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authorJesusaves <cpntb1@ymail.com>2018-07-08 17:09:46 -0300
committerJesusaves <cpntb1@ymail.com>2018-07-08 17:09:46 -0300
commitacaa280f67a64e71d46711e7309c53c10f1632d7 (patch)
treedc4cfa7f79de2c724dac402f94a08f8ce6f23901
parent9b50adbe43d0d7c828fd32707aaa3bf6683de285 (diff)
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New monsters - the great import - some mobs from BR included
(ie. Fafi Dragon, Gift Box, Living Potato, Fairies alpha)
-rw-r--r--graphics/particles/aniblaze-medium.pngbin0 -> 2554 bytes
-rw-r--r--graphics/particles/bonfire.particle.xml117
-rw-r--r--graphics/particles/magica-cartola.particle.xml57
-rw-r--r--graphics/sprites/monsters/accessories/generic-shadow-small-circle.pngbin0 -> 364 bytes
-rw-r--r--graphics/sprites/monsters/accessories/generic-shadow-small-circle.xml9
-rw-r--r--graphics/sprites/monsters/batata-folhas.pngbin0 -> 40964 bytes
-rw-r--r--graphics/sprites/monsters/batata-folhas.xml156
-rw-r--r--graphics/sprites/monsters/batata.pngbin0 -> 13812 bytes
-rw-r--r--graphics/sprites/monsters/batata.xml100
-rw-r--r--graphics/sprites/monsters/bluepar.pngbin0 -> 7884 bytes
-rw-r--r--graphics/sprites/monsters/bluepar.xml64
-rw-r--r--graphics/sprites/monsters/dragon.pngbin0 -> 317060 bytes
-rw-r--r--graphics/sprites/monsters/dragon.xml51
-rw-r--r--graphics/sprites/monsters/fairy.pngbin0 -> 56070 bytes
-rw-r--r--graphics/sprites/monsters/fairy.xml53
-rw-r--r--graphics/sprites/monsters/larvespa.pngbin0 -> 15769 bytes
-rw-r--r--graphics/sprites/monsters/larvespa.xml64
-rw-r--r--graphics/sprites/monsters/mushroom-wicked.pngbin0 -> 15773 bytes
-rw-r--r--graphics/sprites/monsters/mushroom-wicked.xml64
-rw-r--r--graphics/sprites/monsters/presente-surpresa.pngbin0 -> 6851 bytes
-rw-r--r--graphics/sprites/monsters/presente-surpresa.xml40
-rw-r--r--graphics/sprites/monsters/serqet.pngbin0 -> 11232 bytes
-rw-r--r--graphics/sprites/monsters/serqet.xml68
-rw-r--r--graphics/sprites/monsters/troll.pngbin0 -> 79113 bytes
-rw-r--r--graphics/sprites/monsters/troll.xml103
-rw-r--r--monsters.xml84
26 files changed, 1030 insertions, 0 deletions
diff --git a/graphics/particles/aniblaze-medium.png b/graphics/particles/aniblaze-medium.png
new file mode 100644
index 00000000..edc2c72b
--- /dev/null
+++ b/graphics/particles/aniblaze-medium.png
Binary files differ
diff --git a/graphics/particles/bonfire.particle.xml b/graphics/particles/bonfire.particle.xml
new file mode 100644
index 00000000..f3a90fc2
--- /dev/null
+++ b/graphics/particles/bonfire.particle.xml
@@ -0,0 +1,117 @@
+<?xml version="1.0"?>
+<!--
+Special fire animation for bonfire tile. Can be used only on the open air.
+-->
+<effect>
+ <particle position-x="15" position-y="0" position-z="15">
+ <emitter>
+ <property name="position-x" value="-5"/>
+ <property name="position-y" min="-4" max="-4"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" min="0" max="0.05"/>
+ <property name="gravity" value="-0.03"/>
+ <animation imageset="graphics/particles/aniblaze.png" width="8" height="8">
+ <sequence start="0" end="14" delay="30"/>
+ <frame index="14" delay="1000"/>
+ </animation>
+ <property name="lifetime" value="15"/>
+ <property name="output" value="1"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="10"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" value="5"/>
+ <property name="position-y" min="-4" max="-2"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" min="0" max="0.05"/>
+ <property name="gravity" value="-0.03"/>
+ <animation imageset="graphics/particles/aniblaze.png" width="8" height="8">
+ <sequence start="0" end="14" delay="30"/>
+ <frame index="14" delay="1000"/>
+ </animation>
+ <property name="lifetime" value="15"/>
+ <property name="output" value="1"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="10"/>
+ </emitter>
+ <emitter>
+ <property name="position-y" min="-4" max="0"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="90"/>
+ <property name="power" min="0.0" max="0.05"/>
+ <property name="gravity" value="-0.03"/>
+ <animation imageset="graphics/particles/aniblaze.png" width="8" height="8">
+ <sequence start="0" end="14" delay="30"/>
+ <frame index="14" delay="1000"/>
+ </animation>
+ <property name="lifetime" value="15"/>
+ <property name="output" value="1"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="10"/>
+ </emitter>
+ <emitter>
+ <property name="position-y" min="-10" max="-20"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="50"/>
+ <property name="power" min="0.2" max="0.4"/>
+ <property name="gravity" value="-0.02"/>
+ <animation imageset="graphics/particles/aniblaze-medium.png|W:#746767" width="16" height="16">
+ <sequence start="0" end="8" delay="90"/>
+ <frame index="14" delay="200"/>
+ </animation>
+ <property name="lifetime" value="50"/>
+ <property name="output" min="0" max="2"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="180"/>
+ </emitter>
+ <emitter>
+ <property name="position-y" value="-10"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="180"/>
+ <property name="power" value="0.5"/>
+ <property name="gravity" value="-0.01"/>
+ <animation imageset="graphics/particles/fog-medium-c.png" width="32" height="32">
+ <frame index="0" delay="100"/>
+ <frame index="0" delay="1000"/>
+ </animation>
+ <property name="lifetime" value="80"/>
+ <property name="output" value="1"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="230"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="2" max="3"/>
+ <property name="position-y" value="-10"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="180"/>
+ <property name="power" value="0.2"/>
+ <property name="gravity" value="-0.01"/>
+ <animation imageset="graphics/particles/orb-small.png|W:#f4c874" width="4" height="4">
+ <frame index="0" delay="100"/>
+ <frame index="0" delay="1000"/>
+ </animation>
+ <property name="lifetime" value="60"/>
+ <property name="output" value="1"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="1"/>
+ </emitter>
+ <emitter>
+ <property name="position-x" min="-3" max="4"/>
+ <property name="position-y" value="-9"/>
+ <property name="horizontal-angle" min="0" max="360"/>
+ <property name="vertical-angle" min="0" max="180"/>
+ <property name="power" value="0.2"/>
+ <property name="gravity" value="-0.01"/>
+ <animation imageset="graphics/particles/orb-small.png|W:#e87a54" width="4" height="4">
+ <frame index="0" delay="100"/>
+ <frame index="0" delay="1000"/>
+ </animation>
+ <property name="lifetime" value="60"/>
+ <property name="output" value="1"/>
+ <property name="fade-in" value="0"/>
+ <property name="fade-out" value="150"/>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/particles/magica-cartola.particle.xml b/graphics/particles/magica-cartola.particle.xml
new file mode 100644
index 00000000..817ee0f2
--- /dev/null
+++ b/graphics/particles/magica-cartola.particle.xml
@@ -0,0 +1,57 @@
+<?xml version="1.0"?>
+
+<!--
+Duas faíscas amareladas se movimentando em espiral e deixhando um
+rastro de faíscas também amareladas para simular a mágica da cartola.
+
+Modificação do efeito: wispdance.particle.xml
+-->
+
+<effect>
+ <particle
+ position-x = "0"
+ position-y = "0"
+ position-z = "50"
+ lifetime = "1"
+ >
+ <!-- AMARELADA -->
+ <emitter>
+ <property name="lifetime" min="250" max="300"/>
+ <property name="position-x" value = "25"/>
+ <property name="position-y" value = "0"/>
+ <property name="position-z" value = "10"/>
+ <property name="image" value="graphics/particles/orb-large.png|W:#ddff66,ffffff" />
+ <property name="horizontal-angle" value= "90"/>
+ <property name="vertical-angle" value = "0" />
+ <property name="power" value = "2" />
+ <property name="acceleration" value = "0.1" />
+ <emitter>
+ <property name="output" min="-2" max="2" />
+ <property name="image" value="graphics/particles/star-small.png|W:#ddff66,ffffff"/>
+ <property name="lifetime" min="200" max="250"/>
+ <property name="fade-out" value="200" />
+ <property name="gravity" value="0.005" />
+ </emitter>
+ </emitter>
+
+ <!-- DOURADA -->
+ <emitter>
+ <property name="lifetime" min="250" max="300"/>
+ <property name="position-x" value = "-25"/>
+ <property name="position-y" value = "0"/>
+ <property name="position-z" value = "10"/>
+ <property name="image" value="graphics/particles/orb-large.png|W:#ffdd66,ffffff" />
+ <property name="horizontal-angle" value= "270"/>
+ <property name="vertical-angle" value = "0" />
+ <property name="power" value = "2" />
+ <property name="acceleration" value = "0.1" />
+ <emitter>
+ <property name="output" min="-2" max="2" />
+ <property name="image" value="graphics/particles/star-small.png|W:#ffdd66,ffffff"/>
+ <property name="lifetime" min="200" max="250"/>
+ <property name="fade-out" value="200" />
+ <property name="gravity" value="0.005" />
+ </emitter>
+ </emitter>
+ </particle>
+</effect>
diff --git a/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png b/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png
new file mode 100644
index 00000000..d5fcfb86
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/generic-shadow-small-circle.png
Binary files differ
diff --git a/graphics/sprites/monsters/accessories/generic-shadow-small-circle.xml b/graphics/sprites/monsters/accessories/generic-shadow-small-circle.xml
new file mode 100644
index 00000000..9affd612
--- /dev/null
+++ b/graphics/sprites/monsters/accessories/generic-shadow-small-circle.xml
@@ -0,0 +1,9 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/accessories/generic-shadow-small-circle.png" width="16" height="11"/>
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0" offsetY="8"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/batata-folhas.png b/graphics/sprites/monsters/batata-folhas.png
new file mode 100644
index 00000000..f737c937
--- /dev/null
+++ b/graphics/sprites/monsters/batata-folhas.png
Binary files differ
diff --git a/graphics/sprites/monsters/batata-folhas.xml b/graphics/sprites/monsters/batata-folhas.xml
new file mode 100644
index 00000000..38fd30d0
--- /dev/null
+++ b/graphics/sprites/monsters/batata-folhas.xml
@@ -0,0 +1,156 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/batata-folhas.png|G" width="64" height="64"/>
+
+ <action name="default" imageset="base">
+ <animation>
+ <frame index="0"/>
+ </animation>
+ </action>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="2500"/>
+ <frame index="1" delay="75"/>
+ <frame index="0" delay="75"/>
+ <frame index="2" delay="75"/>
+ <frame index="0" delay="75"/>
+ <frame index="1" delay="75"/>
+ <frame index="0" delay="75"/>
+ <frame index="2" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" delay="2000"/>
+ <frame index="11" delay="75"/>
+ <frame index="10" delay="75"/>
+ <frame index="12" delay="75"/>
+ <frame index="10" delay="75"/>
+ <frame index="11" delay="75"/>
+ <frame index="10" delay="75"/>
+ <frame index="12" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" delay="2500"/>
+ <frame index="21" delay="75"/>
+ <frame index="20" delay="75"/>
+ <frame index="22" delay="75"/>
+ <frame index="20" delay="75"/>
+ <frame index="21" delay="75"/>
+ <frame index="20" delay="75"/>
+ <frame index="22" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" delay="2000"/>
+ <frame index="31" delay="75"/>
+ <frame index="30" delay="75"/>
+ <frame index="32" delay="75"/>
+ <frame index="30" delay="75"/>
+ <frame index="31" delay="75"/>
+ <frame index="30" delay="75"/>
+ <frame index="32" delay="75"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="200"/>
+ <frame index="3" delay="200"/>
+ <frame index="0" delay="200"/>
+ <frame index="4" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" delay="200"/>
+ <frame index="13" delay="200"/>
+ <frame index="10" delay="200"/>
+ <frame index="14" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" delay="200"/>
+ <frame index="23" delay="200"/>
+ <frame index="20" delay="200"/>
+ <frame index="24" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" delay="200"/>
+ <frame index="33" delay="200"/>
+ <frame index="30" delay="200"/>
+ <frame index="34" delay="200"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="5" delay="50"/>
+ <frame index="6" delay="25"/>
+ <frame index="7" delay="150" offsetY="16"/>
+ <frame index="6" delay="75"/>
+ <frame index="5" delay="75"/>
+ <frame index="2" delay="75"/>
+ <frame index="0" delay="75"/>
+ <frame index="1" delay="75"/>
+ <frame index="0" delay="75"/>
+ <frame index="2" delay="75"/>
+ <frame index="0" delay="75"/>
+ <frame index="1" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="15" delay="50"/>
+ <frame index="16" delay="25"/>
+ <frame index="17" delay="200"/>
+ <frame index="18" delay="75"/>
+ <frame index="19" delay="75"/>
+ <frame index="12" delay="75"/>
+ <frame index="10" delay="75"/>
+ <frame index="11" delay="75"/>
+ <frame index="10" delay="75"/>
+ <frame index="12" delay="75"/>
+ <frame index="10" delay="75"/>
+ <frame index="11" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="25" delay="50"/>
+ <frame index="26" delay="25"/>
+ <frame index="27" delay="150"/>
+ <frame index="26" delay="75"/>
+ <frame index="25" delay="75"/>
+ <frame index="22" delay="75"/>
+ <frame index="20" delay="75"/>
+ <frame index="21" delay="75"/>
+ <frame index="20" delay="75"/>
+ <frame index="22" delay="75"/>
+ <frame index="20" delay="75"/>
+ <frame index="21" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="35" delay="50"/>
+ <frame index="36" delay="25"/>
+ <frame index="37" delay="150"/>
+ <frame index="38" delay="75"/>
+ <frame index="39" delay="75"/>
+ <frame index="32" delay="75"/>
+ <frame index="30" delay="75"/>
+ <frame index="31" delay="75"/>
+ <frame index="30" delay="75"/>
+ <frame index="32" delay="75"/>
+ <frame index="30" delay="75"/>
+ <frame index="31" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="40" delay="100"/>
+ <frame index="41" delay="100"/>
+ <frame index="42" delay="100"/>
+ <frame index="43" delay="100"/>
+ <frame index="44"/>
+ <end/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/monsters/batata.png b/graphics/sprites/monsters/batata.png
new file mode 100644
index 00000000..e8a88c68
--- /dev/null
+++ b/graphics/sprites/monsters/batata.png
Binary files differ
diff --git a/graphics/sprites/monsters/batata.xml b/graphics/sprites/monsters/batata.xml
new file mode 100644
index 00000000..081c45a3
--- /dev/null
+++ b/graphics/sprites/monsters/batata.xml
@@ -0,0 +1,100 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/batata.png|R" width="64" height="64"/>
+
+ <action name="default" imageset="base">
+ <animation>
+ <frame index="0"/>
+ </animation>
+ </action>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6"/>
+ </animation>
+ <animation direction="up">
+ <frame index="12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="18"/>
+ </animation>
+ </action>
+
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="200"/>
+ <frame index="1" delay="200"/>
+ <frame index="0" delay="200"/>
+ <frame index="2" delay="200"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6" delay="200"/>
+ <frame index="7" delay="200"/>
+ <frame index="6" delay="200"/>
+ <frame index="8" delay="200"/>
+ </animation>
+ <animation direction="up">
+ <frame index="12" delay="200"/>
+ <frame index="13" delay="200"/>
+ <frame index="12" delay="200"/>
+ <frame index="14" delay="200"/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" delay="200"/>
+ <frame index="19" delay="200"/>
+ <frame index="18" delay="200"/>
+ <frame index="20" delay="200"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <frame index="3" delay="50"/>
+ <frame index="4" delay="25"/>
+ <frame index="5" delay="150"/>
+ <frame index="4" delay="75"/>
+ <frame index="3" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <frame index="9" delay="50"/>
+ <frame index="10" delay="25"/>
+ <frame index="11" delay="200"/>
+ <frame index="10" delay="75"/>
+ <frame index="9" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <frame index="15" delay="50"/>
+ <frame index="16" delay="25"/>
+ <frame index="17" delay="150"/>
+ <frame index="16" delay="75"/>
+ <frame index="15" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <frame index="21" delay="50"/>
+ <frame index="22" delay="25"/>
+ <frame index="23" delay="150"/>
+ <frame index="22" delay="75"/>
+ <frame index="21" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="24" delay="100"/>
+ <frame index="25" delay="100"/>
+ <frame index="26" delay="100"/>
+ <frame index="27" delay="100"/>
+ <frame index="28"/>
+ <end/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/monsters/bluepar.png b/graphics/sprites/monsters/bluepar.png
new file mode 100644
index 00000000..764630a8
--- /dev/null
+++ b/graphics/sprites/monsters/bluepar.png
Binary files differ
diff --git a/graphics/sprites/monsters/bluepar.xml b/graphics/sprites/monsters/bluepar.xml
new file mode 100644
index 00000000..a5a99067
--- /dev/null
+++ b/graphics/sprites/monsters/bluepar.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/bluepar.png" width="50" height="42"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-12"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="-12"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="-12"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="-12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetY="-12"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetY="-12"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetY="-12"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/dragon.png b/graphics/sprites/monsters/dragon.png
new file mode 100644
index 00000000..ea97605a
--- /dev/null
+++ b/graphics/sprites/monsters/dragon.png
Binary files differ
diff --git a/graphics/sprites/monsters/dragon.xml b/graphics/sprites/monsters/dragon.xml
new file mode 100644
index 00000000..58b79e03
--- /dev/null
+++ b/graphics/sprites/monsters/dragon.xml
@@ -0,0 +1,51 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/dragon.png" width="256" height="128"/>
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" delay="1000" offsetY="10"/>
+ <frame index="1" delay="250" offsetY="10"/>
+ </animation>
+ <animation direction="up">
+ <frame index="8" delay="1000" offsetY="10"/>
+ <frame index="9" delay="250" offsetY="10"/>
+ </animation>
+ <animation direction="right">
+ <frame index="16" delay="1000" offsetY="10"/>
+ <frame index="17" delay="250" offsetY="10"/>
+ </animation>
+ <animation direction="left">
+ <frame index="24" delay="1000" offsetY="10"/>
+ <frame index="25" delay="250" offsetY="10"/>
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="2" end="7" delay="100" offsetY="10"/>
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="10" end="15" delay="100" offsetY="10"/>
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="18" end="23" delay="100" offsetY="10"/>
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="26" end="31" delay="100" offsetY="10"/>
+ <end />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation direction="default">
+ <frame index="32" offsetY="10"/>
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/monsters/fairy.png b/graphics/sprites/monsters/fairy.png
new file mode 100644
index 00000000..93ae6ece
--- /dev/null
+++ b/graphics/sprites/monsters/fairy.png
Binary files differ
diff --git a/graphics/sprites/monsters/fairy.xml b/graphics/sprites/monsters/fairy.xml
new file mode 100644
index 00000000..3e85a554
--- /dev/null
+++ b/graphics/sprites/monsters/fairy.xml
@@ -0,0 +1,53 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/fairy.png|G" width="37" height="58" />
+
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="25" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="9" end="14" delay="25" />
+ </animation>
+ <animation direction="up">
+ <sequence start="18" end="23" delay="25" />
+ </animation>
+ <animation direction="right">
+ <sequence start="27" end="32" delay="25" />
+ </animation>
+ </action>
+
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="6" end="8" delay="150" />
+ <frame index="8" delay="150" />
+ <end />
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="17" delay="150" />
+ <frame index="17" delay="150" />
+ <end />
+ </animation>
+ <animation direction="up">
+ <sequence start="24" end="26" delay="150" />
+ <frame index="26" delay="150" />
+ <end />
+ </animation>
+ <animation direction="right">
+ <sequence start="33" end="35" delay="150" />
+ <frame index="35" delay="150" />
+ <end />
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation>
+ <sequence start="36" end="44" delay="0" />
+ <frame index="44"/>
+ <end />
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/monsters/larvespa.png b/graphics/sprites/monsters/larvespa.png
new file mode 100644
index 00000000..84e9ad6e
--- /dev/null
+++ b/graphics/sprites/monsters/larvespa.png
Binary files differ
diff --git a/graphics/sprites/monsters/larvespa.xml b/graphics/sprites/monsters/larvespa.xml
new file mode 100644
index 00000000..a431f679
--- /dev/null
+++ b/graphics/sprites/monsters/larvespa.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/larvespa.png|R;G" width="45" height="45"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="27" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <frame index="0" delay="150"/>
+ </animation>
+ <animation direction="up">
+ <frame index="9" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <frame index="18" delay="150"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="27" end="31" delay="150"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="0" end="4" delay="150"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="9" end="13" delay="150"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="18" end="22" delay="150"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="right">
+ <frame index="26" delay="0"/>
+ </animation>
+ <animation direction="down">
+ <frame index="35" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="8" delay="0"/>
+ </animation>
+ <animation direction="up">
+ <frame index="17" delay="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="32" end="34" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="5" end="7" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="14" end="16" delay="150"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="23" end="25" delay="150"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/mushroom-wicked.png b/graphics/sprites/monsters/mushroom-wicked.png
new file mode 100644
index 00000000..31339c73
--- /dev/null
+++ b/graphics/sprites/monsters/mushroom-wicked.png
Binary files differ
diff --git a/graphics/sprites/monsters/mushroom-wicked.xml b/graphics/sprites/monsters/mushroom-wicked.xml
new file mode 100644
index 00000000..d7cc3581
--- /dev/null
+++ b/graphics/sprites/monsters/mushroom-wicked.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/mushroom-wicked.png" width="42" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="10" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="20" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="30" offsetX="1" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="1" end="4" delay="75" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="11" end="14" delay="75" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="21" end="24" delay="75" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="31" end="34" delay="75" offsetX="1" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="9" offsetY="-8"/>
+ </animation>
+ <animation direction="left">
+ <frame index="19" offsetY="-8"/>
+ </animation>
+ <animation direction="up">
+ <frame index="29" offsetY="-8"/>
+ </animation>
+ <animation direction="right">
+ <frame index="39" offsetX="1" offsetY="-8"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="5" end="8" delay="75" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="15" end="18" delay="75" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="25" end="28" delay="75" offsetY="-8"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="35" end="38" delay="75" offsetX="1" offsetY="-8"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/presente-surpresa.png b/graphics/sprites/monsters/presente-surpresa.png
new file mode 100644
index 00000000..2c6e6376
--- /dev/null
+++ b/graphics/sprites/monsters/presente-surpresa.png
Binary files differ
diff --git a/graphics/sprites/monsters/presente-surpresa.xml b/graphics/sprites/monsters/presente-surpresa.xml
new file mode 100644
index 00000000..04dbbff0
--- /dev/null
+++ b/graphics/sprites/monsters/presente-surpresa.xml
@@ -0,0 +1,40 @@
+<?xml version="1.0"?>
+<sprite>
+
+ <imageset name="base" src="graphics/sprites/monsters/presente-surpresa.png" width="60" height="61"/>
+
+ <action name="stand" imageset="base">
+ <animation>
+ <frame index="0" offsetX="-3" offsetY="10"/>
+ </animation>
+ </action>
+
+ <action name="dead" imageset="base">
+ <animation>
+ <frame index="1" delay="50" offsetX="-3" offsetY="10"/>
+ <frame index="2" delay="50" offsetX="-3" offsetY="10"/>
+ <frame index="3" delay="50" offsetX="-3" offsetY="10"/>
+ <frame index="4" delay="100" offsetX="-3" offsetY="10"/>
+ <frame index="5" delay="50" offsetX="-3" offsetY="10"/>
+ <frame index="6" delay="50" offsetX="-3" offsetY="10"/>
+ <frame index="7" delay="50" offsetX="-3" offsetY="10"/>
+ <frame index="8" delay="75" offsetX="-3" offsetY="10"/>
+ <frame index="9" delay="75" offsetX="-3" offsetY="10"/>
+ <frame index="10" delay="75" offsetX="-3" offsetY="10"/>
+ <frame index="11" delay="100" offsetX="-3" offsetY="10"/>
+ <frame index="12" delay="75" offsetX="-3" offsetY="10"/>
+ <frame index="13" delay="75" offsetX="-3" offsetY="10"/>
+ <frame index="14" delay="75" offsetX="-3" offsetY="10"/>
+ <frame index="15" delay="75" offsetX="-3" offsetY="10"/>
+ <frame index="16" delay="75" offsetX="-3" offsetY="10"/>
+ <frame index="17" delay="75" offsetX="-3" offsetY="10"/>
+ <frame index="18" delay="75" offsetX="-3" offsetY="10"/>
+ <frame index="19" delay="75" offsetX="-3" offsetY="10"/>
+ <frame index="15" delay="75" offsetX="-3" offsetY="10"/>
+ <frame index="14" delay="75" offsetX="-3" offsetY="10"/>
+ <frame index="13" delay="75" offsetX="-3" offsetY="10"/>
+ <frame index="12" offsetX="-3" offsetY="10"/>
+ </animation>
+ </action>
+
+</sprite>
diff --git a/graphics/sprites/monsters/serqet.png b/graphics/sprites/monsters/serqet.png
new file mode 100644
index 00000000..3432dcf4
--- /dev/null
+++ b/graphics/sprites/monsters/serqet.png
Binary files differ
diff --git a/graphics/sprites/monsters/serqet.xml b/graphics/sprites/monsters/serqet.xml
new file mode 100644
index 00000000..41acaaaf
--- /dev/null
+++ b/graphics/sprites/monsters/serqet.xml
@@ -0,0 +1,68 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/serqet.png" width="60" height="47"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="22" delay="1000"/>
+ <frame index="23" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <frame index="11" delay="1000"/>
+ <frame index="12" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <frame index="33" delay="1000"/>
+ <frame index="34" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <frame index="0" delay="1000"/>
+ <frame index="1" delay="100"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="24" end="27" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="13" end="16" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="35" end="38" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="2" end="5" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <sequence start="30" end="32" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="19" end="21" delay="0"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="41" end="43" delay="0"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="8" end="10" delay="0"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="28" end="29" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="17" end="18" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="39" end="40" delay="75"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="6" end="7" delay="75"/>
+ <end/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/troll.png b/graphics/sprites/monsters/troll.png
new file mode 100644
index 00000000..01b5ba75
--- /dev/null
+++ b/graphics/sprites/monsters/troll.png
Binary files differ
diff --git a/graphics/sprites/monsters/troll.xml b/graphics/sprites/monsters/troll.xml
new file mode 100644
index 00000000..7451bdc8
--- /dev/null
+++ b/graphics/sprites/monsters/troll.xml
@@ -0,0 +1,103 @@
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/troll.png|W;R;Y;G" width="40" height="40"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="5" delay="300"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="6" end="11" delay="300"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="12" end="17" delay="300"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="18" end="23" delay="300"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="24" end="29" delay="300"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="30" end="35" delay="300"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="36" end="41" delay="300"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="42" end="47" delay="300"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="48" end="53" delay="100"/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="54" end="59" delay="100"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="60" end="65" delay="100"/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="66" end="71" delay="100"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="72" end="77" delay="100"/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="78" end="83" delay="100"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="84" end="89" delay="100"/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="90" end="95" delay="100"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="96" end="101" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="downright">
+ <sequence start="102" end="107" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="right">
+ <sequence start="108" end="113" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="upright">
+ <sequence start="114" end="119" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="up">
+ <sequence start="120" end="125" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="upleft">
+ <sequence start="126" end="131" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="left">
+ <sequence start="132" end="137" delay="100"/>
+ <end/>
+ </animation>
+ <animation direction="downleft">
+ <sequence start="138" end="143" delay="100"/>
+ <end/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <sequence start="144" end="149" delay="0"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="150" end="155" delay="0"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="156" end="161" delay="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="162" end="167" delay="0"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/monsters.xml b/monsters.xml
index de2a7e7c..b31ae7f5 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -771,4 +771,88 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or spawn.
<sound event="hit">weapons/piouslayer/hit1.ogg</sound>
<sound event="miss">weapons/piouslayer/miss1.ogg</sound>
</monster>
+
+ <!-- Stop here. Monsters added because LoF and Fairy Lands -->
+ <monster id="1169" name="Grass Snake">
+ <sprite>monsters/snake.xml|#205839,60a65d,80dba9,ffffff;#ffffff;#ffffff</sprite>
+ </monster>
+ <monster id="1170" name="Gift Box">
+ <sprite>monsters/presente-surpresa.xml</sprite>
+ <particlefx>graphics/particles/magica-cartola.particle.xml</particlefx>
+ </monster>
+ <monster id="1171" name="Troll">
+ <sprite>monsters/troll.xml|#ffdec2;#ff4d4d;#ff99ff;#ffc88a</sprite>
+ <attack id="1" missile-particle="graphics/particles/monster-troll-foefire.particle.xml" action="attack"/>
+ </monster>
+ <monster id="1172" name="Cyan Butterfly" targetCursor="small">
+ <sprite>monsters/butterfly.xml|#33cccc,000066,33cccc,ffffff</sprite>
+ <sprite>monsters/accessories/generic-shadow-small-circle.xml</sprite>
+ </monster>
+ <monster id="1173" name="Electro Worm">
+ <sprite>monsters/serqet.xml</sprite>
+ </monster>
+ <monster id="1174" name="Black Mamba">
+ <sprite>monsters/snake.xml|#151515,505050,e02020;#a01010;#ffffff</sprite>
+ </monster>
+ <monster id="1175" name="Larvern" targetCursor="small">
+ <sprite>monsters/larvespa.xml|#211b0e,5c3e20,a68d42;#667C26</sprite>
+ </monster>
+ <monster id="1176" name="Wicked Mushroom">
+ <sprite>monsters/mushroom-wicked.xml</sprite>
+ <sound event="hit">monsters/shroom/shroom-hit1.ogg</sound>
+ </monster>
+ <monster id="1177" name="Bluepar" targetCursor="small">
+ <sprite>monsters/bluepar.xml</sprite>
+ <sound event="hit">monsters/pinkie/pinkie-hit1.ogg</sound>
+ <sound event="miss">monsters/pinkie/pinkie-miss1.ogg</sound>
+ </monster>
+ <monster id="1178" name="Black Slime">
+ <sprite>monsters/slime.xml|#494949,ffffff</sprite>
+ <sound event="hit">monsters/slime/slime-hit1.ogg</sound>
+ </monster>
+ <monster id="1179" name="Fafi Dragon" targetCursor="big">
+ <sprite>monsters/dragon.xml</sprite>
+ </monster>
+ <monster id="1180" name="Chocolate Slime">
+ <sprite>monsters/slime.xml|#8a5825</sprite>
+ <sound event="hit">monsters/slime/slime-hit1.ogg</sound>
+ </monster>
+ <monster id="1181" name="Living Potato">
+ <sprite>monsters/batata.xml|#C45E00</sprite>
+ <sprite>monsters/batata-folhas.xml</sprite>
+ </monster>
+
+ <monster id="1182" name="Earth Fairy">
+ <sprite>monsters/fairy.xml|#ff9e00</sprite>
+ <sound event="hit">fire-goblin-hit1.ogg</sound>
+ <sound event="miss">flower-miss1.ogg</sound>
+ <sound event="die">fada-die1.ogg</sound>
+ </monster>
+ <monster id="1183" name="Fire Fairy">
+ <sprite>monsters/fairy.xml|#ff0000</sprite>
+ <sound event="hit">fire-goblin-hit1.ogg</sound>
+ <sound event="miss">flower-miss1.ogg</sound>
+ <sound event="die">fada-die2.ogg</sound>
+ </monster>
+ <monster id="1184" name="Water Fairy">
+ <sprite>monsters/fairy.xml|#0000ff</sprite>
+ <sound event="hit">fire-goblin-hit1.ogg</sound>
+ <sound event="miss">flower-miss1.ogg</sound>
+ <sound event="die">fada-die1.ogg</sound>
+ </monster>
+ <monster id="1185" name="Wind Fairy">
+ <sprite>monsters/fairy.xml|#ffffff</sprite>
+ <sound event="hit">fire-goblin-hit1.ogg</sound>
+ <sound event="miss">flower-miss1.ogg</sound>
+ <sound event="die">fada-die1.ogg</sound>
+ </monster>
+ <monster id="1186" name="Poison Fairy">
+ <sprite>monsters/fairy.xml</sprite>
+ <sound event="hit">fire-goblin-hit1.ogg</sound>
+ <sound event="miss">flower-miss1.ogg</sound>
+ <sound event="die">fada-die1.ogg</sound>
+ </monster>
+
+ <!-- Resume -->
+
</monsters>