blob: a9cbada2860bf912b4137d567e1eb4ddda2e0a72 (
plain) (
tree)
|
|
<?xml version="1.0" encoding="utf-8"?>
<!-- Author: Reid
Copyright (C) 2016 Evol Online -->
<sprite>
<imageset name="base"
src="graphics/sprites/equipment/neck/shemagh.png"
width="20"
height="21"/>
<action name="stand" imageset="base">
<animation direction="down">
<frame index="0" offsetY="-32"/>
</animation>
<animation direction="left">
<frame index="1" offsetY="-28"/>
</animation>
<animation direction="up">
<frame index="2" offsetY="-27"/>
</animation>
<animation direction="right">
<frame index="3" offsetY="-28"/>
</animation>
</action>
<action name="walk" imageset="base">
<animation direction="down">
<frame index="0" offsetY="-31" delay="80"/>
<frame index="0" offsetY="-32" delay="160"/>
<frame index="0" offsetY="-31" delay="80"/>
<frame index="0" offsetY="-32" delay="160"/>
</animation>
<animation direction="left">
<frame index="1" offsetY="-28" delay="80"/>
<frame index="1" offsetY="-27" delay="80"/>
<frame index="1" offsetY="-28" delay="160"/>
<frame index="1" offsetY="-27" delay="80"/>
<frame index="1" offsetY="-28" delay="80"/>
</animation>
<animation direction="up">
<frame index="2" offsetY="-27" delay="80"/>
<frame index="2" offsetY="-28" delay="160"/>
<frame index="2" offsetY="-27" delay="80"/>
<frame index="2" offsetY="-28" delay="160"/>
</animation>
<animation direction="right">
<frame index="3" offsetY="-28" delay="80"/>
<frame index="3" offsetY="-27" delay="80"/>
<frame index="3" offsetY="-28" delay="160"/>
<frame index="3" offsetY="-27" delay="80"/>
<frame index="3" offsetY="-28" delay="80"/>
</animation>
</action>
<action name="attack" imageset="base">
<animation direction="down">
<frame index="0" offsetY="-30" delay="80"/>
<frame index="0" offsetY="-31" delay="80"/>
<frame index="0" offsetY="-28" delay="80"/>
<frame index="0" offsetY="-27" delay="80"/>
<end />
</animation>
<animation direction="left">
<frame index="1" offsetX="4" offsetY="-29" delay="80"/>
<frame index="1" offsetX="4" offsetY="-30" delay="80"/>
<frame index="1" offsetY="-27" delay="80"/>
<frame index="1" offsetY="-26" delay="80"/>
<end />
</animation>
<animation direction="up">
<frame index="2" offsetX="-1" offsetY="-27" delay="240"/>
<frame index="2" offsetX="-1" offsetY="-25" delay="80"/>
<end />
</animation>
<animation direction="right">
<frame index="3" offsetX="-3" offsetY="-29" delay="80"/>
<frame index="3" offsetX="-3" offsetY="-30" delay="80"/>
<frame index="3" offsetY="-27" delay="80"/>
<frame index="3" offsetY="-26" delay="80"/>
<end />
</animation>
</action>
<action name="attack_bow" imageset="base">
<animation direction="down">
<frame index="0" offsetY="-31" delay="240"/>
<frame index="0" offsetY="-30" delay="80"/>
<frame index="0" offsetY="-31" delay="80"/>
<end />
</animation>
<animation direction="left">
<frame index="1" offsetX="3" offsetY="-28" delay="240"/>
<frame index="1" offsetX="5" offsetY="-29" delay="160"/>
<end />
</animation>
<animation direction="up">
<frame index="2" offsetY="-27" delay="160"/>
<frame index="2" offsetX="-1" offsetY="-27" delay="80"/>
<frame index="2" offsetX="-1" offsetY="-26" delay="80"/>
<frame index="2" offsetX="-1" offsetY="-27" delay="80"/>
<end />
</animation>
<animation direction="right">
<frame index="3" offsetX="-3" offsetY="-28" delay="240"/>
<frame index="3" offsetX="-5" offsetY="-29" delay="160"/>
<end />
</animation>
</action>
<action name="sit" imageset="base">
<animation direction="down">
<frame index="0" offsetY="-25"/>
</animation>
<animation direction="left">
<frame index="1" offsetX="4" offsetY="-19"/>
</animation>
<animation direction="up">
<frame index="2" offsetX="1" offsetY="-19"/>
</animation>
<animation direction="right">
<frame index="3" offsetX="-6" offsetY="-19"/>
</animation>
</action>
<action name="sittop" imageset="base">
<animation direction="down">
<frame index="0" offsetY="-20"/>
</animation>
<animation direction="left">
<frame index="1" offsetX="4" offsetY="-19"/>
</animation>
<animation direction="up">
<frame index="2" offsetX="1" offsetY="-19"/>
</animation>
<animation direction="right">
<frame index="3" offsetX="-6" offsetY="-19"/>
</animation>
</action>
<action name="standride" imageset="base">
<animation direction="down">
<frame index="0" offsetY="-20"/>
</animation>
<animation direction="left">
<frame index="1" offsetX="4" offsetY="-19"/>
</animation>
<animation direction="up">
<frame index="2" offsetX="1" offsetY="-19"/>
</animation>
<animation direction="right">
<frame index="3" offsetX="-6" offsetY="-19"/>
</animation>
</action>
<action name="spawnride" imageset="base">
<animation direction="down">
<frame index="0" offsetY="-20"/>
</animation>
<animation direction="left">
<frame index="1" offsetX="4" offsetY="-19"/>
</animation>
<animation direction="up">
<frame index="2" offsetX="1" offsetY="-19"/>
</animation>
<animation direction="right">
<frame index="3" offsetX="-6" offsetY="-19"/>
</animation>
</action>
<action name="ride" imageset="base">
<animation direction="down">
<frame index="0" offsetY="-20"/>
</animation>
<animation direction="left">
<frame index="1" offsetX="4" offsetY="-19"/>
</animation>
<animation direction="up">
<frame index="2" offsetX="1" offsetY="-19"/>
</animation>
<animation direction="right">
<frame index="3" offsetX="-6" offsetY="-19"/>
</animation>
</action>
<action name="dead" imageset="base">
<animation direction="default">
<frame index="4" offsetX="16" offsetY="-5"/>
</animation>
</action>
</sprite>
|