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<?xml version="1.0"?>
<!--
Small flame with a point-like source designed for the lamps on the cave
tileset but it should also work to visualize some kind of torch or - when
launched by a parent emitter - a small fireball.
-->
<effect>
<particle position-x="17" position-y="0" position-z="32">
<emitter>
<property name="horizontal-angle" min="0" max="360"/>
<property name="vertical-angle" min="0" max="90"/>
<property name="power" min="0.1" max="0.3"/>
<property name="gravity" value="-0.02"/>
<animation imageset="graphics/particles/aniblaze.png|W:#BF0019,FF6715,FFE659" width="8" height="8">
<sequence start="0" end="14" delay="30"/>
<frame index="14" delay="1000"/>
</animation>
<property name="lifetime" min="35" max="50"/>
<property name="output" min="0" max="2"/>
<property name="fade-in" value="0"/>
<property name="fade-out" value="10"/>
</emitter>
</particle>
</effect>
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