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authorJesusaves <cpntb1@ymail.com>2021-05-23 13:33:03 -0300
committerJesusaves <cpntb1@ymail.com>2021-05-23 13:33:03 -0300
commit8f2b09cd0932d24f8426f9402e9d2471e4734f89 (patch)
tree46c3099d305ff0d0b687acd0d30cc3b2c50b4412
parent54d3dc5fcd401a87845569110ada114143e8625c (diff)
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Assign IDs for Shrewboo and Piou Knight
-rw-r--r--graphics/sprites/monsters/piouknight.xml64
-rw-r--r--graphics/sprites/monsters/shrewboo.xml64
-rw-r--r--monsters.xml6
3 files changed, 134 insertions, 0 deletions
diff --git a/graphics/sprites/monsters/piouknight.xml b/graphics/sprites/monsters/piouknight.xml
new file mode 100644
index 00000000..be9d1b0b
--- /dev/null
+++ b/graphics/sprites/monsters/piouknight.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/piouknight.png" width="64" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6"/>
+ </animation>
+ <animation direction="up">
+ <frame index="12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="18"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="2" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="6" end="8" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="12" end="14" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="18" end="20" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="5"/>
+ </animation>
+ <animation direction="left">
+ <frame index="11"/>
+ </animation>
+ <animation direction="up">
+ <frame index="17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="23"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="3" end="4" delay="75"/>
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="9" end="10" delay="75"/>
+ <frame index="6"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="15" end="16" delay="75"/>
+ <frame index="12"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="21" end="22" delay="75"/>
+ <frame index="18"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/graphics/sprites/monsters/shrewboo.xml b/graphics/sprites/monsters/shrewboo.xml
new file mode 100644
index 00000000..f9665355
--- /dev/null
+++ b/graphics/sprites/monsters/shrewboo.xml
@@ -0,0 +1,64 @@
+<?xml version="1.0"?>
+<sprite>
+ <imageset name="base" src="graphics/sprites/monsters/shrewboo.png" width="64" height="32"/>
+ <action name="stand" imageset="base">
+ <animation direction="down">
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <frame index="6"/>
+ </animation>
+ <animation direction="up">
+ <frame index="12"/>
+ </animation>
+ <animation direction="right">
+ <frame index="18"/>
+ </animation>
+ </action>
+ <action name="walk" imageset="base">
+ <animation direction="down">
+ <sequence start="0" end="2" delay="75"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="6" end="8" delay="75"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="12" end="14" delay="75"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="18" end="20" delay="75"/>
+ </animation>
+ </action>
+ <action name="dead" imageset="base">
+ <animation direction="down">
+ <frame index="5"/>
+ </animation>
+ <animation direction="left">
+ <frame index="11"/>
+ </animation>
+ <animation direction="up">
+ <frame index="17"/>
+ </animation>
+ <animation direction="right">
+ <frame index="23"/>
+ </animation>
+ </action>
+ <action name="attack" imageset="base">
+ <animation direction="down">
+ <sequence start="3" end="4" delay="75"/>
+ <frame index="0"/>
+ </animation>
+ <animation direction="left">
+ <sequence start="9" end="10" delay="75"/>
+ <frame index="6"/>
+ </animation>
+ <animation direction="up">
+ <sequence start="15" end="16" delay="75"/>
+ <frame index="12"/>
+ </animation>
+ <animation direction="right">
+ <sequence start="21" end="22" delay="75"/>
+ <frame index="18"/>
+ </animation>
+ </action>
+</sprite>
diff --git a/monsters.xml b/monsters.xml
index eb5be2df..1fd6d9ff 100644
--- a/monsters.xml
+++ b/monsters.xml
@@ -1431,6 +1431,12 @@ event="" Links the sfx to an action, like die, hit, hurt, miss, move or s
<sprite>equipment/chest/warlordplate-male.xml</sprite>
<sprite>equipment/head/warlordhelmet.xml</sprite>
</monster>
+ <monster id="1434" name="Piou knight">
+ <sprite>monsters/piouknight.xml</sprite>
+ </monster>
+ <monster id="1435" name="Shrewboo">
+ <sprite>monsters/shrewboo.xml</sprite>
+ </monster>
<!-- RESERVED -->
<monster id="1492" name="Gladiator">