diff options
author | Jesusaves <cpntb1@ymail.com> | 2020-09-12 22:08:19 -0300 |
---|---|---|
committer | Jesusaves <cpntb1@ymail.com> | 2020-09-12 22:08:19 -0300 |
commit | ae33e5b9695af34d9fb9cdea17c0ba061a70458a (patch) | |
tree | 4cae71c6356b124d0ca36a009a5eff679651b601 | |
parent | a48316d1d9ec3d5c27b2187d6bb41a16f664c5e7 (diff) | |
download | clientdata-ae33e5b9695af34d9fb9cdea17c0ba061a70458a.tar.gz clientdata-ae33e5b9695af34d9fb9cdea17c0ba061a70458a.tar.bz2 clientdata-ae33e5b9695af34d9fb9cdea17c0ba061a70458a.tar.xz clientdata-ae33e5b9695af34d9fb9cdea17c0ba061a70458a.zip |
Add most monsters which will be used on Fortress Island
(PNG only, no monsters.xml code yet)
29 files changed, 937 insertions, 20 deletions
@@ -157,7 +157,7 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors graphics/items/equipment/amulet/lifestonependant.png (Saulc) (CC BY-SA 3.0) (-) graphics/items/equipment/amulet/misticalamulet.png (Fate) (CC BY-SA 3.0) (-) graphics/items/equipment/amulet/mechamedallion.png (Ozthokk) (CC BY-SA 3.0) (Land of Fire) - graphics/items/equipment/amulet/monkpendant.png (?) (GPLv2) (TMW-Br) + graphics/items/equipment/amulet/monkpendant.png (?) (GPLv2) (TMW-Br) graphics/items/equipment/amulet/mouboopendant.png (Saulc) (CC BY-SA 3.0) (-) graphics/items/equipment/amulet/rawtalisman.png (Nami) (CC BY-SA 3.0) (Enchilado) graphics/items/equipment/amulet/toothnecklace.png (Nami) (CC BY-SA 3.0) (Ali-G) @@ -798,7 +798,7 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors graphics/items/usable/egg/smalleasteregg.png (Saulc) (CC BY-SA 3.0) (jesusalva) graphics/items/usable/egg/snakeegg.png (Fate) (CC BY-SA 3.0) (Enchilado, Saulc) graphics/items/usable/egg/snakeeggmodel.png (Fate) (CC BY-SA 3.0) (Enchilado) -#### Food +#### Food graphics/items/usable/food/acorn.png (Enchilado) (CC BY-SA 3.0) (-) graphics/items/usable/food/apanacake.png (Saulc) (CC BY-SA 3.0) (-) graphics/items/usable/food/apple.png (Joshua Taylor) (CC BY-SA 3.0, GPLv3) (-) @@ -1469,7 +1469,7 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors graphics/sprites/equipment/head/largeheadmodel-male.png (Saulc) (CC BY-SA 3.0) (-) graphics/sprites/equipment/head/leprechaunhat.png (Scorpius) (GPLv2) (QOAL, Saulc) graphics/sprites/equipment/head/lordhelmet.png (lunovox) (GPLv2) (mishana) - graphics/sprites/equipment/head/magiccatears.png (dustman, mishana) (GPLv2) (TMW-Br) + graphics/sprites/equipment/head/magiccatears.png (dustman, mishana) (GPLv2) (TMW-Br) graphics/sprites/equipment/head/magictophat.png (QOAL) (GPLv2) (V0id, Rakinorf, Dustman, Saulc) graphics/sprites/equipment/head/minerhat.png (Crush) (CC BY-SA 3.0) (Saulc) graphics/sprites/equipment/head/moonshroomhat.png (Saulc) (CC BY-SA 3.0) (Cassy) @@ -1672,6 +1672,7 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors graphics/sprites/monsters/archant.png (?, Wombat) (GPLv2) (-) graphics/sprites/monsters/ball-lightning.png (Skipy) (GPLv2) (-) graphics/sprites/monsters/assassin.png (Saulc) (GPLv2) (Black DOn) + graphics/sprites/monsters/ball-element.png (Reid) (CC BY-SA 3.0) (-) graphics/sprites/monsters/bandit.png (Alige, Skipy, Wombat) (GPLv2) (-) graphics/sprites/monsters/banditlord.png (Alige, Skipy, Wombat) (GPLv2) (-) graphics/sprites/monsters/bat.png (neoriceisgood) (GPLv2) (-) @@ -1687,7 +1688,8 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors graphics/sprites/monsters/blub-little.png (Coolkid782) (CC BY-SA 3.0) (Reid) graphics/sprites/monsters/blub-toppy.png (Reid) (CC BY-SA 3.0) (-) graphics/sprites/monsters/bluepar.png (Crush, Meway) (GPLv2, CC BY-SA 3.0) (LoF) - graphics/sprites/monsters/bobone.png (Pateame) (GPLv2) (-) + graphics/sprites/monsters/bobone.png (Pateame) (GPLv2) (-) + graphics/sprites/monsters/bosspinkie.png (Crush) (CC BY-SA 3.0) (Tametomo/Aethyra) graphics/sprites/monsters/butterfly.png (Meway) (CC BY-SA 3.0) (-) graphics/sprites/monsters/candorghost.png (Saulc) (CC BY-SA 3.0) (-) graphics/sprites/monsters/candorscorpion.png (?, Saulc) (GPLv2) (Saulc) @@ -1708,6 +1710,7 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors graphics/sprites/monsters/dragon.png (?, lunovox) (GPLv2) (TMW-Br, LoF) graphics/sprites/monsters/duck.png (Meway) (CC BY-SA 3.0) (-) graphics/sprites/monsters/dummy.png (Reid) (CC BY-SA 3.0) (-) + graphics/sprites/monsters/evilpinkie.png (Crush) (CC BY-SA 3.0) (TMW UFB) graphics/sprites/monsters/fairy.png (lunovox) (GPLv2) (TMW-Br) graphics/sprites/monsters/firegoblin.png (?) (GPLv2) (Neoriceisgood) graphics/sprites/monsters/fireskull.png (Modanung) (CC BY-SA 3.0) (-) @@ -1719,7 +1722,7 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors graphics/sprites/monsters/frostiana.png (Reid) (CC BY-SA 3.0) (-) graphics/sprites/monsters/giantmaggot.png (?) (GPLv2) (Neoriceisgood) graphics/sprites/monsters/giantcavemaggot.png (?) (GPLv2) (Neoriceisgood) - graphics/sprites/monsters/giantmutatedbat.png (???) (GPLv2) (TMW.org + graphics/sprites/monsters/giantmutatedbat.png (???) (GPLv2) (TMW.org) graphics/sprites/monsters/goblinbear.png (Mistergrey) (CC BY-SA 3.0)) (jesusalva) graphics/sprites/monsters/goldenscorpion.png (Saulc) (?, CC BY-SA 3.0)) (TMW.org) graphics/sprites/monsters/goldenskull.png (ChefChelios) (CC BY-SA 3.0) (Saulc @@ -1729,6 +1732,8 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors graphics/sprites/monsters/icedfluffy.png (Crush) (CC BY-SA 3.0) (TMW.br) graphics/sprites/monsters/icemaggot.png (Neoriceisgood) (GPLv2) (Jesusalva) graphics/sprites/monsters/jacko.png (?,Modanung) (GPLv2) (-) + graphics/sprites/monsters/jhon.png (Pateame, Modanung) (GPLv2) (?) + graphics/sprites/monsters/junglefowl.png (Pateame, Virtual Reality) (GPLv2) (-) graphics/sprites/monsters/larvespa.png (Arikel) (GPLv2, CC BY-SA 3.0) (LoF) graphics/sprites/monsters/loghead.png (FotherJ) (CC BY-SA 3.0) (-) graphics/sprites/monsters/maggot.png (Neoriceisgood) (GPLv2) (-) @@ -1738,6 +1743,7 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors graphics/sprites/monsters/mananatree.png (Len, Saphy) (CC BY-SA 3.0) (Reid) graphics/sprites/monsters/michel.png (Saulc) (GPLv2) (TMW.org) graphics/sprites/monsters/manapiou.png (Saulc) (CC BY-SA 3.0) (Reid, FotherJ) + graphics/sprites/monsters/mandragora.png (Alige) (GPLv2) (Aethyra Mandrake) graphics/sprites/monsters/mimic.png (?, jesusalva) (GPLv2) (TMW-Br) graphics/sprites/monsters/moggun.png (Modanung, Pateame) (GPLv2) (-) graphics/sprites/monsters/moonshroom.png (Cassy, Yuuki) (GPLv2) (-) @@ -1746,8 +1752,10 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors graphics/sprites/monsters/moubooslime.png (Saulc) (CC BY-SA 3.0) (-) graphics/sprites/monsters/murdererscorpion.png (Saulc) (CC BY-SA 3.0) (-) graphics/sprites/monsters/mushroom-wicked.png (Cassy, Yuuki) (GPLv2) (LoF) + graphics/sprites/monsters/mushroom-void.png (Cassy, Yuuki, Jesusalva) (GPLv2) (-) graphics/sprites/monsters/nightdragon.png (Saulc) (GPLv2) (TMW-Br) graphics/sprites/monsters/nightscorpion.png (Saulc) (?, CC BY-SA 3.0)) (TMW.org, jesusalva) + graphics/sprites/monsters/nutcracker.png (?, Micksha, Chayenne, Alige) (GPLv2) (Lizandra, Salmondine, TMW Org.) graphics/sprites/monsters/oceancroc.png (Saulc) (CC BY-SA 3.0) (-) graphics/sprites/monsters/oceanpirate.png (Saulc) (CC BY-SA 3.0) (Saulc) graphics/sprites/monsters/oldfallen.png (Saulc) (CC BY-SA 3.0) (FotherJ) @@ -1759,10 +1767,10 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors graphics/sprites/monsters/pinkie.png (Crush) (CC BY-SA 3.0) (-) graphics/sprites/monsters/piou.png (Reid) (CC BY-SA 3.0) (FotherJ) graphics/sprites/monsters/pixie.png (The Mana World DE) (GPLv2) (?) - graphics/sprites/monsters/pixie2.png (FotherJ) (GPLv2) (?) - graphics/sprites/monsters/pixie3.png (FotherJ) (GPLv2) (?) - graphics/sprites/monsters/pixie4.png (FotherJ) (GPLv2) (?) - graphics/sprites/monsters/pixie5.png (FotherJ) (GPLv2) (?) + graphics/sprites/monsters/pixie2.png (FotherJ) (CC BY-SA 3.0) (?) + graphics/sprites/monsters/pixie3.png (FotherJ) (CC BY-SA 3.0) (?) + graphics/sprites/monsters/pixie4.png (FotherJ) (CC BY-SA 3.0) (?) + graphics/sprites/monsters/pixie5.png (FotherJ) (CC BY-SA 3.0) (?) graphics/sprites/monsters/plant.png (Crush, Seradest) (GPLv2) (-) graphics/sprites/monsters/psi-brain.png (?) (GPLv2) (TMW Org.) graphics/sprites/monsters/plushroom.png (Reid) (CC BY-SA 3.0) (-) @@ -1788,9 +1796,13 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors graphics/sprites/monsters/slime-mother.png (CandyCurt) (GPLv2) (Wushin) graphics/sprites/monsters/smallbif.png (Saulc) (CC BY-SA 3.0) (Polaczek) graphics/sprites/monsters/smokedragon.png (Saulc) (GPLv2) (TMW-Br) + graphics/sprites/monsters/snail.png (FotherJ) (CC BY-SA 3.0) (?) graphics/sprites/monsters/snake.png (?) (GPLv2) (Neoriceisgood) + graphics/sprites/monsters/snowflower.png (Salmondine) (?) (TMW.org) graphics/sprites/monsters/spider.png (FotherJ) (CC BY-SA 3.0) (-) graphics/sprites/monsters/squirrel.png (FotherJ, Wombat) (CC BY-SA 3.0) (-) + graphics/sprites/monsters/swampling.png (Hocus) (CC BY-SA 3.0, MIT) (-) + graphics/sprites/monsters/tartagura-negra.png (?) (GPLv2) (TMW-Br) graphics/sprites/monsters/tengu.png (Hocus) (CC BY-SA 3.0, MIT) (-) graphics/sprites/monsters/terranite.png (Kr0n05931) (GPLv2) (mishana) graphics/sprites/monsters/tipiou.png (Bagzie) (CC BY-SA 3.0) (-) @@ -1800,12 +1812,13 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors graphics/sprites/monsters/vampirebat.png (Meway) (GPLv2) (-) graphics/sprites/monsters/warlordskull.png (Saulc) (CC BY-SA 3.0) (Modanung) graphics/sprites/monsters/whirlybird.png (TMW German) (GPLv2) (-) + graphics/sprites/monsters/wisp.png (Crush) (CC BY-SA 3.0) (-) graphics/sprites/monsters/witchedzombie.png (FotherJ) (CC BY-SA 3.0) (Saulc) - graphics/sprites/monsters/witchjack'o.png (?,Modanung) (GPLv2) (Saulc) + graphics/sprites/monsters/witchjacko.png (?,Modanung) (GPLv2) (Saulc) graphics/sprites/monsters/wolvern.png (Pateame) (GPLv2) (-) graphics/sprites/monsters/yeti.png (Bcs86, Hkurn, Skipy) (GPLv2) (-) - graphics/sprites/monsters/yetifly.png (Saulc) (GPLv2) (Bcs86, Hkurn, Skipy) - graphics/sprites/monsters/yetiking.png (Saulc) (GPLv2) (Bcs86, Hkurn, Skipy) + graphics/sprites/monsters/yetifly.png (Saulc) (GPLv2) (Bcs86, Hkurn, Skipy) + graphics/sprites/monsters/yetiking.png (Saulc) (GPLv2) (Bcs86, Hkurn, Skipy) graphics/sprites/monsters/zombie.png (FotherJ) (CC BY-SA 3.0) (-) graphics/sprites/monsters/darkduck.png (Meway, ?) (CC BY-SA 3.0) (TMW-Br, dangerDuck) @@ -2104,16 +2117,16 @@ https://gitlab.com/TMW2/Docs/wikis/Contributors graphics/tilesets/woodland_indoor_x3.png (?, Crush) (GPLv2) (-) graphics/tilesets/woodland_snow_x3.png (?) (?) (TMW.org) graphics/tilesets/woodland_swamp.png (Len) (CC BY-SA 3.0) (-) - graphics/tilesets/woodland_village.png (?, Crush) (GPLv2) (gumi) + graphics/tilesets/woodland_village.png (?, Crush) (GPLv2) (gumi) graphics/tilesets/woodland_village_x2.png (?, Crush) (GPLv2) (-) - graphics/tilesets/woodland_village_x3.png (wushin) (GPLv2) (-) + graphics/tilesets/woodland_village_x3.png (wushin) (GPLv2) (-) graphics/tilesets/woodland_water.png (?) (?) (TMW.org) - graphics/tilesets/woodland_x2.png (?, Crush, Len, Saphy) (GPLv2) (-) - graphics/tilesets/woodland_x3.png (?, Crush, Len, Saphy, wushin) (GPLv2) (-) + graphics/tilesets/woodland_x2.png (?, Crush, Len, Saphy) (GPLv2) (-) + graphics/tilesets/woodland_x3.png (?, Crush, Len, Saphy, wushin) (GPLv2) (-) graphics/tilesets/woodland_x3_fall.png (?, Crush, Len, Saphy, wushin) (GPLv2) (Jesusalva) - graphics/tilesets/woodland_x5_fall.png (?, Saphy) (GPLv2) (Alige) - graphics/tilesets/woodland_x4.png (?, Len, Saphy) (GPLv2) (-) - graphics/tilesets/woodland_x5.png (?, Saphy) (GPLv2) (-) + graphics/tilesets/woodland_x5_fall.png (?, Saphy) (GPLv2) (Alige) + graphics/tilesets/woodland_x4.png (?, Len, Saphy) (GPLv2) (-) + graphics/tilesets/woodland_x5.png (?, Saphy) (GPLv2) (-) graphics/tilesets/woodland_x8.png (?, Len) (CC BY-SA 3.0) (-) ### Br Tileset diff --git a/graphics/sprites/monsters/ball-element.png b/graphics/sprites/monsters/ball-element.png Binary files differnew file mode 100644 index 00000000..a626fb0b --- /dev/null +++ b/graphics/sprites/monsters/ball-element.png diff --git a/graphics/sprites/monsters/ball-element.xml b/graphics/sprites/monsters/ball-element.xml new file mode 100644 index 00000000..c8973fc7 --- /dev/null +++ b/graphics/sprites/monsters/ball-element.xml @@ -0,0 +1,132 @@ +<?xml version="1.0"?> + +<sprite> + <imageset name="base" + src="graphics/sprites/monsters/ball-element.png|W" + width="50" + height="80"/> + + <action name="stand" imageset="base"> + <animation direction="default"> + <sequence start="0" end="16" delay="90"/> + <frame index="1" delay="90"/> + <frame index="2" delay="90"/> + <frame index="3" delay="90"/> + <frame index="4" delay="90"/> + <frame index="5" delay="90"/> + <frame index="6" delay="90"/> + <frame index="7" delay="90"/> + <frame index="8" delay="90"/> + <frame index="9" delay="90"/> + <frame index="10" delay="90"/> + <frame index="11" delay="90"/> + <frame index="12" delay="90"/> + <frame index="13" delay="90"/> + <frame index="14" delay="90"/> + <frame index="15" delay="90"/> + <frame index="16" delay="90"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="default"> + <frame index="0" delay="55" offsetY="1"/> + <frame index="0" delay="55" offsetY="2"/> + <frame index="0" delay="45" offsetY="3"/> + <frame index="0" delay="45" offsetY="4"/> + <frame index="0" delay="45" offsetY="5"/> + <frame index="0" delay="45" offsetY="6"/> + <frame index="0" delay="35" offsetY="7"/> + <frame index="0" delay="35" offsetY="8"/> + <frame index="0" delay="25" offsetY="9"/> + <frame index="0" delay="25" offsetY="10"/> + <frame index="0" delay="25" offsetY="11"/> + <frame index="0" delay="25" offsetY="12"/> + <frame index="0" delay="25" offsetY="13"/> + <frame index="0" delay="15" offsetY="14"/> + <frame index="0" delay="15" offsetY="15"/> + <frame index="40" delay="140" offsetY="15"/> + <frame index="41" delay="140" offsetY="15"/> + <frame index="42" delay="140" offsetY="15"/> + <frame index="43" delay="140" offsetY="15"/> + <frame index="44" delay="140" offsetY="15"/> + <frame index="45" delay="110" offsetY="15"/> + <frame index="46" delay="110" offsetY="15"/> + <frame index="47" delay="110" offsetY="15"/> + <frame index="48" delay="110" offsetY="15"/> + <frame index="49" delay="110" offsetY="15"/> + <frame index="17"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="20" delay="80"/> + <frame index="21" delay="80"/> + <frame index="22" delay="80"/> + <frame index="23" delay="80"/> + <frame index="24" delay="80"/> + <frame index="25" delay="80"/> + <frame index="26" delay="220"/> + <frame index="25" delay="180"/> + <frame index="24" delay="140"/> + <frame index="23" delay="100"/> + <frame index="22" delay="80"/> + <frame index="21" delay="60"/> + <frame index="20" delay="60"/> + <end/> + </animation> + + <animation direction="right"> + <frame index="20" delay="80"/> + <frame index="21" delay="80"/> + <frame index="22" delay="80"/> + <frame index="23" delay="80"/> + <frame index="24" delay="80"/> + <frame index="25" delay="80"/> + <frame index="26" delay="220"/> + <frame index="25" delay="180"/> + <frame index="24" delay="140"/> + <frame index="23" delay="100"/> + <frame index="22" delay="80"/> + <frame index="21" delay="60"/> + <frame index="20" delay="60"/> + <end/> + </animation> + + <animation direction="up"> + <frame index="36" delay="80"/> + <frame index="35" delay="80"/> + <frame index="34" delay="80"/> + <frame index="33" delay="80"/> + <frame index="32" delay="80"/> + <frame index="31" delay="80"/> + <frame index="30" delay="220"/> + <frame index="31" delay="180"/> + <frame index="32" delay="140"/> + <frame index="33" delay="100"/> + <frame index="34" delay="80"/> + <frame index="35" delay="60"/> + <frame index="36" delay="60"/> + <end/> + </animation> + + <animation direction="left"> + <frame index="36" delay="80"/> + <frame index="35" delay="80"/> + <frame index="34" delay="80"/> + <frame index="33" delay="80"/> + <frame index="32" delay="80"/> + <frame index="31" delay="80"/> + <frame index="30" delay="220"/> + <frame index="31" delay="180"/> + <frame index="32" delay="140"/> + <frame index="33" delay="100"/> + <frame index="34" delay="80"/> + <frame index="35" delay="60"/> + <frame index="36" delay="60"/> + <end/> + </animation> + + </action> +</sprite> diff --git a/graphics/sprites/monsters/bosspinkie.png b/graphics/sprites/monsters/bosspinkie.png Binary files differnew file mode 100644 index 00000000..5f7f1a30 --- /dev/null +++ b/graphics/sprites/monsters/bosspinkie.png diff --git a/graphics/sprites/monsters/bosspinkie.xml b/graphics/sprites/monsters/bosspinkie.xml new file mode 100644 index 00000000..7a037df9 --- /dev/null +++ b/graphics/sprites/monsters/bosspinkie.xml @@ -0,0 +1,6 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/bosspinkie.png" width="32" height="32" /> + + <include file="monsters/pinkie.xml"/> +</sprite> diff --git a/graphics/sprites/monsters/evilpinkie.png b/graphics/sprites/monsters/evilpinkie.png Binary files differnew file mode 100644 index 00000000..8b8aaacd --- /dev/null +++ b/graphics/sprites/monsters/evilpinkie.png diff --git a/graphics/sprites/monsters/evilpinkie.xml b/graphics/sprites/monsters/evilpinkie.xml new file mode 100644 index 00000000..fa9bec05 --- /dev/null +++ b/graphics/sprites/monsters/evilpinkie.xml @@ -0,0 +1,72 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/evilpinkie.png" width="50" height="42" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY ="-12" /> + </animation> + <animation direction="left"> + <frame index="10" offsetY ="-12" /> + </animation> + <animation direction="up"> + <frame index="20" offsetY ="-12" /> + </animation> + <animation direction="right"> + <frame index="30" offsetY ="-12" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetY ="-12" /> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetY ="-12" /> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetY ="-12" /> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetY ="-12" /> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY ="-12" /> + </animation> + <animation direction="left"> + <frame index="19" offsetY ="-12" /> + </animation> + <animation direction="up"> + <frame index="29" offsetY ="-12" /> + </animation> + <animation direction="right"> + <frame index="39" offsetY ="-12" /> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY ="-12" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY ="-12" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetY ="-12" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetY ="-12" /> + <end /> + </animation> + </action> + +</sprite> + + diff --git a/graphics/sprites/monsters/jhon.png b/graphics/sprites/monsters/jhon.png Binary files differnew file mode 100644 index 00000000..7e41f5f3 --- /dev/null +++ b/graphics/sprites/monsters/jhon.png diff --git a/graphics/sprites/monsters/jhon.xml b/graphics/sprites/monsters/jhon.xml new file mode 100644 index 00000000..72663869 --- /dev/null +++ b/graphics/sprites/monsters/jhon.xml @@ -0,0 +1,69 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/jhon.png" width="55" height="52" /> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="22" /> + </animation> + <animation direction="left"> + <frame index="11" /> + </animation> + <animation direction="up"> + <frame index="33" /> + </animation> + <animation direction="right"> + <frame index="0" /> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="23" end="29" delay="150" /> + </animation> + <animation direction="left"> + <sequence start="11" end="18" delay="150" /> + </animation> + <animation direction="up"> + <sequence start="34" end="39" delay="150" /> + </animation> + <animation direction="right"> + <sequence start="0" end="7" delay="150" /> + </animation> + </action> + + + <action name="dead" imageset="base"> + <animation direction="right"> + <frame index="10" delay="300" /> + <frame index="21" delay="300" /> + <frame index="32" delay="300" /> + <frame index="43" delay="300" /> + <frame index="10" delay="300" /> + <frame index="21" delay="300" /> + <frame index="32"/> + <end/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="30" end="31" delay="100" /> + <end /> + </animation> + <animation direction="left"> + <sequence start="19" end="20" delay="100" /> + <end /> + </animation> + <animation direction="up"> + <sequence start="41" end="42" delay="100" /> + <end /> + </animation> + <animation direction="right"> + <sequence start="8" end="9" delay="100" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/junglefowl.png b/graphics/sprites/monsters/junglefowl.png Binary files differnew file mode 100644 index 00000000..15eebc56 --- /dev/null +++ b/graphics/sprites/monsters/junglefowl.png diff --git a/graphics/sprites/monsters/junglefowl.xml b/graphics/sprites/monsters/junglefowl.xml new file mode 100644 index 00000000..f6c4f9e9 --- /dev/null +++ b/graphics/sprites/monsters/junglefowl.xml @@ -0,0 +1,88 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/junglefowl.png|W" width="50" height="50"/> + <action name="stand" imageset="base"> + <animation direction="left"> + <frame index="0" delay="800"/> + <frame index="1" delay="300"/> + <frame index="2" delay="400"/> + <frame index="1" delay="300"/> + <frame index="2" delay="400"/> + <frame index="1" delay="300"/> + <frame index="0" delay="500"/> + </animation> + <animation direction="right"> + <frame index="12" delay="800"/> + <frame index="13" delay="300"/> + <frame index="14" delay="400"/> + <frame index="13" delay="300"/> + <frame index="14" delay="400"/> + <frame index="13" delay="300"/> + <frame index="12" delay="500"/> + </animation> + <animation direction="down"> + <frame index="23" delay="800"/> + <frame index="25" delay="300"/> + <frame index="26" delay="400"/> + <frame index="25" delay="300"/> + <frame index="26" delay="400"/> + <frame index="25" delay="300"/> + <frame index="24" delay="500"/> + </animation> + <animation direction="up"> + <frame index="36" delay="800"/> + <frame index="37" delay="300"/> + <frame index="38" delay="400"/> + <frame index="37" delay="300"/> + <frame index="38" delay="400"/> + <frame index="37" delay="300"/> + <frame index="36" delay="500"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="left"> + <sequence start="3" end="6" delay="100"/> + </animation> + <animation direction="right"> + <sequence start="15" end="18" delay="100"/> + </animation> + <animation direction="down"> + <sequence start="27" end="30" delay="100"/> + </animation> + <animation direction="up"> + <sequence start="39" end="42" delay="100"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="left"> + <frame index="11" delay="0"/> + </animation> + <animation direction="right"> + <frame index="23" delay="0"/> + </animation> + <animation direction="down"> + <frame index="35" delay="0"/> + </animation> + <animation direction="up"> + <frame index="47" delay="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="left"> + <sequence start="6" end="10" delay="70"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="18" end="22" delay="70"/> + <end/> + </animation> + <animation direction="down"> + <sequence start="30" end="34" delay="70"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="42" end="46" delay="70"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/mandragora.png b/graphics/sprites/monsters/mandragora.png Binary files differnew file mode 100644 index 00000000..0f3657aa --- /dev/null +++ b/graphics/sprites/monsters/mandragora.png diff --git a/graphics/sprites/monsters/mandragora.xml b/graphics/sprites/monsters/mandragora.xml new file mode 100644 index 00000000..a73164b1 --- /dev/null +++ b/graphics/sprites/monsters/mandragora.xml @@ -0,0 +1,6 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/mandragora.png" width="42" height="33"/> + + <include file="monsters/maggot.xml"/> +</sprite> diff --git a/graphics/sprites/monsters/mushroom-void.png b/graphics/sprites/monsters/mushroom-void.png Binary files differnew file mode 100644 index 00000000..83781962 --- /dev/null +++ b/graphics/sprites/monsters/mushroom-void.png diff --git a/graphics/sprites/monsters/mushroom-void.xml b/graphics/sprites/monsters/mushroom-void.xml new file mode 100644 index 00000000..7d052b88 --- /dev/null +++ b/graphics/sprites/monsters/mushroom-void.xml @@ -0,0 +1,64 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/mushroom-void.png" width="42" height="40"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="10" offsetY="-8"/> + </animation> + <animation direction="up"> + <frame index="20" offsetY="-8"/> + </animation> + <animation direction="right"> + <frame index="30" offsetX="1" offsetY="-8"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="75" offsetY="-8"/> + </animation> + <animation direction="left"> + <sequence start="11" end="14" delay="75" offsetY="-8"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="75" offsetY="-8"/> + </animation> + <animation direction="right"> + <sequence start="31" end="34" delay="75" offsetX="1" offsetY="-8"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" offsetY="-8"/> + </animation> + <animation direction="left"> + <frame index="19" offsetY="-8"/> + </animation> + <animation direction="up"> + <frame index="29" offsetY="-8"/> + </animation> + <animation direction="right"> + <frame index="39" offsetX="1" offsetY="-8"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="5" end="8" delay="75" offsetY="-8"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="15" end="18" delay="75" offsetY="-8"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="25" end="28" delay="75" offsetY="-8"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="35" end="38" delay="75" offsetX="1" offsetY="-8"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/nutcracker.png b/graphics/sprites/monsters/nutcracker.png Binary files differnew file mode 100644 index 00000000..8dc8a55f --- /dev/null +++ b/graphics/sprites/monsters/nutcracker.png diff --git a/graphics/sprites/monsters/nutcracker.xml b/graphics/sprites/monsters/nutcracker.xml new file mode 100644 index 00000000..c543b20b --- /dev/null +++ b/graphics/sprites/monsters/nutcracker.xml @@ -0,0 +1,13 @@ +<?xml version="1.0"?> + +<sprite variants="72" + variant_offset="1"> + + <imageset + name="base" + src="graphics/sprites/monsters/nutcracker.png" + width="64" + height="64"/> + + <include file="races/human-male.xml"/> +</sprite> diff --git a/graphics/sprites/monsters/snail.png b/graphics/sprites/monsters/snail.png Binary files differnew file mode 100644 index 00000000..2c58069f --- /dev/null +++ b/graphics/sprites/monsters/snail.png diff --git a/graphics/sprites/monsters/snail.xml b/graphics/sprites/monsters/snail.xml new file mode 100644 index 00000000..46a86138 --- /dev/null +++ b/graphics/sprites/monsters/snail.xml @@ -0,0 +1,100 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/snail.png|W;R;Y;G;C;B" width="50" height="50"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="30"/> + </animation> + <animation direction="up"> + <frame index="20"/> + </animation> + <animation direction="right"> + <frame index="10"/> + </animation> + </action> + <action name="walk" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="200"/> + </animation> + <animation direction="left"> + <sequence start="31" end="34" delay="200"/> + </animation> + <animation direction="up"> + <sequence start="21" end="24" delay="200"/> + </animation> + <animation direction="right"> + <sequence start="12" end="14" delay="200"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="9" delay="50"/> + <frame index="9" delay="50" offsetY="-2"/> + <frame index="9" delay="50" offsetY="-1"/> + <frame index="9" delay="50"/> + <frame index="9" delay="50" offsetY="-2"/> + <frame index="9" delay="50" offsetY="-1"/> + <frame index="9" delay="6000" offsetY="-2"/> + </animation> + <animation direction="left"> + <frame index="39" delay="50"/> + <frame index="39" delay="50" offsetY="-2"/> + <frame index="39" delay="50" offsetY="-1"/> + <frame index="39" delay="50"/> + <frame index="39" delay="50" offsetY="-2"/> + <frame index="39" delay="50" offsetY="-1"/> + <frame index="39" delay="6000" offsetY="-2"/> + </animation> + <animation direction="up"> + <frame index="29" delay="50"/> + <frame index="29" delay="50" offsetY="-2"/> + <frame index="29" delay="50" offsetY="-1"/> + <frame index="29" delay="50"/> + <frame index="29" delay="50" offsetY="-2"/> + <frame index="29" delay="50" offsetY="-1"/> + <frame index="29" delay="6000" offsetY="-2"/> + </animation> + <animation direction="right"> + <frame index="19" delay="50"/> + <frame index="19" delay="50" offsetY="-2"/> + <frame index="19" delay="50" offsetY="-1"/> + <frame index="19" delay="50"/> + <frame index="19" delay="50" offsetY="-2"/> + <frame index="19" delay="50" offsetY="-1"/> + <frame index="19" delay="6000" offsetY="-2"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="5" delay="150" offsetY="-1"/> + <frame index="6" delay="150" offsetY="-2"/> + <frame index="7" delay="150" offsetY="-3"/> + <frame index="8" delay="150" offsetY="-2"/> + <end/> + </animation> + <animation direction="left"> + <frame index="35" delay="150" offsetX="-1"/> + <frame index="36" delay="150" offsetX="-2"/> + <frame index="37" delay="150" offsetX="-3"/> + <frame index="38" delay="150" offsetX="-2"/> + <end/> + </animation> + <animation direction="up"> + <frame index="25" delay="150" offsetY="1"/> + <frame index="26" delay="150" offsetY="2"/> + <frame index="27" delay="150" offsetY="3"/> + <frame index="28" delay="150" offsetY="2"/> + <end/> + </animation> + <animation direction="right"> + <frame index="15" delay="150" offsetX="1"/> + <frame index="16" delay="150" offsetX="2"/> + <frame index="17" delay="150" offsetX="3"/> + <frame index="18" delay="150" offsetX="2"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/snowflower.png b/graphics/sprites/monsters/snowflower.png Binary files differnew file mode 100644 index 00000000..c4a79776 --- /dev/null +++ b/graphics/sprites/monsters/snowflower.png diff --git a/graphics/sprites/monsters/snowflower.xml b/graphics/sprites/monsters/snowflower.xml new file mode 100644 index 00000000..4670fccc --- /dev/null +++ b/graphics/sprites/monsters/snowflower.xml @@ -0,0 +1,50 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/snowflower.png" width="58" height="45"/> + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="0"/> + </animation> + <animation direction="left"> + <frame index="6" offsetX="0" offsetY="-1"/> + </animation> + <animation direction="up"> + <frame index="12"/> + </animation> + <animation direction="right"> + <frame index="18"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <sequence start="1" end="4" delay="100"/> + <end/> + </animation> + <animation direction="left"> + <sequence start="7" end="10" delay="100"/> + <end/> + </animation> + <animation direction="up"> + <sequence start="13" end="16" delay="100"/> + <end/> + </animation> + <animation direction="right"> + <sequence start="19" end="22" delay="100"/> + <end/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="5"/> + </animation> + <animation direction="left"> + <frame index="11"/> + </animation> + <animation direction="up"> + <frame index="17"/> + </animation> + <animation direction="right"> + <frame index="23"/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/swampling.png b/graphics/sprites/monsters/swampling.png Binary files differnew file mode 100644 index 00000000..e0f072ae --- /dev/null +++ b/graphics/sprites/monsters/swampling.png diff --git a/graphics/sprites/monsters/swampling.xml b/graphics/sprites/monsters/swampling.xml new file mode 100644 index 00000000..167b4171 --- /dev/null +++ b/graphics/sprites/monsters/swampling.xml @@ -0,0 +1,134 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- Authors: Micksha +Copyright (C) 2011-2020 Evol Online --> +<sprite> + <imageset name="mob" + src="graphics/sprites/monsters/swampling.png" + width="48" + height="48"/> + + <action name="spawn" imageset="mob"> + <animation direction="default"> + <sequence start="156" end="161" delay="100"/> + </animation> + </action> + + <action name="stand" imageset="mob"> + <animation direction="down"> + <frame index="0"/> + </animation> + + <animation direction="downleft"> + <frame index="7"/> + </animation> + + <animation direction="left"> + <frame index="6"/> + </animation> + + <animation direction="upleft"> + <frame index="5"/> + </animation> + + <animation direction="up"> + <frame index="4"/> + </animation> + + <animation direction="upright"> + <frame index="3"/> + </animation> + + <animation direction="right"> + <frame index="2"/> + </animation> + + <animation direction="downright"> + <frame index="1"/> + </animation> + </action> + + <action name="walk" imageset="mob"> + <animation direction="down"> + <sequence start="12" end="23" delay="100"/> + </animation> + + <animation direction="downleft"> + <sequence start="96" end="107" delay="100"/> + </animation> + + <animation direction="left"> + <sequence start="84" end="95" delay="100"/> + </animation> + + <animation direction="upleft"> + <sequence start="72" end="83" delay="100"/> + </animation> + + <animation direction="up"> + <sequence start="60" end="71" delay="100"/> + </animation> + + <animation direction="upright"> + <sequence start="48" end="59" delay="100"/> + </animation> + + <animation direction="right"> + <sequence start="36" end="47" delay="100"/> + </animation> + + <animation direction="downright"> + <sequence start="24" end="35" delay="100"/> + </animation> + </action> + + <action name="attack" imageset="mob"> + <animation direction="down"> + <sequence start="108" end="112" delay="70"/> + <end /> + </animation> + + <animation direction="downleft"> + <sequence start="149" end="153" delay="70"/> + <end /> + </animation> + + <animation direction="left"> + <sequence start="144" end="148" delay="70"/> + <end /> + </animation> + + <animation direction="upleft"> + <sequence start="137" end="141" delay="70"/> + <end /> + </animation> + + <animation direction="up"> + <sequence start="132" end="136" delay="70"/> + <end /> + </animation> + + <animation direction="upright"> + <sequence start="125" end="129" delay="70"/> + <end /> + </animation> + + <animation direction="right"> + <sequence start="120" end="124" delay="70"/> + <end /> + </animation> + + <animation direction="downright"> + <sequence start="113" end="117" delay="70"/> + <end /> + </animation> + </action> + + <action name="dead" imageset="mob"> + <animation direction="default"> + <sequence start="162" end="166" delay="100"/> + <frame index="154" /> + <end /> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/tartaruga-negra.png b/graphics/sprites/monsters/tartaruga-negra.png Binary files differnew file mode 100644 index 00000000..253400bc --- /dev/null +++ b/graphics/sprites/monsters/tartaruga-negra.png diff --git a/graphics/sprites/monsters/tartaruga-negra.xml b/graphics/sprites/monsters/tartaruga-negra.xml new file mode 100644 index 00000000..d60f3f35 --- /dev/null +++ b/graphics/sprites/monsters/tartaruga-negra.xml @@ -0,0 +1,98 @@ +<?xml version="1.0"?> +<sprite> + + <imageset name="base" src="graphics/sprites/monsters/tartaruga-negra.png" width="32" height="32"/> + + <action name="stand" imageset="base"> + <animation direction="down"> + <frame index="2" delay="75"/> + <frame index="1" delay="75"/> + <frame index="0" delay="3000"/> + <frame index="1" delay="75"/> + <frame index="2" delay="75"/> + <frame index="3" delay="1000"/> + </animation> + <animation direction="left"> + <frame index="8" delay="75"/> + <frame index="7" delay="75"/> + <frame index="6" delay="3000"/> + <frame index="7" delay="75"/> + <frame index="8" delay="75"/> + <frame index="9" delay="1000"/> + </animation> + <animation direction="up"> + <frame index="14" delay="75"/> + <frame index="13" delay="75"/> + <frame index="12" delay="3000"/> + <frame index="13" delay="75"/> + <frame index="14" delay="75"/> + <frame index="15" delay="1000"/> + </animation> + <animation direction="right"> + <frame index="20" delay="75"/> + <frame index="19" delay="75"/> + <frame index="18" delay="3000"/> + <frame index="19" delay="75"/> + <frame index="20" delay="75"/> + <frame index="21" delay="1000"/> + </animation> + </action> + + <action name="walk" imageset="base"> + <animation direction="down"> + <frame index="4" delay="200"/> + <frame index="5" delay="200"/> + </animation> + <animation direction="left"> + <frame index="10" delay="200"/> + <frame index="11" delay="200"/> + </animation> + <animation direction="up"> + <frame index="16" delay="200"/> + <frame index="17" delay="200"/> + </animation> + <animation direction="right"> + <frame index="22" delay="200"/> + <frame index="23" delay="200"/> + </animation> + </action> + + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="4" delay="75"/> + <frame index="5" delay="75"/> + <frame index="2"/> + </animation> + <animation direction="left"> + <frame index="10" delay="75"/> + <frame index="11" delay="75"/> + <frame index="8"/> + </animation> + <animation direction="up"> + <frame index="16" delay="75"/> + <frame index="17" delay="75"/> + <frame index="14"/> + </animation> + <animation direction="right"> + <frame index="22" delay="75"/> + <frame index="23" delay="75"/> + <frame index="20"/> + </animation> + </action> + + <action name="dead" imageset="base"> + <animation direction="down"> + <frame index="24"/> + </animation> + <animation direction="left"> + <frame index="25"/> + </animation> + <animation direction="up"> + <frame index="26"/> + </animation> + <animation direction="right"> + <frame index="27"/> + </animation> + </action> + +</sprite> diff --git a/graphics/sprites/monsters/wisp.png b/graphics/sprites/monsters/wisp.png Binary files differnew file mode 100644 index 00000000..b18ee94a --- /dev/null +++ b/graphics/sprites/monsters/wisp.png diff --git a/graphics/sprites/monsters/wisp.xml b/graphics/sprites/monsters/wisp.xml new file mode 100644 index 00000000..39753943 --- /dev/null +++ b/graphics/sprites/monsters/wisp.xml @@ -0,0 +1,72 @@ +<?xml version="1.0"?> +<sprite> + <imageset name="base" src="graphics/sprites/monsters/wisp.png|W" width="64" height="64"/> + <action name="stand" imageset="base"> + <animation direction="default"> + <frame index="2" delay="100"/> + <frame index="1" delay="100"/> + <frame index="0" delay="100"/> + <frame index="1" delay="100"/> + <frame index="2" delay="100"/> + <frame index="3" delay="100"/> + <frame index="4" delay="100"/> + <frame index="3" delay="100"/> + </animation> + </action> + <action name="dead" imageset="base"> + <animation direction="default"> + <sequence start="5" end="8" delay="150"/> + <frame index="9" delay="0"/> + </animation> + </action> + <action name="attack" imageset="base"> + <animation direction="down"> + <frame index="0" delay="50" offsetY="4"/> + <frame index="1" delay="50" offsetY="8"/> + <frame index="2" delay="50" offsetY="16"/> + <frame index="3" delay="50" offsetY="32"/> + <frame index="4" delay="50" offsetY="64"/> + <frame index="3" delay="50" offsetY="32"/> + <frame index="2" delay="50" offsetY="16"/> + <frame index="1" delay="50" offsetY="8"/> + <frame index="0" delay="0" offsetY="4"/> + <end/> + </animation> + <animation direction="right"> + <frame index="0" delay="50" offsetX="4"/> + <frame index="1" delay="50" offsetX="8"/> + <frame index="2" delay="50" offsetX="16"/> + <frame index="3" delay="50" offsetX="32"/> + <frame index="4" delay="50" offsetX="64"/> + <frame index="3" delay="50" offsetX="32"/> + <frame index="2" delay="50" offsetX="16"/> + <frame index="1" delay="50" offsetX="8"/> + <frame index="0" delay="0" offsetX="4"/> + <end/> + </animation> + <animation direction="up"> + <frame index="0" delay="50" offsetY="0"/> + <frame index="1" delay="50" offsetY="-4"/> + <frame index="2" delay="50" offsetY="-8"/> + <frame index="3" delay="50" offsetY="-16"/> + <frame index="4" delay="50" offsetY="-32"/> + <frame index="3" delay="50" offsetY="-16"/> + <frame index="2" delay="50" offsetY="-8"/> + <frame index="1" delay="50" offsetY="-4"/> + <frame index="0" delay="0" offsetY="0"/> + <end/> + </animation> + <animation direction="left"> + <frame index="0" delay="50" offsetX="0"/> + <frame index="1" delay="50" offsetX="-4"/> + <frame index="2" delay="50" offsetX="-8"/> + <frame index="3" delay="50" offsetX="-16"/> + <frame index="4" delay="50" offsetX="-32"/> + <frame index="3" delay="50" offsetX="-16"/> + <frame index="2" delay="50" offsetX="-8"/> + <frame index="1" delay="50" offsetX="-4"/> + <frame index="0" delay="0" offsetX="0"/> + <end/> + </animation> + </action> +</sprite> diff --git a/graphics/sprites/monsters/witchjack'o.png b/graphics/sprites/monsters/witchjacko.png Binary files differindex 58ef0b76..58ef0b76 100644 --- a/graphics/sprites/monsters/witchjack'o.png +++ b/graphics/sprites/monsters/witchjacko.png diff --git a/graphics/sprites/monsters/witchjack'o.xml b/graphics/sprites/monsters/witchjacko.xml index 037b8357..83511cc4 100644 --- a/graphics/sprites/monsters/witchjack'o.xml +++ b/graphics/sprites/monsters/witchjacko.xml @@ -1,7 +1,7 @@ <?xml version="1.0"?> <sprite> - <imageset name="base" src="graphics/sprites/monsters/witchjack'o.png" width="57" height="60"/> + <imageset name="base" src="graphics/sprites/monsters/witchjacko.png" width="57" height="60"/> <action name="stand" imageset="base"> <animation direction="down"> |