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path: root/graphics/sprites/monsters/reddragon.xml
blob: 798dfc25b5cc77d29aa102afd80b54a686b2ffec (plain) (tree)











































                                                                                                      
                                                                               





                                                        
<?xml version="1.0"?>
<sprite>

	<imageset name="base" src="graphics/sprites/monsters/reddragon.png" width="256" height="128"/>

	<action name="stand" imageset="base">
		<animation direction="down">
			<frame index="0" delay="1000" offsetY="10"/>
			<frame index="1" delay="250" offsetY="10"/>
		</animation>
		<animation direction="up">
			<frame index="8" delay="1000" offsetY="10"/>
			<frame index="9" delay="250" offsetY="10"/>
		</animation>
		<animation direction="right">
			<frame index="16" delay="1000" offsetY="10"/>
			<frame index="17" delay="250" offsetY="10"/>
		</animation>
		<animation direction="left">
			<frame index="24" delay="1000" offsetY="10"/>
			<frame index="25" delay="250" offsetY="10"/>
		</animation>
	</action>

	<action name="attack" imageset="base">
		<animation direction="down">
			<sequence start="2" end="7" delay="100" offsetY="10"/>
			<end />
		</animation>
		<animation direction="up">
			<sequence start="10" end="15" delay="100" offsetY="10"/>
			<end />
		</animation>
		<animation direction="right">
			<sequence start="18" end="23" delay="100" offsetY="10"/>
			<end />
		</animation>
		<animation direction="left">
			<sequence start="26" end="31" delay="100" offsetY="10"/>
			<end />
		</animation>
	</action>

	<action name="dead" imageset="base">
		<animation direction="default"> <!-- not sure if this works -->
			<frame index="32" offsetY="10"/>
			<end />
		</animation>
	</action>

</sprite>