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2025-03-24Expanded GUI theming capabilitiesThorbjørn Lindeijer1-0/+3
* Moved previously hardcoded values for frame size, padding and title bar height to the Skin. * Added support for rendering colored rectangles (used for scroll bar background). * Scroll bar width is now determined by its skin. * Added separate skins for horizontal and vertical scroll bars and horizontal and vertical scroll markers and added a skin for the shortcut box. * Added support for hovered state on window close button.
2025-03-14Moved widget drawing code into ThemeThorbjørn Lindeijer1-8/+0
This is cleaner overall since now each widget type no longer needs to keep track of its own instances and updating of the GUI alpha. It also introduces a single point from where the GUI theme support can be enhanced. Theme is no longer a singleton, though for now there is a single instance owned by the Gui singleton. Widgets adjusted to delegate their painting to the Theme: * Button * Tab * TextField * CheckBox * RadioButton * Slider * DropDown * ProgressBar * ScrollArea * ResizeGrip * PlayerBox (by subclassing ScrollArea) The Window and Popup widgets already use the theme through the Skin class. They can actually use a different skin per instance, though this feature is only used by the SpeechBubble.
2025-01-21Replaced include guards with #pragma onceThorbjørn Lindeijer1-4/+1
Thanks to https://github.com/cgmb/guardonce and a follow-up replace to remove duplicated newlines at end of file: find src -type f -name '*.h' -exec \ sed --in-place -e :a -e '/^\n*$/{$d;N;};/\n$/ba' {} \; Source: https://unix.stackexchange.com/questions/81685/how-to-remove-multiple-newlines-at-eof Fixes compile on macOS, which appears to have been due to the EVENT_H include guard.
2024-04-02General code cleanupsThorbjørn Lindeijer1-15/+0
* Removed some unused includes * Removed unused ListBox::mFont * Removed wrong cast to SDL_Scancode * Removed superfluous .c_str() * Removed superfluous explicit std::string construction * Removed unused variable * Use more emplace_back * Turned FindBeingFunctor into a lambda * Avoid needless pointer references for ambient layers and use a vector
2024-02-13General code cleanupsThorbjørn Lindeijer1-1/+1
* Removing unused includes * Use member initialization * Use range-based for loops * Use nullptr * Removed no longer used aliases * Use override * Don't use else after return * Use '= delete' to remove implicit members * Use std::string::empty instead of comparing to ""
2024-01-26Apply C++11 fixitsThorbjørn Lindeijer1-7/+7
modernize-use-auto modernize-use-nullptr modernize-use-override modernize-use-using
2012-01-26Updated copyrights to 2012Thorbjørn Lindeijer1-1/+1
2012-01-26Removed 'inline' keyword where it's not of any valueThorbjørn Lindeijer1-1/+1
Members that are implemented inline are already inline, there is no need to mark them as such. Made two inline members of OpenGLGraphics private since because they are marked as inline, they can't be used from other classes. Reviewed-by: Erik Schilling
2011-05-23Fixed listbox selection issueAngelo Castellani1-0/+2
Clicking below the last item of a listbox would select the last item. Made it do nothing instead.
2011-05-13Made the setup keyboard tab prettier.Angelo Castellani1-0/+13
Incidentally I added support for a monospaced font (which may come in handy).
2011-04-09Removed a lot of useless "documentation"Thorbjørn Lindeijer1-3/+0
I have to admit I contributed a large part of these. Sorry for that. Less empty space, more attention to the code. Acked-by: Jared Adams
2010-02-22Modify copyright headersFreeyorp1-1/+2
2010-02-20License header update for The Mana ClientThorbjørn Lindeijer1-4/+3
2010-02-08Merge PartyWindow and GuildWindow into SocialWindowJared Adams1-1/+1
2010-02-08Delete models explicitly rather than relying on booleansThorbjørn Lindeijer1-3/+1
It is more clear in the end. Also fixed deleting of the mode list model.
2010-02-07Cleanup some memory issuesJared Adams1-1/+5
2010-02-07Updated Copyright year to 2010!Bertram1-1/+1
Also added the update copyright tool from the Wormux Team. ( And not forgetting credit's due. :P )
2009-09-03Resolved Mantis #847: Login stage Windows won't go less than the default gui ↵Bertram1-0/+5
opacity. Of course, in-game, the wanted opacity still shows up.
2009-04-20Removed the unused setSelected overrideBjørn Lindeijer1-9/+0
It wasn't actually used because it is no longer virtual in the base Guichan class.
2009-04-07Moved basic widgets into the gui/widgets directoryBjørn Lindeijer1-0/+74
In an attempt to make the GUI code a little more structured, basic widgets are now put in gui/widgets. Many includes were also cleaned up.