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<?xml version="1.0"?>
<sprite>
<imageset name="base" src="graphics/sprites/monsters/nightdragon.png" width="256" height="128"/>
<action name="stand" imageset="base">
<animation direction="down">
<frame index="0" delay="1000" offsetY="10"/>
<frame index="1" delay="250" offsetY="10"/>
</animation>
<animation direction="up">
<frame index="8" delay="1000" offsetY="10"/>
<frame index="9" delay="250" offsetY="10"/>
</animation>
<animation direction="right">
<frame index="16" delay="1000" offsetY="10"/>
<frame index="17" delay="250" offsetY="10"/>
</animation>
<animation direction="left">
<frame index="24" delay="1000" offsetY="10"/>
<frame index="25" delay="250" offsetY="10"/>
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
<sequence start="2" end="7" delay="100" offsetY="10"/>
<end />
</animation>
<animation direction="up">
<sequence start="10" end="15" delay="100" offsetY="10"/>
<end />
</animation>
<animation direction="right">
<sequence start="18" end="23" delay="100" offsetY="10"/>
<end />
</animation>
<animation direction="left">
<sequence start="26" end="31" delay="100" offsetY="10"/>
<end />
</animation>
</action>
<action name="dead" imageset="base">
<animation direction="default">
<frame index="32" offsetY="10"/>
<end />
</animation>
</action>
</sprite>
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