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<?xml version="1.0" encoding="utf-8"?>
<!-- Author: Reid
Copyright (C) 2012 Evol Online -->
<sprite>
<imageset name="base"
src="graphics/sprites/hairstyles/hairstyle13.png|S"
width="32"
height="32"/>
<action name="stand" imageset="base">
<animation direction="down">
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</animation>
<animation direction="left">
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</animation>
<animation direction="up">
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</animation>
<animation direction="right">
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</animation>
</action>
<action name="walk" imageset="base">
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</animation>
<animation direction="left">
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</animation>
<animation direction="up">
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<frame index="7" offsetX="3" offsetY="-34" delay="160"/>
<frame index="6" offsetX="3" offsetY="-33" delay="80"/>
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</animation>
<animation direction="right">
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<frame index="11" offsetX="3" offsetY="-32" delay="80"/>
<frame index="11" offsetX="3" offsetY="-33" delay="80"/>
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
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<frame index="0" offsetX="3" offsetY="-31" delay="80"/>
<frame index="0" offsetX="3" offsetY="-28" delay="80"/>
<frame index="0" offsetX="3" offsetY="-27" delay="80"/>
<end />
</animation>
<animation direction="left">
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<frame index="3" offsetX="2" offsetY="-31" delay="80"/>
<end />
</animation>
<animation direction="up">
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<end />
</animation>
<animation direction="right">
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<frame index="9" offsetY="-35" delay="80"/>
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<end />
</animation>
</action>
<action name="attack_bow" imageset="base">
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<frame index="0" offsetX="3" offsetY="-31" delay="80"/>
<frame index="0" offsetX="3" offsetY="-32" delay="80"/>
<end />
</animation>
<animation direction="left">
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<frame index="3" offsetX="8" offsetY="-34" delay="160"/>
<end />
</animation>
<animation direction="up">
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<frame index="6" offsetX="2" offsetY="-33" delay="80"/>
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<frame index="6" offsetX="2" offsetY="-33" delay="80"/>
<end />
</animation>
<animation direction="right">
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<frame index="9" offsetX="-2" offsetY="-34" delay="160"/>
<end />
</animation>
</action>
<action name="sit" imageset="base">
<animation direction="down">
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</animation>
<animation direction="left">
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</animation>
<animation direction="up">
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</animation>
<animation direction="right">
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</animation>
</action>
<action name="sittop" imageset="base">
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<animation direction="left">
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</animation>
<animation direction="up">
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</animation>
<animation direction="right">
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</animation>
</action>
<action name="standride" imageset="base">
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</animation>
<animation direction="left">
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</animation>
<animation direction="up">
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</animation>
<animation direction="right">
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</animation>
</action>
<action name="spawnride" imageset="base">
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<animation direction="left">
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</animation>
<animation direction="up">
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</animation>
<animation direction="right">
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</animation>
</action>
<action name="ride" imageset="base">
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</animation>
<animation direction="left">
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<animation direction="up">
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</animation>
<animation direction="right">
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</action>
<action name="attackride" imageset="base">
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<animation direction="left">
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<animation direction="up">
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</animation>
<animation direction="right">
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</animation>
</action>
<action name="dead" imageset="base">
<animation direction="default">
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</animation>
</action>
</sprite>
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