6 +1333,7 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors
graphics/sprites/equipment/shields/pioubola.png (Saulc) (GPLv2) (Aline/TMW-Br)
graphics/sprites/equipment/shields/purplebola.png (Saulc) (GPLv2) (Aline/TMW-Br)
graphics/sprites/equipment/shields/snakebola.png (Saulc) (GPLv2) (Aline/TMW-Br)
+ graphics/sprites/equipment/shields/steelshield.png (?) (GPLv2) (TMW-Br)
graphics/sprites/equipment/shields/masterbola.png (Saulc) (GPLv2) (Aline/TMW-Br)
#### Weapons
graphics/sprites/equipment/weapons/backsword.png (Alige, Reid) (CC BY-SA 3.0) (-)
diff --git a/graphics/sprites/equipment/shields/steel.png b/graphics/sprites/equipment/shields/steel.png
new file mode 100644
index 00000000..696307fd
--- /dev/null
+++ b/graphics/sprites/equipment/shields/steel.png
Binary files differ
diff --git a/graphics/sprites/equipment/shields/steel.xml b/graphics/sprites/equipment/shields/steel.xml
new file mode 100644
index 00000000..19d7a9a5
--- /dev/null
+++ b/graphics/sprites/equipment/shields/steel.xml
@@ -0,0 +1,11 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!-- Author: Jesusalva
+Copyright (C) 2018 TMW2: Moubootaur Legends -->
+<sprite>
+ <imageset name="shield"
+ src="graphics/sprites/equipment/shields/steel.png"
+ width="64"
+ height="64"/>
+
+ <include file="equipment/shields/standard.xml"/>
+</sprite>
diff --git a/monsters.xml b/monsters.xml
index 49bb7de1..f581861b 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -1022,4 +1022,20 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sprite>monsters/yetifly.xml</sprite>
<sound event="hit">monsters/frostiana/hit1.ogg</sound>
</monster>
+ <monster id="1212" name="Terranite Protector">
+ <sprite>monsters/terranite.xml</sprite>
+ <sprite>equipment/shields/steel.xml</sprite>
+ <sprite>equipment/weapons/lidersword.xml</sprite>
+ <sprite>equipment/head/bromenalhelmet.xml</sprite>
+ <sound event="hit">weapons/piouslayer/hit1.ogg</sound>
+ <sound event="miss">weapons/piouslayer/miss1.ogg</sound>
+ </monster>
+ <monster id="1213" name="Terranite King">
+ <sprite>monsters/terranite.xml</sprite>
+ <sprite>equipment/shields/steel.xml</sprite>
+ <sprite>equipment/weapons/backsword.xml</sprite>
+ <sprite>equipment/head/crown.xml</sprite>
+ <sound event="hit">weapons/piouslayer/hit1.ogg</sound>
+ <sound event="miss">weapons/piouslayer/miss1.ogg</sound>
+ </monster>
</monsters>