diff options
author | Saulc <lucashelaine14@gmail.com> | 2020-04-25 08:28:42 +0000 |
---|---|---|
committer | Saulc <lucashelaine14@gmail.com> | 2020-04-25 08:28:42 +0000 |
commit | bae1e0edd81df72c5301639920a76989904629ea (patch) | |
tree | debdb0ab06f68356171a9fbe7595cfab15ba511e | |
parent | b4fdd4f1036896e9d8c718e18bc0cf73e3cedd3f (diff) | |
download | clientdata-bae1e0edd81df72c5301639920a76989904629ea.tar.gz clientdata-bae1e0edd81df72c5301639920a76989904629ea.tar.bz2 clientdata-bae1e0edd81df72c5301639920a76989904629ea.tar.xz clientdata-bae1e0edd81df72c5301639920a76989904629ea.zip |
Change piou slayer into bug slayer
-rw-r--r-- | graphics/sprites/equipment/weapons/bugslayer.png (renamed from graphics/sprites/equipment/weapons/piouslayer.png) | bin | 7104 -> 7104 bytes | |||
-rw-r--r-- | graphics/sprites/equipment/weapons/bugslayer.xml (renamed from graphics/sprites/equipment/weapons/piouslayer.xml) | 4 | ||||
-rw-r--r-- | items.xml | 2 |
3 files changed, 3 insertions, 3 deletions
diff --git a/graphics/sprites/equipment/weapons/piouslayer.png b/graphics/sprites/equipment/weapons/bugslayer.png Binary files differindex c2c5ecd4..c2c5ecd4 100644 --- a/graphics/sprites/equipment/weapons/piouslayer.png +++ b/graphics/sprites/equipment/weapons/bugslayer.png diff --git a/graphics/sprites/equipment/weapons/piouslayer.xml b/graphics/sprites/equipment/weapons/bugslayer.xml index 2455dc04..dbe34693 100644 --- a/graphics/sprites/equipment/weapons/piouslayer.xml +++ b/graphics/sprites/equipment/weapons/bugslayer.xml @@ -4,9 +4,9 @@ Copyright (C) 2018 TMW2: Moubootaur Legends --> <sprite> <imageset name="base" - src="graphics/sprites/equipment/weapons/piouslayer.png" + src="graphics/sprites/equipment/weapons/bugslayer.png" width="64" height="64"/> <include file="races/human-male.xml"/> -</sprite>
\ No newline at end of file +</sprite> @@ -6061,7 +6061,7 @@ Colors for dyeable equipments or items are set up by itemcolors.xml. attack-action="attack" hit-effect-id="810" weight="500"> - <sprite>equipment/weapons/piouslayer.xml</sprite> + <sprite>equipment/weapons/bugslayer.xml</sprite> <sound event="hit">weapons/piouslayer/hit1.ogg</sound> <sound event="miss">weapons/piouslayer/miss1.ogg</sound> </item> |